Punch-Out!! (Wii): Difference between revisions

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{{italic title}}
{{italic title}}
{{Infobox
{{game infobox
|title=Punch-Out<nowiki>!!</nowiki>
|title=Punch-Out<nowiki>!!</nowiki>
|image=[[File:Punch-Out!!.jpg|256px]]
|image=[[File:Punch-Out!!.jpg|256px]]
|developer=[[Next Level Games]]
|developer=[[Next Level Games]]
|publisher=[[Nintendo]]
|publisher=[[Nintendo]]
|released='''Wii (original release):'''<br>{{released|USA|May 18, 2009|Europe|May 22, 2009|Japan|July 23, 2009|HK|July 23, 2009|ROC|July 23, 2009}}'''Wii ([[Nintendo Selects#Wii|Nintendo Selects]]):'''<br>{{released|USA|August 28, 2011}} '''Wii U (digital download):'''<br>{{released|USA|January 22, 2015<ref>Good, Owen S. (January 14, 2015). [http://www.polygon.com/2015/1/14/7545205/wii-games-download-backward-compatibility-nintendo Punch-Out!!, Super Mario Galaxy 2 among Wii titles coming to Wii U as downloads]. Polygon. Retrieved January 15, 2015.</ref>|Europe|March 12, 2015<ref>http://www.nintendo-insider.com/2015/03/09/nintendo-download-12th-march-2015-europe/</ref>|Australia|March 13, 2015|Japan|June 24, 2015}}'''Nvidia Shield:''' <br>{{released|China|December 5, 2017<ref name="engadget">Richard Lawler (December 5 2017), [http://overseas.weico.cc/share/11183651.html?weibo_id=4181546857933690 Nintendo Wii, GameCube games come to China on NVIDIA Shield]. ''engadget''. Retrieved December 05, 2017</ref>}}
|release='''Wii (original release):'''<br>{{release|USA|May 18, 2009|Europe|May 22, 2009|Japan|July 23, 2009|HK|July 23, 2009|ROC|July 23, 2009}}'''Wii ([[Nintendo Selects#Wii|Nintendo Selects]]):'''<br>{{release|USA|August 28, 2011}} '''Wii U (digital download):'''<br>{{release|USA|January 22, 2015<ref>Good, Owen S. (January 14, 2015). [https://www.polygon.com/2015/1/14/7545205/wii-games-download-backward-compatibility-nintendo Punch-Out!!, Super Mario Galaxy 2 among Wii titles coming to Wii U as downloads]. Polygon. Retrieved January 15, 2015.</ref>|Europe|March 12, 2015<ref>https://www.nintendo-insider.com/2015/03/09/nintendo-download-12th-march-2015-europe/</ref>|Australia|March 13, 2015|Japan|June 24, 2015}}'''Nvidia Shield TV:''' <br>{{release|China|December 5, 2017<ref name="engadget">Richard Lawler (December 5 2017), [http://overseas.weico.cc/share/11183651.html?weibo_id=4181546857933690 Nintendo Wii, GameCube games come to China on NVIDIA Shield]. ''engadget''. Retrieved December 05, 2017</ref>}}
|languages={{languages|en_us=y|fr_fr=y|es_es=y|es_latam=y|de=y|it=y|jp=y}}
|genre=Fighting
|genre=Fighting
|modes=Single player, multiplayer
|ratings={{ratings|esrb=e10+|pegi=12|cero=A|acb=PG}}
|ratings={{ratings|esrb=e10+|pegi=12|cero=A|acb=PG}}
|platforms=[[Wii]], [[Wii U]], {{wp|Nvidia Shield}} (Mainland China only)<ref name="engadget"></ref>
|platforms=[[Wii]], [[Wii U]], {{wp|Nvidia Shield TV}} (Mainland China only)<ref name="engadget"></ref>
|media={{media|wii=1|wiiudl=1}}
|media={{media|wii=1|wiiudl=1}}
|input={{input|nunchuk=1|balanceboard=1}}
|input={{input|nunchuk=1|balanceboard=1}}
}}
}}
'''''Punch-Out!!''''' is a game released for the Wii in 2009 by [[Next Level Games]], the developers of ''[[Super Mario Strikers]]'' and [[Mario Strikers Charged|its sequel]] as well as ''[[Luigi's Mansion: Dark Moon]]'' and [[Luigi's Mansion 3|its sequel]]. The game stars [[Little Mac]] and features [[Donkey Kong]] as a bonus opponent. It is the fifth installment of the ''Punch-Out!!'' series.
'''''{{wp|Punch-Out!! (Wii)|Punch-Out!!}}''''' is a game released for the [[Wii]] in 2009 by [[Next Level Games]]. It is the fifth installment of the ''Punch-Out!!'' series. The game stars [[List_of_fighters_debuting_in_Super_Smash_Bros._for_Nintendo_3DS_/_Wii_U#Little_Mac|Little Mac]] and features [[Donkey Kong]] as a bonus opponent.


