Room 7-8: Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
No edit summary
(Actual full title.)
Line 1: Line 1:
{{move|Floor 7 Room 8}}
{{about|the level designated "7-8" in American and Japanese regions|the level designated "7-8" in other regions|[[Room 8-8]]}}
{{about|the level designated "7-8" in American and Japanese regions|the level designated "7-8" in other regions|[[Room 8-8]]}}
{{level infobox
{{level infobox
Line 13: Line 14:


The course features three [[Mini]] toys.
The course features three [[Mini]] toys.
==Overview==
==Overview==
This level contains many chains of [[Pink Block]]s, [[Magnet Ground|magnetic]] floor and a Yellow [[Color Switch]]. The player must add and remove the Pink Blocks as the Minis travel throughout the stage to protect them from [[Fire Piranha Plant|fire-shooting Piranha Plants]] and [[Thwomp]]s, as well as provide them a route to the [[Goal Door (Mario vs. Donkey Kong series)|Goal Door]] at the top. Magnetic floor is used halfway through the level to get the Minis to the upper part of the level.
This level contains many chains of [[Pink Block]]s, [[Magnet Ground|magnetic]] floor and a Yellow [[Color Switch]]. The player must add and remove the Pink Blocks as the Minis travel throughout the stage to protect them from [[Fire Piranha Plant|fire-shooting Piranha Plants]] and [[Thwomp]]s, as well as provide them a route to the [[Goal Door (Mario vs. Donkey Kong series)|Goal Door]] at the top. Magnetic floor is used halfway through the level to get the Minis to the upper part of the level.
===Mini Mario Card===
===Mini Mario Card===
The "I" [[Mini Mario Card]] is right above the rightmost Thwomp and some Pink Blocks. The player must remove the Pink Blocks and coax the Thwomp into attacking to make them rise through the missing blocks, then recreate the Pink Blocks after a Mini gets past the Thwomp and it goes back under the missing blocks to keep it in the lower half and so the Mini can safely collect the card.
The "I" [[Mini Mario Card]] is right above the rightmost Thwomp and some Pink Blocks. The player must remove the Pink Blocks and coax the Thwomp into attacking to make them rise through the missing blocks, then recreate the Pink Blocks after a Mini gets past the Thwomp and it goes back under the missing blocks to keep it in the lower half and so the Mini can safely collect the card.

Revision as of 12:04, July 23, 2023

It has been suggested that this page be moved to Floor 7 Room 8. (discuss)

This article is about the level designated "7-8" in American and Japanese regions. For the level designated "7-8" in other regions, see Room 8-8.
Level
Room 7-8
MvDK2 Room 7-8.png
Level code 7-8
World Spooky Attic
Game Mario vs. Donkey Kong 2: March of the Minis
Time limit 300 seconds
<< Directory of levels >>

Room 7-8 (titled Room 6-8 in the British English version) is the eighth course of Spooky Attic in Mario vs. Donkey Kong 2: March of the Minis.

The course features three Mini toys.

Overview

This level contains many chains of Pink Blocks, magnetic floor and a Yellow Color Switch. The player must add and remove the Pink Blocks as the Minis travel throughout the stage to protect them from fire-shooting Piranha Plants and Thwomps, as well as provide them a route to the Goal Door at the top. Magnetic floor is used halfway through the level to get the Minis to the upper part of the level.

Mini Mario Card

The "I" Mini Mario Card is right above the rightmost Thwomp and some Pink Blocks. The player must remove the Pink Blocks and coax the Thwomp into attacking to make them rise through the missing blocks, then recreate the Pink Blocks after a Mini gets past the Thwomp and it goes back under the missing blocks to keep it in the lower half and so the Mini can safely collect the card.

Enemies