World 6 (New Super Mario Bros. Wii): Difference between revisions
No edit summary |
|||
Line 11: | Line 11: | ||
===World 6-1=== | ===World 6-1=== | ||
[[Image:6-1nsmbwii.png|200px|thumb|'''6-1''']] | [[Image:6-1nsmbwii.png|200px|thumb|'''6-1''']] | ||
This level features several ledges that Mario must hang from, and rocky walls that can be climbed. | This level takes place on a series of high cliffs. This course features several rock ledges that Mario must hang from, and rocky walls that can be climbed. This course has many [[Stone Spike]]s and multiple [[Bullet Bill]]s which serve as the main obstacle of this course. | ||
===World 6-2=== | ===World 6-2=== | ||
[[Image:6-2nsmbwii.png|200px|thumb|left|'''6-2''']] | [[Image:6-2nsmbwii.png|200px|thumb|left|'''6-2''']] | ||
This is an underground level, with many rotating circular platforms in | This is an underground level, with many rotating circular platforms, much like the ones in [[World 1 (New Super Mario Bros. Wii)|World 1]]. The main enemies in this level are [[Spiny|Spinies]] and [[Swooper]]s. There are also some [[Super Piranha Plant]]s and at the end of the cave, there are two [[Sledge Bro.|Sledge Bros.]] right before the [[Warp Pipe]] to exit the cave. | ||
===World 6-3=== | ===World 6-3=== | ||
[[Image:6-3nsmbwii.png|200px|thumb|'''6-3''']] | [[Image:6-3nsmbwii.png|200px|thumb|'''6-3''']] | ||
In this level, there are Mega [[Piranha Plant]]s, [[Stalking Piranha Plant]]s, and [[Buzzy Beetle]]s. The course is a network of | In this level, there are Mega [[Piranha Plant]]s, [[Stalking Piranha Plant]]s, and [[Buzzy Beetle]]s. The course is a network of [[Pipe]]s with raising and lowering platforms which the Super Piranha Plants are on top of. When the player sees a passageway that is blocked by brick blocks, they can break them and [[wall jump]]out of the Pipe to get a [[Star Coin]]. Some switches raise and lower the level of the water. | ||
===World 6-4=== | ===World 6-4=== | ||
[[Image:6-4nsmbwii.png|200px|thumb|left|'''6-4''']] | [[Image:6-4nsmbwii.png|200px|thumb|left|'''6-4''']] | ||
[[Monty Mole]]s are a common sight in this course. The player will also be able to use [[Yoshi]] here. There are also platforms which will fall down if there is too much weight | [[Monty Mole]]s are a common sight in this course. The player will also be able to use [[Yoshi]] here. The course has rocky mounds which Monty Moles pop-out of. There are also weight-like platforms which will fall down if there is too much weight on one side. The Monty Moles can also cause the weights to tilt and fall. | ||
===Enemy Course=== | ===Enemy Course=== | ||
Line 30: | Line 30: | ||
===World 6-Fortress=== | ===World 6-Fortress=== | ||
[[Image:6-Fortressnsmbwii.png|200px|thumb|'''6-Fortress''']] | [[Image:6-Fortressnsmbwii.png|200px|thumb|'''6-Fortress''']] | ||
ThisFortress contains two giant [[Pillar|Spiked Pillar]]s on the floor and ceiling of the Fortress, they both collied in the middle of the Fort. There are also some pipe cannons and moving platforms that the player will have to use to advance. | |||
The player faces [[Morton Koopa Jr.]] at the very top. During the fight, the player needs to be aware of two spiked pillars that'll strike the sides of the arena. | The player faces [[Morton Koopa Jr.]] at the very top. During the fight, the player needs to be aware of two spiked pillars that'll strike the sides of the arena. | ||
Line 36: | Line 36: | ||
===World 6-5=== | ===World 6-5=== | ||
[[Image:6-5nsmbwii.png|200px|thumb|left|'''6-5''']] | [[Image:6-5nsmbwii.png|200px|thumb|left|'''6-5''']] | ||
This level features | This level features [[Porcu-Puffer]]s, tides and some large [[? Blocks]]. The design of this course is much like the design of [[World 4 (New Super Mario Bros Wii)|World 4-2]]. There's also a secret exit, that is accessible using a [[Propeller Block]], that'll take the player directly to the World 6 castle. | ||
===World 6-6=== | ===World 6-6=== | ||
[[Image:6-6nsmbwii.png|200px|thumb|'''6-6''']] | [[Image:6-6nsmbwii.png|200px|thumb|'''6-6''']] | ||
This level takes place in a dark underground cavern. There's a boat with a light that the player can move by rotating the Wii Remote. Various enemies, such as Piranha | This level takes place in a dark underground cavern. There's a boat with a light that the player can move by rotating the Wii Remote. Various enemies, such as [[Piranha Plant]]s, [[Cheep-Cheep]]s, [[Swooper]]s, and [[Fire Bro.|Fire Bros.]], make an appearance here. | ||
A secret exit exists in this level, which can be found by entering a red pipe in the area infested with Fire Bros. The player will be in an area with a Glow Block, along with a Swooper swarm. After that area is the secret flagpole. | A secret exit exists in this level, which can be found by entering a red pipe in the area infested with Fire Bros. The player will be in an area with a Glow Block, along with a Swooper swarm. After that area is the secret flagpole. This unlocks a Warp Cannon which takes the player to [[World 8 (New Super Mario Bros. Wii)|World 8]]. | ||
===World 6-Castle=== | ===World 6-Castle=== | ||
[[Image:6-Castlensmbwii.png|200px|thumb|left]] | [[Image:6-Castlensmbwii.png|200px|thumb|left]] | ||
