WarioWare: Snapped!: Difference between revisions

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{{italic title}}
{{italic title}}
{{Infobox
{{game infobox
|image=[[File:WarioWare Snapped logo.png|256px]]
|image=[[File:WarioWare Snapped logo.png|256px]]
|developer=[[Nintendo SPD|Nintendo SPD Group No.1]] <br> [[Intelligent Systems]]
|developer=[[Nintendo SPD|Nintendo SPD Group No.1]] <br> [[Intelligent Systems]]
|publisher=[[Nintendo]]
|publisher=[[Nintendo]]
|platforms=[[Nintendo DSi]], [[Nintendo 3DS]]
|platforms=[[Nintendo DSi]], [[Nintendo 3DS]]
|released='''Nintendo DSi ([[DSiWare]]):'''<br>{{released|Japan|December 24, 2008|Australia|April 2, 2009|Europe|April 3, 2009|USA|April 5, 2009|China|March 11, 2010|South Korea|April 15, 2010}} '''Nintendo 3DS ([[Nintendo eShop#Nintendo 3DS|eShop]]):'''<br>{{released|Japan|June 6, 2011|USA|June 6, 2011|Australia|June 6, 2011|Europe|July 7, 2011|}}
|release='''Nintendo DSi ([[DSiWare]]):'''<br>{{release|Japan|December 24, 2008|Australia|April 2, 2009|Europe|April 3, 2009|USA|April 5, 2009|China|March 11, 2010|South Korea|April 15, 2010}} '''Nintendo 3DS ([[Nintendo eShop#Nintendo 3DS|eShop]]):'''<br>{{release|Japan|June 6, 2011|USA|June 6, 2011|Australia|June 6, 2011|Europe|July 7, 2011}}
|languages={{languages|en_us=y|en_gb=y|jp=y|zh_simp=y}}
|genre=Puzzle
|genre=Puzzle
|modes=Single player, 1-2 players simultaneous
|modes=Single player, 1-2 players simultaneous
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|platform=[[Nintendo DSi]], [[Nintendo 3DS]]
|platform=[[Nintendo DSi]], [[Nintendo 3DS]]
|media={{media|dsidl=1|3dsdl=1}}
|media={{media|dsidl=1|3dsdl=1}}
|input={{input|dsicam=1|3ds=1}}
|input={{input|dsicam=1|dsmicrophone=1|3ds=1}}
|gallery=
|gallery=
}}
}}
'''''WarioWare: Snapped!''''' is a [[DSiWare]] game for the [[Nintendo DSi]], and is part of the ''[[WarioWare (series)|WarioWare]]'' series of games. The game was revealed at a financial briefing by [[Nintendo]] on October 31, 2008. ''WarioWare: Snapped!'' was released as a launch title for the price of 500 Nintendo Points. ''WarioWare: Snapped!'' and the past release, ''[[WarioWare, Inc.: Mega Party Game$!]]'', are the only ''WarioWare'' games that do not have plots and story-themed stages, as well as the only ''WarioWare'' game after ''[[WarioWare: Touched!]]'' where [[Ashley and Red]] don't appear.
'''''WarioWare: Snapped!''''' is a [[DSiWare]] game for the [[Nintendo DSi]], and is part of the ''[[WarioWare (series)|WarioWare]]'' series of games. The game was revealed at a financial briefing by [[Nintendo]] on October 31, 2008. ''WarioWare: Snapped!'' was released as a launch title for the price of 500 Nintendo Points. ''WarioWare: Snapped!'' and the past release ''[[WarioWare, Inc.: Mega Party Game$!]]'' are the only ''WarioWare'' games that do not have plots and story-themed stages. The game requires 77 [[Memory Card|blocks]] (9.85 MB) to be installed.
 
It is the only ''WarioWare'' game released prior to ''[[WarioWare Gold]]'' to not have any of its microgames appear in ''Gold''.


