Frozen: Difference between revisions

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==''[[Paper Mario: The Thousand-Year Door]]''==
==''[[Paper Mario: The Thousand-Year Door]]''==
The status ailment retuned in this game and serves much the same purpose, with one key difference. When Mario, his partner, or any enemy's Frozen status expires, that character will take 1 HP of damage when the ice breaks. It is indicated by a hexagonal chunk of ice only as big as the character surrounding him or her. In addition, while Frozen, if any attack than can induce a [[Burn]] is used, it will negate both status ailments.
The status ailment retuned in this game and serves much the same purpose, with one key difference. When Mario, his partner, or any enemy's Frozen status expires, that character will take 1 HP of damage when the ice breaks. It is indicated by a hexagonal chunk of ice only as big as the character surrounding him or her. In addition, if any attack than can induce a [[Burn]] is used on a Frozen character, it will negate both status ailments.


[[category: Status ailments]]
[[category: Status ailments]]

Revision as of 16:01, August 22, 2006

Frozen is a status ailment that appears in the Paper Mario series.

Paper Mario

In this game, if Mario is Frozen, he will not be able to move for several turns. It is indicated by a very large irregular chunk of ice surrounding Mario.

Paper Mario: The Thousand-Year Door

The status ailment retuned in this game and serves much the same purpose, with one key difference. When Mario, his partner, or any enemy's Frozen status expires, that character will take 1 HP of damage when the ice breaks. It is indicated by a hexagonal chunk of ice only as big as the character surrounding him or her. In addition, if any attack than can induce a Burn is used on a Frozen character, it will negate both status ailments.