In this level, there are [[Spiked Ball]]s and | In this level, there are [[Spiked Ball]]s and Giant Spiked Balls that can hurt the player. Of course, they can also destroy the [[Dry Bone]]s. It is set above a pool of lava with moving platforms. The castle features two areas, with the second area being highly infested with Spiked Balls, which drop from the ceiling in vast numbers. | ||
The player faces Morton Koopa Jr. again in this castle. At times he'll pound the ground, which will cause two pillars to rise between him. | The player faces Morton Koopa Jr. again in this castle. At times he'll pound the ground, which will cause two pillars to rise between him. | ||
Line 52: | Line 52: | ||
===World 6-Airship=== | ===World 6-Airship=== | ||
[[Image:6-Shipnsmbwii.png|200px|thumb|'''6-Airship''']] | [[Image:6-Shipnsmbwii.png|200px|thumb|'''6-Airship''']] | ||
This level has the first appearance of [[Rocky Wrench]]es and the [[Mario Car| | This level has the first appearance of [[Rocky Wrench]]es and the [[Mario Car|Mario Car]]. This is also where the player fights [[Bowser Jr]]. for the second time. Other dangers in this level are a series of wheels, which the player needs to jump on to advance. In Bowser Jr.'s fight, the player must climb into their own Mario Car and knock Bowser Jr.'s [[Koopa Clown Car]] into the electric fence on the walls of the room. | ||
==Enemies Introduced== | ==Enemies Introduced== |
Revision as of 20:02, March 22, 2011
Template:Worldbox World 6 is the name of a mountainous area in New Super Mario Bros. Wii. This world region features many cliffs and rock structures. There are eight levels in this world, two of them being castle levels that are guarded by Morton Koopa Jr.. Various Mushroom Houses are also found around here, giving the player items such as Starmen, Mushrooms, and Propeller Mushrooms. On the map, there are Bullet Bill Blasters which continuously fire Bullet Bills. Mario and the gang can get attacked by them and be forced to play in the Enemy Course.
Levels
World 6-1
This level takes place on a series of high cliffs. This course features several rock ledges that Mario must hang from, and rocky walls that can be climbed. This course has many Stone Spikes and multiple Bullet Bills which serve as the main obstacle of this course.
World 6-2
This is an underground level, with many rotating circular platforms, much like the ones in World 1. The main enemies in this level are Spinies and Swoopers. There are also some Super Piranha Plants and at the end of the cave, there are two Sledge Bros. right before the Warp Pipe to exit the cave.
World 6-3
In this level, there are Mega Piranha Plants, Stalking Piranha Plants, and Buzzy Beetles. The course is a network of Pipes with raising and lowering platforms which the Super Piranha Plants are on top of. When the player sees a passageway that is blocked by brick blocks, they can break them and wall jumpout of the Pipe to get a Star Coin. Some switches raise and lower the level of the water.
World 6-4
Monty Moles are a common sight in this course. The player will also be able to use Yoshi here. The course has rocky mounds which Monty Moles pop-out of. There are also weight-like platforms which will fall down if there is too much weight on one side. The Monty Moles can also cause the weights to tilt and fall.
Enemy Course
- Infinite Bullet Bills
World 6-Fortress
ThisFortress contains two giant Spiked Pillars on the floor and ceiling of the Fortress, they both collied in the middle of the Fort. There are also some pipe cannons and moving platforms that the player will have to use to advance.
The player faces Morton Koopa Jr. at the very top. During the fight, the player needs to be aware of two spiked pillars that'll strike the sides of the arena.
World 6-5
This level features Porcu-Puffers, tides and some large ? Blocks. The design of this course is much like the design of World 4-2. There's also a secret exit, that is accessible using a Propeller Block, that'll take the player directly to the World 6 castle.
World 6-6
This level takes place in a dark underground cavern. There's a boat with a light that the player can move by rotating the Wii Remote. Various enemies, such as Piranha Plants, Cheep-Cheeps, Swoopers, and Fire Bros., make an appearance here.
A secret exit exists in this level, which can be found by entering a red pipe in the area infested with Fire Bros. The player will be in an area with a Glow Block, along with a Swooper swarm. After that area is the secret flagpole. This unlocks a Warp Cannon which takes the player to World 8.
World 6-Castle
In this level, there are Spiked Balls and Giant Spiked Balls that can hurt the player. Of course, they can also destroy the Dry Bones. It is set above a pool of lava with moving platforms. The castle features two areas, with the second area being highly infested with Spiked Balls, which drop from the ceiling in vast numbers.
The player faces Morton Koopa Jr. again in this castle. At times he'll pound the ground, which will cause two pillars to rise between him.
World 6-Airship
This level has the first appearance of Rocky Wrenches and the Mario Car. This is also where the player fights Bowser Jr. for the second time. Other dangers in this level are a series of wheels, which the player needs to jump on to advance. In Bowser Jr.'s fight, the player must climb into their own Mario Car and knock Bowser Jr.'s Koopa Clown Car into the electric fence on the walls of the room.