Cling: Difference between revisions

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(the "wall jump" mechanic, ignores slopes)
(damage animation is shorter while clinging sentence)
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[[File:Button Bash DKCR.png|thumb|200px|Donkey Kong clinging to grass growing out of the ceiling in [[Button Bash]]]]
[[File:Button Bash DKCR.png|thumb|200px|Donkey Kong clinging to grass growing out of the ceiling in [[Button Bash]]]]
'''Clinging'''<ref>{{cite|date=2010|publisher=Nintendo of America|language=en-us|title=''[[Donkey Kong Country Returns]]'' instruction booklet|page=14}}</ref> is a move in ''[[Donkey Kong Country Returns]]'', its [[Donkey Kong Country Returns 3D|Nintendo 3DS port]], and its [[Donkey Kong Country Returns HD|Nintendo Switch port]]. It is used by [[Donkey Kong]] (and [[Diddy Kong]]. When the player [[jump]]s at [[climbing grass|green surfaces]] coating a ceiling or wall and holds {{button|wii|Z}} or {{button|wii|B}} (or {{button|wii|1}} with the [[Wii#Wii Remote|Wii Remote]] alone), Donkey Kong clings to the surface. While clinging, Donkey Kong can climb up walls and across ceilings of contiguous green surfaces, which can further serve to avoid obstacles below them. The angles of those surfaces are ignored, so Donkey Kong can move up slopes by clinging to them faster than he can run up. It also prevents the player from sliding down. Most actions cannot be performed while clinging, but the player can still jump and [[Hand Slap|Ground Pound]]. Ground Pounds are aimed into the surface being clung to. Donkey Kong can jump from green surfaces that have gentle slopes and are not upside down. Jumping from green surfaces that are walls has the player use a special jumping state where instead of gaining height they maintain their current height for a short time. This is often used to switch to a parallel green surface. Otherwise, jumping only has Donkey Kong pop off the green surface. Clinging and ground-pounding while clinging are prominently used to battle [[Mangoruby]] in [[Mangoruby Run]], as the arena consists mostly of green grass on circles Donkey Kong would walk off from.
'''Clinging'''<ref>{{cite|date=2010|publisher=Nintendo of America|language=en-us|title=''[[Donkey Kong Country Returns]]'' instruction booklet|page=14}}</ref> is a move in ''[[Donkey Kong Country Returns]]'', its [[Donkey Kong Country Returns 3D|Nintendo 3DS port]], and its [[Donkey Kong Country Returns HD|Nintendo Switch port]]. It is used by [[Donkey Kong]] (and [[Diddy Kong]]. When the player [[jump]]s at [[climbing grass|green surfaces]] coating a ceiling or wall and holds {{button|wii|Z}} or {{button|wii|B}} (or {{button|wii|1}} with the [[Wii#Wii Remote|Wii Remote]] alone), Donkey Kong clings to the surface. While clinging, Donkey Kong can climb up walls and across ceilings of contiguous green surfaces, which can further serve to avoid obstacles below them. The angles of those surfaces are ignored, so Donkey Kong can move up slopes by clinging to them faster than he can run up. It also prevents the player from sliding down. If the player takes damage while clinging, they do not flinch for as long as they do otherwise. Most actions cannot be performed while clinging, but the player can still jump and [[Hand Slap|Ground Pound]]. Ground Pounds are aimed into the surface being clung to. Donkey Kong can jump from green surfaces that have gentle slopes and are not upside down. Jumping from green surfaces that are walls has the player use a special jumping state where instead of gaining height they maintain their current height for a short time. This is often used to switch to a parallel green surface. Otherwise, jumping only has Donkey Kong pop off the green surface. Clinging and ground-pounding while clinging are prominently used to battle [[Mangoruby]] in [[Mangoruby Run]], as the arena consists mostly of green grass on circles Donkey Kong would walk off from.


