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{{galaxybox
{{course infobox
|image=[[File:Slimy_Spring_Galaxy.png|250px]]
|image=[[File:Slimy_Spring_Galaxy.png|250px]]
|area=[[World 6 (Super Mario Galaxy 2)|World 6]]
|area=[[World 6 (Super Mario Galaxy 2)|World 6]]
|boss=None
|boss=None
|comet=[[Green Comet]]
|comets=[[Prankster Comet#Green Comet|Green Comet]]
|level=[[#The Deep Shell Well|The Deep Shell Well]]<br>[[#The Chimp's Coin Challenge|The Chimp's Coin Challenge]]<br>[[#Green Star 1|Green Star 1]]<br>[[#Green Star 2|Green Star 2]]
|missions=[[The Deep Shell Well]]<br>[[The Chimp's Coin Challenge]]<br>[[#Green Star 1|Green Star 1]]<br>[[#Green Star 2|Green Star 2]]
|stars=[[File:Smg2_icon_powerstar.png|20px]][[File:Smg2_icon_powerstar.png|20px]][[File:Smg2_icon_greencomet.png|20px]][[File:Smg2_icon_greencomet.png|20px]]
|stars=[[File:Smg2_icon_powerstar.png|20px]][[File:Smg2_icon_powerstar.png|20px]][[File:Smg2_icon_greencomet.png|20px]][[File:Smg2_icon_greencomet.png|20px]]
|unlock=Complete Jumping Around in the Dark in the [[Flash Black Galaxy]]
|unlock=Complete [[Jumping Around in the Dark]] in the [[Flash Black Galaxy]].
|icon=A small cube-shaped section of the [[#Snoodle Spring Planet|Snoodle Spring Planet]]  
|icon=A small cube-shaped section of the [[#Under Ground Dangeon Planet A|Under Ground Dangeon Planet A]] with three [[Snoodle]]s
|more=[[Flash Black Galaxy|<<]] [[Bowser's Galaxy Generator|>>]]
}}
}}
'''Slimy Spring Galaxy''' is a [[galaxy]] appearing in the game ''[[Super Mario Galaxy 2]]''. It is located in [[World 6 (Super Mario Galaxy 2)|World 6]] and it mostly takes place under water. It makes extensive use of the [[Green Shell]] to move around underwater. Common enemies here include [[Snoodle]]s, [[Urchin]]s, and [[Boo]]s. This is the only galaxy in the game can be accessed after getting a star in a galaxy made out of a [[Hungry Luma]].
The '''Slimy Spring Galaxy''' is a [[galaxy]] appearing in ''[[Super Mario Galaxy 2]]''. It is located in [[World 6 (Super Mario Galaxy 2)|World 6]] and mostly takes place in water. It makes extensive use of the [[Green Shell]] to move around underwater. Common enemies here include [[Snoodle]]s, [[Urchin]]s, and [[Boo]]s. This is the only galaxy in the game that can only be accessed through a [[Hungry Luma]] galaxy.


==Planets==
==Planets/Areas==
==={{conjecturaltext|Starting Area|area}}===
===Under Ground Dangeon Planet A===
[[File:SSpG1.png|thumb|200px|Luigi in the Starting Area.]]
[[File:SMG2 Slimy Spring Entrance.png|thumb|205px|left|[[Luigi]] launching toward the starting area]]
This is a small area made with tile flooring and many rock formations. To the left is a [[Warp Pipe]] with three shells and nine treasure chests. Straight ahead from where the player starts are two [[Swooper]]s and a slide that takes the player down to the first area of the Snoodle Spring Planet.
The Under Ground Dangeon{{sic}} Planet A<ref name=Noclip>Texture file names associated with each planet, retrieved from [https://noclip.website/#smg2/UnderGroundDangeonGalaxy noclip.website].</ref> is the first of two very similar planets featured in this galaxy.


