User:Rodmjorgeh: Difference between revisions

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Hi! This is my page.
forgor
<br> This page is about me and my favorite Mario game, New Super Mario Bros. Wii!
<br> <br>
'''Just scroll to see stuff'''...
My contributions: [[Special:Contributions/Rodmjorgeh|here]]
 
= About me =
 
I'm currently working on a [[New Super Mario Bros. Wii]] hack called "Old Super Mario Bros Wii." with more than 150 new levels and a new world map for you to enjoy! Sadly though I can't seem to get it working in the [[Wii]] console, so yeah, bad time for me.
<br> I started 1 year ago and I already made more than 50 levels and did the world map for the [[World 1 (New Super Mario Bros. Wii)|World 1]], [[World 2 (New Super Mario Bros. Wii)|World 2]] and [[World A (New Super Mario Bros. Wii)|World A]].<br> You're maybe asking: "What the hell is a World A?". Well, there's a [[Warp Cannon|cannon]] in World 2 that leads directly to this [[World 9 (New Super Mario Bros. Wii)|secret world]]. Yes, a SECRET WORLD. Maybe I'll do another secret worlds like [[World B (New Super Mario Bros. Wii)|World B]], [[World C (New Super Mario Bros. Wii)|World C]] and [[World D (New Super Mario Bros. Wii)|World D]], but now I'm just focused on World A.
<br><br>If you go to the "[[User:Rodmjorgeh#Enemies|Enemies]]" section, every enemy image you see is from my ROMhack. So, if you ladies and gentleman are wondering: "I don't remember this level in NSMBW", don't forget that it's my NSMBW hack.
 
= About New Super Mario Bros. Wii =
== World Map ==
=== Worlds ===
 
{|style="width: 100%; margin: 0 auto; border-collapse: collapse;" border="1" cellpadding="3" cellspacing="1"
|-
| [[File:NSMBW World 1 Map.png|250px]]||'''[[World 1 (New Super Mario Bros. Wii)|World 1]]''': The classic greenland world, always the first but always the boring one. The boss in this world is [[Larry Koopa]].
|-
| [[File:NSMBW World 2 Map.png|250px]]||'''[[World 2 (New Super Mario Bros. Wii)|World 2]]''': The only world that can be considered as a hot world without lava. The boss in this world is [[Roy Koopa]].
|-
| [[File:NSMBW World 3 Map.png|250px]]||'''[[World 3 (New Super Mario Bros. Wii)|World 3]]''': That basic snowy theme that everybody hates about how slippery it is. The boss in this world is [[Lemmy Koopa]].
|-
| [[File:NSMBW World 4 Map.png|250px]]||'''[[World 4 (New Super Mario Bros. Wii)|World 4]]''': This world can be random sometimes, with some underwater levels and beach levels... but with water too. The boss in this world is [[Wendy O. Koopa]]. You also fight [[Bowser Jr.]] on an airship.
|-
| [[File:NSMBW World 5 Map.png|250px]]||'''[[World 5 (New Super Mario Bros. Wii)|World 5]]''': The peaceful world, between trees and... [[Stalking Piranha Plant|Stalking Piranha Plants]]?? The boss in this world is [[Iggy Koopa]].
|-
| [[File:NSMBW World 6 Map.png|250px]]||'''[[World 6 (New Super Mario Bros. Wii)|World 6]]''': Rocky theme with some nice-looking clouds. The boss in this world is [[Morton Koopa Jr.]]. You also fight [[Bowser Jr.]] on an airship.
|-
| [[File:NSMBW World 7 Map.png|250px]]||'''[[World 7 (New Super Mario Bros. Wii)|World 7]]''': The heaven gate is open, now Mario can enter the peaceful heavens. The boss in this world is [[Ludwig von Koopa]].
|-
| [[File:NSMBW World 8 Map.png|250px]]||'''[[World 8 (New Super Mario Bros. Wii)|World 8]]''': Well, looks like Mario sinned a lot, so now he's in hell, where he possibly can find the Princess. The bosses in this world are [[Kamek|Magikoopa]], Bowser Jr. and [[Bowser]].
|-
| [[File:NSMBW World 9 Map Screenshot.png|250px]]||'''[[World 9 (New Super Mario Bros. Wii)|World 9]]''': Mario rescued the Princess and now he's in an outer space adventure. An astronaut for sure.
|}
<br>
=== Levels ===
==== World 1 ====
 
