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[[Image:WaluigisIsland_MP3.png|thumb|The map of '''Waluigi's Island'''.]]
{{board infobox
'''Waluigi's Island''' is the unlockable board in ''[[Mario Party 3]]''. It is an island based on industry and cleverness. [[Piranha Plant]]s are even found working in cranes.
|image=[[File:MP3 Waluigis Island Board.png|300px]]
|appears_in=''[[Mario Party 3]]''
|difficulty=☆☆☆
|availability=Unlocked by completing Story Mode on any difficulty, which involves defeating Waluigi
|description=Tricky traps & crafty contraptions.
|sample=[[File:Mario Party 3 Music - Waluigis Island.oga]]
}}
{{quote|You’re all here! Welcome to the legendary {{color|green|Waluigi’s Island}}! On this island of wicked traps, you’ll battle to become the Superstar.|Millennium Star|Mario Party 3}}


The island with all the dynamite is the first place players always go to. The [[Green Space|Happening Space]]s are dangerous here, because every time someone lands on one, the number in the center of the explosives would count down. It always starts on 5, but when it gets to 0, the dynamite explodes. Anyone caught in the blast loses all their [[coin]]s (this scheme is similar to the Bowser Beam of [[Space Land]] from ''[[Mario Party 2]]'').
[[File:MP3 Waluigis Island Logo.png|left|thumb|Waluigi's Island logo]]
'''Waluigi's Island''' is the unlockable board in ''[[Mario Party 3]]''. It is an island based on industry and cleverness. [[Piranha Plant]]s are even found working in cranes. It is the only board in the game to be named after a playable character.


Action Time is the main part of the board, where players who want to get off the dynamite island activate the gear in the center of the board. The four arrows on it (up, right, down, and left) would flash in clockwise order at a random speed. Players jump to the gear, and stop it when they land. The arrow that is flashing when they land is the path they have to take (if it stops at the down arrow, or if players take too long to act, they stay in the dynamite island).  
The island with all the dynamite is the first place players always go to. The [[Event Space|Happening Space]]s are dangerous here, because every time someone lands on one, the number in the center of the explosives counts down. It always starts on 5, but when it gets to 0, the dynamite explodes. Anyone caught in the blast loses all their [[coin]]s (this scheme is similar to the Bowser Coin Beam of [[Space Land]] from ''[[Mario Party 2]]'').


The island with all the spaces in the middle is a unique part of the board. Every turn, the spaces (on the path, not in the middle) change to another type of space, and is always random to know which one they change to (also, players that land on ? Spaces next to one of the draw bridge cause one of the draw bridges to rise up, and the other to come down. This changes where players could enter or exit the space island). The one space that never changed was the Bank Space, located at the bottom of that island.
Action Time is the main part of the board, where players who want to get off the dynamite island activate the gear in the center of the board. The four arrows on it (up, right, down, and left) flash in clockwise order at a random speed. Players jump to the gear, and stop it when they land. The arrow that is flashing when they land is the path they have to take (if it stops at the down arrow, or if players take too long to act, they stay in the dynamite island).  


Players that want to get to [[Boo]] have to take one of two paths, where one of them is booby trapped. If they take the path that has the trap, they are sent back to start. Wherever players go on the topsides of the board, they will always go to into red [[pipe]]s that lead them to the green pipe near the start (similar to [[Luigi's Engine Room]] from [[Mario Party]]).
The island with all the spaces in the upper left is a unique part of the board. Every turn, the spaces change to another type of space. The space type is chosen at random. If a player lands on a Happening Space next to one of the two drawbridges connected to the island, the raised drawbridge lowers and vice versa. This changes the entrance to the island. The one space that never changes is the Bank Space, located at the bottom of the island.
 
Players that want to get to [[Boo]] have to take one of two paths, where one of them is booby trapped. If they take the path that has the trap, they are sent back to the start. Wherever players go on the topsides of the board, they will always go to into red [[Warp Pipe|pipe]]s that lead them to the green pipe near the start (similar to [[Luigi's Engine Room]] from ''[[Mario Party]]'').


In Story Mode, the human player goes up against [[Waluigi]] and two other opponents. They battle here to get the Mischief [[Star Stamp]] that Waluigi stole. Winning here allows players to play this board in Party Mode.
In Story Mode, the human player goes up against [[Waluigi]] and two other opponents. They battle here to get the Mischief [[Star Stamp]] that Waluigi stole. Winning here allows players to play this board in Party Mode.


