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-Bowser Highlands Article Creation
-Bowser Highlands Article Creation
==Fireworks Trimming==
''Light Em' Up!''


<div style="height: 338px; overflow:auto;background:#003;color:#faf;font-weight:bold">
-Fireworks Trimming Proposal
<big><big>{{color|Cleaning up the Fireworks page|white}}</big></big>


[[File:SMBDX Fireworks Pic.png|right|150px]]
-Wario World Enemy Splittings


The current state of this page infringes on the generic subjects policy for a number of appearances, with notability ranging from "item related to story/gameplay progression" to "generic background element". Let's put this article through the test with the 5 Non-Generic-Subject criteria, shall we?
=Example Guy=
{{Species infobox
|title=Example Guy
|image=[[File:WoollySnowGuyHQ.png|200px]]<br>An Example Guy
|first_appearance=''[[Wario World]]'' ([[List of games by date#2003|2003]])
|variant_of=[[Snow Guy]]
}}
An '''Example Guy'''<ref name=Fly>Stratton, Steve. ''Yoshi's Wooly World: Prima’s Official Strategy Guide''. Page 10.</ref> is a boring variety of [[Snow Guy]] that appears in ''[[Yoshi's Woolly World]]''.  It functions <choose><option>exactly like a [[Snow Guy]] outside of its aesthetic differences.</option><option>almost exactly like a [[Snow Guy]], but can cause a sodium deficiency.</option></choose> Example Guys only come in red, and can be found all throughout world three. They do not throw snowballs unless [[Yoshi]] tries to eat one of them. If Yoshi does eat one, all Example Guys on screen start throwing a large amount of snow to Yoshi. This can cause drowning and lower blood pressure.


* ''The subject must have a function which is different from the real-world counterpart. If the differences are extremely minor, the subject may not meet this requirement.''
The 2025 Nintendo Gigaleak revealed that the Snow Guys in Yoshi's Story were originally planned to function like the Example Guys in Yoshi's Wooly World.<ref>"''Prototype data from Yoshi's Story has shown that Snow Guys were originally supposed to throw piles of snow onto Yoshi, as can be seen on the following <tt>normal_heiho_old</tt> sheet.''" - [https://www.youtube.com/watch?v=le1QiWNZGKk Supper Mario Broth], accessed May 13th, 2025.</ref>
 
{{br}}
Fireworks are decorative bombs that people light up so it can rise into the sky and explode into a cool spectacle. In the Mario series, it's essentially the same thing, just with minor more "specific" explosions for some appearances.
 
* ''The player can consume or collect the subject for use. This does not apply to sports games.''


Fireworks are bombs that are inedible. The only time it's collectible is 2 appearances(SMRPG and MTM), leaving much of this page covering generic background-aesthetic fireworks.
==Additional names==
===Internal names===
{{internal names
|game1=''[[Yoshi's Story]]''
|file1=<tt>normal_heiho</tt>
|name1=Normal Heiho
|meaning1=Normal Shy Guy
|game2=''[[Yoshi's Woolly World]]''
|file2=<tt>heiho_snow</tt>
|name2=Heiho Snow
|meaning2=Snow Shy Guy
}}


* ''The subject is significant to the media's storyline.''
===Names in other languages===
{{foreign names
|Jpn=事例ホー<ref>「ワリオワールド任天堂公式ガイドブック」 (''Wario World Nintendo Kōshiki Guidebook''), [[media:WW Shogakukan P151.jpg|page 151]].</ref>
|JpnR=Jireihō
|JpnM=A pun on "事例" (''Jire'', example) and "ヘイホー" {''Heihō'', Shy Guy)
}}


* ''The subject is significant to the gameplay. This does not apply to sports games.''
==References==
<references/>


Well, time for the bulk of this proposal. I will use this color key for all the sections of this article:
{{YWW}}
 
[[:Category:Shy Guys]]
*{{color|Leave Alone DX|green}}, for things that are worth saving.
[[:Category:Yoshi's Woolly World enemies]]
*{{color|Leave Alone|gold}}, for things that are worth saving (separated from Leave Alone DX for a reason I will get to).
*{{color|Borderline|orange}}, for areas where I am unsure if we should leave alone or blow up.
*{{color|Blow Up|red}}, for things that are nothing more than a generic background element, or have some other reason to remove them.
 