''Punch-Out!!'' was reprinted as a [[Nintendo Selects#Wii|Nintendo Selects]] title in North America in August 28, 2011, and was later re-released on the [[Wii U]] [[Nintendo eShop#Wii U|Nintendo eShop]] in North America on January 22, 2015, in Europe on March 12, 2015, in Oceania on March 13, 2015, and in Japan on June 24, 2015.
''Punch-Out!!'' was reprinted as a [[Nintendo Selects]] title in North America on August 28, 2011. It was later re-released on the [[Wii U]]'s [[Nintendo eShop#Wii U|Nintendo eShop]] in North America on January 22, 2015, in Europe on March 12, 2015, in Oceania on March 13, 2015, and in Japan on June 24, 2015.


==Gameplay==  
==Gameplay==  
[[File:Punch-Out Wii General Gameplay.jpg|200px|thumb|left|Little Mac fighting Glass Joe]]
[[File:Punch-Out Wii General Gameplay.jpg|200px|thumb|left|Little Mac fighting Glass Joe]]
The gameplay is similar to ''Punch-Out!!'' on the [[Nintendo Entertainment System|NES]]. It has the heart system for stamina and the three star system for Power Punches. This game has various controller settings ranging from the [[Wii#Wii Remote|Wii Remote]], [[Wii#Wii Balance Board|Wii Balance Board]], and [[Wii#Nunchuk|Nunchuk]].
The gameplay is similar to that of ''Punch-Out!!'' on the [[Nintendo Entertainment System|NES]]. It has the heart system for stamina and the three-star system for Power Punches. This game has various controller settings, including the [[Wii#Wii Remote|Wii Remote]], [[Wii#Wii Balance Board|Wii Balance Board]], and [[Wii#Nunchuk|Nunchuk]].


As the protagonist of the game, Little Mac, the player must face a variety of opponents, including [[Donkey Kong]], who appears as a bonus opponent in the Little Mac's Last Stand game mode. After being unlocked, he can be faced at any time in Exhibition mode. He is a large, powerful opponent with a variety of taunts.
As the protagonist of the game, Little Mac, the player must face a variety of opponents, including Donkey Kong, who appears as a bonus opponent in the Little Mac's Last Stand game mode. After being unlocked, he can be faced at any time in Exhibition mode. He is a large, powerful opponent with a variety of taunts.
{{br|left}}
{{br|left}}


