Wall (Wrecking Crew series): Difference between revisions

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* A brick wall that breaks in two hits
* A brick wall that breaks in two hits
* A brick wall that breaks in three hits
* A brick wall that breaks in three hits
* A [[Ladder|ladder wall]] that breaks in one hit, which can also be climbed. Breaking the ladder wall at the bottom causes all of the ladder walls above it to break.
* A [[Ladder#Wrecking_Crew|ladder wall]] that breaks in one hit, which can also be climbed. Breaking the ladder wall at the bottom causes all of the ladder walls above it to break.
* A pillar that is not required to be destroyed, causes the object it was supporting to fall
* A pillar that is not required to be destroyed, causes the object it was supporting to fall



Revision as of 06:32, January 11, 2021

Gameplay of Wrecking Crew
Screenshot of some types of Walls for demolition

Walls for demolition[1] are objects in Wrecking Crew that are required to be destroyed in order to complete the phase. Mario, Luigi, and Foreman Spike are able to break them, as well as dynamite.

Walls

Walls for demolition include:

  • A wall that breaks in one hit
  • A brick wall that breaks in two hits
  • A brick wall that breaks in three hits
  • A ladder wall that breaks in one hit, which can also be climbed. Breaking the ladder wall at the bottom causes all of the ladder walls above it to break.
  • A pillar that is not required to be destroyed, causes the object it was supporting to fall

Breaking walls grants 100 points, except for ladder walls which grant more points the taller the ladder stack is. This also applies to walls broken with dynamite. Pillars grant no points.

References

  1. ^ Wrecking Crew instruction booklet, page 6.