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{{LLQuote|The vast mines of Donkey Kong Country have been stripped of any ore they may have once contained. All the tools of the miners remain, however, from mine carts to rickety scaffolding. There are special barrels that turn the lights on and off, and risky mine elevators full of slag. Without a hard hat, mine exploration is not recommended, but [[Klump]] is not about to give up his!|Donkey Kong Country Manual, Page 23}}
{{world infobox
 
|image=[[File:MonkeyMines DKC.png|200px]]<br>World map in the original version<br>[[File:DKC-GBC-Monkey-Mines.png|200px]]<br>World map in the [[Game Boy Color]] version<br>[[File:Monkey Mines (GBA).png|200px]]<br>World map in the [[Game Boy Advance]] version
{{worldbox
|game=''[[Donkey Kong Country]]
|image=[[File:MonkeyMines DKC.png|250px]]
|levels=5
|app=''[[Donkey Kong Country]]
|lev=5
|before=[[Kongo Jungle|<<]]
|before=[[Kongo Jungle|<<]]
|after=[[Vine Valley (Donkey Kong Country)|>>]]
|after=[[Vine Valley (world)|>>]]
}}
}}
'''Monkey Mines''' (simply known as '''Mines''' in the [[Donkey Kong Country (show)|animated series]]) is the second area adventured through in the game ''[[Donkey Kong Country]]''. The only animal buddy used in this area is [[Winky the Frog]]. The boss of the area is [[Master Necky]]. This area was also the first appearance of the [[Kremling]], [[Krash]], as well as the first place with mine-kart stages. There was a temple at the end of the stage which is currently believed to be built by the Kremlings, but there is no evidence to prove this.
{{quote|The vast mines of Donkey Kong Country have been stripped of any ore they may have once contained. All the tools of the miners remain, however, from mine carts to rickety scaffolding. There are special barrels that turn the lights on and off, and risky mine elevators full of slag. Without a hard hat, mine exploration is not recommended, but [[Klump]] is not about to give up his!|''Donkey Kong Country'' manual, page 23}}
'''Monkey Mines''' (simply known as '''Mines''' in the [[Donkey Kong Country (television series)|television series]]) is the second world of ''[[Donkey Kong Country]]''. It has five levels, most of which take place in a subterranean setting. On [[Donkey Kong Island]], Monkey Mines is located at the foot of the hill leading to next world, [[Vine Valley (world)|Vine Valley]]. [[Winky]] is the only [[Animal Friends|Animal Friend]] who appears in the world. [[Master Necky]] is the boss fought at the end. The [[Ruins]] world from ''[[Donkey Kong Country Returns]]'' is thematically similar and has been suggested to be the same location.<ref>KynanPearson (August 12, 2021). [https://twitter.com/KynanPearson/status/1425940659152769030 Tweet by Kynan Pearson] [https://web.archive.org/web/20210812220225/https://twitter.com/KynanPearson/status/1425940659152769030 (Archived)]. ''Twitter''. Retrieved January 30, 2022.</ref>


In the [[Donkey Kong Country (TV series)|cartoon]], this area is closely connected to King K. Rool and his minions' [[Kremkroc Industries, Inc.|base]].
In the [[Donkey Kong Country (television series)|cartoon]], this area is closely connected to King K. Rool and his minions' [[Kremkroc Industries, Inc.|base]]. The area is alluded to in the ''[[Mario + Rabbids Kingdom Battle]]'' [[Donkey Kong Adventure]] story expansion, where it is mentioned in the description of [[Rabbid Cranky]]'s [[List of weapons in Mario + Rabbids Kingdom Battle#Croaker Disposer|Croaker Disposer]]. Since this weapon takes its design after Winky the Frog, the description references how the Animal Buddy first appears in this world in ''Donkey Kong Country''.


