Pound Peril: Difference between revisions

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==Gameplay==
==Gameplay==
There are twelve switches in a circle. By [[Ground Pound|ground-pound]]ing these switches, players attempt to find the one that does not hurt them. Hitting a wrong switch will hurt the player with a poison liquid spill, zapper, ten-pound weight, or spring. The switches reset after being pressed, making it harder to find the correct one. Players can also [[punch]] and ground-pound each other to stun them temporarily. If a player ground-pounds the correct switch, a jingling sound will be heard from the spotlight and confetti will appear. If neither player finds the correct switch in the time limit, the minigame ends in a draw.
There are twelve switches in a circle. By [[Ground Pound|ground-pound]]ing these switches, players attempt to find the one that does not hurt them. Hitting a wrong switch hurts the player with a poison liquid spill, zapper, ten-pound weight, or spring. The switches reset after being pressed, making it harder to find the correct one. Players can also [[punch]], [[kick]], and ground-pound each other to stun them temporarily. If a player ground-pounds the correct switch, a jingling sound is heard from the spotlight and confetti appears. If neither player finds the correct switch in the time limit, the minigame ends in a draw.


==Controls==
==Controls==
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* {{button|gcn|B}} – Punch
* {{button|gcn|B}} – Punch
* {{button|gcn|A}} '''→''' {{button|gcn|A}} – Ground Pound
* {{button|gcn|A}} '''→''' {{button|gcn|A}} – Ground Pound
* {{button|gcn|A}} '''→''' {{button|gcn|B}} – Kick{{footnote|main|1}}
{{footnote|note|1|The Controls section for this minigame does not show this method.}}


==In-game text==
==In-game text==
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|JapR=Hippu de Suitchi!
|JapR=Hippu de Suitchi!
|JapM=Switch with Ground Pound!
|JapM=Switch with Ground Pound!
|Fra=Saute-Bouton
|Fre=Saute-Bouton
|FraM=Pun with "Bouton" (Button) and "Saute-Mouton" (French name of Leapfrog)
|FreM=Pun with "Bouton" (Button) and "Saute-Mouton" (French name of Leapfrog)
|Ger=Schalter-Stampf
|Ger=Schalter-Stampf
|GerM=Switch Stomp
|GerM=Switch Stomp

Latest revision as of 10:55, January 8, 2024

Pound Peril
Pound Peril from Mario Party 5
Appears in Mario Party 5
Type Duel mini-game
Time limit 60 seconds
Music track Serious Competition
Music sample

Pound Peril is a Duel minigame found in Mario Party 5.

Gameplay[edit]

There are twelve switches in a circle. By ground-pounding these switches, players attempt to find the one that does not hurt them. Hitting a wrong switch hurts the player with a poison liquid spill, zapper, ten-pound weight, or spring. The switches reset after being pressed, making it harder to find the correct one. Players can also punch, kick, and ground-pound each other to stun them temporarily. If a player ground-pounds the correct switch, a jingling sound is heard from the spotlight and confetti appears. If neither player finds the correct switch in the time limit, the minigame ends in a draw.

Controls[edit]

  • Control Stick – Move
  • A ButtonJump
  • B Button – Punch
  • A Button A Button – Ground Pound
  • A Button B Button – Kick1

1 - The Controls section for this minigame does not show this method.

In-game text[edit]

  • Rules"Find the one switch of the twelve that will not inflict any harm. The other eleven are hidden surprises of pain and misery."
  • Advice"The switches reset after they're pressed, making it harder to remember which ones have or haven't been pressed."

Names in other languages[edit]

Language Name Meaning Notes
Japanese ヒップでスイッチ![?]
Hippu de Suitchi!
Switch with Ground Pound!
French Saute-Bouton[?] Pun with "Bouton" (Button) and "Saute-Mouton" (French name of Leapfrog)
German Schalter-Stampf[?] Switch Stomp
Italian Interruttore traditore[?] Traitor switch
Spanish ¿Qué interruptor es?[?] Which Switch is It?