Badge Challenge Dolphin Kick I: Difference between revisions
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'''Badge Challenge Dolphin Kick I''' is a Badge Challenge course in [[Petal Isles]] of ''[[Super Mario Bros. Wonder]]''. It is unlocked after completing [[Angler Poplin's House]], and it houses one [[Wonder Seed]]. | '''Badge Challenge Dolphin Kick I''' is a Badge Challenge course in [[Petal Isles]] of ''[[Super Mario Bros. Wonder]]''. It is unlocked after completing [[Angler Poplin's House]], and it houses one [[Wonder Seed]]. | ||
==Layout== | ==Layout== | ||
The course starts off underwater, with a [[Long ? Block]] above that contains a [[Super Mushroom]], unless the player is a [[Yoshi (species)|Yoshi]] or [[Nabbit]], in which case it will simply contain [[coin]]s. To the right is a wall of [[Brick Blocks]], and three [[Talking Flower]]s that trail coins and a [[10-flower coin]]. The Brick Blocks can be broken using the Dolphin Kick [[Badge (Super Mario Bros. Wonder)|badge]], and the Talking Flowers start swimming away. | The course starts off underwater, with a [[Long ? Block]] above that contains a [[Super Mushroom]], unless the player is a [[Yoshi (species)|Yoshi]] or [[Nabbit]], in which case it will simply contain [[coin]]s. To the right is a wall of [[Brick Blocks]], and three [[Talking Flower]]s that trail coins and a [[10-flower coin]]. The Brick Blocks can be broken using the Dolphin Kick [[Badge (Super Mario Bros. Wonder)|badge]], and the Talking Flowers start swimming away. | ||
The player has to swim past colorful blocks, where some of them are moving. The path then goes upwards, and then to the right, leading to a section with rotating blocks. The path then goes downwards, consisting of blocks on a [[track]] that move downwards, and then another right with more moving blocks and small blocks on tracks. The path ends with a green pipe and an area that only the Talking Flowers can reach, making their rewards unobtainable if the player took too long. The pipe leads to a section just above water with | The player has to swim past colorful blocks, where some of them are moving. The path then goes upwards, and then to the right, leading to a section with rotating blocks. The path then goes downwards, consisting of blocks on a [[track]] that move downwards, and then another right with more moving blocks and small blocks on tracks. The path ends with a green pipe and an area that only the Talking Flowers can reach, making their rewards unobtainable if the player took too long. The pipe leads to a section just above water with a [[Wow Bud]] nearby that moves some of the blocks upwards to help the player reach the top of the [[Goal Pole]]. After touching it, they will receive the level's sole [[Wonder Seed]] from a Poplin. | ||
==10-flower coins== | |||
All of the 10-flower coins in this course are held by Talking Flowers. | |||
*'''10-flower coin 1''': Held by a Talking Flower that can easily be caught up to. | |||
*'''10-flower coin 2''': Held by a Talking Flower that is slightly more difficult to catch. | |||
*'''10-flower coin 3''': Held by a Talking Flower that is difficult to catch. | |||
<gallery> | |||
SMBW Badge Challenge Dolphin Kick I first 10-flower coin.jpg|First 10-flower coin | |||
SMBW Badge Challenge Dolphin Kick I second 10-flower coin.jpg|Second 10-flower coin | |||
SMBW Badge Challenge Dolphin Kick I third 10-flower coin.jpg|Third 10-flower coin | |||
</gallery> | |||
==[[Talking Flower]] quotes== | ==[[Talking Flower]] quotes== | ||
* "''Go for it!''" (found before the Brick Blocks) | *"''Go for it!''" (found before the Brick Blocks) | ||
* "''What?!''" (after collecting the first 10-flower-coin near it) | *"''What?!''" (after collecting the first 10-flower-coin near it) | ||
* "''Hrnghaww!''" (after collecting the second 10-flower-coin near it) | *"''Hrnghaww!''" (after collecting the second 10-flower-coin near it) | ||
