Luge: Difference between revisions
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Luge's uses the same music as [[Skeleton (Mario & Sonic at the Olympic Winter Games for Wii)|Skeleton]] in the [[Wii]] [[Mario & Sonic at the Olympic Games (Wii)|version of the game]]. | Luge's uses the same music as [[Skeleton (Mario & Sonic at the Olympic Winter Games for Wii)|Skeleton]] in the [[Wii]] [[Mario & Sonic at the Olympic Games (Wii)|version of the game]]. | ||
==Gameplay== | ==Gameplay== |
Revision as of 20:53, August 23, 2022
Luge | |
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File:Luge.jpg | |
Appears in | Mario & Sonic at the Olympic Winter Games (Nintendo DS) |
Type | Luge |
Info | Compete in a race where a single athlete rides a sled lying face up. Stay within the victory-line to maintain top speed and withstand a series of curves. Athletes take turns running the course to compete for the best time. Race for the fastest time, lying face-up on a 1-person sled. |
Controls | Start: Press and release A Button Steer: +Control Pad ←/→ Boost: Hold A Button (with gauge full) |
Luge is a Luge Event in the Nintendo DS version of Mario & Sonic at the Olympic Winter Games. The objective of the event is to complete the course in the fastest time, with the event taking place at the Whistler Sliding Centre. The starting course record for the event is 00:53.584.
Luge's uses the same music as Skeleton in the Wii version of the game.
Gameplay
In this event, the player starts by pressing and holding to charge up energy and fill a gauge, before releasing to start the event when the gauge is as full as possible. The fuller the gauge is determines the player's starting speed and how full their boosting energy meter is to start off. The player is ranked from "Bad" to "Good", "Great" and "Perfect" depending on how full the gauge is when they release, with "Bad" rating also being given for overfilling the gauge. Once the event has started, the player must steer their character using left and right on , and should aim to stay on the ideal line. Doing so will allow the character to reach a higher speed and fill the boost meter. When the meter is full, the player can press and hold to boost, depleting the meter but allowing the character to achieve much higher speeds. The boost ends either when the meter is empty, if the character hits a wall or crashes, the latter two also causing a loss of speed. The character that completes the course in the fastest time wins the event.
Staff Ghost Data
Name | Country | Character | Time | Emblem |
---|---|---|---|---|
G ★ | GER | Tails | 00:56.429 | |
G ★★ | KOR | Daisy | 00:49.349 | |
G ★★★ | IRL | Dr. Eggman | 00:44.262 |
Controls
Rule Info
Ride face-up on a sled in a race for the best time. Balance speed with control to get to the finish line fastest! Get a record under 65.000 sec. to save your ghost data!
Basic Controls
- Hold the A Button until you're near the red bar!
- When the gauge fills, release the A Button!
- Use +Control Pad left and right to steer!
- Riding on the ideal line gives you more speed!
- Steer carefully to stay on the line!
Advanced Tips
- Ride on the ideal line to build up energy.
- Then, press and hold the A Button to boost!
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | リュージュ[?] Ryūju |
Luge |