Konga Beat: Difference between revisions

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{{LLquote|As you might expect from Donkey Kong, his Final Smash is something...upbeat. That’s right, he’s breaking out the DK Bongos!|[[Masahiro Sakurai]]|[http://www.smashbros.com/en_us/characters/donkeykong.html#3rd Smash Bros. DOJO!!]}}
{{LLquote|As you might expect from Donkey Kong, his Final Smash is something...upbeat. That’s right, he’s breaking out the DK Bongos!|[[Masahiro Sakurai]]|[http://www.smashbros.com/en_us/characters/donkeykong.html#3rd Smash Bros. DOJO!!]}}
[[Image:Donkeykong_final.jpg|thumb|150px|'''Konga Beat''' in action.]]
{{smashbox
|image=[[Image:Donkeykong final.jpg|250px]]
|app=''[[Super Smash Bros. Brawl]]''
|perf=[[Donkey Kong]]
|com=B (Final Smash)
}}


The '''Konga Beat''' is [[Donkey Kong]]'s [[Final Smash]] in the game ''[[Super Smash Bros. Brawl]]''. When using it, Donkey Kong will put out two [[Bongo]]s and start jamming. The [[player]] can make the attack stronger by pressing the buttons with each beat of the song.
The '''Konga Beat''' is [[Donkey Kong]]'s [[Final Smash]] in the game ''[[Super Smash Bros. Brawl]]''. When using it, Donkey Kong will put out two [[Bongo]]s and start jamming. The [[player]] can make the attack stronger by pressing the buttons with each beat of the song.

Revision as of 11:48, September 19, 2008

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The Konga Beat is Donkey Kong's Final Smash in the game Super Smash Bros. Brawl. When using it, Donkey Kong will put out two Bongos and start jamming. The player can make the attack stronger by pressing the buttons with each beat of the song.

The attack gets stronger as long as it plays to the beat of the music.

Donkey Kong is invincible during the move. Unfortunately he is also unable to move, making the move very risky to use on scrolling stages that requires the player to keep on moving (ironically this is a requirement in one of DK's very own stages in Brawl, Rumble Falls).

Super Smash Bros. Brawl Trophy Information

DK about to go to town with some bongos! His performance is so magnificent and upbeat that it creates damage-inducing sound waves. Press the buttons in time to the music, and the sound waves may grow stronger. DK's invulnerable when launching this attack, but he's also immobile, so be careful using it on scrolling stages.







Trivia

  • The music played while Konga Beat is in effect is the same song that plays on Jungle Japes

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