Rocket Rush (microgame): Difference between revisions
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*'''Level 1:''' The wrong rocket is stuffed with dessert or curry. The player simply cannot enter the incorrect rocket. | *'''Level 1:''' The wrong rocket is stuffed with dessert or curry. The player simply cannot enter the incorrect rocket. | ||
*'''Level 2:''' The wrong rocket already has some bunnies or | *'''Level 2:''' The wrong rocket already has some bunnies or a Wario dummy. The player gets thrown out if they enter the incorrect rocket allowing them to try again. | ||
*'''Level 3:''' The wrong rocket is either placed beneath a rock (in which case it crashes into the rock during the launch) or on tank treads (in which case it reveals itself as a ground vehicle that abducts characters whose players choose incorrectly) and the player is unable to escape if they choose the incorrect rocket. | *'''Level 3:''' The wrong rocket is either placed beneath a rock (in which case it crashes into the rock during the launch) or on tank treads (in which case it reveals itself as a ground vehicle that abducts characters whose players choose incorrectly) and the player is unable to escape if they choose the incorrect rocket. | ||
Revision as of 02:29, December 20, 2021
Template:Minigame-infobox Rocket Rush is one of the microgames in Wario's Intro Games level in WarioWare: Get It Together!
Gameplay
The player must get inside the correct rocket before the countdown stops. If the player picks correctly, their rocket gets launched into the sky.
- Level 1: The wrong rocket is stuffed with dessert or curry. The player simply cannot enter the incorrect rocket.
- Level 2: The wrong rocket already has some bunnies or a Wario dummy. The player gets thrown out if they enter the incorrect rocket allowing them to try again.
- Level 3: The wrong rocket is either placed beneath a rock (in which case it crashes into the rock during the launch) or on tank treads (in which case it reveals itself as a ground vehicle that abducts characters whose players choose incorrectly) and the player is unable to escape if they choose the incorrect rocket.
If two players are utilized for this microgame, both characters must enter the correct rocket to win, and the one who enters first receives a point for effort. The player who chooses the incorrect rocket loses an effort point.
Suitability
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ロケットはっしゃ[?] Roketto Hassha |
Rocket launch | |
Korean | 로켓 발사[?] Roket Balsa |
Rocket Launching | |
Spanish (NOA) | Despega como puedas[?] | Launch as you can | |
Spanish (NOE) | Lanzamiento inminente[?] | Imminent launch |