Carrie: Difference between revisions
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*Carrie's name is an pun on the word "carry"; carrying Mario is Carrie's ability. | *Carrie's name is an pun on the word "carry"; carrying Mario is Carrie's ability. | ||
*Carrie is shaped like a cube before it has been built. | *Carrie is shaped like a cube before it has been built. | ||
*Carrie's ability is similar to [[Lakilester]]'s (from ''[[Paper Mario]]''), and to [[Yoshi (kid)|Yoshi]]'s from ''[[Paper Mario | *Carrie's ability is similar to [[Lakilester]]'s (from ''[[Paper Mario]]''), and to [[Yoshi (kid)|Yoshi]]'s from ''[[Paper Mario: The Thousand-Year Door]]'' – with the exception that Mario can jump when standing on top of her. | ||
==[[Catch Card]]== | ==[[Catch Card]]== |
Revision as of 10:40, May 20, 2008
Carrie is a Pixl partner in Super Paper Mario for the Wii and the sixth such Pixl found. Her special ability is to transform into a platform that can carry the character through hazardous areas too wide to jump or float across. She is found in Fort Francis' basement, locked in a cage. She can also be used to help Mario and Co. move faster. Also when using Carrie the player is able to jump on spiky enemies (Such as Spiky Goombas) without being damaged.
Trivia
- Carrie's name is an pun on the word "carry"; carrying Mario is Carrie's ability.
- Carrie is shaped like a cube before it has been built.
- Carrie's ability is similar to Lakilester's (from Paper Mario), and to Yoshi's from Paper Mario: The Thousand-Year Door – with the exception that Mario can jump when standing on top of her.
Catch Card
Card Type: Rare
Card Description: This platform Pixl will go where no other Pixl can. But she will only help heroes that are on her wavelength.