King Zing: Difference between revisions

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{{character-infobox
{{redirect|Zing|the reoccurring enemies named Zings in  Donkey Kong Country 2: Diddy's Kong Quest's development|[[Zinger]]}}
|image=[[File:King_Zing.png|250px]]
{{character infobox
|image=[[File:King_Zing.png|250px]]<br>Artwork from ''Donkey Kong Country 2: Diddy's Kong Quest''
|species=[[Zinger]]
|first_appearance=''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' ([[List of games by date#1995|1995]])
|first_appearance=''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' ([[List of games by date#1995|1995]])
|species=[[Zinger]]
|latest_appearance=''[[Donkey Kong Country 2 (Game Boy Advance)|Donkey Kong Country 2]]'' ([[Game Boy Advance]]) ([[List of games by date#2004|2004]])
|latest_appearance=''Donkey Kong Country 2'' (GBA) ([[List of games by date#2004|2004]])
}}
}}
'''King Zing''' is the boss of [[Krazy Kremland]] in ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' and ''[[Donkey Kong Land 2]]''. He appears in the levels [[Rambi Rumble]] and '''King Zing Sting'''. When [[Diddy Kong]] and [[Dixie Kong]] first enter the level, they see a [[Animal Barrel|Squawks Barrel]] that they must jump into to transform into [[Squawks the Parrot|Squawks]] and fight King Zing, making him the first boss in the series to be fought against using an [[Animal Friend]].
'''King Zing'''<ref>{{cite|author=Cast of Characters|title=''Donkey Kong Country 2: Diddy's Kong Quest''|language=en|publisher=Nintendo (anglophone regions)|date=1995|quote=King Zing}}</ref><ref>{{cite|author=Cast roll|title=''Donkey Kong Land 2''|language=en|publisher=Nintendo (anglophone regions)|date=1996|quote=King Zing}}</ref> is a large [[Zinger]] who is the fourth boss of ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' and the third boss of ''[[Donkey Kong Land 2]]'', as the boss of [[Krazy Kremland]].


==Rambi Rumble==
==History==
[[File:Rambi Rumble DKC2 GBA.png|thumb|left]]
===''Donkey Kong Country 2: Diddy's Kong Quest''===
King Zing appears near the end of the level. Here, he begins to chase Diddy and Dixie (who have transformed into [[Rambi]]) upon reaching his location, and chases them until they reach the end of the level. Unlike with the normal sized [[Zinger]]s, Rambi can't attack or jump on King Zing, so all that the player can do is flee from him. Oddly, King Zing's stinger is not present.
[[File:King Zing Sting DKC2.png|thumb|left|King Zing's battle in ''Donkey Kong Country 2: Diddy's Kong Quest'']]
In ''Donkey Kong Country 2: Diddy's Kong Quest'', King Zing is first encountered toward the end of [[Rambi Rumble (Donkey Kong Country 2)|Rambi Rumble]], where he starts chasing the player character, in this instance, [[Rambi]]. King Zing can neither be attacked nor jumped on by Rambi. The theme that plays during the chase is titled "Run, Rambi! Run!". There is an oddity in the original version where King Zing's stinger is missing while in Rambi Rumble, though the remake adds it, but without it flashing red. King Zing stops at a wall just before the [[End of Level Target]], and he is then fought in the [[King Zing Sting (Donkey Kong Country 2)|following boss level]]. King Zing the first boss in the [[Donkey Kong Country (series)|''Donkey Kong Country'' series]] fought by an [[Animal Friend]], since the [[Kong]]s have to first enter a [[Animal Barrel|Squawks Barrel]] to transform into [[Squawks]]. King Zing moves around the arena in a set pattern. King Zing can be attacked from having one of Squawks's [[egg]] projectiles hit his red-flashing stinger. When hit by an egg, he flashes red for a few seconds, indicating temporary invincibility, before returning to normal. King Zing moves increasingly faster each time he is hit. When hit again, King Zing turns red and follows Squawks around, shooting out three separate sets of stingers in all directions, before returning to his normal state and route. King Zing becomes a regular red Zinger after six hits and summons four yellow Zingers to guard and surround him. Following this, King Zing moves after Squawks for the remainder of the battle. Defeating every Zinger surrounding King Zing causes him turn yellow, leaving him open to attack. After taking three hits as a regular Zinger, King Zing is defeated.