==Plot==
==Plot==
[[Wario]] opens his own amusement park called [[Wario Park]], which has four roller coasters. [[Mona]], [[Jimmy T.]], [[Kat and Ana]] become the park's employees and run it along with Wario, with each character running one coaster.
[[Wario]] opens an amusement park called [[Wario Park]], which has four roller coasters. [[Mona]], [[Jimmy T|Jimmy T.]], [[Kat & Ana|Kat, and Ana]] become the park's employees and run it along with Wario, with each character running one coaster.


Aside from the opening which shows the Wario Park scenes, ''WarioWare: Snapped!'' has no storyline.
Aside from the opening cutscene that introduces Wario Park, ''WarioWare: Snapped!'' has no storyline.


==Gameplay==
==Gameplay==
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As with previous ''WarioWare'' installments, ''WarioWare: Snapped!'' uses a special control scheme. The Nintendo DSi's built-in camera is used to create a silhouette of the player in the microgames. During the game, the Nintendo DSi is placed on a flat surface. To ensure that the player is at an ideal distance from the DSi, the player has to put their head and hand to match the respective outlines on the screen. In the microgames, the player must perform certain movements to win the games, such as grabbing coins with the hands, opening the mouth to eat food or catching an object with the head. At the end of a stage, photos of the player that were made during the won microgames are put into a humorous slide show.
As with previous ''WarioWare'' installments, ''WarioWare: Snapped!'' uses a special control scheme. The Nintendo DSi's built-in camera is used to create a silhouette of the player in the microgames. During the game, the Nintendo DSi is placed on a flat surface. To ensure that the player is at an ideal distance from the DSi, the player has to put their head and hand to match the respective outlines on the screen. In the microgames, the player must perform certain movements to win the games, such as grabbing coins with the hands, opening the mouth to eat food or catching an object with the head. At the end of a stage, photos of the player that were made during the won microgames are put into a humorous slide show.


In comparison to its predecessors, ''WarioWare: Snapped!'' has a much smaller amount of content. Only twenty different microgames are available which all allow for a considerable amount of time. There are neither different difficulty levels nor increasing speed. The game features four different stages which are hosted by Wario, Mona, Jimmy T. and Kat and Ana, respectively. Each stage includes five microgames that appear in random order. While fifteen of the microgames are designed for one player, two players have to act in Kat and Ana's stage.  
In comparison to its predecessors, ''WarioWare: Snapped!'' has a much smaller amount of content. Only twenty different microgames are available which all allow for a considerable amount of time. There are neither different difficulty levels nor increasing speed. The game features four different stages which are hosted by Wario, Mona, Jimmy T. and Kat & Ana, respectively. Each stage includes five microgames that appear in random order. While fifteen of the microgames are designed for one player, two players have to act in Kat & Ana's stage.  


There is no direct penalty for losing a microgame, but it will result into a missing part of the five-part slide show at the end of a stage in each case. There are four different slide shows unique to the character. Wario animates the player's actions, Mona and Kat and Ana add stylish decorations to the player and Jimmy T. puts the photos into a comic strip. However, the slide shows cannot be saved.
There is no direct penalty for losing a microgame, but it will result in a missing part of the five-part slide show at the end of a stage in each case. There are four different slide shows unique to the character. Wario animates the player's actions, Mona and Kat & Ana add stylish decorations to the player and Jimmy T. puts the photos into a comic strip. However, the slide shows cannot be saved.


Additionally, the game's staff credits appear as a mini-game where the player has to steer a line of roller coaster cars through the space. They must collect the occupation terms and the letters of the staff members to score points. The high score of the mini-game cannot be saved, either.
Additionally, the game's staff credits appear as a mini-game where the player has to steer a line of roller coaster cars through the space. They must collect the occupation terms and the letters of the staff members to score points. The high score of the mini-game cannot be saved, either.
===Technical errors===
The roller coaster rides will not start if the game cannot tell the player's face and the background of the player's room apart.
If the player does not align to start a microgame for 60 seconds, the screen turns red with the text "WARNING" appearing on-screen before the game kicks the player out of the stage while displaying the message, "''Breakdown! Your silhouette wasn't recognized. Please check the instruction manual and ensure your play environment is suitable for the game.''" followed by an "OK" button to exit the stage.
If the system is closed, the game will return to the game's main menu. The same happens if, while the game is played on a [[Nintendo 3DS]], the player presses the {{button|3DS|Home}} button and then presses {{button|3DS|B}} or "Cancel", which will also cause the game to recognise that the system had been closed.
{{br}}
{{br}}


