Kabob and Weave: Difference between revisions

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==Introduction==
==Introduction==
The four players and a blue [[Toad (species)|Toad]] all enter a factory, and stop on a metal platform. An alarm goes off, and all of the characters are startled by the middle [[Skewer]] popping out of the wall. The blue Toad is knocked away (where he is not seen until the player chooses to replay the minigame) while all the players dodge, and the minigame begins.
The four players and a blue [[Toad (species)|Toad]] all enter a factory, and stop on a metal platform. An alarm goes off, and all of the characters are startled by the middle [[Skewer]] popping out of the wall. The blue Toad is knocked away while all the players dodge, and the minigame begins.


==Gameplay==
==Gameplay==
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==Trivia==
==Trivia==
*In the minigame intro, the doors on the left and right side of the screen shut if four players are competing. If there are two or three, the doors don't shut, however, they still act like walls, even though there doesn't appear to be any.
*In the minigame intro, the doors on the left and right side of the screen shut if four players are competing (except for the blue Toad). If there are two or three, the doors don't shut, however, they still act like walls, even though there doesn't appear to be any.


{{MPIT Minigames}}
{{MPIT Minigames}}

Revision as of 16:10, July 28, 2021

Template:Minigame-infobox Kabob and Weave (known as Squish Kebab in the British English version) is a General minigame from Mario Party: Island Tour. The American name is a combination of the food "kabob", and the boxing term "bob and weave"; the British name is a pun on "shish kebab".

Introduction

The four players and a blue Toad all enter a factory, and stop on a metal platform. An alarm goes off, and all of the characters are startled by the middle Skewer popping out of the wall. The blue Toad is knocked away while all the players dodge, and the minigame begins.

Gameplay

The players have to avoid being touched by the five Skewers in the background. If a player is touched by a Skewer, they are out. The last player left standing, or the players left standing when time runs out win.

Controls

  • Circle Pad – Move
  • A Button – Jump

In-game text

  • RulesAmerican English "Run and jump to avoid the Skewers for as long as possible."
  • RulesBritish English "Dodge the Spike Pillars for as long as possible."

Names in other languages

Language Name Meaning Notes
Japanese トゲこんぼうをかわせ![?]
Toge konbō o kawase!
Alternating Skewers!
Dutch Spijkerspies[?] Nail Pike
German Spießrutenrempelei[?] Skewer Jostle
Italian Rulli pericolosi[?] Dangerous rollers
Portuguese Máquina de Espetos[?] Skewer Machine
Russian Шипорубка[?]
Shiporubka
Thorn axing
Spanish Plataforma espinosa[?] Spiny Platform

Trivia

  • In the minigame intro, the doors on the left and right side of the screen shut if four players are competing (except for the blue Toad). If there are two or three, the doors don't shut, however, they still act like walls, even though there doesn't appear to be any.

Template:MPIT Minigames