Star Fox (WarioWare: Smooth Moves): Difference between revisions
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|appeared_in=''[[WarioWare: Smooth Moves]]''<br>''[[WarioWare Gold]]'' | |appeared_in=''[[WarioWare: Smooth Moves]]''<br>''[[WarioWare Gold]]'' | ||
|type=[[9-Volt]] and [[18-Volt]] (''Smooth Moves'')<br>18-Volt (''Gold'') | |type=[[9-Volt]] and [[18-Volt]] (''Smooth Moves'')<br>18-Volt (''Gold'') | ||
|intro=''Survive!'' | |||
|info=''"Maneuver your Arwing by tilting the Form Baton! Take down the enemy! 1993: Star Fox / SNES"'' (''Smooth Moves'')<br>''"Tilt the Arwing to avoid the obstacles! You can even shoot down enemies while you're at it! <font color=green>Star Fox was released for the SNES in 1993.</font>"'' (''Gold'') | |info=''"Maneuver your Arwing by tilting the Form Baton! Take down the enemy! 1993: Star Fox / SNES"'' (''Smooth Moves'')<br>''"Tilt the Arwing to avoid the obstacles! You can even shoot down enemies while you're at it! <font color=green>Star Fox was released for the SNES in 1993.</font>"'' (''Gold'') | ||
|controls={{button|wii|A}} or {{button|wii|B}} – Shoot | |controls={{button|wii|A}} or {{button|wii|B}} – Shoot (''Smooth Moves'')<br>{{button|3ds|tilt}} – Steer<br>{{button|3ds|a}} – Shoot (''Gold'') | ||
|form="The Chauffeur" | |form="The Chauffeur" (''Smooth Moves'') | ||
|clear=20 (''Gold'') | |clear=20 (''Gold'') | ||
}} | }} |
Revision as of 21:06, September 24, 2018
Template:Minigame-infobox Star Fox (Starwing in European and Australian versions) is the boss microgame in WarioWare: Smooth Moves for 9-Volt and 18-Volt's stage. It is set in the SNES game of the same name. It returns in WarioWare Gold but as a normal microgame instead of a boss game.
Gameplay
The object is to steer the Arwing, avoiding and shooting obstacles and enemies (respectively) on the way.
At the end of the WarioWare: Smooth Moves version, the player fights a boss R.O.B. whose weak point is the flashing block(s) around it while also dodging the shots from its Famicom Beam Gun (Japan only) or second-version Zapper (other regions).
In WarioWare Gold, the objective was reworked in that the player has to survive until the game ends.