Boo Radar: Difference between revisions

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[[File:Boo_Radar1.png|thumb|The Boo Radar]]
[[File:Boo Radar1.png|thumb|The Boo Radar is the LED light on top of the Game Boy Horror.]]
The '''Boo Radar''' is one of the various features included in the [[Game Boy Horror]] in ''[[Luigi's Mansion]]'' and its [[Luigi's Mansion (Nintendo 3DS)|3DS remake]]. After [[Luigi]] accidentally sets free all of the [[Boo]]s in [[Luigi's Mansion (place)|the mansion]], [[Professor Elvin Gadd|E. Gadd]] shows it to him. The function of the Boo Radar is to detect the presence of hidden Boos in the different rooms Luigi enters (though it also detects other spherical objects, like [[Boo Ball]]s and [[Bomb (object)|Bombs]]). If the light on the top of the Game Boy Horror is blue, there are no Boos in the room. If it is yellow, there is a Boo (or a Boo Ball or Bomb) in the room. If the light is red, a Boo, Boo Ball, or Bomb is very close to Luigi. When Luigi first enters the [[Balcony (3F)|third floor balcony]], the Boo Radar goes haywire anywhere Luigi stands in the area due to the presence of [[Boolossus|15 Boos gathered in a single place]].
{{quote2|That {{color-link|Game Boy Horror|red}} I gave you has a secret function! I knew it'd come in handy one day, so I developed it secretly. I call it the {{color|Boo Radar|red}}!|[[Professor E. Gadd]]|[[Luigi's Mansion]]}}
The '''Boo Radar''' is one of the features implemented into the [[Game Boy Horror]] in ''[[Luigi's Mansion]]'' and [[Luigi's Mansion (Nintendo 3DS)|its Nintendo 3DS version]]. The function of it is to detect the presence of hidden [[Boo]]s in the different rooms [[Luigi]] enters (though it also detects other spherical objects, such as [[Boo Ball]]s and [[Bomb (object)|Bombs]]). It becomes functional only after Luigi accidentally releases every Boo in [[Luigi's Mansion (location)|the mansion]], as [[Professor E. Gadd]] calls him back to the [[Professor E. Gadd's Lab|lab]] to show him the Boo Radar's functionality. If the light on the top of the Game Boy Horror is blue, there are no Boos in the room. If it is yellow, there is a Boo (or a Boo Ball or Bomb) in the room. If the light is red, a Boo, Boo Ball, or Bomb is very close to Luigi. Before E. Gadd reveals the Boo Radar's purpose, the Boo Radar indicator is transparent and nonfunctional. When Luigi first enters the [[Balcony (3F)|third floor balcony]], the Boo Radar goes haywire anywhere he stands in the area due to the presence of [[Boolossus|15 Boos gathered in a single place]].


In ''[[Luigi's Mansion 3]]'', [[Gooigi]] can vibrate when Luigi is near a door to the room where the Boo is located; the closer Luigi is to a Boo, the more Gooigi vibrates. This functions similarly to the Boo Radar.
In ''[[Luigi's Mansion 3]]'', [[Gooigi]] can vibrate when Luigi is near a door to a room where a Boo is located; the closer Luigi is to a Boo, the more Gooigi vibrates. This functions similarly to the Boo Radar.


==Official profiles==
==Profiles==
*'''Instruction booklet description (page 22):''' ''"This will appeaer during the game when Boos start to appear. When Luigi approaches a Boo, the lamp will turn red to let you know."''
*'''Instruction booklet description (page 22):''' ''"This will appear during the game when Boos start to appear. When Luigi approaches a Boo, the lamp will turn red to let you know."''
*'''Instruction booklet description (page 28):''' ''"The Boo radar is a convenient function when you are wandering the mansion in search of Boos. When Luigi enters a room where there's a Boo, the lamp on the boo radar will change from blue to yellow. When Luigi approaches a Boo's hiding place in the room, the lamp will change color from yellow to red and start to blink. When this happens, examine all suspicious objects nearby. The Boo radar responds to all Boo-shaped objects of a similar size, though, so just because the lamp is flashing red does not mean you will find a Boo."''
*'''Instruction booklet description (page 28):''' ''"The Boo radar is a convenient function when you are wandering the mansion in search of Boos. When Luigi enters a room where there's a Boo, the lamp on the boo radar will change from blue to yellow. When Luigi approaches a Boo's hiding place in the room, the lamp will change color from yellow to red and start to blink. When this happens, examine all suspicious objects nearby. The Boo radar responds to all Boo-shaped objects of a similar size, though, so just because the lamp is flashing red does not mean you will find a Boo."''


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|Spa=Detector de Boos
|Spa=Detector de Boos
|SpaM=Boo Detector
|SpaM=Boo Detector
|Fra=Radar à Boo
|Fre=Radar à Boo
|FraM=Boo Radar
|FreM=Boo Radar
|Ita=Radar Scovaboo
|Ita=Radar Scovaboo
|ItaM=Boo-Finding Radar
|ItaM=Boo-Finding Radar
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{{LM}}
{{LM}}
[[Category:E. Gadd's inventions]]
[[Category:Professor E. Gadd's inventions]]
[[Category:Luigi's Mansion items]]
[[Category:Luigi's Mansion items]]
[[de:Buu Huu-Radar]]
[[de:Buu Huu-Radar]]
[[it:Radar Scovaboo]]
[[it:Radar Scovaboo]]

Revision as of 06:55, January 8, 2024

The Boo Radar is the LED light on top of the Game Boy Horror.

Template:Quote2 The Boo Radar is one of the features implemented into the Game Boy Horror in Luigi's Mansion and its Nintendo 3DS version. The function of it is to detect the presence of hidden Boos in the different rooms Luigi enters (though it also detects other spherical objects, such as Boo Balls and Bombs). It becomes functional only after Luigi accidentally releases every Boo in the mansion, as Professor E. Gadd calls him back to the lab to show him the Boo Radar's functionality. If the light on the top of the Game Boy Horror is blue, there are no Boos in the room. If it is yellow, there is a Boo (or a Boo Ball or Bomb) in the room. If the light is red, a Boo, Boo Ball, or Bomb is very close to Luigi. Before E. Gadd reveals the Boo Radar's purpose, the Boo Radar indicator is transparent and nonfunctional. When Luigi first enters the third floor balcony, the Boo Radar goes haywire anywhere he stands in the area due to the presence of 15 Boos gathered in a single place.

In Luigi's Mansion 3, Gooigi can vibrate when Luigi is near a door to a room where a Boo is located; the closer Luigi is to a Boo, the more Gooigi vibrates. This functions similarly to the Boo Radar.

Profiles

  • Instruction booklet description (page 22): "This will appear during the game when Boos start to appear. When Luigi approaches a Boo, the lamp will turn red to let you know."
  • Instruction booklet description (page 28): "The Boo radar is a convenient function when you are wandering the mansion in search of Boos. When Luigi enters a room where there's a Boo, the lamp on the boo radar will change from blue to yellow. When Luigi approaches a Boo's hiding place in the room, the lamp will change color from yellow to red and start to blink. When this happens, examine all suspicious objects nearby. The Boo radar responds to all Boo-shaped objects of a similar size, though, so just because the lamp is flashing red does not mean you will find a Boo."

Names in other languages

Language Name Meaning
French Radar à Boo
Boo Radar
Italian Radar Scovaboo
Boo-Finding Radar
Spanish Detector de Boos
Boo Detector