Spiny Shell (blue): Difference between revisions

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The item served the same function in ''[[Mario Kart: Super Circuit]]'' for the [[Game Boy Advance]], although the shell had a darker blue color.  When the item was shot in both games, it made a distinct siren sound to alert those ahead that a shell was coming.  The Spiny Blue Shell was one the rarest of items found in both of those games.  The siren sound was changed after these games to an ominous “whoosh” sound to alert unfortunate victims of its presence.
The item served the same function in ''[[Mario Kart: Super Circuit]]'' for the [[Game Boy Advance]], although the shell had a darker blue color.  When the item was shot in both games, it made a distinct siren sound to alert those ahead that a shell was coming.  The Spiny Blue Shell was one the rarest of items found in both of those games.  The siren sound was changed after these games to an ominous “whoosh” sound to alert unfortunate victims of its presence.


==''Mario Kart: Double Dash!!'' and ''Mario Kart DS''==
==''Mario Kart: Double Dash!!''==
[[Image:MKDD_SpinyShell.png|thumb|right|The Spiny Shell's new appearance in ''[[Mario Kart: Double Dash!!|Double Dash!!]]'']]
[[Image:MKDD_SpinyShell.png|thumb|right|The Spiny Shell's new appearance in ''[[Mario Kart: Double Dash!!|Double Dash!!]]'']]
In ''[[Mario Kart: Double Dash!!]]'' for the [[Nintendo GameCube]] and in ''[[Mario Kart DS]]'' for the [[Nintendo DS]], the item’s use was changed significantly.  It became a more common item, often seen several times in the same race.  The Blue Spiny Shell was given a pair of wings (identical to those seen on [[Koopa Paratroopa|Koopa Paratroopas]]), and the name of the item was shortened to just Spiny Shell.  The item is typically only given to racers in the lower positions, similar to the newly introduced [[Mario_Kart:_Double_Dash!!#Special_Items|Special Items]].  When the shell was shot, it traveled very fast through the air instead of on the ground.  Therefore, it was impossible for the shell to bounce off a wall or fall off the course.  It went directly to the first place person, while bypassing any of the other positions.  Other positions could see the Spiny Shell “whooshing” through the air above them.  Once it locked in on the first place person, it would appear right behind him/her on his/her rear-view radar and then on the player’s screen for about a second before attacking the back of his/her kart.  The first place person is powerless to avoid the attack, unless he/she has a [[Star#Mario_Kart_Series|Star]], which is an extremely rare item for a first place person to have.  The shell would cause a massive blue explosion and throw the first place person up into the air.  If other players are close enough to the first place person, the shell could throw them into the air as well.  Those that were blasted into the air would also lose any item they had in their possession from an [[Item Box]].  If other players were not close enough to the first place person but were still close enough to the blast, they could spin out on the ground but still hold their items.  The explosion would also cause other items on the ground, such as [[Banana|Banana Peels]], to disappear.


[[Image:SpecialPeachKart.jpg|thumb|right|[[Princess Peach|Peach]] about to use a Spiny Shell in ''[[Mario Kart DS]]'']]
In ''[[Mario Kart: Double Dash!!]]'', The Spiny Shell was changed significantly. It is an standard item that any player could obtain by running over an [[Item Box]] or even a [[Double Item Box]]. From this game, the Shell appears with a pair of wings that allow the item to fly instead of sliding over the ground, and so skip any obstacle found in the course. The item is only given for the racers that were in fourth place or lower. By throwing one after obtained, the shell flyes by flipping its wings at incredible speed to the current head racer and bypassing any of the other positions. After finding its target, the shell hovers behind the vehicle to home in on it and explode on contact. A Spiny Shell would cause a great blue blast and throw the player up into the air. Other racers near to the leader would also be blown up by the blast or spun around a bit after the impact. All the items held by the player will drop to the road as well by the explosion.
There are other practical ways to avoid the Spiny Shell though. In the course [[DK Mountain]] in ''Double Dash!!'', a player can avoid a Spiny Shell if he/she happens to be traveling through the air after being shot out of the [[Barrel Cannon]]. If this happened, the shell would attack the first place person in mid-flight, but nothing would happen.  In another method, as the Spiny Shell was hovering over the back of the first place person, that racer could avoid the attack if he/she chanced upon a sudden burst of speed, such as from a [[Super_Mushroom#Mario_Kart_series|Super Mushroom]] or [[Boost Pad]]. There is a very small chance of avoiding the Spiny Shell in this manner, but if the racer was successful, the shell would hit the ground, miss him/her, and explode behind him/her. A player could not avoid a Spiny Shell by a burst of speed from [[Drift|power sliding]].  Unlike in ''[[Mario Kart 64]]'', a player could not hold the Spiny Shell behind him/her. Once the button is pressed, it would fly through the air.  A player would also lose the item if he/she were struck by [[Thunderbolt (item)#Mario Kart|Lightning]] or fell off the course.  It is possible, with the dual-player karts for both characters to get Spiny Shells (though not at the same time), giving the same player two shells to use at different times.  As in ''Mario Kart 64'', Spiny Shells were not available for use in the [[Mario Kart (series)#Battle Mode|Battle Mode]] in either ''Double Dash!!'' or ''Mario Kart DS''.
 
