Level 5-3+: Difference between revisions
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{{Levelbox | {{Levelbox | ||
|title = Level 4-3+ | |title=Level 4-3+ | ||
|image = [[File:MVDK Level 4-3+.png]] | |image=[[File:MVDK Level 4-3+.png]] | ||
|code= Level 4-3+ | |code=Level 4-3+ | ||
|world= [[Spooky House Plus]] | |world=[[Spooky House Plus]] | ||
|game= ''[[Mario vs. Donkey Kong]]'' | |game=''[[Mario vs. Donkey Kong]]'' | ||
|limit= 150 | |limit=150 | ||
|before= [[Level 4-2+|<<]] | |before=[[Level 4-2+|<<]] | ||
|after= [[Level 4-4+|>>]] | |after=[[Level 4-4+|>>]] | ||
}} | }} | ||
'''Level 4-3+''' is the third level of [[Spooky House Plus]] in ''[[Mario vs. Donkey Kong]]''. The high score for this level is 20000. | '''Level 4-3+''' is the third level of [[Spooky House Plus]] in ''[[Mario vs. Donkey Kong]]''. The high score for this level is 20000. | ||
==Overview== | ==Overview== | ||
The player starts next to a blue [[Color Switch]], which they need to press to have the [[Mini Mario (toy)|Mini-Mario]] above fall onto them. They then need to jump up a series of platforms, using [[ | The player starts next to a blue [[Color Switch]], which they need to press to have the [[Mini Mario (toy)|Mini-Mario]] above fall onto them. They then need to jump up a series of platforms, using [[falling spike]]s as additional steps. Next, the player has to time jumping onto a red Color Switch to turn the red [[Polterguy]]s below into platforms, which the player has to cross to reach a couple of [[Springboard]]s. After the Springboards is a [[Spike Trap|spike]] pit with two blue Polterguys floating above it and a blue Color Switch. Timing the press of the Color Switch with the Polterguys' positions will allow the player and the Mini-Mario to reach the locked door. | ||
==Enemies== | ==Enemies== | ||
*[[Falling | *[[Falling spike]]s | ||
*[[Polterguy]]s | *[[Polterguy]]s | ||
Revision as of 14:14, December 10, 2021
Template:Levelbox Level 4-3+ is the third level of Spooky House Plus in Mario vs. Donkey Kong. The high score for this level is 20000.
Overview
The player starts next to a blue Color Switch, which they need to press to have the Mini-Mario above fall onto them. They then need to jump up a series of platforms, using falling spikes as additional steps. Next, the player has to time jumping onto a red Color Switch to turn the red Polterguys below into platforms, which the player has to cross to reach a couple of Springboards. After the Springboards is a spike pit with two blue Polterguys floating above it and a blue Color Switch. Timing the press of the Color Switch with the Polterguys' positions will allow the player and the Mini-Mario to reach the locked door.
Enemies
Present locations
- Red: Below the Mini-Mario, which will be collected when the Mini-Mario drops onto it.
- Yellow: In the spike pit with the red Polterguys.
- Blue: Over the blue Polterguys.