{| style="text-align: center; width: 100%; margin: 0 auto 10px auto; border-collapse: collapse; font-family:Arial;" border="1" cellpadding="1" cellspacing="1"
|-style="background: #ABC;"
!width="5%"|Level
!width="1%"|Preview
!width="20%"|My opinion
|-
|{{world-link|1|peachcastle|Princess Peach's Castle#New Super Mario Bros. Wii}}
|[[File:NSMBW Peach Castle inside.png|250px]]
|Does anybody really watches this [[Hint Movies|movies]]? I mean, star coins don't mean nothing besides buying movies or unlocking new levels in [[World 9 (New Super Mario Bros. Wii)|World 9]]. Just a bit different from [[New Super Mario Bros.]] for the [[Nintendo DS]], where you could use [[Star Coins]] to unlock new levels, mushroom houses and buy new backgrounds and stuff.
|-
|[[World 1-1 (New Super Mario Bros. Wii)|World 1-1]]
|[[File:NSMBW World 1-1 Screenshot.png|250px]]
|The first level and possibly the most boring one. It's always the same... Greenland Overworld Hills. Could they be more creative? Like, making a desert or a forest as the first world. But nope, "I'll just make another boring stage as the first stage". ''[[World 1-1 (New Super Mario Bros. Wii)|Read info...]]''
|-
|[[World 1-2 (New Super Mario Bros. Wii)|World 1-2]]
|[[File:NSMBW World 1-2 Screenshot.png|250px]]
|The first underground level and, once again, boring. Why's the second level always underground? Is like they copy every level over and over again. At least we have those strange tilt platform things. ''[[World 1-2 (New Super Mario Bros. Wii)|Read info...]]''
|-
|[[World 1-3 (New Super Mario Bros. Wii)|World 1-3]]
|[[File:NSMBW World 1-3 Screenshot.png|250px]]
|This level introduces [[Yoshi]]! My favorite dinosaur! After those [[World 1-1 (New Super Mario Bros. Wii)|two]] [[World 1-2 (New Super Mario Bros. Wii)|boring]] stages, we have something different and fun! ''[[World 1-3 (New Super Mario Bros. Wii)|Read info...]]''
|-
|{{world|1|cannon}}
|[[File:NSMBW World 1-Cannon Screenshot.png|250px]]
|A [[Warp Cannon]] that leads directly to [[World 5 (New Super Mario Bros. Wii)|World 5]]. I mean, it's cool if you're doing a speedrun, a coinless challenge or even an all-coins challenge. And, obviously, it's cool to just enter the pipe and see [[Mario]] fly to another world.
|-
|{{world-link|1|tower|World 1-Tower (New Super Mario Bros. Wii)}}
|[[File:NSMBW World 1-T Screenshot.png|250px]]
|The first [[tower]] level of the game. It's fine, considering that most tower levels are just... not fun, to be honest. You just jump and jump and jump until you reach the boss, with many obstacles passing your way. But this level makes it fun and different, but... I don't know why. [[World 1-Tower (New Super Mario Bros. Wii)|Read info...]]''
|-
|[[World 1-4 (New Super Mario Bros. Wii)|World 1-4]]
|[[File:NSMBW World 1-4 Screenshot.png|250px]]
|The first underwater level of ''[[New Super Mario Bros. Wii]]''. It introduces [[Cheep Cheep]]s, [[Deep Cheep|Deep-Cheep]]s and [[Eep Cheep]]s. ''[[World 1-4 (New Super Mario Bros. Wii)|Read more...]]''
|-
|[[World 1-5 (New Super Mario Bros. Wii)|World 1-5]]
|[[File:NSMBW World 1-5 Screenshot.png|250px]]
|The first athletic level of ''[[New Super Mario Bros. Wii]]''. It contains regular and screw-controlled mushrooms, as well as spinning blocks. ''[[World 1-5 (New Super Mario Bros. Wii)|Read more...]]''
|-
|[[World 1-6 (New Super Mario Bros. Wii)|World 1-6]]
|[[File:NSMBW World 1-6 Screenshot.png|250px]]
|A grassland level containing many rolling hills. Koopa Troopas and [[Koopa Paratroopa]]s are the principal enemies. ''[[World 1-6 (New Super Mario Bros. Wii)|Read more...]]''
|-
|{{world-link|1|castle|World 1-Castle (New Super Mario Bros. Wii)}}
|[[File:NSMBW World 1-C Screenshot.png|250px]]
|The first [[castle]] level of ''[[New Super Mario Bros. Wii]]''. It contains [[lava]] pools, [[Thwomp]]s and giant spinning gears. Its boss is [[Larry Koopa]] again. ''[[World 1-Castle (New Super Mario Bros. Wii)|Read more...]]''
|}
 