== Levels ==
==Levels==
=== Winky's Walkway ===
{{DKC map}}
{{main|Winky's Walkway}}
{{content description|dk=yes
[[Winky's Walkway]] is the first level of Monkey Mines is also the first level to feature Winky the Frog. The high-jumping amphibian can only be reached by jumping off of a [[Necky]]. This level is also the shortest in the game, being about half the length of a normal level. Enemies here include some Neckies that help the Kongs reach higher areas, [[Gnawty|Gnawties]] who are mainly spat out of [[Oil Drum]]s, and [[Klaptrap]]s who are regular enemies throughout the level. The level becomes extended in the [[Game Boy Color]] version.
|image1=[[File:Winky's Walkway SNES 5.png]]
|name1=[[Winky's Walkway]]
|description1=The first level of Monkey Mines, Winky's Walkway introduces [[Winky]], whom the level is named after. It is the shortest level in the game, though it is longer in the Game Boy Color version. The level is an odd series of walkways, featuring [[Kritter]]s, [[Gnawty|Gnawties]], and some [[Necky]]s.
|image2=[[File:Mine Cart Carnage SNES.png]]
|name2=[[Mine Cart Carnage]]
|description2=The second level of Monkey Mines, Mine Cart Carnage involves Donkey Kong and Diddy Kong riding an unstoppable [[Mine Cart]] on numerous rail segments. There are tipped over Mine Carts that have to be jumped over along the way. [[Krash]]es are the only enemies in the level. There is a [[Warp Barrel]] around the start that allows most of the level to be skipped.
|image3=[[File:Bouncy Bonanza 5.png]]
|name3=[[Bouncy Bonanza]]
|description3=The third level of Monkey Mines, Bouncy Bonanza features a lot of bouncing. There are many bouncing [[tire]]s that the Kongs can bounce on, mostly to reach higher areas. Many bouncing Kritters and [[Zinger]]s also get in the Kongs' way. About halfway into the level is a room with Winky, who can be freed from his animal crate.
|image4=[[File:Stop & Go Station tire bouncing.png]]
|name4=[[Stop & Go Station]]
|description4=The fourth level of Monkey Mines, Stop & Go Station features rapid, invulnerable [[Rock Kroc]]s. However, jumping at the Stop and Go Barrels along the way can stop the Rock Krocs' movement temporarily, but after a few seconds, the barrels revert to "GO," causing the Rock Krocs to resume their movement.
|image5=[[File:Millstone Mayhem SNES 6.png]]
|name5=[[Millstone Mayhem]]
|description5=The fifth and final regular level of Monkey Mines, Millstone Mayhem takes place in a temple-like setting spewed with millstone-operating Gnawties, blue Kritters, perched Neckys, [[Slippa]]s, and Zingers. It is the first level where [[Krusha]]s appear.
|image6=[[File:DKC-NeckyNuts.png]]
|name6=[[Necky's Nuts]]
|description6=The boss level of Monkey Mines, Necky's Nuts involves a boss fight against the giant vulture, [[Master Necky]].
}}


=== Mine Cart Carnage ===
==Gallery==
{{main|Mine Cart Carnage}}
<gallery>
[[Mine Cart Carnage]] is the second level of the dark mines and also the first minecart level. A secret shortcut can be found at the beginning of the stage that allows the Kongs to entirely skip the level. This Warp Barrel, however, was removed in the Game Boy Color version. The only enemies found in this level are [[Krash]]es.
Monkey Mines design.jpg|Monkey Mines design plan
</gallery>


===Bouncy Bonanza===
==Names in other languages==
{{main|Bouncy Bonanza}}
{{foreign names
[[Bouncy Bonanza]] is the third level of the mine world, Monkey Mines and the first cave level of the world. [[Winky the Frog|Winky]] can be found again in this level halfway throughout it. The enemies to stop in the Kongs' path in this world are [[Kritter]]s and [[Zinger]]s, commonly found enemies in the game. This place, as its name states, features tires as objects for the Kongs to bounce on so they can reach higher areas.
 
===Stop & Go Station===
{{main|Stop & Go Station}}
[[Stop & Go Station]] is the fourth level of the world, Monkey Mines. It is set in a mining place. A shortcut can be found at the beginning of the level if the Kongs walk left when starting the level, so they can become warped to the end of the level. Enemies here include the invincible [[Rockkroc]]s, and some [[Klaptrap]]s. The Rockkrocs can only be defeated by [[Donkey Kong]]'s handslap move in the [[Game Boy Advance]] version.
 
===Millstone Mayhem===
{{main|Millstone Mayhem}}
[[Millstone Mayhem]] is the fifth and final level of the world, Monkey Mines. This area appears to be set in a temple and the Animal Buddy, Winky appears for a third time in this world halfway throughout the level to help the Kongs throughout their journey.The enemies here include the [[Slippa]]s, egg shooting [[Necky|Neckies]], and some bouncing and normal Kritters can be found here.
 
==Names in Other Languages==
{{Foreignname|
|Jap=レベル2 モンキーマインズ
|Jap=レベル2 モンキーマインズ
|JapR=Reberu 2 Monkī Mainzu
|JapR=Reberu 2 Monkī mainzu
|JapM=Level 2 Monkey Mines
|JapM=Level 2 Monkey Mines
|Spa=Minas Mono
|SpaM=Monkey Mines
|Fre=Mines des Macaques
|FreM=Macaque Mines
|Ger=Affen-Minen
|Ger=Affen-Minen
|GerM=Literal translation
|GerM=Monkey Mines
|Spa=Minas Mono
|Ita=Mondo di Miniere
|SpaM=Literal translation
|ItaM=World of Mines
}}
}}
{{NIWA|DKWiki=1}}
 
