Domino Effect: Difference between revisions

From the Super Mario Wiki, the Mario encyclopedia
Jump to navigationJump to search
m (Bot: Automated text replacement (-(\|[\n ]*)song([\n ]*=) +\1track\2))
No edit summary
Tag: Mobile edit
(13 intermediate revisions by 7 users not shown)
Line 1: Line 1:
{{minigame infobox
{{minigame infobox
|image=[[File:Domino Effect MPDS.png]]<br>4-Player minigame version
|image={{tabber|title1=4-Player|content1=[[File:Domino Effect MPDS.png]]|title2=Duel|content2=[[File:Domino Effect MPDS duel.png]]}}
|appears_in=''[[Mario Party DS]]''
|appears_in=''[[Mario Party DS]]''
|type=4-Player minigame<br>Duel minigame
|type=4-Player minigame<br>Duel minigame
|record=1'00"00
|record=1'00"00
|track=Get Into It
|track=Get Into It
|music=[[File:MPDS Get Into It.oga]]
|sample=[[File:MPDS Get Into It.oga]]
}}
}}
'''Domino Effect''' is a 4-Player and Duel [[minigame]] found in ''[[Mario Party DS]]''. It is also the second minigame of [[Score Scuffle]].
'''Domino Effect''' is a 4-Player and Duel [[minigame]] found in ''[[Mario Party DS]]''. It is also the second minigame of [[Score Scuffle]]. Its name is a play on the {{wp|domino effect|eponymous term}}, which is the culminative effect produced when an event sets off a chain of similar or other events.


==Gameplay==
==Gameplay==
[[File:Domino Effect MPDS duel.png|thumb|left|150px|Duel minigame version]]
Players compete through a row of planks that fall gradually one behind another. Contestants must [[jump]] over each plank, pressing the respective button shown above the plank. If a player pushes the wrong button, they are stopped for a few seconds until they can start hopping again. If a player falls off with planks knocking, they are out for the rest of the minigame. The player who arrives at the finish first is the winner. If all the players fall off with the planks knocking or if everyone arrives at the finish at the same time for both variants, they all lose and the minigame results in a tie.  
Players compete through a row of planks that fall gradually one behind another (as a "{{wp|domino effect}}," thus giving the minigame its name). Contestants must jump over each plank, pressing the respective button shown above the plank. If a player pushes the wrong button, they will be stopped for a few seconds until they can start hopping again. If a player falls off with planks knocking, they will be out for the rest of the minigame. The player who arrives to the finish first is the winner. If all the players fall off with the planks knocking or if both players arrive to the finish at the same time in the Duel variant, they all lose and the minigame results in a tie.  


As with all minigames with a record system, if both players break the current record in the Duel variant by tying, it counts as a new record even though neither player won, as the screen will say "Tie" after the "New Record" fanfare.
As with all minigames with a record system, if everyone breaks the current record in both variants by tying, it counts as a new record even though nobody won, as the screen says "Tie" after the "New Record" fanfare.


==Controls==
==Controls==
Line 29: Line 28:
|Ger=Holzbrett-Hüpfer
|Ger=Holzbrett-Hüpfer
|GerM=Wooden Board Hopper
|GerM=Wooden Board Hopper
|Fra=Dominos Barjots
|Fre=Dominos Barjots
|FraM=Bonkers Dominos
|FreM=Bonkers Dominos
|Ita=Effetto Domino
|Ita=Effetto Domino
|ItaM=Domino Effect
|ItaM=Domino Effect
Line 41: Line 40:
}}
}}


{{MPDS Minigames}}
{{MPDS minigames}}
[[Category:4-player minigames]]
[[Category:4-player minigames]]
[[Category:Duel minigames]]
[[Category:Duel minigames]]

Revision as of 12:08, June 4, 2024

Domino Effect
4-player mode for Domino Effect in Mario Party DS
Duel mode for Domino Effect in Mario Party DS
Appears in Mario Party DS
Type 4-Player minigame
Duel minigame
Initial record 1'00"00
Music track Get Into It
Music sample

Domino Effect is a 4-Player and Duel minigame found in Mario Party DS. It is also the second minigame of Score Scuffle. Its name is a play on the eponymous term, which is the culminative effect produced when an event sets off a chain of similar or other events.

Gameplay

Players compete through a row of planks that fall gradually one behind another. Contestants must jump over each plank, pressing the respective button shown above the plank. If a player pushes the wrong button, they are stopped for a few seconds until they can start hopping again. If a player falls off with planks knocking, they are out for the rest of the minigame. The player who arrives at the finish first is the winner. If all the players fall off with the planks knocking or if everyone arrives at the finish at the same time for both variants, they all lose and the minigame results in a tie.

As with all minigames with a record system, if everyone breaks the current record in both variants by tying, it counts as a new record even though nobody won, as the screen says "Tie" after the "New Record" fanfare.

Controls

  • A Button B Button X Button Y Button – Leap

In-game text

  • Rules"Leap across the board tops by pressing the buttons as they're shown. Stay ahead of the boards as they topple behind you."
  • Rules (Score Scuffle)"Leap across the board tops by pressing the buttons as they're shown. You'll earn more points the faster you reach the finish."
  • Tips"Press only the shown button to make each next leap. You'll lose time if you press a wrong button."

Names in other languages

Language Name Meaning Notes
Japanese ぴょんぴょんレース[?]
Pyonpyon Rēsu
Hopping Race
French Dominos Barjots[?] Bonkers Dominos
German Holzbrett-Hüpfer[?] Wooden Board Hopper
Italian Effetto Domino[?] Domino Effect
Korean 도미노 레이스[?]
Domino reiseu
Domino Race
Spanish Efecto dominó[?] Domino Effect