World 5-Ghost House (New Super Mario Bros.): Difference between revisions
(Its called the secret exit) Tag: Undo |
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{{ | {{level infobox | ||
|title={{world|5|ghostn}} | |title={{world|5|ghostn}} | ||
|image=[[File:5-GH NSMB.png]] | |image=[[File:5-GH NSMB.png]] | ||
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|game=''[[New Super Mario Bros.]]'' | |game=''[[New Super Mario Bros.]]'' | ||
|limit=400 seconds | |limit=400 seconds | ||
| | |before_alt= | ||
|before=[[World 5-3 (New Super Mario Bros.)|<<]] | |before=[[World 5-3 (New Super Mario Bros.)|<<]] | ||
|after=[[World 5-4 (New Super Mario Bros.)|>>]] | |after=[[World 5-4 (New Super Mario Bros.)|>>]] | ||
|secret=[[World 8-1 (New Super Mario Bros.)|**]] | |secret=[[World 8-1 (New Super Mario Bros.)|**]] | ||
|sample=[[File:NSMB Music Haunted Mansion Theme.oga]] | |||
}} | }} | ||
'''{{world|5|ghostn}}''' is the [[Ghost House]] of [[World 5 (New Super Mario Bros.)|World 5]]. It is accessed upon completing [[World 5-3 (New Super Mario Bros.)|World 5-3]], and its own completion unlocks [[World 5-4 (New Super Mario Bros.)|World 5-4]] (normal exit), and World 5's [[Warp Cannon]] and [[World 8 (New Super Mario Bros.)|World 8]] (secret exit). | '''{{world|5|ghostn}}''' is the [[Ghost House]] of [[World 5 (New Super Mario Bros.)|World 5]]. It is accessed upon completing [[World 5-3 (New Super Mario Bros.)|World 5-3]], and its own completion unlocks [[World 5-4 (New Super Mario Bros.)|World 5-4]] (normal exit), and World 5's [[Warp Cannon]] and the final world of the game, [[World 8 (New Super Mario Bros.)|World 8]] ([[Goal Pole (secret)|red-flag exit]]). | ||
==Layout== | ==Layout== | ||
This Ghost House has Broozers that can harm Mario, but can also be used to his advantage. To get the first [[Star Coin]], Mario needs to let a Broozer break some blocks under him, so that he can [[Wall Jump]] to the coin. Next, Mario needs to run and jump to a door in the corner of a room. He should quickly Wall Jump to get the second Star Coin (the third Star Coin is in the | This Ghost House has Broozers that can harm Mario, but can also be used to his advantage. To get the first [[Star Coin]], Mario needs to let a Broozer break some blocks under him, so that he can [[Wall Jump]] to the coin. Next, Mario needs to run and jump to a door in the corner of a room. He should quickly Wall Jump to get the second Star Coin (the third Star Coin is in the red-flag exit). Then, the player should keep going up to find a platform that carries Mario up. It will then stop, wiggle around, fall down, and lastly, it will shoot up to the top. When Mario leaves the platform and goes through the door, he will be at the [[Goal Pole|pole]]. | ||
==Star | ==[[Star Coin]]s== | ||
{| class="wikitable" style="text-align: center" | |||
!Image | |||
!Location | |||
|- | |||
|[[File:NSMB W5-GH 1st Star Coin.jpg|150px]] | |||
|Mario should have one of the Broozers break a set of blocks blocking the path to the first Star Coin, and then wall jump to collect it. | |||
|- | |||
|[[File:NSMB W5-GH 2nd Star Coin.jpg|150px]] | |||
|When the player spots a door near the corner of the room, they need to jump to it. Inside the room, they must quickly wall jump to the coin before the six Broozers in the room destroy the blocks. | |||
|- | |||
|[[File:NSMB W5-GH 3rd Star Coin.jpg|150px]] | |||
|This coin is in the red-flag exit. Mario should reveal the invisible blocks mentioned below, and then he should reveal the [[beanstalk|vine]]. Mario should avoid the Broozer and enter the door. Mario should stay on the right side of the platform to get to the coin in an alcove. | |||
|} | |||
== | ==Red-flag exit== | ||