==={{conjecturaltext|Snoodle Spring Planet|planet}}===
====Starting area====
===={{conjecturaltext|Area 1|area}}====
The starting section of this planet is a small area made with tile flooring and many rock formations. To the left is a [[Warp Pipe]] with three shells and nine [[treasure chest]]s. Straight ahead from where the player starts are two [[Bat (Super Mario Galaxy)|bat]]s and a slide that takes the player down to the next section.
[[File:SSpG2.png|left|thumb|200px|Luigi swimming in the first area.]]
After taking the slide down, the player will end up in this area. It is a water filled tunnel with many [[mine]]s and [[coin]]s. A [[Bill Board]] explains how shaking the [[Wii|Wii Remote]] near a shell will make the player pick it up. The [[Green Shell]] is used here to make underwater travel easier. There are a few [[Snoodle]]s later in the area and the [[Comet Medal]] can be found to the left of the tunnel, in an offshootinng area in the wall.


===={{conjecturaltext|Area 2|area}}====
====Tunnel====
[[File:SSpG3.png|thumb|200px|Luigi in the second area.]]
After taking the slide down, the player will end up in a water filled tunnel with many [[mine]]s and [[coin]]s. A [[Bill Board]] explains how shaking the [[Wii|Wii Remote]] near a shell will make the player pick it up. The Green Shell is used here to make underwater travel easier. There are a few Snoodles later in the area and the [[Comet Medal]] can be found to the left of the tunnel, in an offshooting area in the wall.
This is a generally wide area filled with [[Snoodle]]s and stalactites. There is a tunnel with [[Urchin]]s at the end and two [[Gringill]]s are found at the top of that tunnel.


===={{conjecturaltext|Area 3|area}}====
====Tunnel exit====
[[File:SSpG4.png|left|thumb|200px|Luigi in the third area.]]
Next is a generally wide area filled with Snoodles and columns. There is a tunnel with [[Urchin]]s at the end and two [[Gringill]]s are found at the top of that tunnel. [[Snoodle]]s are found in the path to the [[Launch Star]] which takes the player to the Under Ground Dangeon Planet B. If the player waits until Mario drops from the Launch Star, Mario will land on a secret platform with a [[1-Up Mushroom]].
This area is a generally small tunnel. Two [[Gringill]]s are at the top and try to chomp at the player. Three [[Snoodle]]s are found in the path to the [[Launch Star]] which takes the player to the Boo Spring Planet.
{{multiple image
<br clear=all>
|align=center
|width=200
|direction=horizontal
|image1=SMG2 Slimy Spring Top of the Slide.png
|caption1=The starting area
|image2=SMG2 Slimy Spring Bottom of the Slide.png
|caption2=The first underwater area
|image3=SMG2 Slimy Spring Snoodle Cavern.png
|caption3=The columns area
|image4=SMG2 Slimy Spring Double Gringill Area.png
|caption4=The Gringill tunnel
|footer=
}}
{{br}}
 
===Under Ground Dangeon Planet B===
====Well area====
The Under Ground Dangeon{{sic}} Planet B<ref name=Noclip></ref> starts off with a single [[Paragoomba]] flying over a large hole. When the player jumps down the hole, they will enter another underwater section, with an arrow made of [[Star Bit]]s pointing in the direction of another underwater tunnel.


==={{conjecturaltext|Boo Spring Planet|planet}}===
====Tunnel====
[[File:SSpG5.png|thumb|200px|Luigi in the Boo Spring Planet.]]
This tunnel is much longer than the tunnel on the first planet, and the player must use the [[Green Shell]]s, [[underwater ring]]s and Bubbles to get to the end before they run out of air. There are huge walls blocking the sections and the only opening is where the ring is. If the player is still in full speed and he bumps into one of these walls, the shell that the player is holding will get smashed and then disappears. Conveniently, there is a shell in between each wall where the player can retrieve if his shell was smashed. During [[The Chimp's Coin Challenge]], the walls are absent. [[Boo]]s are bountiful in this area and the coins they drop when defeated can refill the player's air meter. At the end is a long tunnel filled with [[Urchin]]s that leads outside.
The planet will start off with a single [[Paragoomba]] flying over a large hole. When the player jumps down the hole, they will enter another underwater section, with an arrow made of [[Star Bit]]s pointing in the direction of another underwater tunnel. This one is much longer, and the player must use the [[Green Shell]]s, Boosters and Bubbles to get to the end before they run out of air. There are huge walls blocking the sections and the only opening is where the Booster is. If the player is still in full speed and he bumps into one of these walls, the shell that the player is holding will get smashed and then disappears. Conveniently, there is a shell in between each wall where the player can retrieve if his shell was smashed. During [[#The Chimp's Coin Challenge|The Chimp's Coin Challenge]], the walls are absent. [[Boo]]s are bountiful in this area and the coins they drop when defeated can refill the player's air meter. At the end is a long tunnel filled with [[Urchin]]s that lead to the Oasis Area.
<br clear=all>


