Talk:Virtual Boy Wario Land: Difference between revisions
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Nah, other than "Metal-Head", they don't suck. "Horned Toady" was based on the [[Bopping Toady]] enemy since they're both part of the ''Super Mario Land'' lineage of games, and "Upside-Downer" is pretty clever because the enemy hangs upside-down, and encountering it is a real downer. {{User:Koopa con Carne/Sig}} 06:34, January 6, 2024 (EST) | Nah, other than "Metal-Head", they don't suck. "Horned Toady" was based on the [[Bopping Toady]] enemy since they're both part of the ''Super Mario Land'' lineage of games, and "Upside-Downer" is pretty clever because the enemy hangs upside-down, and encountering it is a real downer. {{User:Koopa con Carne/Sig}} 06:34, January 6, 2024 (EST) | ||
:I again direct you to the issues "[[Flipbug|Flying Mandibug]]" caused. [[User:Doc von Schmeltwick|Doc von Schmeltwick]] ([[User talk:Doc von Schmeltwick|talk]]) 11:20, January 6, 2024 (EST) |
Revision as of 11:20, January 6, 2024
Enemies
Contributing to this wiki's unofficial Wario Land enemies drive, here are the enemies from Virtual Boy Wario. Japanese Wikipedia does not provide names, so, hopefully, the descriptions I give you will be useful in tracking them down (for instance, through the Mario Dictionary). So, here we go:
- Level 1
- A little frog thing that just gets in your way.
- A bat that drops things on your head.
- A minotaur type guy with a spear who knocks down doors to come at you.
- Level 2
- A skull that walks on the ceiling and drops when you come near.
- Knock the mask off the Mask Guy and a new enemy is created, pretty much a Beach Koopa.
- Level 3
- A sawshark in a Jason mask.
- A REALLY big fish that lunges at you from the background. Pretty much identical to an enemy from Wario Land 4.
- A normally harmless black spiny fish that can turn red and chase you.
- Level 4
- An anglerfish boss with a mace where his angler should be.
- Level 5
- A chicken with a spear nose.
- A fat cat that just gets in your way.
- Another fat cat who rides flying leaves and carries a shield.
- Still another cat; this one hangs from walls and throws spears.
- Level 6
- A burly little guy who uses his hat as a weapon.
- A tadpole with horns.
- Level 7
- A living mine with a rocket attached.
- A REALLY big mosquito.
- A man-eating cactus. Sometimes there are whole floors made of them, like with Munchers.
- Level 8
- Another boss. This one is a swordfish with a snorkel who burrows through sand.
- Level 9
- A mole that tunnels through walls to charge at Wario.
- An evil flower that shoots spores.
- A little bee man similar to a Fighter Fly who drops maces on your head.
- An evil watermelon blocking a door. You need to do a puzzle to get past him.
- Level 10
- Level 11
- A cannon hanging from the ceiling that shoots lasers.
- Another cannon, this one shoots exploding magma balls.
- A little squid guy who busts platforms out from underneath you.
- Level 12
- Guarding the boss is a robot with a spiked head who shoots fire. You need to get him to flip over to expose his weak spot.
- The boss is a robot clown that scatters bombs.
- Level 13
- Two types of spike-shooting cannons; big ones that shoot front to back and small ones that shoot back to front.
- Level 14
- And finally, guarding the way to the mastermind is another spiked robot that shoots rockets instead of fire.
Hope this helps.
P.S. Does anyone know if this game is covered by the Big Dictionary site? Can't navigate that for the life of me. SixFaceSal 22:29, 25 December 2009 (EST)
- I also have problems navigating that site, since I don't know how one can only list entries for a certain game. But a quick Google search only gave me names of enemies mentioned in the manual, so the official names might really be unknown. There is no official guide for the game as far as I know, so we probably have to go with conjectural names for all of those you mentioned. --Grandy02 05:21, 30 January 2011 (EST)
Information?
So, I found out that my virtual boy still works (if only I was any good at playing it still!). It seems like a lot of information is missing about this game, am I just not finding it or do we still need to add it? --Turkishcoffee 00:57, 11 April 2010 (EDT)
I agree that a lot of information is missing, but that is a result of the game not being too accessible.--Knife (talk) 12:35, 31 January 2011 (EST)
Official boss names
The bosses found in Virtual Boy Wario Land aren't seen in the manual, or any other official sources I could find. So, like what was done here, I has a try of writing to Nintendo of America, requesting the official boss/enemy names. This was their reply;
Hello,
Thank you for writing. This game is a real blast from the past for me. I'm glad I'm able to respond to your request to try and help you get the information you are looking for. Since this game is so old, the amount of information I have is limited. While I'm unable to find the name of all the enemies, I was able to find the official name of all the bosses. The names of all the bosses, mini bosses and the stages you find them on are as follows:
Bosses:
- Stage 04: Dinosaur Fish
- Stage 08: Sand Fish
- Stage 12: Tank and Operator
- Stage 14: Demon Head
Mini-Bosses:
- Stage 07: Big Blob
- Stage 10: Face Ball
I hope you find this information helpful.