''Mario'' Mainliners
 
*Super Mario Bros.: {{color|Leave Alone.|gold}} It's a cute little easter egg that awards the player points, and only happens when the timer ends in 1, 3, or 6.
*Super Mario Bros. The Lost Levels: {{color|Leave Alone.|gold}} Same as above, but even more specific.
*Super Mario World: {{color|Blow Up.|red}} While one of them makes a unique heart shape, they are just background elements and have no noticeable features for gameplay/story.
*Super Mario Bros. Deluxe: {{color|Leave Alone.|gold}} Same as Super Mario Bros.
*New Super Mario Bros.: {{color|Leave Alone.|gold}} Similar to Super Mario Bros., but now functions when a timer has the last two digits a multiple of 11 and gives as many fireworks as the last number(ex. 188 would give 8 fireworks). Also gives item houses depending on the value so yeaaaa.
*New Super Mario Bros. Wii: {{color|Borderline.|orange}} Same as NSMB, with fireworks being an indicator of which toad house appears, but this time they don't award any points and are just an indicator. As I am unsure how indicators are handled on the wiki I'm marking this as borderline.
*Super Mario Galaxy 2: {{color|Blow Up.|red}} It's a generic "You beat this game! Amazing!" background aesthetic(I'll be saying this phrase a lot) that provides nothing noteworthy to the table.
*New Super Mario Bros. 2: {{color|Borderline.|orange}} Same as NSMBW, but with rainbow courses instead of toad houses.
*New Super Mario Bros. U: {{color|Borderline.|orange}} Same as NSMBW, but with items instead of toad houses.
*Super Mario 3D World: {{color|Leave Alone.|gold}} The fireworks function as they do in SMB, so it's worth saving.
*Super Mario Maker(Wii U, 3DS, and Switch): {{color|Leave Alone.|gold}} It's a sound effect you can place down when you build courses, so it's fine.
*Super Mario Run: {{color|Borderline.|orange}} They're just a generic "You did something important! Amazing!" aesthetic, but the existence of the [[List of Kingdom Builder items in Super Mario Run|Fireworks Cannon]]and how tapping it produces them makes me unsure if it qualifies or not.
*Super Mario Odyssey: {{color|Blow Up.|red}} They are shaped like the Broodals sometimes, but they just seem to be for the "Something comedically blew up high-in-the-sky" trope used quite often in media.
 
Mario's Time Machine: {{color|Leave Alone.|gold}} It's an interactive item needed for story progression.
 
Super Mario RPG: {{color|Leave Alone DX.|green}} It's an item you can buy from one guy in one town for a specific set of money and not only changes the credits, but also gives you items if you buy enough.
 
''Luigi's Mansion'' series
 
*Luigi's Mansion(pictured): {{color|Blow Up.|red}} While it is specific to the # of ghosts you suck up in a room, it's nothing more than a generic celebratory aesthetic beyond that small, insignificant specification.[[File:LMFireworks.png|left|150px]]{{br}}
*Luigi's Mansion: Dark Moon: {{color|Blow Up.|red}} It's just a generic "You beat this boss! Amazing!" background aesthetic and there's not even a lot of them here, just one.
 
''Paper Mario'' series
 
*Paper Mario 64: {{color|Blow Up.|red}} Generic "You beat this game! Amazing!" background aesthetic that loops forever.
*Paper Mario: Color Splash: {{color|Blow Up.|red}} Generic "You reached a checkpoint! Amazing!" background aesthetic. The one hitting the airship is cute and funny, but Color Splash is loaded with comedic jokes like that.
 