==={{conjecturaltext|Oasis Area|area}}===
====Ending area====
[[File:SSpG6.png|left|thumb|200px|Luigi in the Oasis Area.]]
The final location is an outlook area toward a vast plain. It is filled with lush grass, lily of the valley flowers, two trees and two waterfalls east and west of the outlook. There is a single treasure chest in the middle and a [[Green Shell]] at the left area. When the player opens the chest, the [[Captain Toad|Toad Brigade Captain]] will pop out and give the player a star for saving him, similar to the event in the [[Bigmouth Galaxy]] from ''[[Super Mario Galaxy]]''.
This area is a beautiful scene filled with lush grass and trees. There is a single treasure chest in the middle and a [[Green Shell]] at the left area. When the player opens the chest, [[Toad]] will pop out and give the player a star for saving him.
{{multiple image
<br clear=all>
|align=center
|width=200
|direction=horizontal
|image1=SMG2 Boo Spring Planet.png
|caption1=The entrance
|image2=SMG2 Slimy Spring Underwater Boo Tunnel.png
|caption2=The area with rings and Boos
|image3=SMG2 Slimy Spring Oasis Area.png
|caption3=The outlook area
|footer=
}}
{{br}}


==Enemies==
==Enemies==
*[[Swooper]]s
*[[Bat (Super Mario Galaxy)|Bat]]s
*[[Goomba]]s
*[[Mine]]s
*[[Mine]]s
*[[Snoodle]]s
*[[Snoodle]]s
Line 50: Line 75:


==Missions==
==Missions==
===The Deep Shell Well===
{{SMG missions table|sortable=yes
[[File:Deep Shell Well.png|thumb|200px|The captain gives Mario the Power Star.]]
|mission1={{sort|Deep Shell Well, The|[[The Deep Shell Well]]}}
The player will start off in the Starting Area. They should drop down the slide and into the water. The player should grab a [[Green Shell]] for faster transportation and for defeating the [[Snoodle]]s. While in the small tunnel, the player should move to the left, get the [[Comet Medal]] and exit the area. They should continue going through the water, defeating the [[Snoodle]]s. When they get to an upward slope, they should swim up it, avoiding the [[Urchin]]s and [[Gringill]]s at the top. They should continue swimming through the downwards slope until they reach the [[Launch Star]] that takes them to the next planet. The player should proceed to drop down the hole and grab a [[Green Shell]] at the bottom. They should swim through the rings to get a boost while avoiding [[Boo]]s and crashing into the walls. At the end, they should swim up the slope and end up at the Oasis Area. They should throw the shell at the treasure chest, freeing the Toad who grants the player the [[Power Star]].
|image1=[[File:Deep Shell Well.png|200px]]
|summary1=This mission's objective is to navigate through the water and find the [[Captain Toad|Toad Brigade Captain]].
|mission2={{sort|Chimp's Coin Challenge, The|[[The Chimp's Coin Challenge]]}}
|image2=[[File:Chimp Coin Challenge.png|200px]]
|summary2=This mission's objective is to beat [[The Chimp]]'s high score by defeating enemies and collecting [[coin]]s to score at least 10,000 points within three minutes.
}}


