Picross 2: Difference between revisions
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[[Image:MarioPicross2.jpg|200px|thumb|The box art for '''''Mario's Picross 2'''''.]] | [[Image:MarioPicross2.jpg|200px|thumb|The box art for '''''Mario's Picross 2'''''.]] | ||
'''''Mario's Picross 2''''' was a Japan-only game for the [[Game Boy]] and the sequel to ''[[Mario's Picross]]''. It was a game that was incredibly unpopular; the sales for the game were terrible, so it was never sold in America. It kept most of the same elements of its predecessor, as it dealt with a grid an solving number-like puzzles to form images. | '''''Mario's Picross 2''''' was a Japan-only game for the [[Game Boy]] and the sequel to ''[[Mario's Picross]]''; it was released in 1996<ref>[http://www.mariomayhem.com/history_of_mario.php]</ref>. It was a game that was incredibly unpopular; the sales for the game were terrible, so it was never sold in America<ref>[[wikipedia:Mario's Picross 2]]</ref>. It kept most of the same elements of its predecessor, as it dealt with a grid an solving number-like puzzles to form images. | ||
To play, the player had to match boxes together and link them with one another to form images, and if performed successfully, the image would look right. The player also had the option to be given hints throughout the game as to ''how'' to make specific images. | To play, the player had to match boxes together and link them with one another to form images, and if performed successfully, the image would look right. The player also had the option to be given hints throughout the game as to ''how'' to make specific images. | ||
==References== | |||
[http://www.mariomayhem.com/history_of_mario.php The History of Mario]<br> | |||
[http://en.wikipedia.org/wiki/Mario%27s_Picross_2 Mario's Picross 2 (source from Wikipedia)]<br> | |||
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Revision as of 21:44, March 1, 2008
It has been requested that this article be rewritten and expanded to include more information.
Mario's Picross 2 was a Japan-only game for the Game Boy and the sequel to Mario's Picross; it was released in 1996[1]. It was a game that was incredibly unpopular; the sales for the game were terrible, so it was never sold in America[2]. It kept most of the same elements of its predecessor, as it dealt with a grid an solving number-like puzzles to form images.
To play, the player had to match boxes together and link them with one another to form images, and if performed successfully, the image would look right. The player also had the option to be given hints throughout the game as to how to make specific images.
References
The History of Mario
Mario's Picross 2 (source from Wikipedia)
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