On a side note, if players look around at the Island's various scenery, the player may be able to see several different Luigi references around the board. This could mean that Luigi once owned this Island before Waluigi claimed it. For example, when players look at the top right-hand side of the board, there is a Piranha Plant demolishing a house which even has the name 'Luigi' imprinted on the front of it. Also, there are many different Luigi signs and a Luigi podium. Above the demolished house, players can see a vehicle (made in Waluigi's image) towing a house (presumably Waluigi's) onto the island, implying the Island could have once belonged to Luigi.
On a side note, if players look around at the Island's various scenery, the player may be able to see several different Luigi references around the board. This could mean that Luigi once owned the island before Waluigi claimed it or that Waluigi made the island to disrespect Luigi. For example, when players look at the top right-hand side of the board, there is a Piranha Plant demolishing a house which even has the name 'Luigi' imprinted on the front of it. Also, there are many different Luigi signs and a Luigi podium. Above the demolished house, players can see a vehicle (made in Waluigi's image) towing a house (presumably Waluigi's) onto the island.
<br clear=all>
 
==Spaces==
The following table shows how many spaces there are on the board, and how many there are of a certain type.
{|class="wikitable"
|-
!Type of Space
!Number of Spaces
|-
![[File:BlueSpace MP3.png|32px]]<br>[[Blue Space]]s
|45 (62 if the upper left island has Blue Spaces)
|-
![[File:RedSpace MP3.png|32px]]<br>[[Red Space]]s
|3 (20 if the upper left island has Red Spaces)
|-
![[File:ItemSpace MP3.png|32px]]<br>[[Item Space]]s
|9 (26 if the upper left island has Item Spaces)
|-
![[File:HappeningSpace MP3.png|32px]]<br>[[Event Space|Happening Space]]s
|10
|-
![[File:BowserSpace MP3.png|32px]]<br>[[Bowser Space]]s
|4 (21 if the upper left island has Bowser Spaces)
|-
![[File:BattleSpace MP3.png|32px]]<br>[[Battle Space]]s
|5 (22 if the upper left island has Battle Spaces)
|-
![[File:BankSpace MP3.png|32px]]<br>[[Bank Space]]s
|2
|-
![[File:ChanceSpace MP3.png|32px]]<br>[[Miracle Space|Chance Time Space]]s
|2 (19 if the upper left island has Chance Time Spaces)
|-
![[File:GameGuySpace MP3.png|32px]]<br>[[Game Guy Space]]s
|2 (19 if the upper left island has Game Guy Spaces)
|-
!Total of Spaces
|99
|}
 
==Gallery==
<gallery>
Waluigi's Island Selection Icon.png|Board selection icon
Waluigi's Island Intro MP3.png|The introduction
MP3 Waluigi's Island Start BG.png|The starting area's background
WaluigisIslandIntro.png|The beginning of a game on Waluigi's Island
WaluigisIslandTrap.png|[[Waluigi]] picking the wrong path and falling into a trap
WaluigisIslandKoopaBank.png|[[Luigi]] at the [[Koopa Bank]]
WaluigisIslandRedPipe.png|Waluigi entering a red pipe
WaluigisIslandRedPipe2.png|Luigi entering a red pipe
WaluigisIslandGreenPipe.png|[[Princess Peach|Peach]] exiting the green pipe
WaluigisIslandBowserPredict.png|[[Bowser]] predicting the loser during the [[Last Five Turns Event]]
WaluigisIslandArrowJump.png|The Action Time event
WaluigisIslandBridge.png|The north bridge to the space-changing island moving
WaluigisIslandDynamite.png|The dynamite exploding
WaluigisIslandCoinLoss.png|[[Mario]], Luigi, and Peach losing all their coins
Waluigi's Island Results Icon.png|The board results icon
Waluigi's Island Pause Menu.png
</gallery>
 
==Names in other languages==
{{foreign names
|Jap=ワルイージとう
|JapR=Waruīji tō
|JapM=Waluigi Island
|Fre=Île de Waluigi
|FreM=Waluigi's Island
|Ger=Waluigis Eiland
|GerM=Waluigi's Island
|Spa=Waluigi's Island
}}
 