===Green Stars===
The [[Prima Games]] guide for ''Super Mario Galaxy 2'' lists the Green Stars in reverse order.
====Green Star 1====
[[File:SMG2 Slimy Spring Green Star 1.png|thumb|200px|Luigi near the first Green Star.]]
The player will redo the [[The Deep Shell Well]] mission. When they get to the columns area of Planet A, they should hear the jingling of the [[Green Star]]. The first Green Star is located behind one of the columns near the end of the area.
;Enemies
;Enemies
*[[Swooper]]s
*[[Bat (Super Mario Galaxy)|Bat]]s
*[[Goomba]]s
*[[Mine]]s
*[[Mine]]s
*[[Urchin]]s
*[[Urchin]]s
*[[Snoodle]]s
*[[Snoodle]]s
*[[Gringill]]s
*[[Paragoomba]]
*[[Boo]]s
;Planets Visited
;Planets Visited
*[[#Starting Area|Starting Area]]
*[[#Under Ground Dangeon Planet A|Under Ground Dangeon Planet A]]
*[[#Snoodle Spring Planet|Snoodle Spring Planet]]
**[[#Area 1|Area 1]]
**[[#Area 2|Area 2]]
**[[#Area 3|Area 3]]
*[[#Boo Spring Planet|Boo Spring Planet]]
*[[#Oasis Area|Oasis Area]]
 
;Names in Other Languages
{{Foreignname
|SpaE=¡Un buen chapuzón con un caparazón!
|SpaEM=A good dip with a shell!
|Ger=Mit Koopa-Antrieb durch die Tiefen!
|GerM=With Koopa power through the depths!}}
 
===The Chimp's Coin Challenge===
[[File:Chimp Coin Challenge.png|thumb|200px|Luigi defeats Boos and snags their coins.]]
Players need to wait until they receive a letter from [[The Chimp]] telling them to come to the Slimy Spring Galaxy. The Chimp will then challenge the player to his final challenge. The player will need to score 10,000 points by defeating enemies and collecting coins in a time span of 180 seconds, similar to the Chimp's earlier [[Fluffy Bluff Galaxy#The Chimp's Stomp Challenge|Stomp challenge]]. It is basically the same layout as the first mission, except that there are more [[Snoodle]]s in the Snoodle Spring Planet, there are more coins and the walls of the Boo Spring Planet are absent.


====Green Star 2====
[[File:SMG2 Slimy Spring Green Star 2.png|thumb|200px|Luigi near the second Green Star.]]
The player will redo the [[The Deep Shell Well]] mission again. When the player gets to the [[Launch Star]], they should wait until it drops them. The player should be on a small ledge with a [[1-Up Mushroom]] on the left side and the Green Star on the right side.
;Enemies
;Enemies
*[[Swooper]]s
*[[Bat (Super Mario Galaxy)|Bat]]s
*[[Goomba]]s
*[[Mine]]s
*[[Mine]]s
*[[Urchin]]s
*[[Urchin]]s
*[[Snoodle]]s
*[[Snoodle]]s
*[[Gringill]]s
*[[Gringill]]s
*[[Paragoomba]]
*[[Boo]]s
;Planets Visited
;Planets Visited
*[[#Starting Area|Starting Area]]
*[[#Under Ground Dangeon Planet A|Under Ground Dangeon Planet A]]
*[[#Snoodle Spring Planet|Snoodle Spring Planet]]
**[[#Area 1|Area 1]]
**[[#Area 2|Area 2]]
**[[#Area 3|Area 3]]
*[[#Boo Spring Planet|Boo Spring Planet]]
 
;Names in Other Languages
{{Foreignname
|SpaE=¡A por puntos! ¡Un chapuzón con caparazón!
|SpaEM=For points! A dip with a shell!
|Ger=Highscore-Jagd in der Unterwasserhöhle
|GerM=Highscore-hunting in the underwater cave}}
 
===Green Star 1===
[[File:SSpG GS1.png|thumb|200px|Luigi near the first Green Star.]]
The player will redo the [[#The Deep Shell Well|The Deep Shell Well]] mission again. When the player gets to Area 2 of the Snoodle Spring Planet, they should hear the jingling of the [[Green Star]]. The first Green Star is located behind one of the stalactites near the end of the area.
 
;Enemies
*[[Swooper]]s
*[[Mine]]s
*[[Urchin]]s
*[[Snoodle]]s
;Planets Visited
*[[#Starting Area|Starting Area]]
*[[#Snoodle Spring Planet|Snoodle Spring Planet]]
**[[#Area 1|Area 1]]
**[[#Area 2|Area 2]]
<br clear=all>
 
===Green Star 2===
[[File:SSpG GS2.png|thumb|200px|Luigi near the second Green Star.]]
The player will redo the [[#The Deep Shell Well|The Deep Shell Well]] mission again. When the player gets to the [[Launch Star]] in the third area, they should wait till it drops them. The player should be on a small ledge with a [[1-Up Mushroom]] on the left side and the [[Green Star]] on the right side.
 