==Development==  
==Development==  
Pre-production on the game reportedly began around the time of the Wii's release. Nintendo discussed the idea of a new ''Punch-Out!!'' game with the Next Level Games and these discussions soon lead to the studio creating a prototype of the game.<ref>(August 26, 2009). [https://web.archive.org/web/20140531144139/http://www.armchairempire.com/Interviews/punch-out-interview-round-1.htm Punch-Out!! Post Mortem Interview]. ''The Armchair Empire''. Retrieved March 29, 2022.</ref> ''Punch-Out!!'' for the Wii was first revealed publicly in 2008 at the Nintendo Media Summit, where a 15-second trailer showcasing the returning characters from past Punch-Out!! games was shown.<ref name=ign>https://www.ign.com/articles/2008/10/02/punch-out-coming-to-wii</ref> Nintendo reportedly wanted the new ''Punch-Out!!'' game to be very reminiscent of ''Punch-Out!!'' for the NES, so they asked Next Level Games to base many of their design choices off of those seen in that game. This included designing the gameplay to feel very similar to that of the NES (even going so far as to make sure that opponents could be beaten in the same way that they could be in the NES game) as well as making the characters look as faithful to their appearances on the NES as possible. As an additional part of this desire to remain faithful to the NES title, the studio designed the new game to utilize the Wii Remote turned sideways, in an effort to emulate classic NES-style controls for the game.<ref>http://kotaku.com/5320198/punch-out-devs-talk-graphics-difficulty-nixed-princess-peach-idea</ref>
Preproduction on the game reportedly began around the time of the Wii's release. [[Nintendo]] discussed the idea of a new ''Punch-Out!!'' game with Next Level Games, and these discussions soon led to the studio creating a prototype of the game.<ref>(August 26, 2009). [https://web.archive.org/web/20140531144139/http://www.armchairempire.com/Interviews/punch-out-interview-round-1.htm Punch-Out!! Post Mortem Interview]. ''The Armchair Empire''. Retrieved March 29, 2022.</ref> ''Punch-Out!!'' for the Wii was first revealed publicly in 2008 at the Nintendo Media Summit, where a 15-second trailer showcasing the returning characters from past ''Punch-Out!!'' games was shown.<ref name=ign>https://www.ign.com/articles/2008/10/02/punch-out-coming-to-wii</ref> Nintendo reportedly wanted the new ''Punch-Out!!'' game to be very reminiscent of ''Punch-Out!!'' for the NES, so the company asked Next Level Games to base many of their design choices on those seen in that game. This included designing the gameplay to feel very similar to that of the NES (even going so far as to make sure that opponents could be beaten in the same way that they could be in the NES game) as well as making the characters look as faithful to their appearances on the NES as possible. As an additional part of this desire to remain faithful to the NES title, the studio designed the new game to utilize the Wii Remote turned sideways, in an effort to emulate classic NES-style controls for the game.<ref>https://kotaku.com/5320198/punch-out-devs-talk-graphics-difficulty-nixed-princess-peach-idea</ref>


[[Princess Peach]] was considered to make an appearance in this game as an opponent, but the idea was dropped because [[Kensuke Tanabe]] did not like the idea of punching women in the game.<ref name=kotaku>http://kotaku.com/5320198/punch-out-devs-talk-graphics-difficulty-nixed-princess-peach-idea</ref> Mario was also considered, but the prospect of punching Mario was similarly off-putting. Additionally, while Mario was included as a referee in the NES ''Punch-Out!!'', he was left out of the new title altogether over concerns that his appearance would not work with the game's aesthetic.<ref name=kotaku/> Instead, Donkey Kong was included as a bonus opponent to represent the ''Mario'' franchise.
[[Princess Peach]] was considered to make an appearance in this game as an opponent, but the idea was dropped because [[Kensuke Tanabe]] did not like the idea of punching women in the game.<ref name=kotaku>http://kotaku.com/5320198/punch-out-devs-talk-graphics-difficulty-nixed-princess-peach-idea</ref> [[Mario]] was also considered, but the prospect of punching Mario was similarly off-putting. Additionally, while Mario was included as a referee in the NES ''Punch-Out!!'', he was left out of the new title altogether over concerns that his appearance would not work with the game's aesthetic.<ref name=kotaku/> Instead, Donkey Kong was included as a bonus opponent to represent the ''[[Super Mario (franchise)|Super Mario]]'' franchise.
{{br|left}}
{{br|left}}


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==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jap=パンチアウト!!
|JapR=Panchiauto!!
|JapM=Punch-Out!!
|Chi=击拳热斗!!<ref>[https://twitter.com/chinesenintendo/status/1035801844843393030 Tweet by @chinesenintendo]</ref>
|Chi=击拳热斗!!<ref>[https://twitter.com/chinesenintendo/status/1035801844843393030 Tweet by @chinesenintendo]</ref>
|ChiR=Jī quán rè dòu
|ChiR=Jī quán rè dòu
|ChiM=Punch Heated Fight!!
|ChiM=Punch Heated Fight!!
}}
}}
==Trivia==
*King Hippo, one of the opponents in the game, has [[Super Star]] prints on his underwear.