==== World 2 ====
{| style="text-align: center; width: 100%; margin: 0 auto 10px auto; border-collapse: collapse; font-family:Arial;" border="1" cellpadding="1" cellspacing="1"
|-style="background: #ABC;"
!width="5%"|Level
!width="1%"|Preview
!width="20%"|Description
|-
|[[World 2-1 (New Super Mario Bros. Wii)|World 2-1]]
|[[File:NSMBW World 2-1 Screenshot.png|250px]]
|This level takes place in the desert and is the first level with [[Sand Geyser|sand geyser]]s. ''[[World 2-1 (New Super Mario Bros. Wii)|Read more...]]''
|-
|[[World 2-2 (New Super Mario Bros. Wii)|World 2-2]]
|[[File:NSMBW World 2-2 Screenshot.png|250px]]
|This level is filled with barrels and [[Spike]]s. There are areas with platforms infested with Koopas and Spikes. ''[[World 2-2 (New Super Mario Bros. Wii)|Read more...]]''
|-
|[[World 2-3 (New Super Mario Bros. Wii)|World 2-3]]
|[[File:NSMBW World 2-3 Screenshot.png|250px]]
|This level is a pitch dark cave, which is dimly lit by lanterns. [[Fire Bro]]s., [[Fire Snake]]s, [[Fire Piranha Plant|Venus Fire Trap]]s and [[Spike Top]]s are common enemies in this level. ''[[World 2-3 (New Super Mario Bros. Wii)|Read more...]]''
|-
|{{world-link|2|tower|World 2-Tower (New Super Mario Bros. Wii)}}
|[[File:NSMBW World 2-T Screenshot.png|250px]]
|This tower features metallic fences that the player can cling on. ''[[World 2-Tower (New Super Mario Bros. Wii)|Read more...]]''
|-
|[[World 2-4 (New Super Mario Bros. Wii)|World 2-4]]
|[[File:NSMBW World 2-4 Screenshot.png|250px]]
|Every few seconds, [[Wind]] blows in the level, forcing the player to the right. ''[[World 2-4 (New Super Mario Bros. Wii)|Read more...]]''
|-
|[[World 2-5 (New Super Mario Bros. Wii)|World 2-5]]
|[[File:NSMBW World 2-5 Screenshot.png|250px]]
|This level has many [[Pokey]]s as well as some [[Lakitu]]s, and there's also a [[Yoshi]] in this level. ''[[World 2-5 (New Super Mario Bros. Wii)|Read more...]]''
|-
|[[World 2-6 (New Super Mario Bros. Wii)|World 2-6]]
|[[File:NSMBW World 2-6 Screenshot.png|250px]]
|This is a mushroom level that mostly has moving coins and blocks. ''[[World 2-6 (New Super Mario Bros. Wii)|Read more...]]''
|-
|{{world|2|cannon}}
|[[File:NSMBW World 2-Cannon Screenshot.png|250px]]
|The [[Warp Cannon]] level of World 2. It shoots the player straight into [[World 5 (New Super Mario Bros. Wii)|World 5]].
|-
|{{world-link|2|castle|World 2-Castle (New Super Mario Bros. Wii)}}
|[[File:NSMBW World 2-C Screenshot.png|250px]]
|This castle is filled with lava pits, and three way corridors, of which only one is the correct path. The boss is [[Roy Koopa]]. ''[[World 2-Castle (New Super Mario Bros. Wii)|Read more...]]''
|}
==== World 3 ====
{| style="text-align: center; width: 100%; margin: 0 auto 10px auto; border-collapse: collapse; font-family:Arial;" border="1" cellpadding="1" cellspacing="1"
|-style="background: #ABC;"
!width="5%"|Level
!width="1%"|Preview
!width="20%"|Description
|-
|[[World 3-1 (New Super Mario Bros. Wii)|World 3-1]]
|[[File:NSMBW World 3-1 Screenshot.png|250px]]
|The level starts in a snowy ground with [[Cooligan|Cooligans]] sliding in Mario's direction. ''[[World 3-1 (New Super Mario Bros. Wii)|Read more...]]''
|-
|[[World 3-2 (New Super Mario Bros. Wii)|World 3-2]]
|[[File:NSMBW World 3-2 Screenshot.png|250px]]
|This level marks the first appearance of [[Ice Bro]]s. and [[Bullet Bill]]s in the game. ''[[World 3-2 (New Super Mario Bros. Wii)|Read more...]]''
|-
|[[World 3-3 (New Super Mario Bros. Wii)|World 3-3]]
|[[File:NSMBW World 3-3 Screenshot.png|250px]]
|This level is an icy cave level with 3 parts. There are floating platforms, falling [[Icicle]]s, and giant falling icicles that Mario can walk on. ''[[World 3-3 (New Super Mario Bros. Wii)|Read more...]]''
|-
|{{world-link|3|ghost|World 3-Ghost House (New Super Mario Bros. Wii)}}
|[[File:NSMBW World 3-GH Screenshot.png|250px]]
|This is the first [[Ghost House]] in the game. [[Big Boo]]s, smaller [[Boo]]s, and possessed furniture are the main obstacles in this level. ''[[World 3-Ghost House (New Super Mario Bros. Wii)|Read more...]]''
|-
|{{world|3|cannon}}
|[[File:NSMBW World 3-Cannon Screenshot.png|250px]]
|The [[Warp Cannon]] level of World 3. It shoots the player straight into [[World 6 (New Super Mario Bros. Wii)|World 6]].
|-
|{{world-link|3|tower|World 3-Tower (New Super Mario Bros. Wii)}}
|[[File:NSMBW World 3-T Screenshot.png|250px]]
|This level features brightly colored rotating blocks that must be used to climb to higher locations. ''[[World 3-Tower (New Super Mario Bros. Wii)|Read more...]]''
|-
|[[World 3-4 (New Super Mario Bros. Wii)|World 3-4]]
|[[File:NSMBW World 3-4 Screenshot.png|250px]]
|There are hidden blocks in this level which will turn into solid red blocks when the [[! Switch]] is activated further in the game. ''[[World 3-4 (New Super Mario Bros. Wii)|Read more...]]''
|-
|[[World 3-5 (New Super Mario Bros. Wii)|World 3-5]]
|[[File:NSMBW World 3-5 Screenshot.png|250px]]
|This is a vertical level, and will only autoscroll when all players step on the rotating pink block. ''[[World 3-5 (New Super Mario Bros. Wii)|Read more...]]''
|-
|{{world-link|3|castle|World 3-Castle (New Super Mario Bros. Wii)}}
|[[File:NSMBW World 3-C Screenshot.png|250px]]
|[[Lemmy Koopa]]'s castle is riddled with giant falling [[icicle]]s and frozen floors making timed jumps difficult. ''[[World 3-Castle (New Super Mario Bros. Wii)|Read more...]]''