;Enemies
*[[Swooper]]s
*[[Mine]]s
*[[Urchin]]s
*[[Snoodle]]s
*[[Gringill]]s
;Planets Visited
*[[#Starting Area|Starting Area]]
*[[#Snoodle Spring Planet|Snoodle Spring Planet]]
**[[#Area 1|Area 1]]
**[[#Area 2|Area 2]]
**[[#Area 3|Area 3]]
<br clear=all>


==Music==
==Music==
{{media
The music for this galaxy was remixed for the [[World 2 (Puzzle & Dragons: Super Mario Bros. Edition)|World 2]] theme in ''[[Puzzle & Dragons: Super Mario Bros. Edition]]''.
|type1=audio
{{media table
|name1=Slimy Spring Galaxy Super Mario Galaxy 2
|file1=Slimy Spring Galaxy Super Mario Galaxy 2.oga
|pipe1=Slimy Spring Galaxy Super Mario Galaxy 2
|title1=Slimy Spring Galaxy
|description1=Slimy Spring Galaxy soundtrack (full version).
|length1=0:30
|length1=1:33
}}
}}


==Names in Other Languages==
==Prima Official Game Guide description==
{{Foreignname
*"''Grab a shell and dive into Slimy Spring Galaxy. This underwater course leads you through a garden of [[Snoodle]], chambers full of [[Boo]]s, and a pair of writhing [[Gringill]]s. Don't worry. A beautiful sunrise awaits on the far side side of this watery world.''"
 
==Names in other languages==
{{foreign names
|Jap=地の底の洞窟ギャラクシー
|Jap=地の底の洞窟ギャラクシー
|JapR=chi no soko no doukutsu gyarakushī
|JapR=Chi no Soko no Dōkutsu Gyarakushī
|JapM=Underground Cave Galaxy
|JapM=Bottom-of-the-Earth Cave Galaxy
|Spa=Galaxia Gruta Acuática
|Spa=Galaxia Gruta Acuática
|SpaM=Aquatic Grotto Galaxy
|SpaM=Aquatic Grotto Galaxy
|FraE=Cavernes englouties
|FreE=Cavernes englouties
|FraEM=Underwater caves
|FreEM=Underwater Caves
|Ita=Galassia Cava Sotterranea
|Ita=Galassia Cava Sotterranea
|ItaM=Underground Quarry Galaxy
|ItaM=Underground Quarry Galaxy
|Ger=Wasserverlies-Galaxie
|Ger=Wasserverlies-Galaxie
|GerM=Water dungeon Galaxy}}
|GerM=Water Dungeon Galaxy
|Kor=해저 동굴 갤럭시
|KorR=Haejeo Donggul Gaelleoksi
|KorM=Seafloor Cave Galaxy
|Chi=地底洞銀河
|ChiR=Dìdǐ Dòng Yínhé
|ChiM=Underground Hole Galaxy
}}


==Trivia==
==Trivia==
*The fact that the Toad brigade captain is trapped in a chest is similar to how the captain was trapped in a chest in the [[Bigmouth Galaxy]] from ''[[Super Mario Galaxy]]''.
*If the player enters the [[Warp Pipe]] in the [[#Starting Area|Starting Area]] of this galaxy, the music that plays in the bonus room is not the new bonus room music from ''[[Super Mario Galaxy 2]]'', but rather the old bonus room music from ''[[Super Mario Galaxy]]''. This also happens in secret areas in the [[Rightside Down Galaxy]] and the [[Upside Dizzy Galaxy]], as well as in the second mission of the [[Slipsand Galaxy]].
*If the player enters the [[Warp Pipe]] in the [[#Starting Area|Starting Area]] of this galaxy, the music that plays in the bonus room is not the new bonus room music from ''[[Super Mario Galaxy 2]]'', but rather the old bonus room music from ''[[Super Mario Galaxy]]''. This is also done in secret areas in the [[Rightside Down Galaxy]] and the [[Upside Dizzy Galaxy]], as well as in the second mission of the [[Slipsand Galaxy]].
*If Mario emerges into the treasure chest area, there will be no music playing, and an ambient sound plays instead. This is the second time this happens in the second game, the first being when Mario walks into the area before the big slide in the second mission of [[Tall Trunk Galaxy]].
*If Mario emerges into the [[#Oasis Area|Oasis Area]] and then dives back into the water, there will be no music or sound effects playing.
 