* "''Impossible!''" (after collecting the third 10-flower-coin near it) | *"''Impossible!''" (after collecting the third 10-flower-coin near it) | ||
* "''*pant*''" (as each one goes past the gate) | *"''*pant*''" (as each one goes past the gate) | ||
* "''Good form!''" (found near the | *"''Good form!''" (found near the Goal Pole) | ||
==Gallery== | ==Gallery== | ||
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|JapM=Dolphin Kick Level 1 | |JapM=Dolphin Kick Level 1 | ||
|ChiT=海豚踢Lv. 1 | |ChiT=海豚踢Lv. 1 | ||
|ChiTR=Hǎitún Tī Lv. 1 | |||
|ChiTM=Dolphin Kick Level 1 | |ChiTM=Dolphin Kick Level 1 | ||
| | |Dut=Dolfijnslag 1 | ||
| | |DutM=Dolphin stroke 1 | ||
|Fre=Coup du dauphin 1 | |||
|FreM=Dolphin strike 1 | |||
|Ger=Delfin-Kick 1 | |Ger=Delfin-Kick 1 | ||
|GerM=Dolphin kick 1 | |GerM=Dolphin kick 1 | ||
|Kor=돌핀 킥 Lv.1 | |||
|KorR=Dolpin Kik Lv.1 | |||
|KorM=Dolphin Kick Level 1 | |||
|PorA=Nado golfinho 1 | |||
|PorAM=Dolphin swim 1 | |||
|PorE=Impulso de golfinho 1 | |||
|PorEM=Dolphin thrust 1 | |||
}} | }} | ||
{{SMBW levels}} | {{SMBW levels}} | ||
[[Category:Aquatic areas]] | [[Category:Aquatic areas]] | ||
[[Category:Badge Challenge levels]] | [[Category:Badge Challenge levels]] |
Latest revision as of 17:54, September 1, 2024
Level | |
---|---|
Badge Challenge Dolphin Kick I | |
World | Petal Isles |
Game | Super Mario Bros. Wonder |
Difficulty | ★ |
<< Directory of levels >> |
Badge Challenge Dolphin Kick I is a Badge Challenge course in Petal Isles of Super Mario Bros. Wonder. It is unlocked after completing Angler Poplin's House, and it houses one Wonder Seed.
Layout[edit]
The course starts off underwater, with a Long ? Block above that contains a Super Mushroom, unless the player is a Yoshi or Nabbit, in which case it will simply contain coins. To the right is a wall of Brick Blocks, and three Talking Flowers that trail coins and a 10-flower coin. The Brick Blocks can be broken using the Dolphin Kick badge, and the Talking Flowers start swimming away.
The player has to swim past colorful blocks, where some of them are moving. The path then goes upwards, and then to the right, leading to a section with rotating blocks. The path then goes downwards, consisting of blocks on a track that move downwards, and then another right with more moving blocks and small blocks on tracks. The path ends with a green pipe and an area that only the Talking Flowers can reach, making their rewards unobtainable if the player took too long. The pipe leads to a section just above water with a Wow Bud nearby that moves some of the blocks upwards to help the player reach the top of the Goal Pole. After touching it, they will receive the level's sole Wonder Seed from a Poplin.
10-flower coins[edit]
All of the 10-flower coins in this course are held by Talking Flowers.
- 10-flower coin 1: Held by a Talking Flower that can easily be caught up to.
- 10-flower coin 2: Held by a Talking Flower that is slightly more difficult to catch.
- 10-flower coin 3: Held by a Talking Flower that is difficult to catch.
Talking Flower quotes[edit]
- "Go for it!" (found before the Brick Blocks)
- "What?!" (after collecting the first 10-flower-coin near it)
- "Hrnghaww!" (after collecting the second 10-flower-coin near it)
- "Impossible!" (after collecting the third 10-flower-coin near it)
- "*pant*" (as each one goes past the gate)
- "Good form!" (found near the Goal Pole)
Gallery[edit]
Names in other languages[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ドルフィンキック Dorufin Kikku Reberu 1 |
Dolphin Kick Level 1 | |
Chinese (traditional) | 海豚踢Lv. 1[?] Hǎitún Tī Lv. 1 |
Dolphin Kick Level 1 | |
Dutch | Dolfijnslag 1[?] | Dolphin stroke 1 | |
French | Coup du dauphin 1[?] | Dolphin strike 1 | |
German | Delfin-Kick 1[?] | Dolphin kick 1 | |
Korean | 돌핀 킥 Lv.1[?] Dolpin Kik Lv.1 |
Dolphin Kick Level 1 | |
Portuguese (NOA) | Nado golfinho 1[?] | Dolphin swim 1 | |
Portuguese (NOE) | Impulso de golfinho 1[?] | Dolphin thrust 1 |