Rocket Rush (microgame): Difference between revisions

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(I don't think we should mention mildly good or bad fits if there is nothing notable.)
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*'''Level 1:''' The wrong rocket is stuffed with dessert or curry. The player simply cannot enter the incorrect rocket.
*'''Level 1:''' The wrong rocket is stuffed with dessert or curry. The player simply cannot enter the incorrect rocket.
*'''Level 2:''' The wrong rocket already has some bunnies or an alien riding a Wario robot suit. The player gets thrown out if they enter the incorrect rocket allowing them to try again.
*'''Level 2:''' The wrong rocket already has some bunnies or a Wario dummy. The player gets thrown out if they enter the incorrect rocket allowing them to try again.
*'''Level 3:''' The wrong rocket is either placed beneath a rock (in which case it crashes into the rock during the launch) or on tank treads (in which case it reveals itself as a ground vehicle that abducts characters whose players choose incorrectly) and the player is unable to escape if they choose the incorrect rocket.
*'''Level 3:''' The wrong rocket is either placed beneath a rock (in which case it crashes into the rock during the launch) or on tank treads (in which case it reveals itself as a ground vehicle that abducts characters whose players choose incorrectly) and the player is unable to escape if they choose the incorrect rocket.



Revision as of 02:29, December 20, 2021

Template:Minigame-infobox Rocket Rush is one of the microgames in Wario's Intro Games level in WarioWare: Get It Together!

Gameplay

The player must get inside the correct rocket before the countdown stops. If the player picks correctly, their rocket gets launched into the sky.

  • Level 1: The wrong rocket is stuffed with dessert or curry. The player simply cannot enter the incorrect rocket.
  • Level 2: The wrong rocket already has some bunnies or a Wario dummy. The player gets thrown out if they enter the incorrect rocket allowing them to try again.
  • Level 3: The wrong rocket is either placed beneath a rock (in which case it crashes into the rock during the launch) or on tank treads (in which case it reveals itself as a ground vehicle that abducts characters whose players choose incorrectly) and the player is unable to escape if they choose the incorrect rocket.

If two players are utilized for this microgame, both characters must enter the correct rocket to win, and the one who enters first receives a point for effort. The player who chooses the incorrect rocket loses an effort point.

Suitability

Template:WWGITFit

Names in other languages

Language Name Meaning Notes
Japanese ロケットはっしゃ[?]
Roketto Hassha
Rocket launch
Korean 로켓 발사[?]
Roket Balsa
Rocket Launching
Spanish (NOA) Despega como puedas[?] Launch as you can
Spanish (NOE) Lanzamiento inminente[?] Imminent launch

Template:Wario's Microgames Template:WWGIT Microgames