Red Coins in the Yoshi-Go-Round: Difference between revisions

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{{Missionbox
{{mission infobox
|label=Episode
|title=Red Coins in the Yoshi-Go-Round
|title=Red Coins in the Yoshi-Go-Round
|image=[[File:Red_Coins_in_the_Yoshi-Go-Round.png|200px]]
|image=[[File:Red_Coins_in_the_Yoshi-Go-Round.png|200px]]
|level=[[Pinna Park]]
|location=[[Pinna Park]]
|star=10
|number=10
|game=''[[Super Mario Sunshine]]''
|game=''[[Super Mario Sunshine]]''
|boss=
|boss=
|before=[[Red Coins in the Cannon|<<]]
|before=[[Red Coins in the Cannon|<<]]
|after=
|after=[[The Manta Storm|>>]]
}}
}}
'''Red Coins in the Yoshi-Go-Round'''<ref>[[Nintendo Power]] Player's Guide, page 76</ref> is the bonus tenth episode of [[Pinna Park]] in ''[[Super Mario Sunshine]]''. It can be accessed by replaying [[The Yoshi-Go-Round's Secret]].
'''Red Coins in the Yoshi-Go-Round''',<ref>{{cite|author=Averill, Alan, and Jennifer Villarreal|title=''Super Mario Sunshine'' Player's Guide|page=76|publisher=Nintendo of America|language=en-us|date=2002|isbn=1-930206-23-2}}</ref> also called '''A Spin on the Yoshi-Go-Round''',<ref>{{cite|author=Bogenn, Tim, and Doug Walsh|title=''Super Mario Sunshine'' Official Strategy Guide|page=86|publisher=BradyGAMES|language=en-us|isbn=0-7440-0180-3|date=2002}}</ref> is the bonus tenth episode of [[Pinna Park]] in ''[[Super Mario Sunshine]]''. It can be accessed by replaying [[The Yoshi-Go-Round's Secret]].
==Layout==
Replaying this episode will allow [[Mario]] to use [[F.L.U.D.D.|FLUDD]] and do a [[Red Coin|red coin]] challenge. A new [[Red Switch Plate]] is placed in the level after the set of six rotating cubes. By [[Ground Pound]]ing it, eight red coins will appear throughout the course that the player must collect within a time limit of two minutes. Failing to collect the coins within the time limit will result in a life lost.


==Layout==
Two of the Red Coins are placed in the blue and black gates on the left side of the barrier in the middle of the rings of spotted platforms, and Mario can ride the respective colored cubes to collect them. Two of the Red Coins are in the Wall Jump section of the orange cube structure. One of the Red Coins is on a brick block behind the Wall Jump section of the orange cube structure. One of the Red Coins is above the orange cube that moves up and down on top of the orange cube structure, and becomes reachable when the orange cube reaches the top of its path. Two of the Red Coins are on an intermediate level of the orange cube structure, just below the orange cube that moves up and down. Collecting every Red Coin will cause a Shine Sprite to appear on one of the blocks on top of the Wall Jump section of the orange cube structure.
Replaying this episode will allow Mario to use F.L.U.D.D. and do a [[Red Coin]] challenge. By [[Ground Pound]]ing the [[Red Coin Switch]] in the level, eight Red Coins will appear throughout the course that the player must collect within a time limit of two minutes. Collecting them all will cause a Shine Sprite to appear at the top of the orange cubed structure, but failing to collect the coins within the time limit will result in a life lost. Two of the Red Coins are placed in the blue and black gates the respective spotted cubes move through, with the other six Red Coins being placed within the orange cube structure at the end.


==References==
==References==
<references />
<references/>


{{SMS Levels}}
{{SMS episodes}}
[[Category:Super Mario Sunshine Missions]]
[[Category:Super Mario Sunshine episodes]]
[[it:Red Coins in the Yoshi-Go-Round]]

Latest revision as of 13:46, June 24, 2024

Episode
Red Coins in the Yoshi-Go-Round
Pinna Park
Location Pinna Park
Mission # 10
Game Super Mario Sunshine
<< Directory of missions >>

Red Coins in the Yoshi-Go-Round,[1] also called A Spin on the Yoshi-Go-Round,[2] is the bonus tenth episode of Pinna Park in Super Mario Sunshine. It can be accessed by replaying The Yoshi-Go-Round's Secret.

Layout[edit]

Replaying this episode will allow Mario to use FLUDD and do a red coin challenge. A new Red Switch Plate is placed in the level after the set of six rotating cubes. By Ground Pounding it, eight red coins will appear throughout the course that the player must collect within a time limit of two minutes. Failing to collect the coins within the time limit will result in a life lost.

Two of the Red Coins are placed in the blue and black gates on the left side of the barrier in the middle of the rings of spotted platforms, and Mario can ride the respective colored cubes to collect them. Two of the Red Coins are in the Wall Jump section of the orange cube structure. One of the Red Coins is on a brick block behind the Wall Jump section of the orange cube structure. One of the Red Coins is above the orange cube that moves up and down on top of the orange cube structure, and becomes reachable when the orange cube reaches the top of its path. Two of the Red Coins are on an intermediate level of the orange cube structure, just below the orange cube that moves up and down. Collecting every Red Coin will cause a Shine Sprite to appear on one of the blocks on top of the Wall Jump section of the orange cube structure.

References[edit]

  1. ^ Averill, Alan, and Jennifer Villarreal (2002). Super Mario Sunshine Player's Guide. Nintendo of America (American English). ISBN 1-930206-23-2. Page 76.
  2. ^ Bogenn, Tim, and Doug Walsh (2002). Super Mario Sunshine Official Strategy Guide. BradyGAMES (American English). ISBN 0-7440-0180-3. Page 86.