*This is the only [[Galaxy]] between the two games where it is possible to get completely stuck without using a glitch, in no danger of dying but unable to complete the level. In the second mission, after the time has run out, the player is teleported back to the start of the level, where [[the Chimp]] is waiting. If [[Mario]] or [[Luigi]] then goes back down the slide into the water again, he cannot get out.
==References==
<br clear=all>
<references/>
{{SMG2}}
 
{{Galaxy2}}
{{SMG2 missions}}
[[Category:Places]]
[[de:Wasserverlies-Galaxie]]
[[Category:Outer Space Locations]]
[[Category:Aquatic areas]]
[[Category:Haunted areas]]
[[Category:Galaxies]]
[[Category:Galaxies]]
[[Category:Bodies of Water]]
[[Category:Super Mario Galaxy 2 locations]]

Revision as of 19:52, August 31, 2024

Slimy Spring Galaxy
Slimy Spring Galaxy.png
Area World 6
How to unlock Complete Jumping Around in the Dark in the Flash Black Galaxy.
Boss(es) None
Comet(s) Green Comet
Mission(s) The Deep Shell Well
The Chimp's Coin Challenge
Green Star 1
Green Star 2
Stars Power Star icon from Super Mario Galaxy 2.Power Star icon from Super Mario Galaxy 2.Cosmic Jewel icon in Super Mario Galaxy 2.Cosmic Jewel icon in Super Mario Galaxy 2.
Galaxy icon A small cube-shaped section of the Under Ground Dangeon Planet A with three Snoodles
<< >>

The Slimy Spring Galaxy is a galaxy appearing in Super Mario Galaxy 2. It is located in World 6 and mostly takes place in water. It makes extensive use of the Green Shell to move around underwater. Common enemies here include Snoodles, Urchins, and Boos. This is the only galaxy in the game that can only be accessed through a Hungry Luma galaxy.

Planets/Areas

Under Ground Dangeon Planet A

The entrance of the Slimy Spring Galaxy
Luigi launching toward the starting area

The Under Ground Dangeon[sic] Planet A[1] is the first of two very similar planets featured in this galaxy.

Starting area

The starting section of this planet is a small area made with tile flooring and many rock formations. To the left is a Warp Pipe with three shells and nine treasure chests. Straight ahead from where the player starts are two bats and a slide that takes the player down to the next section.

Tunnel

After taking the slide down, the player will end up in a water filled tunnel with many mines and coins. A Bill Board explains how shaking the Wii Remote near a shell will make the player pick it up. The Green Shell is used here to make underwater travel easier. There are a few Snoodles later in the area and the Comet Medal can be found to the left of the tunnel, in an offshooting area in the wall.

Tunnel exit

Next is a generally wide area filled with Snoodles and columns. There is a tunnel with Urchins at the end and two Gringills are found at the top of that tunnel. Snoodles are found in the path to the Launch Star which takes the player to the Under Ground Dangeon Planet B. If the player waits until Mario drops from the Launch Star, Mario will land on a secret platform with a 1-Up Mushroom.

SMG2 Slimy Spring Top of the Slide.png
The starting area
SMG2 Slimy Spring Bottom of the Slide.png
The first underwater area
SMG2 Slimy Spring Snoodle Cavern.png
The columns area
SMG2 Slimy Spring Double Gringill Area.png
The Gringill tunnel

Under Ground Dangeon Planet B

Well area

The Under Ground Dangeon[sic] Planet B[1] starts off with a single Paragoomba flying over a large hole. When the player jumps down the hole, they will enter another underwater section, with an arrow made of Star Bits pointing in the direction of another underwater tunnel.

