Donkey Kong (WarioWare: D.I.Y. Showcase): Difference between revisions

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[[Donkey Kong]] throws two [[Barrel]]s which the player must tap in order to destroy. If one touches [[Mario]], the game is lost. If the barrels are destroyed, Mario will be able to climb to the top and reach [[Pauline]], thus winning the game. In ''WarioWare Gold'', the player must protect Mario from barrels and [[Fire]]s.
[[Donkey Kong]] throws two [[Barrel]]s which the player must tap in order to destroy. If one touches [[Mario]], the game is lost. If the barrels are destroyed, Mario will be able to climb to the top and reach [[Pauline]], thus winning the game. In ''WarioWare Gold'', the player must protect Mario from barrels and [[Fire]]s.


*'''Level 1 difficulty''': Donkey Kong throws only a few barrels.
*'''Level 1 difficulty''': There are two barrels already present at the start.
*'''Level 2 difficulty''': Donkey Kong throws more barrels.
*'''Level 2 difficulty''': There are four barrels already present at the start.
*'''Level 3 difficulty''': Donkey Kong throws a lot of barrels, and Fires will also appear after a few seconds.
*'''Level 3 difficulty''': There are five barrels already present at the start, and Fires will also appear after a few seconds.


{{WWDIYS Microgames}}
{{WWDIYS Microgames}}

Revision as of 23:48, January 18, 2020

Template:Minigame-infobox Donkey Kong is one of 18-Volt's microgames in WarioWare: D.I.Y. Showcase. It returns in WarioWare Gold as one of 9-Volt's microgames. It is set in the game of the same name.

Gameplay

Donkey Kong throws two Barrels which the player must tap in order to destroy. If one touches Mario, the game is lost. If the barrels are destroyed, Mario will be able to climb to the top and reach Pauline, thus winning the game. In WarioWare Gold, the player must protect Mario from barrels and Fires.

  • Level 1 difficulty: There are two barrels already present at the start.
  • Level 2 difficulty: There are four barrels already present at the start.
  • Level 3 difficulty: There are five barrels already present at the start, and Fires will also appear after a few seconds.

Template:WWDIYS Microgames Template:WWG Microgames