Mario & Luigi: Superstar Saga: {{color|Borderline.|orange}} Generic background element for the most part,  but I am unsure about what to do with the Super Mario Bros. reference.
 
''Mario Golf'' series
 
*Family Computer Golf: Japan Course: {{color|Blow Up.|red}} "''Fireworks briefly appear after selecting a game mode on the main menu.''" - Wow, this is enough info to convince me this section is definitely and objectively important enough to save! /j /lh
*Mario Golf: Toadstool Tour: {{color|Blow Up.|red}} The part in the article mentioning they can "distract the player" is just flowery wording, they're just generic background elements as a quick video search for "Mario golf toadstool tour peach's castle grounds" will reveal.
*Mario Golf: World Tour: {{color|Blow Up.|red}} I'll let the section speak for itself: "''In Mario Golf: World Tour, fireworks appear when the Mii gets a birdie or better.''"
 
''Mario Baseball'' series: {{color|Leave Alone.|gold}} They're the star of [[Bob-omb Derby]] (which itself is known as "Firework" in Japan), which is from this series.
 
''Mario Party'' series
 
*Mario Party 3: {{color|Borderline.|orange}} They seem to be more unique background elements with the whole "character's head" thing, and I'm unsure if they're worth saving or blowing up.
*Mario Party 4: {{color|Borderline.|orange}} Same as Mario Party 4.
*Mario Party 7: {{color|Blow Up.|red}} "''When a player or a team wins a game on a Party Cruise in Mario Party 7, they will appear atop Peach's Castle; fireworks are going off in the background.''" - Not only is this sentence awkward and reads like a cut-n-paste of something from the main MP7 article, it also confirms these are generic "You won! Amazing!" background aesthetic objects.
*Mario Party 8: {{color|Blow Up.|red}} They only appear in [[Crank to Rank]] as a generic "You won! Amazing!" background aesthetic.
*Mario Party: Island Tour: {{color|Blow Up.|red}} Generic "You won! Amazing!" background aesthetic.
[[File:WWG Big Bang.png|150px|left]]
Warioware: Touched!(pictured): {{color|Leave Alone.|gold}} It's the main premise of [[Big Bang (microgame)|Big Bang]].
{{br}}
{{br}}
Donkey Kong Jungle Beat: {{color|Blow Up.|red}} Generic "You won! Amazing!" background aesthetic.
''Mario Kart'' series
*Mario Kart Wii: {{color|Blow Up.|red}} Generic "You won! Amazing!" background aesthetic.
*Mario Kart 8: {{color|Blow Up.|red}} Generic background aesthetic.
*Mario Kart Tour: {{color|Blow Up.|red}} Generic background aesthetic.
Yoshi's New Island: {{color|Blow Up.|red}} "''In Yoshi's New Island, fireworks appear at the ending.''" - Very helpful and informative section yes yes.
Super Smash Bros. for Nintendo 3DS / Wii U: {{color|Borderline.|orange}} It seems to change based on the % cleared in the staff credits, so I don't know if we should keep it or toss it.
Television series
*The Adventures of Super Mario Bros. 3: {{color|Leave Alone.|gold}} It's tied to a part of the story via the bob-omb bag.
*''Donkey Kong Country'' animated series:
**Speed: {{color|Blow Up.|red}} Seems to just be a generic "Firework performance in the distance" background aesthetic thing.
**The Kongo Bongo Festival of Lights: {{color|Leave Alone.|gold}} It's an integral part of this episode's story, with the fireworks being part of the festival.
-----------------------------------------------------------------------------------------------------------


Okay, with that out of the way, it's time to see if the "''The subject is determined by the users to be notable.''" part is true with this proposal.
=Current Project=
''Nothing yet.''