|}
==== World 4 ====
{| style="text-align: center; width: 100%; margin: 0 auto 10px auto; border-collapse: collapse; font-family:Arial;" border="1" cellpadding="1" cellspacing="1"
|-style="background: #ABC;"
!width="5%"|Level
!width="1%"|Preview
!width="20%"|Description
|-
|[[World 4-1 (New Super Mario Bros. Wii)|World 4-1]]
|[[File:NSMBW World 4-1 Screenshot.png|250px]]
|A level introducing [[Big Urchin]]s that is mostly in water. ''[[World 4-1 (New Super Mario Bros. Wii)|Read more...]]''
|-
|[[World 4-2 (New Super Mario Bros. Wii)|World 4-2]]
|[[File:NSMBW World 4-2 Screenshot.png|250px]]
|A lot of this course is filled with [[Donut Block]]s and [[Cheep Cheep]]s that will jump up to attack the player. ''[[World 4-2 (New Super Mario Bros. Wii)|Read more...]]''
|-
|[[World 4-3 (New Super Mario Bros. Wii)|World 4-3]]
|[[File:NSMBW World 4-3 Screenshot.png|250px]]
|This is the only level that features [[Huckit Crabs]]. There are also a lot of Urchins and Big Urchins. ''[[World 4-3 (New Super Mario Bros. Wii)|Read more...]]''
|-
|{{world-link|4|tower|World 4-Tower (New Super Mario Bros. Wii)|World 4-Fortress}}
|[[File:NSMBW World 4-T Screenshot.png|250px]]
|This tower features a lot of conveyor belts. Metallic blocks are also a common sight here; some must be jumped on to advance, while others are more of a nuisance. ''[[World 4-Tower (New Super Mario Bros. Wii)|Read more...]]''
|-
|{{world|4|cannon}}
|[[File:NSMBW World 4-Cannon Screenshot.png|250px]]
|The cannon level of World 4. It takes the player straight to [[World 6 (New Super Mario Bros. Wii)|World 6]].
|-
|[[World 4-4 (New Super Mario Bros. Wii)|World 4-4]]
|[[File:NSMBW World 4-4 Screenshot.png|250px]]
|It is the first underwater level of World 4. ''[[World 4-4 (New Super Mario Bros. Wii)|Read more...]]''
|-
|{{world-link|4|ghost|World 4-Ghost House (New Super Mario Bros. Wii)}}
|[[File:NSMBW World 4-GH Screenshot.png|250px]]
|This is the [[Ghost House]] of World 4. Its secret exit is a shortcut to [[World 4-Castle (New Super Mario Bros. Wii)|World 4-Castle]]. ''[[World 4-Ghost House (New Super Mario Bros. Wii)|Read more...]]''
|-
|[[World 4-5 (New Super Mario Bros. Wii)|World 4-5]]
|[[File:NSMBW World 4-5 Screenshot.png|250px]]
|A beach level with [[Yoshi]] and [[Lakitu]]s. ''[[World 4-5 (New Super Mario Bros. Wii)|Read more...]]''
|-
|{{world-link|4|castle|World 4-Castle (New Super Mario Bros. Wii)}}
|[[File:NSMBW World 4-C Screenshot.png|250px]]
|It is the [[castle]] level of World 4. ''[[World 4-Castle (New Super Mario Bros. Wii)|Read more...]]''
|-
|{{world-link|4|airship|World 4-Airship (New Super Mario Bros. Wii)}}
|[[File:NSMBW World 4-A Screenshot.png|250px]]
|It is the first [[airship]] level of the game. [[Bowser Jr.]] is fought here. ''[[World 4-Airship (New Super Mario Bros. Wii)|Read more...]]''
|}
==== World 5 ====
{| style="text-align: center; width: 100%; margin: 0 auto 10px auto; border-collapse: collapse; font-family:Arial;" border="1" cellpadding="1" cellspacing="1"
|-style="background: #ABC;"
!width="5%"|Level
!width="1%"|Preview
!width="20%"|Description
|-
|[[World 5-1 (New Super Mario Bros. Wii)|World 5-1]]
|[[File:NSMBW World 5-1 Screenshot.png|250px]]
|This is the first level in World 5. It introduces the [[Stalking Piranha Plant]] and the [[River Piranha Plant]]. ''[[World 5-1 (New Super Mario Bros. Wii)|Read more...]]''
|-
|[[World 5-2 (New Super Mario Bros. Wii)|World 5-2]]
|[[File:NSMBW World 5-2 Screenshot.png|250px]]
|This level starts off with a number of [[Wiggler]]s. ''[[World 5-2 (New Super Mario Bros. Wii)|Read more...]]''
|-
|[[World 5-3 (New Super Mario Bros. Wii)|World 5-3]]
|[[File:NSMBW World 5-3 Screenshot.png|250px]]
|This level is the only level where [[Bramball]]s appear. ''[[World 5-3 (New Super Mario Bros. Wii)|Read more...]]''
|-
|{{world-link|5|tower|World 5-Tower (New Super Mario Bros. Wii)|World 5-Fortress}}
|[[File:NSMBW World 5-T Screenshot.png|250px]]
|In this tower, there are several moving platforms jutting out of spiked walls going back and forth. Mario must climb up on these platforms to reach [[Iggy Koopa]]. ''[[World 5-Tower (New Super Mario Bros. Wii)|Read more...]]''
|-
|[[World 5-4 (New Super Mario Bros. Wii)|World 5-4]]
|[[File:NSMBW World 5-4 Screenshot.png|250px]]
|This level has Mario traveling across the toxic liquid on a wooden plank. ''[[World 5-4 (New Super Mario Bros. Wii)|Read more...]]''
|-
|{{world-link|5|ghost|World 5-Ghost House (New Super Mario Bros. Wii)}}
|[[File:NSMBW World 5-GH Screenshot.png|250px]]
|The third [[Ghost House]] in the game. Common Ghost House enemies can be found, including [[Boo]]s. ''[[World 5-Ghost House (New Super Mario Bros. Wii)|Read more...]]''
|-
|{{world|5|cannon}}
|[[File:NSMBW W5 Cannon.png|250px]]
|The cannon level of World 5. It takes the player straight to [[World 8 (New Super Mario Bros. Wii)|World 8]].
|-
|[[World 5-5 (New Super Mario Bros. Wii)|World 5-5]]
|[[File:NSMBW World 5-5 Screenshot.png|250px]]
|This level has the player jumping across the screen on the backs of giant green [[Jumbo Ray]]s. ''[[World 5-5 (New Super Mario Bros. Wii)|Read more...]]''
|-
|{{world-link|5|castle|World 5-Castle (New Super Mario Bros. Wii)}}
|[[File:NSMBW World 5-C Screenshot.png|250px]]
