Fossil Canyon: Difference between revisions
Fawfulfury65 (talk | contribs) m (dur...) |
Fawfulfury65 (talk | contribs) No edit summary |
||
Line 1: | Line 1: | ||
{{construction}} | |||
{{DKRBox | {{DKRBox | ||
|image=[[Image:Fossilcanyon.PNG|200px]] | |image=[[Image:Fossilcanyon.PNG|200px]] | ||
Line 8: | Line 9: | ||
|after=[[Jungle Falls|>>]] | |after=[[Jungle Falls|>>]] | ||
}} | }} | ||
'''Fossil Canyon''' is the second track in set for ''[[Diddy Kong Racing]]'' and it's [[Diddy Kong Racing DS | '''Fossil Canyon''' is the second track in set for ''[[Diddy Kong Racing]]'' and it's [[Nintendo DS]] counterpart, ''[[Diddy Kong Racing DS]]''. | ||
This level offers considerably great challenges for new racers. The track has numerous [[Power-up Token]]s, exclusively in the game's remake, and many [[zipper]] pads. Notorious for it's fork in the road, both ways are quick. If the racer travels towards the left side, they will find a red balloon with a missile, but the other route has green and blue balloons for an offensive or defensive attack. As an early track, however, it does not feature any moving obstacles, so the racers should simply try to avoid the outside of the roads to stay safe. | |||
==Track Layout== | |||
==Coin Locations== | |||
<br clear=all> | <br clear=all> | ||
{{DKR64}} | {{DKR64}} | ||
{{DKRCourse}} | {{DKRCourse}} |
Revision as of 19:33, June 2, 2010
This article is under construction. Therefore, please excuse its informal appearance while it is being worked on. We hope to have it completed as soon as possible.
Template:DKRBox Fossil Canyon is the second track in set for Diddy Kong Racing and it's Nintendo DS counterpart, Diddy Kong Racing DS.
This level offers considerably great challenges for new racers. The track has numerous Power-up Tokens, exclusively in the game's remake, and many zipper pads. Notorious for it's fork in the road, both ways are quick. If the racer travels towards the left side, they will find a red balloon with a missile, but the other route has green and blue balloons for an offensive or defensive attack. As an early track, however, it does not feature any moving obstacles, so the racers should simply try to avoid the outside of the roads to stay safe.