==Microgames==
==Microgames==
None of the microgames in the game are known by names.
===Wario Coaster===
===Wario Coaster===
The Wario Coaster microgames require big moves. After this level is beaten, the player can see themselves doing the actions required to win the microgames in a slideshow.
The Wario Coaster microgames require big moves. After this level is beaten, the player can see themselves doing the actions required to win the microgames in a slideshow.
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*A microgame where the player must move their head to wear one of the falling hats.
*A microgame where the player must move their head to wear one of the falling hats.
*A microgame involving the player making biting movements with their mouth to eat a loaf.
*A microgame involving the player making biting movements with their mouth to eat a loaf.
*A microgame where the player must move their head in order to fit two eyes into glasses.
*A microgame where the player must move their head to fit two eyes into glasses.
*A microgame where the player must get kissed by two characters who shortly appear on the screen.
*A microgame where the player must get kissed by two characters who shortly appear on the screen.
*A microgame where the player must use their hands to kill one or two flies.
*A microgame where the player must use their hands to kill one or two flies.


===Jimmy Coaster===
===Jimmy Coaster===
In this stage, the player must do varied actions. At the end, snapshots of the player are used to create a comic strip.
In this stage, the player must do varied actions. In the end, snapshots of the player are used to create a comic strip.


*A microgame involving the player massaging the shoulders of an elderly woman.
*A microgame involving the player massaging the shoulders of an elderly woman.
*A microgame where the player should wave goodbye to a girl.
*A microgame similar to [[Sweet Sorrow]] from ''[[WarioWare: Touched!]]'', where the player should wave goodbye to a girl.
*A microgame where players must have their finger either through a floating ring or picking a floating nose.
*A microgame where players must have their finger either through a floating ring or [[Gold Digger#WarioWare: Snapped!|picking a floating nose]].
*A microgame where the player must play peek-a-boo, so the baby stops crying.
*A microgame where the player must play peek-a-boo, so the baby stops crying.
*A microgame involving the player blowing into the microphone to blow away a man's scarf.
*A microgame involving the player blowing into the microphone to blow away a man's scarf.
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*Notably, at the end of each level, there is a jingle that plays before and during the generated slideshow. In the Japanese version, there is a voice accompanying this, saying "pachipachi" repeatedly. Pachipachi is the Japanese onomatopoeia of a camera snapping. This was removed in international versions.
*Notably, at the end of each level, there is a jingle that plays before and during the generated slideshow. In the Japanese version, there is a voice accompanying this, saying "pachipachi" repeatedly. Pachipachi is the Japanese onomatopoeia of a camera snapping. This was removed in international versions.
**However, in [[Lulu|Lulu's]] character video, the original version with the voice is used in all versions of it.
**However, in [[Lulu]]'s character video, the original version with the voice is used in all versions of it.
*In the coin grabbing microgame, the text next to the coins says "GET" in the Japanese version. This was changed to "OK!" in the international releases.
*In the coin grabbing microgame, the text next to the coins says "GET" in the Japanese version. This was changed to "OK!" in the international releases.
*In the peek-a-boo microgame, the text next to the baby that appears when the player wins the microgame says "Thank you" in the Japanese version. An exclamation mark is added to the end of it in the international versions.
*In the peek-a-boo microgame, the text next to the baby that appears when the player wins the microgame says "Thank you" in the Japanese version. An exclamation mark is added to the end of it in the international versions.
*In the microgame where two players get cheek to cheek, there are multiple instances of text on the background in the Japanese version, consisting of various things related to the animals being depicted, such as onomatopoeia. This text was removed in the international versions.
*In the microgame where two players get cheek to cheek, there are multiple instances of text on the background in the Japanese version, consisting of various things related to the animals being depicted, such as onomatopoeia. This text was removed in the international versions.
*In the Japanese version's credits, whenever the player moves their head to catch the letters of the staff members' names, a voice says each of the characters that are in the name. This was replaced with generic shimmering sounds in the international versions.
*In the Japanese version's credits, whenever the player moves their head to catch the letters of the staff members' names, a voice says each of the characters that are in the name. This was replaced with generic shimmering sounds in the international versions.
*In the Japanese version of the game, when the playeres press the buttons to view the manual or the staff credits, a crowd of voices say the option that is selected. This same crowd also thanks the player for playing through the stage when one of them is completed.
*In the Japanese version of the game, when the players press the buttons to view the manual or the staff credits, a crowd of voices say the option that is selected. This same crowd also thanks the player for playing through the stage when one of them is completed.
*The American version uses an alternate arrangement of the title screen music from the original Japanese version.
*The international version uses an alternate arrangement of the title screen music from the original Japanese version.
*In the Japanese version, a voice says "Oshare!" when the glasses wearing microgame is completed. "Oshare" means "fashionable" in Japanese.
*In the Japanese version, a voice says "Oshare!" when the glasses-wearing microgame is completed. "Oshare" means "fashionable" in Japanese.
*In the Japanese version, the comics at the end of Jimmy's stage that are about eating magic beans are instead about taking special medicine.
*In the Japanese version, the comics at the end of Jimmy's stage that are about eating magic beans are instead about taking special medicine.


