Jump! Jump! Jump! (song): Difference between revisions

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(does it really matter if you see mario dancing to this)
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==Story Mode text==
==Story Mode text==
''The hotel is twisted up like a corkscrew! You'd better fix it!''
''The hotel is twisted up like a corkscrew! You'd better fix it!''
==Gallery==
===Banners===
<gallery>
DDRMM JumpJumpJump Japanese.png|Japanese
DDRMM JumpJumpJump French.png|French
DDRMM JumpJumpJump German.png|German
DDRMM JumpJumpJump Italian.png|Italian
DDRMM JumpJumpJump Spanish.png|Spanish
</gallery>
===Charts===
<gallery widths="200px" heights="200px">
DDRMM Chart JumpJumpJump Easy.png|Easy
DDRMM Chart JumpJumpJump Normal.png|Normal
DDRMM Chart JumpJumpJump Hard.png|Hard
DDRMM Chart JumpJumpJump VeryHard.png|Very Hard
DDRMM Chart JumpJumpJump SuperHard.png|Super Hard
</gallery>


==Names in other languages==
==Names in other languages==
{{foreign names
{{foreign names
|Jap=ジャンプ! ジャンプ! ジャンプ!
|Jap=ジャンプ! ジャンプ! ジャンプ!|citations=no
|JapR=Janpu! Janpu! Janpu!
|JapR=Janpu! Janpu! Janpu!
|JapM=Jump! Jump! Jump!
|JapM=Jump! Jump! Jump!

Revision as of 00:08, November 17, 2024

Jump! Jump! Jump!
Dance Dance Revolution: Mario Mix
Origin Athletic Theme (Super Mario Bros. 3)
Stage 2-1
Length 1:30
BPM 150
Note count 56 80 112 187 256
Music sample
Toadette in Dance Dance Revolution: Mario Mix
Toadette's appearance in the song's background

"Jump! Jump! Jump!" is a playable song in Dance Dance Revolution: Mario Mix. It is a Eurobeat arrangement of the "Athletic Theme" from Super Mario Bros. 3.

The song is played as Corkscrew Hotel, the first stage of World 2 in Story Mode. On its way over a seaside area, Toad and Mario's (or Luigi's) vessel, the SS Brass, has been spun out of control by a cyclone and caused a seashell-shaped hotel owned by Toadette to unfurl into a tall helical shape. She demands the two fix it, which they decide to do by dancing due to the lack of time to repair it the conventional way.

The background for the song features the player character dancing with Shy Guys on scaffolding in front of the deformed hotel, which squashes and stretches vertically as the song plays. Toadette can also be seen dancing next to a table around the back of the hotel. At the end of the song, the hotel flies into the sky and comes back down in the correct shape.

In Mush Mode, the enemies that appear are Goombas, which replace and act identically to normal notes, and Koopa Troopas, which must be stepped on twice in quick succession. Doing so successfully kicks the Koopa's shell down at another note, destroying both.

Story Mode text

The hotel is twisted up like a corkscrew! You'd better fix it!

Gallery

Banners

Charts

Names in other languages

Language Name Meaning Notes
French Saute! Saute! Saute! Jump! Jump! Jump!
German Singt und springt! Sing and jump!
Italian Salta! Salta! Salta! Jump! Jump! Jump!
Spanish El fontanero saltarín The jumping plumber
Corkscrew Hotel
Language Name Meaning Notes
French L'hôtel tire-bouchon[?] The corkscrew hotel
Italian Hotel Cavatappi[?] Corkscrew Hotel
Spanish El hotel descorchado[?] The uncorked hotel