<br clear=all>
==References==
<references/>
 
{{DKC}}
{{DKC}}
[[Category:Mines]]
[[Category:Donkey Kong Island]]
[[Category:Donkey Kong Island]]
[[Category:Donkey Kong Places]]
[[Category:Donkey Kong Country worlds]]
[[Category:Subterranean Areas]]
[[de:Affen-Minen]]
[[Category:Worlds]]
[[it:Mondo di Miniere]]

Latest revision as of 09:17, September 22, 2024

Monkey Mines
MonkeyMines DKC.png
World map in the original version
Monkey Mines in Donkey Kong Country for the Game Boy Color.
World map in the Game Boy Color version
The world map of Monkey Mines from Donkey Kong Country on Game Boy Advance.
World map in the Game Boy Advance version
Game Donkey Kong Country
Level(s) 5
<< List of worlds >>
“The vast mines of Donkey Kong Country have been stripped of any ore they may have once contained. All the tools of the miners remain, however, from mine carts to rickety scaffolding. There are special barrels that turn the lights on and off, and risky mine elevators full of slag. Without a hard hat, mine exploration is not recommended, but Klump is not about to give up his!”
Donkey Kong Country manual, page 23

Monkey Mines (simply known as Mines in the television series) is the second world of Donkey Kong Country. It has five levels, most of which take place in a subterranean setting. On Donkey Kong Island, Monkey Mines is located at the foot of the hill leading to next world, Vine Valley. Winky is the only Animal Friend who appears in the world. Master Necky is the boss fought at the end. The Ruins world from Donkey Kong Country Returns is thematically similar and has been suggested to be the same location.[1]

In the cartoon, this area is closely connected to King K. Rool and his minions' base. The area is alluded to in the Mario + Rabbids Kingdom Battle Donkey Kong Adventure story expansion, where it is mentioned in the description of Rabbid Cranky's Croaker Disposer. Since this weapon takes its design after Winky the Frog, the description references how the Animal Buddy first appears in this world in Donkey Kong Country.

Levels[edit]

Kongo JungleMonkey MinesVine ValleyGorilla GlacierKremkroc Industries, Inc.Chimp CavernsGang-Plank GalleonDonkey Kong Country - New version of the DKCMap.jpg file, but this time in PNG. Thanks, Scrooge200!
Click a level icon to open the relevant article.
Image Name Description

Winky's Walkway Winky's Walkway The first level of Monkey Mines, Winky's Walkway introduces Winky, whom the level is named after. It is the shortest level in the game, though it is longer in the Game Boy Color version. The level is an odd series of walkways, featuring Kritters, Gnawties, and some Neckys.
Mine Cart Carnage SNES.png Mine Cart Carnage The second level of Monkey Mines, Mine Cart Carnage involves Donkey Kong and Diddy Kong riding an unstoppable Mine Cart on numerous rail segments. There are tipped over Mine Carts that have to be jumped over along the way. Krashes are the only enemies in the level. There is a Warp Barrel around the start that allows most of the level to be skipped.
Bouncy Bonanza Bouncy Bonanza The third level of Monkey Mines, Bouncy Bonanza features a lot of bouncing. There are many bouncing tires that the Kongs can bounce on, mostly to reach higher areas. Many bouncing Kritters and Zingers also get in the Kongs' way. About halfway into the level is a room with Winky, who can be freed from his animal crate.
Donkey Kong bouncing at a Stop & Go Barrel from a tire near the end of Stop & Go Station in Donkey Kong Country Stop & Go Station The fourth level of Monkey Mines, Stop & Go Station features rapid, invulnerable Rock Krocs. However, jumping at the Stop and Go Barrels along the way can stop the Rock Krocs' movement temporarily, but after a few seconds, the barrels revert to "GO," causing the Rock Krocs to resume their movement.
Millstone Mayhem Millstone Mayhem The fifth and final regular level of Monkey Mines, Millstone Mayhem takes place in a temple-like setting spewed with millstone-operating Gnawties, blue Kritters, perched Neckys, Slippas, and Zingers. It is the first level where Krushas appear.
Necky's Nuts Necky's Nuts The boss level of Monkey Mines, Necky's Nuts involves a boss fight against the giant vulture, Master Necky.

Gallery[edit]

Names in other languages[edit]

Language Name Meaning Notes
Japanese レベル2 モンキーマインズ[?]
Reberu 2 Monkī mainzu
Level 2 Monkey Mines
French Mines des Macaques[?] Macaque Mines
German Affen-Minen[?] Monkey Mines
Italian Mondo di Miniere[?] World of Mines
Spanish Minas Mono[?] Monkey Mines

References[edit]

  1. ^ KynanPearson (August 12, 2021). Tweet by Kynan Pearson (Archived). Twitter. Retrieved January 30, 2022.