|Iggy Koopa's castle. The player has to cross lava by grabbing on to grate, some of which is round and spins and some that retracts back into lava or walls. ''[[World 5-Castle (New Super Mario Bros. Wii)|Read more...]]''
|}
==== World 6 ====
{| style="text-align: center; width: 100%; margin: 0 auto 10px auto; border-collapse: collapse; font-family:Arial;" border="1" cellpadding="1" cellspacing="1"
|-style="background: #ABC;"
!width="5%"|Level
!width="1%"|Preview
!width="20%"|Description
|-
|[[World 6-1 (New Super Mario Bros. Wii)|World 6-1]]
|[[File:NSMBW World 6-1 Screenshot.png|250px]]
|This level takes place on a series of high cliffs. ''[[World 6-1 (New Super Mario Bros. Wii)|Read more...]]''
|-
|[[World 6-2 (New Super Mario Bros. Wii)|World 6-2]]
|[[File:NSMBW World 6-2 Screenshot.png|250px]]
|This is an underground level, with many rotating circular platforms, much like the ones in [[World 1 (New Super Mario Bros. Wii)|World 1]]. ''[[World 6-2 (New Super Mario Bros. Wii)|Read more...]]''
|-
|[[World 6-3 (New Super Mario Bros. Wii)|World 6-3]]
|[[File:NSMBW World 6-3 Screenshot.png|250px]]
|In this level, there are [[Big Piranha Plant|Super Piranha Plant]]s, [[Stalking Piranha Plant]]s, and [[Buzzy Beetle]]s. ''[[World 6-3 (New Super Mario Bros. Wii)|Read more...]]''
|-
|[[World 6-4 (New Super Mario Bros. Wii)|World 6-4]]
|[[File:NSMBW World 6-4 Screenshot.png|250px]]
|[[Monty Mole]]s are a common sight in this course. ''[[World 6-4 (New Super Mario Bros. Wii)|Read more...]]''
|-
|{{world-link|6|tower|World 6-Tower (New Super Mario Bros. Wii)|World 6-Fortress}}
|[[File:NSMBW World 6-T Screenshot.png|250px]]
|This Fortress contains two giant [[Skewer]]s on the floor and ceiling of the Fortress, they both collide in the middle of the Fort. ''[[World 6-Tower (New Super Mario Bros. Wii)|Read more...]]''
|-
|[[World 6-5 (New Super Mario Bros. Wii)|World 6-5]]
|[[File:NSMBW World 6-5 Screenshot.png|250px]]
|This level is island-themed. It features [[Porcupuffer|Porcupuffers]], tides and some large [[? Block]]s. ''[[World 6-5 (New Super Mario Bros. Wii)|Read more...]]''
|-
|[[World 6-6 (New Super Mario Bros. Wii)|World 6-6]]
|[[File:NSMBW World 6-6 Screenshot.png|250px]]
|This level takes place in a dark underground cavern. ''[[World 6-6 (New Super Mario Bros. Wii)|Read more...]]''
|-
|{{world|6|cannon}}
|[[File:NSMBW World 6-Cannon Screenshot.png|250px]]
|The cannon level of World 6. The cannon will shoot straight to [[World 8 (New Super Mario Bros. Wii)|World 8]].
|-
|{{world-link|6|castle|World 6-Castle (New Super Mario Bros. Wii)}}
|[[File:NSMBW World 6-C Screenshot.png|250px]]
|In this level, there are [[Spiked Ball]]s and Giant Spiked Balls that can hurt the player. ''[[World 6-Castle (New Super Mario Bros. Wii)|Read more...]]''
|-
|{{world-link|6|airship|World 6-Airship (New Super Mario Bros. Wii)}}
|[[File:NSMBW World 6-A Screenshot.png|250px]]
|This [[airship]] level features [[Mechakoopa]]s and has the first appearance of [[Rocky Wrench]]es and the [[RemoCon Clown]]. ''[[World 6-Airship (New Super Mario Bros. Wii)|Read more...]]''
|}
==== World 7 ====
{| style="text-align: center; width: 100%; margin: 0 auto 10px auto; border-collapse: collapse; font-family:Arial;" border="1" cellpadding="1" cellspacing="1"
|-style="background: #ABC;"
!width="5%"|Level
!width="1%"|Preview
!width="20%"|Description
|-
|[[World 7-1 (New Super Mario Bros. Wii)|World 7-1]]
|[[File:NSMBW World 7-1 Screenshot.png|250px]]
|This level has different colored spinning blocks which move at different speeds. ''[[World 7-1 (New Super Mario Bros. Wii)|Read more...]]''
|-
|[[World 7-2 (New Super Mario Bros. Wii)|World 7-2]]
|[[File:NSMBW World 7-2 Screenshot.png|250px]]
|This area features floating [[Water Ball]]s that Mario needs to use to finish the level. ''[[World 7-2 (New Super Mario Bros. Wii)|Read more...]]''
|-
|[[World 7-3 (New Super Mario Bros. Wii)|World 7-3]]
|[[File:NSMBW World 7-3 Screenshot.png|250px]]
|There are [[Fuzzy|Fuzzies]] and Mega Fuzzies that move on rails in this level. ''[[World 7-3 (New Super Mario Bros. Wii)|Read more...]]''
|-
|{{world-link|7|tower|World 7-Tower (New Super Mario Bros. Wii)|World 7-Fortress}}
|[[File:NSMBW World 7-T Screenshot.png|250px]]
|The first part of this level contains a large platform similar to the one first seen in World 1-2. ''[[World 7-Tower (New Super Mario Bros. Wii)|Read more...]]''
|-
|{{world-link|7|ghost|World 7-Ghost House (New Super Mario Bros. Wii)}}
|[[File:NSMBW World 7-GH Screenshot.png|250px]]
|The last [[Ghost House]] is the only one to feature [[Broozer]]s (which are mostly placed near barrels). ''[[World 7-Ghost House (New Super Mario Bros. Wii)|Read more...]]''
|-
|[[World 7-4 (New Super Mario Bros. Wii)|World 7-4]]
|[[File:NSMBW World 7-4 Screenshot.png|250px]]
|This is a level very reminiscent to 7-1, except instead of moving blocks, there are moving pipes. ''[[World 7-4 (New Super Mario Bros. Wii)|Read more...]]''
|-
|[[World 7-5 (New Super Mario Bros. Wii)|World 7-5]]
|[[File:NSMBW World 7-5 Screenshot.png|250px]]
|This level is the only one to feature [[Foo]]s. ''[[World 7-5 (New Super Mario Bros. Wii)|Read more...]]''
|-
|[[World 7-6 (New Super Mario Bros. Wii)|World 7-6]]
|[[File:NSMBW World 7-6 Screenshot.png|250px]]
|This level can only be accessed after the players find the secret exit in 7-Fortress. ''[[World 7-6 (New Super Mario Bros. Wii)|Read more...]]''