Clinging is sometimes grouped with Donkey Kong's ability to [[grab]] [[swinging vine|vine]]s, chains, and [[barrel]]s, as both moves use the same button and involve grabbing hold of things. The digital instruction manual for {{a|DKCR3D}} lists both moves under the name "Grab."<ref>{{cite|date=May 24, 2013|publisher=Nintendo of America|language=en-us|title=''[[Donkey Kong Country Returns 3D]]'' digital instruction booklet|page=14|quote=Hold down {{button|3DS|L}}/{{button|3DS|R}} to pick up barrels and other objects or to grab on to grass, ropes, vines, etc.}}</ref> The official website for {{a|DKCRHD}} considers both moves as one skill, written as "Grab and Cling."<ref>{{cite|date=2024|publisher=Nintendo of America|language=en-us|title=''[[Donkey Kong Country Returns HD]]'' product page|url=https://www.nintendo.com/us/store/products/donkey-kong-country-returns-hd-switch/?srsltid=AfmBOoryd3RGUtcZYWJcJuNUEfNTNiZSUOaCl8pqBsaRYsm_5-yzYK6k|quote=Execute moves like Ground Pound, Roll, Blow, and Grab and Cling.|accessdate=January 4th, 2025}}</ref>
Clinging is sometimes grouped with Donkey Kong's ability to [[grab]] [[swinging vine|vine]]s, chains, and [[barrel]]s, as both moves use the same button and involve grabbing hold of things. The digital instruction manual for {{a|DKCR3D}} lists both moves under the name "Grab."<ref>{{cite|date=May 24, 2013|publisher=Nintendo of America|language=en-us|title=''[[Donkey Kong Country Returns 3D]]'' digital instruction booklet|page=14|quote=Hold down {{button|3DS|L}}/{{button|3DS|R}} to pick up barrels and other objects or to grab on to grass, ropes, vines, etc.}}</ref> The official website for {{a|DKCRHD}} considers both moves as one skill, written as "Grab and Cling."<ref>{{cite|date=2024|publisher=Nintendo of America|language=en-us|title=''[[Donkey Kong Country Returns HD]]'' product page|url=https://www.nintendo.com/us/store/products/donkey-kong-country-returns-hd-switch/?srsltid=AfmBOoryd3RGUtcZYWJcJuNUEfNTNiZSUOaCl8pqBsaRYsm_5-yzYK6k|quote=Execute moves like Ground Pound, Roll, Blow, and Grab and Cling.|accessdate=January 4th, 2025}}</ref>

Revision as of 19:20, January 31, 2025

Image from Donkey Kong Country Returns
Donkey Kong clinging to grass growing out of the ceiling in Button Bash

Clinging[1] is a move in Donkey Kong Country Returns, its Nintendo 3DS port, and its Nintendo Switch port. It is used by Donkey Kong (and Diddy Kong. When the player jumps at green surfaces coating a ceiling or wall and holds Nunchuk Z Button or B Button (or One Button with the Wii Remote alone), Donkey Kong clings to the surface. While clinging, Donkey Kong can climb up walls and across ceilings of contiguous green surfaces, which can further serve to avoid obstacles below them. The angles of those surfaces are ignored, so Donkey Kong can move up slopes by clinging to them faster than he can run up. It also prevents the player from sliding down. If the player takes damage while clinging, they do not flinch for as long as they do otherwise. Most actions cannot be performed while clinging, but the player can still jump and Ground Pound. Ground Pounds are aimed into the surface being clung to. Donkey Kong can jump from green surfaces that have gentle slopes and are not upside down. Jumping from green surfaces that are walls has the player use a special jumping state where instead of gaining height they maintain their current height for a short time. This is often used to switch to a parallel green surface. Otherwise, jumping only has Donkey Kong pop off the green surface. Clinging and ground-pounding while clinging are prominently used to battle Mangoruby in Mangoruby Run, as the arena consists mostly of green grass on circles Donkey Kong would walk off from.

Clinging is sometimes grouped with Donkey Kong's ability to grab vines, chains, and barrels, as both moves use the same button and involve grabbing hold of things. The digital instruction manual for Donkey Kong Country Returns 3D lists both moves under the name "Grab."[2] The official website for Donkey Kong Country Returns HD considers both moves as one skill, written as "Grab and Cling."[3]

Clinging returns in Donkey Kong Country: Tropical Freeze, where it has the same role. Dixie Kong and Cranky Kong are newly playable characters and so can also cling.

Names in other languages

Language Name Meaning Notes
French S'agripper[4] Cling
Spanish Trepar[5] Climb

References

  1. ^ 2010. Donkey Kong Country Returns instruction booklet. Nintendo of America (American English). Page 14.
  2. ^ "Hold down L Button/R Button to pick up barrels and other objects or to grab on to grass, ropes, vines, etc." – May 24, 2013. Donkey Kong Country Returns 3D digital instruction booklet. Nintendo of America (American English). Page 14.
  3. ^ "Execute moves like Ground Pound, Roll, Blow, and Grab and Cling." – 2024. Donkey Kong Country Returns HD product page. Nintendo of America (American English). Retrieved January 4th, 2025.
  4. ^ 2010. Donkey Kong Country Returns instruction booklet. Nintendo of America (French). Page 36.
  5. ^ 2010. Donkey Kong Country Returns instruction booklet. Nintendo of America (European Spanish). Page 58.