It went directly to the first place person, while bypassing any of the other positions.  Other positions could see the Spiny Shell “whooshing” through the air above them. 
 
==Mario Kart DS==
[[Image:SpecialPeachKart.jpg|thumb|right|[[Princess Peach|Peach]] about to use a Spiny Shell in ''[[Mario Kart DS]]''.]]
 
In ''[[Mario Kart DS]]'', the Spiny Shell has suffered no changes since its redesign in ''Double Dash!!''. The Spiny Shell worked in the same manner as in ''Double Dash!!''. It is obtainable for fourth to seventh place, with the exception for the player in last place, which she or he just cannot obtain. Once fired, a Spiny Shell flies following the road to reach to the header racer. Once locating its target, the shell spins briefly over its target and falls over the vehicle, creating an explosion to send the vehicle flying and destroy the items held by the racer.


==''Mario Kart Wii''==
==''Mario Kart Wii''==

Revision as of 01:37, April 20, 2010

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Template:Item-infobox The Spiny Shell is an item from the Mario Kart series. It first appeared in Mario Kart 64, where it was known as the Blue Spiny Shell. While Spiny Shells are blue with spikes and wings, ordinary Blue Shells do not have spikes or wings. The general purpose of the Spiny Shell is to attack the first place racer when the item is used, regardless of the position of the player that used the item.

This blue item should not be confused with the ordinary Blue Shells from a variety of other Mario games. The spiked appearance of the Spiny Shell in the Mario Kart series is based off the Spiny Shell seen in numerous Mario games, although the functions and later appearance of the Spiny Shell in the Mario Kart series are very different.

Mario Kart 64 and Mario Kart: Super Circuit

When the item was first introduced in Mario Kart 64 for the Nintendo 64, the shell had no wings and traveled along the ground. It was essentially a blue version of the common Spiny Shell and named Blue Spiny Shell. In the game, any player outside of first place could receive this item, although there were certain Item Boxes along the way that automatically gave players a Blue Spiny Shell, regardless of their position. One such question block is the one located on top of a big rock in the Koopa Troopa Beach course, which can only be reached by ascending up a narrow and difficult ramp. If that box is collected, even the first place player could receive a Blue Spiny Shell. When a player used a Blue Spiny Shell in Mario Kart 64, it traveled along the ground and struck any player ahead of the player that used the item. The only way to avoid an oncoming Spiny Shell was to veer out of its way at the last second, where it could miss and keep on going. The first place person cannot avoid the Blue Spiny Shell unless he/she happened to have a Star (which is extremely rare for a first place person to have) or if he/she simply plummeted off the course to avoid the shell. When the Blue Spiny Shell hit the first place person, it would disappear. If the first place person did manage to avoid the attack by plummeting off the course, the Blue Spiny Shell could actually circle all the way around the course again to attack the first place person. The best way to avoid the Blue Spiny Shell in first place is to have a Boo item, where the racer would disappear and allow the shell to travel right through him/her. However, in this case, the shell could circle back around if there is still time left in the race. Using the Boo item could also allow a player to steal a Blue Spiny Shell from another player, even if he/she is still in first place.