|-
|{{world-link|7|castle|World 7-Castle (New Super Mario Bros. Wii)}}
|[[File:NSMBW World 7-C Screenshot.png|250px]]
|[[Ludwig von Koopa]] is fought again here. ''[[World 7-Castle (New Super Mario Bros. Wii)|Read more...]]''
|-
|}
==== World 8 ====
{| style="text-align: center; width: 100%; margin: 0 auto 10px auto; border-collapse: collapse; font-family:Arial;" border="1" cellpadding="1" cellspacing="1"
|-style="background: #ABC;"
!width="5%"|Level
!width="1%"|Preview
!width="20%"|Description
|-
|[[World 8-1 (New Super Mario Bros. Wii)|World 8-1]]
|[[File:NSMBW World 8-1 Screenshot.png|250px]]
|In World 8-1, Mario and Co. have to go through a volcanic area full of [[lava]].
|-
|[[World 8-2 (New Super Mario Bros. Wii)|World 8-2]]
|[[File:NSMBW World 8-2 Screenshot.png|250px]]
|This level contains more falling debris and spinning wheels on the ground.
|-
|[[World 8-3 (New Super Mario Bros. Wii)|World 8-3]]
|[[File:NSMBW World 8-3 Screenshot.png|250px]]
|The level starts out with giant [[lava]] waves that can instantly kill Mario and company.
|-
|{{world-link|8|tower|World 8-Tower (New Super Mario Bros. Wii)|World 8-Fortress}}
|[[File:NSMBW World 8-T Screenshots.png|250px]]
|This tower is the first level to feature [[Fire Bar]]s.
|-
|[[World 8-4 (New Super Mario Bros. Wii)|World 8-4]]
|[[File:NSMBW World 8-4 Screenshot.png|250px]]
|After falling down a deep tunnel, Mario and co. will have to deal with several [[Stone Spike]]s.
|-
|[[World 8-5 (New Super Mario Bros. Wii)|World 8-5]]
|[[File:NSMBW World 8-5 Screenshot.png|250px]]
|This course is an auto-scrolling course, featuring Tilt Lifts that can be moved by rotating the Wii Remote.
|-
|[[World 8-6 (New Super Mario Bros. Wii)|World 8-6]]
|[[File:NSMBW World 8-6 Screenshot.png|250px]]
|This course takes place in a volcano with rising lava.
|-
|[[World 8-7 (New Super Mario Bros. Wii)|World 8-7]]
|[[File:NSMBW World 8-7 Screenshot.png|250px]]
|The level is a secret level, and can only be unlocked by taking the secret path on World 8-2.
|-
|{{world-link|8|airship|World 8-Airship (New Super Mario Bros. Wii)}}
|[[File:NSMBW World 8-A Screenshot.png|250px]]
|The last airship level in the game.
|-
|{{world-link|8|bowser|World 8-Bowser's Castle (New Super Mario Bros. Wii)}}
|[[File:NSMBW World 8-C First Room.png|250px]]
|This level is home to [[Bowser]].
|}
==== World 9 ====
{| style="text-align: center; width: 100%; margin: 0 auto 10px auto; border-collapse: collapse; font-family:Arial;" border="1" cellpadding="1" cellspacing="1"
|-style="background: #ABC;"
!width="5%"|Level
!width="1%"|Preview
!width="20%"|Description
|-
|[[World 9-1 (New Super Mario Bros. Wii)|World 9-1]]
|[[File:NSMBW World 9-1 Screenshot.png|250px]]
|The first level of World 9 world is sky-themed and has the background from [[World 1 (New Super Mario Bros. Wii)|World 1]]. There are spinning rectangle platforms throughout the level. ''[[World 9-1 (New Super Mario Bros. Wii)|Read more...]]''
|-
|[[World 9-2 (New Super Mario Bros. Wii)|World 9-2]]
|[[File:NSMBW World 9-2 Screenshot.png|250px]]
|This stage takes place in the beach setting from [[World 4 (New Super Mario Bros. Wii)|World 4]]. The player must get to the goal while avoiding a [[Porcupuffer]] and many [[Koopa Troopa]]s. ''[[World 9-2 (New Super Mario Bros. Wii)|Read more...]]''
|-
|[[World 9-3 (New Super Mario Bros. Wii)|World 9-3]]
|[[File:NSMBW World 9-3 Screenshot.png|250px]]
|This course has the background of [[World 6 (New Super Mario Bros. Wii)|World 6]]. It features [[Bull's-Eye Bill|Missile Bill]]s and [[Bull's-Eye Banzai|King Bill]]s. ''[[World 9-3 (New Super Mario Bros. Wii)|Read more...]]''
|-
|[[World 9-4 (New Super Mario Bros. Wii)|World 9-4]]
|[[File:NSMBW World 9-4 Screenshot.png|250px]]
|This course takes place over the desert landscape of [[World 2 (New Super Mario Bros. Wii)|World 2]] and is auto-scrolling. ''[[World 9-4 (New Super Mario Bros. Wii)|Read more...]]''
|-
|[[World 9-5 (New Super Mario Bros. Wii)|World 9-5]]
|[[File:NSMBW World 9-5 Screenshot.png|250px]]
|This is an icy course based on [[World 3 (New Super Mario Bros. Wii)|World 3]], where the player must get to the top of the Icy Mountain while avoiding [[Cooligan]]s, [[Fuzzy|Fuzzies]], and [[Big Fuzzy|Big Fuzzies]]. ''[[World 9-5 (New Super Mario Bros. Wii)|Read more...]]''
|-
|[[World 9-6 (New Super Mario Bros. Wii)|World 9-6]]
|[[File:NSMBW World 9-6 Screenshot.png|250px]]
|This volcanic course is based on [[World 8 (New Super Mario Bros. Wii)|World 8]] and contains numerous platforms which emerge from and descend into lava. ''[[World 9-6 (New Super Mario Bros. Wii)|Read more...]]''
|-
|[[World 9-7 (New Super Mario Bros. Wii)|World 9-7]]
|[[File:NSMBW World 9-7 Screenshot.png|250px]]
|This course, based on [[World 5 (New Super Mario Bros. Wii)|World 5]] takes place in a snowy forest, with floors made of ice blocks containing [[Muncher]]s and pipes containing [[Fire Piranha Plant|Venus Fire Trap]]s. ''[[World 9-7 (New Super Mario Bros. Wii)|Read more...]]''
|-
|[[World 9-8 (New Super Mario Bros. Wii)|World 9-8]]
|[[File:NSMBW World 9-8 Screenshot.png|250px]]
|The last course of the game is an auto-scrolling sky level, based on aerial bonus rooms, which features [[King Bill]]s as well as a host of other enemies. ''[[World 9-8 (New Super Mario Bros. Wii)|Read more...]]''
|}
<br>
 