On the floor above the door that leads to the second Star Coin, the player should see three blocks together. Mario should get on top of them and jump on each one, revealing three invisible blocks. Next, Mario should get on those blocks. He should go to the middle block, then he must jump (or duck and jump if he is [[Super Mario (form)|Super Mario]]'s size), revealing another invisible block that contains a | On the floor above the door that leads to the second Star Coin, the player should see three blocks together. Mario should get on top of them and jump on each one, revealing three invisible blocks. Next, Mario should get on those blocks. He should go to the middle block, then he must jump (or duck and jump if he is [[Super Mario (form)|Super Mario]]'s size), revealing another invisible block that contains a vine. He must climb it, avoid the Broozer, and go through the door. There is another platform there that the player must ride. At the end of the ride there is a door, and through the door is the [[Goal Pole (secret)|red-flag exit]]. The exit opens a path to a [[Warp Cannon]] that shoots Mario to [[World 8 (New Super Mario Bros.)|World 8]]. | ||
==Enemies== | ==Enemies== | ||
{|border=2 cellspacing=0 cellpadding=3 style="border-collapse:collapse" style="text-align: center" | {|border=2 cellspacing=0 cellpadding=3 style="border-collapse:collapse"style="text-align: center" | ||
|- | |- | ||
!Name | !Name | ||
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==Level map== | ==Level map== | ||
[[File:NSMB W5-Ghost House Map.png|thumb|500px|Map of {{world|5|ghostn}}]] | |||
{{NSMB | {{NSMB levels}} | ||
[[Category:Ghost Houses]] | [[Category:Ghost Houses]] | ||
[[Category:Levels with a secret exit]] | |||
[[Category:New Super Mario Bros. levels]] | [[Category:New Super Mario Bros. levels]] | ||
[[it:Mondo 5-Casa stregata (New Super Mario Bros.)]] |
Latest revision as of 12:54, October 30, 2024
Level | |||
---|---|---|---|
World 5-Ghost House | |||
World | World 5 | ||
Game | New Super Mario Bros. | ||
Time limit | 400 seconds | ||
| |||
<< Directory of levels >> ** |
World 5-Ghost House is the Ghost House of World 5. It is accessed upon completing World 5-3, and its own completion unlocks World 5-4 (normal exit), and World 5's Warp Cannon and the final world of the game, World 8 (red-flag exit).
Layout[edit]
This Ghost House has Broozers that can harm Mario, but can also be used to his advantage. To get the first Star Coin, Mario needs to let a Broozer break some blocks under him, so that he can Wall Jump to the coin. Next, Mario needs to run and jump to a door in the corner of a room. He should quickly Wall Jump to get the second Star Coin (the third Star Coin is in the red-flag exit). Then, the player should keep going up to find a platform that carries Mario up. It will then stop, wiggle around, fall down, and lastly, it will shoot up to the top. When Mario leaves the platform and goes through the door, he will be at the pole.
Star Coins[edit]
Image | Location |
---|---|
Mario should have one of the Broozers break a set of blocks blocking the path to the first Star Coin, and then wall jump to collect it. | |
When the player spots a door near the corner of the room, they need to jump to it. Inside the room, they must quickly wall jump to the coin before the six Broozers in the room destroy the blocks. | |
This coin is in the red-flag exit. Mario should reveal the invisible blocks mentioned below, and then he should reveal the vine. Mario should avoid the Broozer and enter the door. Mario should stay on the right side of the platform to get to the coin in an alcove. |
Red-flag exit[edit]
On the floor above the door that leads to the second Star Coin, the player should see three blocks together. Mario should get on top of them and jump on each one, revealing three invisible blocks. Next, Mario should get on those blocks. He should go to the middle block, then he must jump (or duck and jump if he is Super Mario's size), revealing another invisible block that contains a vine. He must climb it, avoid the Broozer, and go through the door. There is another platform there that the player must ride. At the end of the ride there is a door, and through the door is the red-flag exit. The exit opens a path to a Warp Cannon that shoots Mario to World 8.
Enemies[edit]
Name | Image | Amount |
---|---|---|
Splunkin | 5 | |
Broozer | 14 | |
Boo | 4 |