Sincerely,
Brian McFarlane
Nintendo of America Inc.
I'm sure this will be useful.
Shokora (talk · edits) 19:15, 15 January 2013 (EST)
Yep! Long overdue!
Shokora (talk · edits) 21:53, 15 January 2013 (EST)
- The authenticity of this has been critiqued a couple of times, which is fair as it's only copy-pasted onto a talk page. Because it's being used for article references, here's a screenshot of the email for posterity.
True title
Page 1 of the instruction booklet reads: "Thank you for the selecting the Wario Land™ Game Pak for the Nintendo® Virtual Boy™ System." Nintendo Power Volume 79 also refers to it as "Wario Land" as a feature, and so do the game's commercial and promotion videos. Is the North American name of the game actually just supposed to be Wario Land? The logo reads Virtual Boy Wario Land, but this situation wouldn't be much different from the name "Game Boy Donkey Kong" appearing on the original box and title screen, yet we still refer to that game as "Donkey Kong (Game Boy)". The Japanese version of the game is definitely called Virtual Boy Wario Land (in fact, it uses that title on the equivalent page of the Japanese manual, with no subtitle), so that name may have popped up in places like the Nintendo Power Volume 78 preview and the direct translation used in the Super Smash Bros. Brawl Chronicle (made after the point where Wikipedia and online sources popularized it). The Nintendo lot check process is usually fairly strict about this, so the logo reading "Virtual Boy Wario Land" may be due to the regional releases of the game itself being identical (possibly a cost-cutting measure for an unproven platform similar to what happened with Robot Gyro / Gyromite and Robot Block / Stack-Up). Thoughts? LinkTheLefty (talk) 23:55, June 4, 2019 (EDT)
The conjectural names for some of these enemies...
Looking through the article, quite a few enemies do not have official names. Yet whoever named the articles for those enemies tried to have names that were "authentic" to Virtual Boy Wario Land's naming scheme, which as far as I know goes against MarioWiki's conjectural name guidelines. If you didn't look at the articles and see the conjectural name template at the top, you'd never know these aren't official. The examples I can think of are:
- Flying Fowl - Not the worst offender of the bunch, but the name is entirely predicated on the fact that it resembles a chicken. Though to be fair, I can't think of what a better name would be.
- Horned Toady - Why not just "Horned Toad"? Or better yet, "Horned Frog", since it closer resembles the Mario/Wario Land series' depictions of frogs.
- Torny - An unnecessary, cutesy shortening of "tornado".
- Metal-Head - A very poor descriptor of the enemy: the name would bring to mind a robot or something, not a horned caveman creature.
- Upside-Downer - Similarly has nothing to do with the enemy given this name, other than the fact that the enemy is found hanging upside-down. Something like "Skull Spider" would fit more within the wiki's guidelines.
The names date back to 2016-2017, too. Would I have to make a proposal before renaming them, or can I go ahead? DrippingYellow (talk) 15:02, December 13, 2023 (EST)
- Considering that sort of thing led to such facepalmers as "Flying Mandibug" and "Ice Bubble" in the past, I'm inclined to agree. Doc von Schmeltwick (talk) 00:05, December 14, 2023 (EST)
- Agree with changing them. I remember how I thought that Kamukamu was official when I viewed that page at first glance, when it's conjecture based on Big Kamukamu. Best to keep creative liberties to a minimum.S o m e t h i n g o n e ! 00:11, December 14, 2023 (EST)
- I agree they suck, and I think you're good to just rename them to something more generic.
Nah, other than "Metal-Head", they don't suck. "Horned Toady" was based on the Bopping Toady enemy since they're both part of the Super Mario Land lineage of games, and "Upside-Downer" is pretty clever because the enemy hangs upside-down, and encountering it is a real downer. -- KOOPA CON CARNE 06:34, January 6, 2024 (EST)
- I again direct you to the issues "Flying Mandibug" caused. Doc von Schmeltwick (talk) 11:20, January 6, 2024 (EST)