== Enemies ==
 
=== [[Goomba]] ===
[[File:Goomba coming out of a pipe in New Super Mario Bros. Wii.png|thumb|190px|A Goomba coming out of a yellow pipe.]]
'''Goombas''' are one of the major species of the [[Mario (franchise)|''Mario'' franchise]]. Since their first game appearance in ''[[Super Mario Bros.]]'', they have become one of the most iconic members of the [[Koopa Troop]] and the entire ''Mario'' franchise, appearing in almost every title. As you know, they appear in this game. The Goomba can be encountered in the [[Enemy Course]] of [[World 1 (New Super Mario Bros. Wii)|World 1]]. In this Enemy Course, it can be either eight Goombas, four Hefty Goombas, or two Giant Goombas. Also, during the boss fight with [[Kamek|Magikoopa]], his magic can transform the platforms into Goombas, in addition to a variety of other enemies.
 
In [[World 9-7 (New Super Mario Bros. Wii)|the seventh level]] of [[World 9 (New Super Mario Bros. Wii)|World 9]], there are Goombas inside spiked chestnuts encountered called [[Prickly Goomba]]s. These chestnuts prevent them from being [[stomp]]ed on, but the Goombas can break out of their shells if hit by a [[fireball]] from [[Fire Mario]] or any fire spitting enemies such as [[Fire Piranha Plant|Venus Fire Trap]]s.
 
<br><br>
=== [[Hefty Goomba]] ===
[[File:Two hefty goombas in a snowy level.png|thumb|190px|Two Hefty Goombas taking place in a snow themed level.]]
'''Hefty Goombas''' are a type of [[Goomba]] that have appeared as enemies in the [[Super Mario (series)|''Super Mario'' series]]. They are depicted as a size smaller than a [[Big Goomba]] but bigger than a common Goomba.
 
They split into two normal Goombas when [[stomp]]ed. They appear in the [[World 1 (New Super Mario Bros. Wii)|World 1]] [[Enemy Course]] and in [[World 8-2 (New Super Mario Bros. Wii)|World 8-2]]. They are the only large enemies that can be frozen by [[Ice Ball|ice ball]]s, but need to be [[Ground Pound]]ed since they cannot be lifted because of their huge size.
 
<br><br><br>
=== [[Mega Goomba]] ===
[[File:A giant goomba on a platform.png|thumb|190px|A Giant Goomba on a platform.]]
'''Big Goombas''' are large [[Goomba]]s that have appeared as semi-recurring enemies throughout the [[Mario (franchise)|''Mario'' franchise]].
 
Giant Goombas only appear in the [[World 1 (New Super Mario Bros. Wii)|World 1]] [[Enemy Course]], where two of them appear trying to stop the player from saving the kidnapped [[Toad (species)|Toad]]. Giant Goombas share the same attack pattern as many of their smaller relatives. When jumped on, they split into two [[Hefty Goomba]]s. If [[Ground Pound]]ed, it splits into four normal Goombas. It takes four [[fireball]]s to defeat a Giant Goomba. Giant Goombas cannot be frozen by [[Ice Ball|ice ball]]s from [[Ice Mario]]; they will break out instantly after being frozen.
 
