Rolling Green Galaxy: Difference between revisions

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This mission requires Mario to roll on a ball with a [[Star]] inside until he gets to the end of the level and can break open the ball. This is a type of mini-game level, and the controls are different. Holding the Wii remote up will keep the ball still, and tilting it in any direction will cause you to roll that way. There are no edges on this level, so slow is best. The enemies here instantly die if they touch you, but they cause you to hop up, which can be dangerous. One cool extra in this level is that the music goes as fast as you do, so if you're stopped, there's no music, and the faster you go, the faster it gets.
This mission requires Mario to roll on a ball with a [[Star]] inside until he gets to the end of the level and can break open the ball. This is a type of mini-game level, and the controls are different. Holding the Wii remote up will keep the ball still, and tilting it in any direction will cause you to roll that way. There are no edges on this level, so slow is best. The enemies here instantly die if they touch you, but they cause you to hop up, which can be dangerous. One cool extra in this level is that the music goes as fast as you do, so if you're stopped, there's no music, and the faster you go, the faster it gets.
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{{galaxies}}
{{Fountain}}

Revision as of 17:22, November 28, 2007

File:RollinG.jpg
The galaxy from bird's eye view.
File:JumpinG.jpg
The final part of the galaxy.

The Rolling Green Galaxy is a galaxy in Super Mario Galaxy. In this golf course-like galaxy, Mario balances on a large ball containing a Star,and must maneuver the ball through the galaxy until he reaches a hole that opens the ball, allowing him to get the Star.

Just like in the Sweet Sweet Galaxy, the music that plays here in the same music that is heard in the first level of Super Mario Bros. 3.

Missions

Rolling in the Clouds

This mission requires Mario to roll on a ball with a Star inside until he gets to the end of the level and can break open the ball. This is a type of mini-game level, and the controls are different. Holding the Wii remote up will keep the ball still, and tilting it in any direction will cause you to roll that way. There are no edges on this level, so slow is best. The enemies here instantly die if they touch you, but they cause you to hop up, which can be dangerous. One cool extra in this level is that the music goes as fast as you do, so if you're stopped, there's no music, and the faster you go, the faster it gets.
Template:Fountain