400m Hurdles: Difference between revisions

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{{event-infobox
'''400m Hurdles''' may refer to:
|image=[[Image:410mhurtles.PNG|200px]]
*[[400m Hurdles (Mario & Sonic at the Olympic Games for Nintendo DS)|400m Hurdles]], an [[event]] in the [[Nintendo DS]] version of ''[[Mario & Sonic at the Olympic Games (Nintendo DS)|Mario & Sonic at the Olympic Games]]''.
|controls='''Shake Wiimote:''' Run<br>'''A:''' Sprint (at end)
*[[400m Hurdles (Mario & Sonic at the Olympic Games for Wii)|400m Hurdles]], an [[event]] in the [[Wii]] version of ''[[Mario & Sonic at the Olympic Games (Wii)|Mario & Sonic at the Olympic Games]]''.
|appeared_in=''[[Mario & Sonic at the Olympic Games]]''
*[[400m Hurdles (2D)|400m Hurdles]], a [[2D Event]] in ''[[Mario & Sonic at the Olympic Games Tokyo 2020]]''.
|type=Athletics, Track
|info=''Kick off from the starting blocks and complete a 400-meter race to the finish line, leaping across the hurdles positioned along your path.''
|circuits=Meteorite Circuit
}}
'''400m Hurdles''' is a 400-meter race with ten hurdles, and is an Athletics (Track) event in ''[[Mario & Sonic at the Olympic Games]]''. The goal of the event is to cross the finish line first while jumping over hurdles. The event shares many properties with the [[400m]] race and [[110m Hurdles]].


==Controls==
{{disambig}}
Racers will begin the race at their respective starting line. When the announcer announces '''On Your Marks''' and '''Get Set''' pressing "B" on the [[Wii-mote]] will cause the character to ready him/herself and build up potential energy. Once the gunshot is heard releasing "B" and swinging down the wii remote will give the player a boost. Running is controlled by alternating the movement of the wii-mote and [[Nunchuck]]. The [[player]] must press the "B" button for the participant to jump over the hurdle.
 
Like the 400m, the characters have stamina that will run out if they run too fast. If it depletes, the player will stop running for a short time as the meter refills. If it runs out when a racer is about jump over a hurdle, the timing of the jump must be precise or else the obstacle will not be cleared. The sprint at the last hundred meters is also present. Like the [[110m]], if a hurdle is completed with perfect timing, a speed boost will be received. If the [[player]] hits a hurdle, their current speed will disappear and they will be stumbled.
 
==Missions==
===Wii Version===
====Bowser====
[[Bowser]]'s third mission in the [[Wii|Wii version]] of ''[[Mario & Sonic at the Olympic Games]]'' is 400m hurdles. To win it Bowser must finish the race but the necessary requirements for placement are not that he place in first but that he place between forty-five and fifty-three seconds time once the race is done. Another slight problem for the race is that Bowser must complete the race without knocking down a single hurdle. Bowser must have great timing to miss all the hurdles and still arrive in the correct amount of time.
 
====Daisy====
[[Daisy]]'s third mission in the wii version is both 400m hurdles and the same thing as Bowser's third mission in the wii version. To win, she must also place not in a numbered place but in a timed place (also between forty-five and fifty-three seconds) and she must still not knock down any of the many hurdles strewn across her path. If she hits a single hurdle, she will lose the mission and maybe the race as well.
 
====Wario====
[[Wario]]'s sixth, final and hardest mission in the wii version is 400m hurdles. This mission will be surprisingly easy for Wario as he has the second-lowest speed in the game. The easy part is found in the fact that he has the highest stamina in the game therefore keeping his energy up for the whole race. To win the mission, Wario must travel along the race track and pass his rival, [[Luigi]], before the end of the race. Luigi will start ahead of Wario but Wario will have the inside track therefore giving him the advantage in the race.
 
====Sonic====
[[Sonic]]'s fifth mission in the wii version is 400m hurdles. To win the speedy hedgehog must cross the finish line first and, most obviously, come in first. Sonic is the fastest character in the game so this mission should not be too difficult for him to accomplish except for a tiny detail at the finish line which will hinder his progress through the race and, by larger extent, the mission. At the end of the race, sonic must use up all of his energy sprinting so that he is so tired that he staggers across the finish line.
 
===DS Version===
====Daisy====
[[Daisy]]'s first mission in the DS version of ''[[Mario & Sonic at the Olympic Games]]'' is 400m hurdles. To win this mission, Daisy must do what was done two times in the Wii version, once by Daisy herself, as a mission in the DS version, the only difference being that in the DS version there was a time limit. This thing that Daisy must do is, once again, win the race without knocking down a single hurdle though this time she can score with any time (as long as she comes in first) and not just between to preset times.
 
====Yoshi====
[[Yoshi]]'s sixth, final and hardest mission in the DS version is his boss battle against his sonic series counterpart in top condition. This mission is a hard one as Yoshi must race his enemy who is at top condition, meaning that his enemy will run faster and will not hit a single one of the many hurdles, and win. Yoshi's enemy in this race of races is the flying fox of the Sonic series, the two-tailed, machine-fixing, crime-fighting mammal; Sonic's best friend himself, [[Tails]]!
 
====Waluigi====
[[Waluigi]]'s first mission in the DS version is 400m hurdles. To win it Waluigi must simply cross the finish line at the end of the race before all of the other competitors in the race, the racers, cross the finish line. There is a problem with Waluigi's start at the beginning of the race in that he will have to wait three seconds after everybody else starts to start thus giving him a three second handicap in the race which he will have to come in first with.
 
====Sonic====
[[Sonic]]'s third mission in the DS version is 400m hurdles. To win this mission Sonic must run the race and win it but he must perform a particularly difficult maneuver a total of seven whole times during the course of the race. The maneuver that Sonic must perform seven times in the race is called a sprint jump, it is done by tapping the bottom screen with the stylus to make Sonic jump and, because of the jump, speed up. If Sonic sprint jumps six times or less, he will lose the mission though that does not necessarily mean he will lose the race.
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{{Olympicevents}}
[[Category:Athletics]]

Latest revision as of 23:12, August 7, 2024

400m Hurdles may refer to:

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