{{Mario Party boards}}
{{MP3}}
{{MP3}}
[[Category:Gameboards]]
[[Category:Aquatic areas]]
[[Category:Places]]
[[Category:Unlockables]]
[[Category:Islands]]
[[Category:Islands]]
[[Category:Mario Party 3]]
[[Category:Mario Party 3 boards]]

Latest revision as of 21:14, August 28, 2024

Waluigi's Island
MP3 Waluigis Island Board.png
Appears in Mario Party 3
Difficulty ☆☆☆
Availability Unlocked by completing Story Mode on any difficulty, which involves defeating Waluigi
Description Tricky traps & crafty contraptions.
Music sample
“You’re all here! Welcome to the legendary Waluigi’s Island! On this island of wicked traps, you’ll battle to become the Superstar.”
Millennium Star, Mario Party 3
The logo of Waluigi's Island.
Waluigi's Island logo

Waluigi's Island is the unlockable board in Mario Party 3. It is an island based on industry and cleverness. Piranha Plants are even found working in cranes. It is the only board in the game to be named after a playable character.

The island with all the dynamite is the first place players always go to. The Happening Spaces are dangerous here, because every time someone lands on one, the number in the center of the explosives counts down. It always starts on 5, but when it gets to 0, the dynamite explodes. Anyone caught in the blast loses all their coins (this scheme is similar to the Bowser Coin Beam of Space Land from Mario Party 2).

Action Time is the main part of the board, where players who want to get off the dynamite island activate the gear in the center of the board. The four arrows on it (up, right, down, and left) flash in clockwise order at a random speed. Players jump to the gear, and stop it when they land. The arrow that is flashing when they land is the path they have to take (if it stops at the down arrow, or if players take too long to act, they stay in the dynamite island).

The island with all the spaces in the upper left is a unique part of the board. Every turn, the spaces change to another type of space. The space type is chosen at random. If a player lands on a Happening Space next to one of the two drawbridges connected to the island, the raised drawbridge lowers and vice versa. This changes the entrance to the island. The one space that never changes is the Bank Space, located at the bottom of the island.

Players that want to get to Boo have to take one of two paths, where one of them is booby trapped. If they take the path that has the trap, they are sent back to the start. Wherever players go on the topsides of the board, they will always go to into red pipes that lead them to the green pipe near the start (similar to Luigi's Engine Room from Mario Party).

In Story Mode, the human player goes up against Waluigi and two other opponents. They battle here to get the Mischief Star Stamp that Waluigi stole. Winning here allows players to play this board in Party Mode.

On a side note, if players look around at the Island's various scenery, the player may be able to see several different Luigi references around the board. This could mean that Luigi once owned the island before Waluigi claimed it or that Waluigi made the island to disrespect Luigi. For example, when players look at the top right-hand side of the board, there is a Piranha Plant demolishing a house which even has the name 'Luigi' imprinted on the front of it. Also, there are many different Luigi signs and a Luigi podium. Above the demolished house, players can see a vehicle (made in Waluigi's image) towing a house (presumably Waluigi's) onto the island.

Spaces[edit]

The following table shows how many spaces there are on the board, and how many there are of a certain type.

Type of Space Number of Spaces
BlueSpace MP3.png
Blue Spaces
45 (62 if the upper left island has Blue Spaces)
RedSpace MP3.png
Red Spaces
3 (20 if the upper left island has Red Spaces)
ItemSpace MP3.png
Item Spaces
9 (26 if the upper left island has Item Spaces)
HappeningSpace MP3.png
Happening Spaces
10
BowserSpace MP3.png
Bowser Spaces
4 (21 if the upper left island has Bowser Spaces)
BattleSpace MP3.png
Battle Spaces
5 (22 if the upper left island has Battle Spaces)
BankSpace MP3.png
Bank Spaces
2
ChanceSpace MP3.png
Chance Time Spaces
2 (19 if the upper left island has Chance Time Spaces)
GameGuySpace MP3.png
Game Guy Spaces
2 (19 if the upper left island has Game Guy Spaces)
Total of Spaces 99

Gallery[edit]

Names in other languages[edit]

Language Name Meaning Notes
Japanese ワルイージとう[?]
Waruīji tō
Waluigi Island
French Île de Waluigi[?] Waluigi's Island
German Waluigis Eiland[?] Waluigi's Island
Spanish Waluigi's Island[?] -