K. Rool's airship (Donkey Kong 64): Difference between revisions

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(Konsidering the K. Kruiser naming skeme didn't kome up until the paon era and this follows the DKC2 pattern of "K. Rool eskapes Krokodile Isle in it" AND it looks for all intents and purposes the same, no reason to split it when we have the Gangplank Galleon kameo merged.)
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{{Italic title|K. Rool's airship (''Donkey Kong 64'')}}
{{conjecture}}
{{conjecture}}
{{merge to|The Flying Krock}}
{{merge to|The Flying Krock}}
[[File:DK64_King_Kruiser_II.png|thumb|The King Kruiser II as seen in ''[[Donkey Kong 64]]'']]
[[File:DK64 K. Rool's airship.png|thumb|250px]]
The '''King Kruiser II''' is the airship used by [[King K. Rool]] in ''[[Donkey Kong 64]]''.
'''K. Rool's airship''' is the getaway vehicle used by [[King K. Rool]] in ''[[Donkey Kong 64]]''. It resembles [[the Flying Krock]], K. Rool's airship in ''[[Donkey Kong Country 2: Diddy's Kong Quest]]''.


After the [[Kong]]s deactivate the [[Blast-o-Matic]] in [[Hideout Helm]], K. Rool uses the King Kruiser II to escape. However, it is sent crashing to the ground shortly after takeoff by [[K. Lumsy]], who had been playfully chasing it around [[Donkey Kong Island]]. The Kongs then enter the remains of the airship for a final showdown with King K. Rool, which takes place inside a [[boxing arena]].
After the [[Kong]]s deactivate the [[Blast-o-Matic]] in [[Hideout Helm]], K. Rool uses the airship to escape. However, it is sent crashing to the ground shortly after takeoff by [[K. Lumsy]], who had been playfully chasing it around [[Donkey Kong Island|Kong Isle]]. The Kongs then enter the remains of the airship for a final showdown with King K. Rool, which takes place inside a [[boxing arena]].


==Gallery==
==Gallery==
<gallery>
<gallery>
King Kruiser II (cockpit).png|Cockpit
DK64 K. Rool's cockpit.png|Cockpit
King Kruiser II (boxing arena).png|Boxing arena
DK64 boxing arena.png|Boxing arena
</gallery>
</gallery>
{{DK64}}
{{DK64}}
[[Category:Aircraft]]
[[Category:Aircraft]]
[[Category:Donkey Kong 64 locations]]
[[Category:Donkey Kong 64 locations]]

Latest revision as of 17:01, March 8, 2023

The title of this article is conjectural; an official name for the article's subject has not been found, so it has been given a fitting title by the editors. If an official name is found, then the article should be moved to its appropriate title.

Merge-left.svg It has been suggested that this page be merged with The Flying Krock. (discuss)
The King Kruiser II in Donkey Kong 64

K. Rool's airship is the getaway vehicle used by King K. Rool in Donkey Kong 64. It resembles the Flying Krock, K. Rool's airship in Donkey Kong Country 2: Diddy's Kong Quest.

After the Kongs deactivate the Blast-o-Matic in Hideout Helm, K. Rool uses the airship to escape. However, it is sent crashing to the ground shortly after takeoff by K. Lumsy, who had been playfully chasing it around Kong Isle. The Kongs then enter the remains of the airship for a final showdown with King K. Rool, which takes place inside a boxing arena.

Gallery[edit]