Tunnel

This tunnel is much longer than the tunnel on the first planet, and the player must use the Green Shells, underwater rings and Bubbles to get to the end before they run out of air. There are huge walls blocking the sections and the only opening is where the ring is. If the player is still in full speed and he bumps into one of these walls, the shell that the player is holding will get smashed and then disappears. Conveniently, there is a shell in between each wall where the player can retrieve if his shell was smashed. During The Chimp's Coin Challenge, the walls are absent. Boos are bountiful in this area and the coins they drop when defeated can refill the player's air meter. At the end is a long tunnel filled with Urchins that leads outside.

Ending area

The final location is an outlook area toward a vast plain. It is filled with lush grass, lily of the valley flowers, two trees and two waterfalls east and west of the outlook. There is a single treasure chest in the middle and a Green Shell at the left area. When the player opens the chest, the Toad Brigade Captain will pop out and give the player a star for saving him, similar to the event in the Bigmouth Galaxy from Super Mario Galaxy.

The Boo Spring Planet in the Slimy Spring Galaxy
The entrance
SMG2 Slimy Spring Underwater Boo Tunnel.png
The area with rings and Boos
SMG2 Slimy Spring Oasis Area.png
The outlook area

Enemies

Missions

Mission Image Summary

The Deep Shell Well Deep Shell Well.png This mission's objective is to navigate through the water and find the Toad Brigade Captain.
The Chimp's Coin Challenge Chimp Coin Challenge.png This mission's objective is to beat The Chimp's high score by defeating enemies and collecting coins to score at least 10,000 points within three minutes.

Green Stars

The Prima Games guide for Super Mario Galaxy 2 lists the Green Stars in reverse order.

Green Star 1

Luigi near the first Green Star.

The player will redo the The Deep Shell Well mission. When they get to the columns area of Planet A, they should hear the jingling of the Green Star. The first Green Star is located behind one of the columns near the end of the area.

Enemies
Planets Visited

Green Star 2

Luigi near the second Green Star.

The player will redo the The Deep Shell Well mission again. When the player gets to the Launch Star, they should wait until it drops them. The player should be on a small ledge with a 1-Up Mushroom on the left side and the Green Star on the right side.

Enemies
Planets Visited

Music

The music for this galaxy was remixed for the World 2 theme in Puzzle & Dragons: Super Mario Bros. Edition.

Help:MediaHaving trouble playing?

Prima Official Game Guide description

  • "Grab a shell and dive into Slimy Spring Galaxy. This underwater course leads you through a garden of Snoodle, chambers full of Boos, and a pair of writhing Gringills. Don't worry. A beautiful sunrise awaits on the far side side of this watery world."

Names in other languages

Language Name Meaning Notes
Japanese 地の底の洞窟ギャラクシー[?]
Chi no Soko no Dōkutsu Gyarakushī
Bottom-of-the-Earth Cave Galaxy
Chinese 地底洞銀河[?]
Dìdǐ Dòng Yínhé
Underground Hole Galaxy
French (NOE) Cavernes englouties[?] Underwater Caves
German Wasserverlies-Galaxie[?] Water Dungeon Galaxy
Italian Galassia Cava Sotterranea[?] Underground Quarry Galaxy
Korean 해저 동굴 갤럭시[?]
Haejeo Donggul Gaelleoksi
Seafloor Cave Galaxy
Spanish Galaxia Gruta Acuática[?] Aquatic Grotto Galaxy

Trivia

  • If the player enters the Warp Pipe in the Starting Area of this galaxy, the music that plays in the bonus room is not the new bonus room music from Super Mario Galaxy 2, but rather the old bonus room music from Super Mario Galaxy. This also happens in secret areas in the Rightside Down Galaxy and the Upside Dizzy Galaxy, as well as in the second mission of the Slipsand Galaxy.
  • If Mario emerges into the treasure chest area, there will be no music playing, and an ambient sound plays instead. This is the second time this happens in the second game, the first being when Mario walks into the area before the big slide in the second mission of Tall Trunk Galaxy.

References

  1. ^ a b Texture file names associated with each planet, retrieved from noclip.website.