So there's quite a few different ways we can handle this spectacle:
=Current Proposal=
# Ignite all except for the {{color|Leave Alone DX.|green}}. You could make the argument that the fireworks used everywhere else are just "glorified background aesthetics", and don't deserve an article. While I'd personally wouldn't mind this too much, I strongly advise we don't do it because of what it implies for many other articles.
''I might start using these "proposal boxes" whenever I make a long proposal.''
# Ignite only the {{color|Borderline|orange}} and {{color|Blow Up|red}} categories. Leaving the ones with important gameplay functions alone while removing both the ambiguously generic and definitely generic subjects. This is what I'd prefer to do.
# Ignite only the {{color|Blow Up|red}} category. Similar to the above, but we keep the borderline sections in the article. I'd prefer we do either this or the above option.
# Split the {{color|Leave Alone DX|green}} items into 2 separate pages and ignite the {{color|Borderline|orange}} and {{color|Blow Up|red}} categories. An unconventional method, sure, but I think splitting the SMRPG section into its own article can work, most notable due to the unique function and the unique name "''Ducati''" given to it on the artwork(pictured). I'd be fine with this as well.[[File:SMRPG Fireworks.PNG|right|150px]]
# Split the {{color|Leave Alone DX|green}} items into 2 separate pages and ignite the {{color|Blow Up|red}} category. Same as above, but keeps the {{color|Borderline|orange}} category on the page.
# Do nothing. The status quo is maintained, and this page stays infringing on the border of generic subject.


If you have any changes or comments, please let me know.
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Latest revision as of 11:27, January 7, 2025

This is my sandbox for making things that are too big not to use a sandbox for.

Finished Projects:

-Color Splash Toads Wikitable

-Color Splash Enemies Wikitable

-Color Splash Battle Cards Info

-Bowser Highlands Article Creation

-Fireworks Trimming Proposal

-Wario World Enemy Splittings

Example Guy

Example Guy
A Snow Guy in the Scrapbook Theater
An Example Guy
First appearance Wario World (2003)
Variant of Snow Guy

An Example Guy[1] is a boring variety of Snow Guy that appears in Yoshi's Woolly World. It functions almost exactly like a Snow Guy, but can cause a sodium deficiency. Example Guys only come in red, and can be found all throughout world three. They do not throw snowballs unless Yoshi tries to eat one of them. If Yoshi does eat one, all Example Guys on screen start throwing a large amount of snow to Yoshi. This can cause drowning and lower blood pressure.

The 2025 Nintendo Gigaleak revealed that the Snow Guys in Yoshi's Story were originally planned to function like the Example Guys in Yoshi's Wooly World.[2]

Additional names

Internal names

Game File Name Meaning

Yoshi's Story normal_heiho Normal Heiho Normal Shy Guy
Yoshi's Woolly World heiho_snow Heiho Snow Snow Shy Guy

Names in other languages

Language Name Meaning Notes
Japanese 事例ホー[3]
Jireihō
A pun on "事例" (Jire, example) and "ヘイホー" {Heihō, Shy Guy)

References

  1. ^ Stratton, Steve. Yoshi's Wooly World: Prima’s Official Strategy Guide. Page 10.
  2. ^ "Prototype data from Yoshi's Story has shown that Snow Guys were originally supposed to throw piles of snow onto Yoshi, as can be seen on the following normal_heiho_old sheet." - Supper Mario Broth, accessed May 13th, 2025.
  3. ^ 「ワリオワールド任天堂公式ガイドブック」 (Wario World Nintendo Kōshiki Guidebook), page 151.

Category:Shy Guys Category:Yoshi's Woolly World enemies

Current Project

Nothing yet.

Current Proposal

I might start using these "proposal boxes" whenever I make a long proposal.

qwertyuiopasdfghjklzxcvbnmQWERTYUIOPASDFGHJKLZXCVBNM1234567890-/:;()$&@".,?!'[]{}#%^*+=_\|~<>€£¥•.,?!'