==References==
==References==
{{NIWA|StrategyWiki=1}}
{{NIWA|StrategyWiki=1}}
{{wikipedia|Punch-Out!! (Wii)|Punch-Out!!}}
<references/>
<references/>



Revision as of 20:43, December 26, 2023

Punch-Out!!
Box art for Punch-Out!! for the Wii
Developer Next Level Games
Publisher Nintendo
Platform(s) Wii, Wii U, Nvidia Shield TV (Mainland China only)[1]
Release date Wii (original release):
Template:ReleaseWii (Nintendo Selects):
Template:Release Wii U (digital download):
Template:ReleaseNvidia Shield TV:
Template:Release
Language(s) English (United States)
French (France)
German
Spanish (Spain)
Spanish (Latin America)
Italian
Japanese
Genre Fighting
Rating(s)
ESRB:E10+ - Everyone 10+
PEGI:12 - Twelve years and older
CERO:A - All ages
ACB:PG - Parental Guidance
Mode(s) Single player, multiplayer
Input
Wii:

Punch-Out!! is a game released for the Wii in 2009 by Next Level Games. It is the fifth installment of the Punch-Out!! series. The game stars Little Mac and features Donkey Kong as a bonus opponent.

Punch-Out!! was reprinted as a Nintendo Selects title in North America on August 28, 2011. It was later re-released on the Wii U's Nintendo eShop in North America on January 22, 2015, in Europe on March 12, 2015, in Oceania on March 13, 2015, and in Japan on June 24, 2015.

Gameplay

Little Mac fighting Glass Joe

The gameplay is similar to that of Punch-Out!! on the NES. It has the heart system for stamina and the three-star system for Power Punches. This game has various controller settings, including the Wii Remote, Wii Balance Board, and Nunchuk.

As the protagonist of the game, Little Mac, the player must face a variety of opponents, including Donkey Kong, who appears as a bonus opponent in the Little Mac's Last Stand game mode. After being unlocked, he can be faced at any time in Exhibition mode. He is a large, powerful opponent with a variety of taunts.

Development

Preproduction on the game reportedly began around the time of the Wii's release. Nintendo discussed the idea of a new Punch-Out!! game with Next Level Games, and these discussions soon led to the studio creating a prototype of the game.[2] Punch-Out!! for the Wii was first revealed publicly in 2008 at the Nintendo Media Summit, where a 15-second trailer showcasing the returning characters from past Punch-Out!! games was shown.[3] Nintendo reportedly wanted the new Punch-Out!! game to be very reminiscent of Punch-Out!! for the NES, so the company asked Next Level Games to base many of their design choices on those seen in that game. This included designing the gameplay to feel very similar to that of the NES (even going so far as to make sure that opponents could be beaten in the same way that they could be in the NES game) as well as making the characters look as faithful to their appearances on the NES as possible. As an additional part of this desire to remain faithful to the NES title, the studio designed the new game to utilize the Wii Remote turned sideways, in an effort to emulate classic NES-style controls for the game.[4]

Princess Peach was considered to make an appearance in this game as an opponent, but the idea was dropped because Kensuke Tanabe did not like the idea of punching women in the game.[5] Mario was also considered, but the prospect of punching Mario was similarly off-putting. Additionally, while Mario was included as a referee in the NES Punch-Out!!, he was left out of the new title altogether over concerns that his appearance would not work with the game's aesthetic.[5] Instead, Donkey Kong was included as a bonus opponent to represent the Super Mario franchise.

Staff

Main article: List of Punch-Out!! (Wii) staff

Gallery

Names in other languages

Language Name Meaning Notes
Japanese パンチアウト!![?]
Panchiauto!!
Punch-Out!!
Chinese 击拳热斗!![6]
Jī quán rè dòu
Punch Heated Fight!!

Trivia

  • King Hippo, one of the opponents in the game, has Super Star prints on his underwear.

References