In ''[[Donkey Kong Land 2]]'', King Zing does not appear in this level.
In the [[Donkey Kong Country 2 (Game Boy Advance)|Game Boy Advance version]], King Zing moves slower during the boss fight, although he fires out his stingers faster (which also make a single sound effect per blast rather than an echoing sound). While angry, he flashes between yellow and red rather than staying a solid red. He also requires an additional hit in his last phase as a normal Zinger to be defeated.
{{br|left}}


==King Zing Sting==
===''Donkey Kong Land 2''===
In order for Squawks to score a hit on King Zing, he has to hit King Zing's stinger with his eggs. After an egg hits King Zing, he starts to flash yellow and red before returning to normal, resuming his normal patrol around the level, but going a little faster. If Squawks hits him again, he turns red and starts chasing Squawks while shooting out stingers in all directions three times before returning to his normal state.  
[[File:KingZing-DKL2.png|thumb|The boss fight in ''Donkey Kong Land 2'']]
In ''[[Donkey Kong Land 2]]'', though King Zing does not appear in [[Rambi Rumble (Donkey Kong Land 2)|Rambi Rumble]], he is still fought in [[King Zing Sting (Donkey Kong Land 2)|King Zing Sting]] at the end of Krazy Kremland. The battle with King Zing proceeds similarly as before. However, after being hit, King Zing does not fire stingers; instead, he becomes temporarily invincible and homes in on Squawks, before returning to his normal zigzag flight pattern. Just like before, King Zing moves faster after each hit. After being hit a few times, King Zing begins to summon normal Zingers, which move around while behind him temporarily. King Zing is defeated after five hits.


After Squawks hits him in the stinger six times, he transforms into a normal [[Zinger]], turns red and shields himself with four yellow Zingers that surround him. King Zing then starts to chase Squawks again. Squawks has to defeat all four yellow Zingers quickly, as they will regenerate if not beaten fast enough. Once they are all defeated, King Zing becomes a yellow Zinger and it takes three more hits to finally defeat him.
==Profiles and statistics==
===''Donkey Kong Country 2: Diddy's Kong Quest''===
{{DK boss
|name=King Zing
|image=[[File:King Zing DKC2.png]]
|world=[[Krazy Kremland]]
|level=[[King Zing Sting (Donkey Kong Country 2)|King Zing Sting]]
|defeat=9
|reward=[[Kremkoin]]
|prev=Kudgel
|num=4
|next=Kreepy Krow
|game=Donkey Kong Country 2: Diddy's Kong Quest
}}


The boss fight can vary in speed from game cartridge to game cartridge because [[Donkey Kong Country 2: Diddy's Kong Quest#Alternate Version|two versions of the game were released]].
===''Donkey Kong Land 2''===
 
{{DK boss
In ''Donkey Kong Land 2'', the battle with King Zing is similar, but after being struck, he will not fire stingers, and instead will home in on Squawks while invulnerable, before returning to his normal zig-zag flight pattern. After being struck a few times however, King Zing will begin to spawn normal Zingers. These Zingers will appear behind him as he moves and will remain stationary. They will shortly disappear, and act as obstacles during the battle as King Zing gets faster and faster with each hit, continuously spawning Zingers.
|name=King Zing
 
|image=[[File:King Zing DKL2.png]]
In the [[Game Boy Advance]] remake of ''Donkey Kong Country 2: Diddy's Kong Quest'', the King Zing battle is hardly changed. The only differences are that King Zing is slower, his stingers are faster, and he takes one more hit in his last phase to go down. Also, his stingers in the remake only make one sound per blast, instead of an echoing sound.
|world=[[Krazy Kremland]]
|level=[[King Zing Sting (Donkey Kong Land 2)|King Zing Sting]]
|defeat=5
|reward=[[Kremkoin]]
|prev=Kleever
|num=3
|next=Kreepy Krow
|game=
}}


==Gallery==
==Gallery==
<gallery>
<gallery>
King Zing DKC2.png|Sprite in ''Donkey Kong Country 2''
King Zing Sting design.jpg|Concept of the fight against King Zing
King Zing DKL2.PNG|Sprite in ''Donkey Kong Land 2''
King Zing DKC2 ending.png|In the ''Donkey Kong Country 2: Diddy's Kong Quest'' ending
King Zing DKL2 ending.png|In the ''Donkey Kong Land 2'' ending
DKC2 GBA King Zing sprite.png|Sprite from ''Donkey Kong Country 2'' (Game Boy Advance)
Rambi Rumble DKC2 GBA.png|Rambi running from King Zing in the GBA version
DKC2 GBA wallpaper 2.jpg|Official wallpaper of either King Zing or a Zinger
</gallery>
</gallery>
==Trivia==
*[[Screech]]'s theme song "Bad Bird Rag" plays in the Game Boy Advance remake of ''Donkey Kong Country 2'', while King Zing is chasing Rambi through the stage, although the original song is still present in the sound test menu.
*King Zing is the only boss in ''Donkey Kong Country 2: Diddy's Kong Quest'' where Diddy Kong's and Dixie Kong's boss encounter eye popping animation is not shown upon encountering.