<br><br><br>
=== [[Mini Goomba]] ===
[[File:Mini goombas flying around Mini Mario.png|thumb|190px|Mini Goombas flying around Mini Mario in a Bonus Area.]]
'''Mini Goombas''' are miniature [[Goomba]]s that are featured throughout different installments of the [[Mario (franchise)|''Mario'' franchise]]. They look like regular Goombas, being brown vaguely humanoid mushrooms, albeit they are notably smaller in size. Their main purpose is usually to slow down the players or otherwise impede their progress.
 
They reappear in this game, this time in the open world. Mostly in groups, they are not dropped by [[Paragoomba]]s, but they still weigh Mario down by swarming on him. They no longer hurt Mario even if he is Mini Mario; however, Mario can do a [[Spin Jump]] to get them off. After being spun once, Mini Goombas are defeated. Despite their size, Mini Goombas still let out a coin when hit by a fireball. They made appearances on [[World 5-4 (New Super Mario Bros. Wii)|World 5-4]] and [[World 7-5 (New Super Mario Bros. Wii)|7-5]].
 
<br><br><br>
=== [[Paragoomba]] ===
[[File:A paragoomba on a platform taking place in a desertic forest themed level.png|thumb|190px|Paragoomba on a platform.]]
'''Paragoombas''' are [[Goomba]]s that have small wings protruding from either their head or torso. Just like [[Koopa Paratroopa]]s, they jump up and down and shed their wings and change into their regular form upon being stomped on the head. They only appear in [[World 7-5 (New Super Mario Bros. Wii)|World 7-5]] and [[World 8-2 (New Super Mario Bros. Wii)|World 8-2]]. Like other enemies, Paragoombas can now be defeated with a [[Spin Jump]], which does the same effect as a ground pound; it takes out a ''Paragoomba'' instantly.
 
* [[Buzzy Beetle]]/[[Buzzy Beetle|Upside-Down Buzzy Beetle]] and its big variation, [[Big Buzzy Beetle]] (unused);
* [[Spiny]]/[[Spiny|Upside-Down Spiny]];
* [[Podoboo]] (refered as a "Fireball" in the original game);
* [[Thwomp]] and its big variation, [[Big Thwomp]];
* [[Lakitu]];
* [[Green Koopa Troopa]] and [[Red Koopa Troopa]];
* [[Green Koopa Paratroopa]] and [[Red Koopa Paratroopa]];
* [[Spike Top]];
* [[Boo]] and its big variation, [[Big Boo]];
* [[Piranha Plant|Pipe - Piranha Plant]]
* [[Venus Fire Trap|Pipe - Venus Fire Trap]];
* [[Piranha Plant|Grounded Piranha Plant]] and its big variation, [[Big Piranha Plant|Grounded Giant Piranha Plant]];
* [[Venus Fire Trap|Grounded Venus Fire Trap]] and its big variation, [[Big Venus Fire Trap|Grounded Giant Venus Fire Trap]];
* [[Hammer Brother]];
* [[Fire Brother]];
* [[Boomerang Brother]];
* [[Ice Brother]];
* [[Sledge Brother]];
* [[Bullet Bill]], its big variation, [[Banzai Bill]] and its MEGA BIG SUPER GIANT variation, [[King Bill]];
* [[Bull's-Eye Bill]] and its big variation, [[Bull's-Eye Banzai]];
* [[Swooper]];
* [[Bob-Omb]];
* [[Broozer]];
* [[Amp]];
* [[Pokey]];
* [[Blooper]] and [[Blooper With Babies]];
* [[Cheep Cheep]] and its big variation, [[Big Cheep Cheep]];
* [[Deep Cheep]] and its big variation, [[Big Deep Cheep]];
* [[Eep Cheep]] and its big variation, [[Big Eep Cheep]] (Trivia: the big variation of the Eep Cheeps were unused in this game. They only appear in New Super Luigi U);
* [[Spiny Cheep Cheep]];
* [[Dry Bones]] and its big variation, [[Big Dry Bones]];
* [[Green Chain Link Koopa]] and [[Red Chain Link Koopa]];
* [[Wiggler]] and its big variation, [[Big Wiggler]];
* [[Crowber]];
* [[Chain Chomp]] and its big variation, [[Big Chain Chomp]];
* [[Porcupuffer]];
* [[Fire Snake]];
* [[Prickly Goomba]];
* [[Flame Chomp]];
* [[Cheep Chomp]];
* [[Urchin]] and its big variation, [[Big Urchin]];
* [[Huckit Crab]];
* [[Fish Bone]];
* [[Clampy]];
* [[Bramball]];
* [[Mechakoopa]];
* [[Bulber]];
* [[Foo]];
* [[River Piranha Plant]];
* [[Stalking Piranha Plant]];
* [[Para-bomb]];
* [[Scaredy Rat]];
* [[Parabeetle]] and its big variation, [[Heavy Parabeetle]];
* [[Monty Mole]];
* [[Boo Buddies]];
* [[Muncher]] and its frozen variation, [[Muncher#New_Super_Mario_Bros._Wii|Frozen Muncher]];
* [[Fuzzy]] and its big variation, [[Big Fuzzy]];
* [[Rocky Wrench]];
* [[Cooligan]];
* [[Spike]];
* [[Stone Spike|Gabon]];
* [[Jellybeam]];
* [[Kamek]];
 
{{NSMBW levels}}
{{NSMBW}}
[[:Category:New Super Mario Bros. Wii Worlds]]
[[:Category:New Super Mario Bros. Wii Trading Cards]]

Revision as of 14:14, December 7, 2022

forgor