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==Reception==
==Reception==
{|class="wikitable review_template" cellpadding="4" style="width:100%; text-align:center; border:2px solid black; margin-bottom:5px"
{| class="wikitable reviews"
!colspan="4" style="font-size:120%; text-align: center; background-color:silver"|Reviews
!colspan="4" style="font-size:120%; text-align: center; background-color:silver"|Reviews
|-style="background-color:#E6E6E6"
|-style="background-color:#E6E6E6"
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WarioUtusu.png|[[Wario]]
WarioUtusu.png|[[Wario]]
MonaUtusu.png|[[Mona]]
MonaUtusu.png|[[Mona]]
JimmyUtusu.png|[[Jimmy T.]]
JimmyUtusu.png|[[Jimmy T|Jimmy T.]]
KatUtusu.png|[[Kat and Ana]]
KatUtusu.png|[[Kat & Ana]]
</gallery>
</gallery>


==Media==
==Media==
{{more media|section=yes}}
{{media table
|file1=WWS main menu theme.oga
|title1=Main menu theme
}}


==Names in other languages==
==Names in other languages==
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*[https://www.nintendo.co.uk/Games/Nintendo-DSiWare/WarioWare-Snapped--265744.html Official European Website]
*[https://www.nintendo.co.uk/Games/Nintendo-DSiWare/WarioWare-Snapped--265744.html Official European Website]
*[http://www.nintendo.com/games/detail/U5mPG9IsG7RCIJ8uAGags8PD-OfydM9M Official North American Website]
*[http://www.nintendo.com/games/detail/U5mPG9IsG7RCIJ8uAGags8PD-OfydM9M Official North American Website]
*[http://ique.com/DSi/DSiWare/warioware/index.html Official Chinese Website]
*[http://www.ique.com/DSi/DSiWare/warioware/index.html Official Chinese Website]
{{WarioGames}}
 
{{Wario games}}
{{DS}}
{{DS}}
[[Category:Games]]
[[Category:Games]]
[[Category:Nintendo DS Games]]
[[Category:Nintendo DS games]]
[[Category:DSiWare]]
[[Category:DSiWare]]
[[Category:2008 games]]
[[Category:2008 games]]
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[[Category:2010 games]]
[[Category:2010 games]]
[[Category:WarioWare: Snapped!|*]]
[[Category:WarioWare: Snapped!|*]]
[[Category:Puzzle games]]
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[[de:WarioWare: Snapped!]]
[[it:WarioWare: Snapped!]]
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