==Names in other languages==
==Names in other languages==
===King Zing===
{{foreign names
{{foreign names
|Jap=キングB
|Jap=ボス キングB
|JapR=Kingu Bī
|JapR=Bosu Kingu Bī
|JapM=King B(ee)
|JapM=Boss King [[Queen B.|B]]
|Ita=Re Pungix
|ItaM=King Zing
|Spa=King Zing
}}
}}


===King Zing Sting===
==References==
{{foreign names
<references/>
|Jap=たいけつ!ボス キングB
|JapR=Taiketsu! Bosu Kingu Bī
|JapM=Showdown! Boss King B
}}


==See also==
*[[Queen B.]], the queen of the Zingers.
{{DKC2}}
{{DKC2}}
{{DKL2}}
{{DKL2}}
[[Category:Bees and wasps]]
[[Category:Wasps]]
[[Category:Kremling Krew]]
[[Category:Kings|Z]]
[[Category:Kings|Z]]
[[Category:Donkey Kong Country 2: Diddy's Kong Quest Bosses]]
[[Category:Donkey Kong Country 2: Diddy's Kong Quest bosses]]
[[Category:Donkey Kong Land 2 Bosses]]
[[Category:Donkey Kong Land 2 bosses]]
[[de:König Zinger]]
[[de:König Zinger]]

Latest revision as of 10:31, August 2, 2024

"Zing" redirects here. For the reoccurring enemies named Zings in Donkey Kong Country 2: Diddy's Kong Quest's development, see Zinger.
King Zing
King Zing
Artwork from Donkey Kong Country 2: Diddy's Kong Quest
Species Zinger
First appearance Donkey Kong Country 2: Diddy's Kong Quest (1995)
Latest appearance Donkey Kong Country 2 (Game Boy Advance) (2004)

King Zing[1][2] is a large Zinger who is the fourth boss of Donkey Kong Country 2: Diddy's Kong Quest and the third boss of Donkey Kong Land 2, as the boss of Krazy Kremland.

History[edit]

Donkey Kong Country 2: Diddy's Kong Quest[edit]

King Zing Sting from Donkey Kong Country 2: Diddy's Kong Quest
King Zing's battle in Donkey Kong Country 2: Diddy's Kong Quest

In Donkey Kong Country 2: Diddy's Kong Quest, King Zing is first encountered toward the end of Rambi Rumble, where he starts chasing the player character, in this instance, Rambi. King Zing can neither be attacked nor jumped on by Rambi. The theme that plays during the chase is titled "Run, Rambi! Run!". There is an oddity in the original version where King Zing's stinger is missing while in Rambi Rumble, though the remake adds it, but without it flashing red. King Zing stops at a wall just before the End of Level Target, and he is then fought in the following boss level. King Zing the first boss in the Donkey Kong Country series fought by an Animal Friend, since the Kongs have to first enter a Squawks Barrel to transform into Squawks. King Zing moves around the arena in a set pattern. King Zing can be attacked from having one of Squawks's egg projectiles hit his red-flashing stinger. When hit by an egg, he flashes red for a few seconds, indicating temporary invincibility, before returning to normal. King Zing moves increasingly faster each time he is hit. When hit again, King Zing turns red and follows Squawks around, shooting out three separate sets of stingers in all directions, before returning to his normal state and route. King Zing becomes a regular red Zinger after six hits and summons four yellow Zingers to guard and surround him. Following this, King Zing moves after Squawks for the remainder of the battle. Defeating every Zinger surrounding King Zing causes him turn yellow, leaving him open to attack. After taking three hits as a regular Zinger, King Zing is defeated.

In the Game Boy Advance version, King Zing moves slower during the boss fight, although he fires out his stingers faster (which also make a single sound effect per blast rather than an echoing sound). While angry, he flashes between yellow and red rather than staying a solid red. He also requires an additional hit in his last phase as a normal Zinger to be defeated.

Donkey Kong Land 2[edit]

King Zing Sting from Donkey Kong Land 2
The boss fight in Donkey Kong Land 2

In Donkey Kong Land 2, though King Zing does not appear in Rambi Rumble, he is still fought in King Zing Sting at the end of Krazy Kremland. The battle with King Zing proceeds similarly as before. However, after being hit, King Zing does not fire stingers; instead, he becomes temporarily invincible and homes in on Squawks, before returning to his normal zigzag flight pattern. Just like before, King Zing moves faster after each hit. After being hit a few times, King Zing begins to summon normal Zingers, which move around while behind him temporarily. King Zing is defeated after five hits.

Profiles and statistics[edit]

Donkey Kong Country 2: Diddy's Kong Quest[edit]

King Zing
Sprite of King Zing in Donkey Kong Country 2: Diddy's Kong Quest.
World Krazy Kremland Level King Zing Sting
Hits to defeat 9 Reward Kremkoin
<< | Directory of bosses (#4) | >>

Donkey Kong Land 2[edit]

King Zing
The leader of the Zingers, King Zing, as he appears in Donkey Kong Land 2.
World Krazy Kremland Level King Zing Sting
Hits to defeat 5 Reward Kremkoin
<< | Directory of bosses (#3) | >>

Gallery[edit]

Names in other languages[edit]

Language Name Meaning Notes
Japanese ボス キングB[?]
Bosu Kingu Bī
Boss King B
Italian Re Pungix[?] King Zing
Spanish King Zing[?] -

References[edit]

  1. ^ "King Zing" – Cast of Characters (1995). Donkey Kong Country 2: Diddy's Kong Quest. Nintendo (anglophone regions) (English).
  2. ^ "King Zing" – Cast roll (1996). Donkey Kong Land 2. Nintendo (anglophone regions) (English).