Blue Shell
The Spiny Blue Shell, as it appeared in Super Circuit

When receiving a Blue Spiny Shell, a player could hold the item button down and carry the shell on the back of his/her kart. The shell would absorb any attacks from behind, and any other player that ran into the back of the person’s kart would get blown up by the shell, while the player could continue to hold onto the shell. However, if that player was attacked by a Star or fell off the course, he/she would lose their shell. If a player in first place happened to have a Blue Spiny Shell and shot the item, the shell could circle all the way back around the course and attack that very same person if the race is not over. Or, sometimes, the shell would simply turn right back around and attack the first place player. Therefore, having a Blue Spiny Shell in first place is not a desirable item in this game.

The item served the same function in Mario Kart: Super Circuit for the Game Boy Advance, although the shell had a darker blue color. When the item was shot in both games, it made a distinct siren sound to alert those ahead that a shell was coming. The Spiny Blue Shell was one the rarest of items found in both of those games. The siren sound was changed after these games to an ominous “whoosh” sound to alert unfortunate victims of its presence.

Mario Kart: Double Dash!!

Artwork of a Spiny Shell in Mario Kart: Double Dash!! (also used for Mario Kart DS)
The Spiny Shell's new appearance in Double Dash!!

In Mario Kart: Double Dash!!, The Spiny Shell was changed significantly. It is an standard item that any player could obtain by running over an Item Box or even a Double Item Box. From this game, the Shell appears with a pair of wings that allow the item to fly instead of sliding over the ground, and so skip any obstacle found in the course. The item is only given for the racers that were in fourth place or lower. By throwing one after obtained, the shell flyes by flipping its wings at incredible speed to the current head racer and bypassing any of the other positions. After finding its target, the shell hovers behind the vehicle to home in on it and explode on contact. A Spiny Shell would cause a great blue blast and throw the player up into the air. Other racers near to the leader would also be blown up by the blast or spun around a bit after the impact. All the items held by the player will drop to the road as well by the explosion.

It went directly to the first place person, while bypassing any of the other positions. Other positions could see the Spiny Shell “whooshing” through the air above them.

Mario Kart DS

File:SpecialPeachKart.jpg
Peach about to use a Spiny Shell in Mario Kart DS.

In Mario Kart DS, the Spiny Shell has suffered no changes since its redesign in Double Dash!!. The Spiny Shell worked in the same manner as in Double Dash!!. It is obtainable for fourth to seventh place, with the exception for the player in last place, which she or he just cannot obtain. Once fired, a Spiny Shell flies following the road to reach to the header racer. Once locating its target, the shell spins briefly over its target and falls over the vehicle, creating an explosion to send the vehicle flying and destroy the items held by the racer.

Mario Kart Wii

File:MKii Blueshell.jpg
The Spiny Shell's latest appearance in Mario Kart Wii.

The Spiny Shell made its latest appearance in Mario Kart Wii for the Wii. Its function is identical to Mario Kart: Double Dash!!. The item is far more common in this game, especially if the options are changed prior to playing the Versus Mode. If the option is changed to “Aggressive,” then Spiny Shells are far more common and given to a variety of different race positions. In that setting, racers can get the items if they are as close as fifth place. The item is less common if the settings are changed to “Strategic” or “Balanced” but are still commonly given to players in lower positions. In the Grand Prix mode, items are usually given strategically based on positions. If a player is targeted for attack by a Spiny Shell or is in the vicinity to be hit by the blast, the player can avoid the attack by means of a Star, Mega Mushroom, Mushroom or Bullet Bill, although those items are extremely rare for someone in a higher position to have.

A Spiny Shell can be obtained if the racer is in third place or lower. The player that holds a Spiny Shell, other racers cannot receive another shell until the player has used it and the item has exploded over its target. As in Double Dash!!, the Spiny Shell always attacks the leading person in the race. Therefore, if the first place person already crossed the finish line, any Spiny Shells shot after that point will go to the active leader of the race (in this case the second place racer). So, after the first place person finishes, the second place person and so on can be victims of Spiny Shell attacks if they are the unfinished leader in the race.

In team races and Battle Mode, Spiny Shell, as with other items, cannot attack members of the same team. In team races, a Spiny Shell would go to the leader of the oposing team to blow him or her regardless the place the opponent stays. They are also available to use in Battle Mode, carrying the same function as in team races. In this Mode, the shell will chase after a member of the opposing team to take away one balloon, if there is a Balloon Battle in session, or let drop several Coins if there is a Coin Collectors battle. Players can avoid the explosion by using the aforementioned items above.

External links


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