List of Mario vs. Donkey Kong: Mini-Land Mayhem! glitches: Difference between revisions
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=== Going through Girders Glitch === | === Going through Girders Glitch === | ||
When a Mini is in-between a pair of red rivets, quickly create a girder between the two. When preformed, the Mini will go through the girder as if it wasn't there. (This can be preformed horizontally or vertically.) | When a [[Mini Mario]] is in-between a pair of red rivets, quickly create a girder between the two. When preformed, the Mini will go through the girder as if it wasn't there. (This can be preformed horizontally or vertically.) | ||
[[Category: Glitches]] | [[Category: Glitches]] |
Revision as of 19:20, December 24, 2010
This is a list of glitches found in Mario vs. Donkey Kong: Mini-Land Mayhem!.
DK Stage Sound Glitch
In any DK stage with rivets, once Donkey Kong is hit and recovers from it, hold one rivet down quickly. Donkey Kong's yell and Pauline's call will be heard, even though their sprites are not in motion. When the rivet is let go, Donkey and Pauline's animations will resume without their voice clips.
Off-Screen Death
During the 5-DK stage, connect a girder from the top left to the bottom right rivet by the card. Next, have a Fire next to the top left rivet. When done correctly, the Fire will go down the red girder, fall through the floor at the end, and death sound clip play a second latter.
Going through Girders Glitch
When a Mini Mario is in-between a pair of red rivets, quickly create a girder between the two. When preformed, the Mini will go through the girder as if it wasn't there. (This can be preformed horizontally or vertically.)