Seabed Shanty: Difference between revisions
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{{level | {{level infobox | ||
|image=[[File:Seabed Shanty DKL3c.png]] | |||
|image=[[ | |code=1-2 | ||
|code=1 - 2 | |game=''[[Donkey Kong Land III]]'' | ||
|game=''[[Donkey Kong Land III]] | |||
|before=[[Red Wharf|<<]] | |before=[[Red Wharf|<<]] | ||
|after=[[Ford Knocks|>>]] | |after=[[Ford Knocks|>>]] | ||
}} | }} | ||
'''Seabed Shanty''' | '''Seabed Shanty''', named '''Coral''' in the [[Donkey Kong Land III#Time Attack Mode|Time Attack]] mode, is the second level of ''[[Donkey Kong Land III]]'' and of the first world, [[Cape Codswallop]]. Following after [[Red Wharf]], Seabed Shanty is the first underwater level. It involves [[Dixie Kong]] and [[Kiddy Kong]] having to swim between the large coral reefs and avoiding enemies along the path. There are three [[Animal Barrel]]s of [[Enguarde]], each in a different part of the level. The [[Kong]]s can optionally transform into Enguarde, who can defeat the enemies in his path. The different paths of Seabed Shanty make it like a maze, but there are formations of [[banana]]s pointing the path to the end. Seabed Shanty is one of the twelve playable levels in Time Attack mode, where the [[Level Flag]] has to be reached within one minute and twenty seconds. Unlike other levels in Time Attack, a hidden shortcut is required to reach the [[Level Flag]] on time; toward the end, the Kongs have to swim up a long, slanted pathway of coral until going into the wall, where a [[Barrel Cannon]] will catch them and blast them through a few more and lastly to the Level Flag. | ||
==Layout== | |||
The level begins with the Kongs swimming through a wide, underwater path. If they curve around the bend, they can find an [[Animal Barrel]] with Enguarde in it, though it is completely optional to get him. Traveling through more of the level, the heroes follow several arrows, directing them to an area occupied by some Bazzas. Avoiding the swift enemies, they continue along the path, making some twists and turns and occasionally meeting Bazzas. Hovering downwards from a group of Bazzas, the Kongs move past more fish foes and travel to the left at the bottom of the area. Soon, they pass a [[No Animal Sign]], which turns Enguarde back into the Kongs if he was used. Farther into the level, the apes swim along the long passageways and soon find [[KONG Letters|the letter O]], as well as the [[Star Barrel]]. | |||
About halfway through the level, the heroes head downward through a long pathway. With the help of some banana trails, they soon reach the letter N. After they swim downwards a little more, they have to go east and swim through a slanted pathway around many Lurchins. Going north from here, they meet some Bazzas and then another Animal Barrel. Just as before, the Kongs can optionally turn into Enguarde. Continuing through the stage, the apes encounter more Lurchins and then have to travel downwards past the letter G. Moving down a long, wide pathway, they have to avoid even more enemies, and then follow an arrow to the east. If they swim through this pathway, they find a flagpole. Touching the flagpole ends the level. | |||
==Enemies== | |||
The following enemies appear in the following quantities: | |||
*[[Bazza]] channels: 8 (each spawn an indefinite number of Bazzas) | |||
*[[Bounty Bass]]: 7 (5 in the main level, 2 in a Bonus Level) | |||
*[[Koco]]: 17 (14 in the main level, 3 in a Bonus Level) | |||
*[[Lurchin]]: 18 | |||
== | ==Items and objects== | ||
The | The following items and objects appear in the following quantities: | ||
*[[Bear coin]]s: 3 | |||
*[[DK Barrel]]s: 6 | |||
===K-O-N-G Letters=== | |||
[[File:Seabed Shanty GB letter K.png|thumb|The letter K in the Game Boy version]] | |||
*'''K:''' Below an oval-shaped coral reef | |||
*'''O:''' Found while traveling normally through the level | |||
*'''N:''' To the right of an oval coral reef | |||
*'''G:''' Near a group of bananas shaping a down arrow | |||
{{br}} | |||
===DK Coin=== | |||
[[File:Seabed Shanty GB DK Coin.png|thumb|The location of the DK Coin]] | |||
Near the end of the level, there is a trail of bananas pointing downward. Instead of taking the main path, the Kongs or Enguarde must instead swim upwards while moving around the coral reefs and enemies. Like other underwater levels, the [[DK Coin]] is obtained by itself, without defeating a [[Koin]], and it can found in the top corner of the coral reef. | |||
{{br}} | |||
== | ==Bonus Levels== | ||
Seabed Shanty has two [[Bonus room|Bonus Levels]], listed by type: | |||
*When the | *'''Bash the Baddies!''': When the Kongs find the letter N, they must swim down to the left until they reach the bottom of the area. They must pass two Lurchins in a small area to reach the nearby [[Bonus Barrel]]. In the [[Bonus Level]], the Kongs transform into Enguarde from an Animal Barrel. Enguarde has thirty seconds to swim around and defeat three Kocos and two Bounty Basses. After defeating every enemy, the [[Bonus Coin (Donkey Kong franchise)|Bonus Coin]] appears just below the starting point for Enguarde to collect. | ||
*After | *'''Collect the Stars!''': After the letter G, the Kongs or Enguarde must swim through a long, wide pathway between the corals. They can find a nearby group of bananas shaping a right arrow. Instead of going in the specified direction, the Kongs or Enguarde must ignore it and swim below into a small oval-shaped area with the second Bonus Barrel. In the Bonus Level, the Kongs or Enguarde have 30 seconds to swim through a large and collect 45 [[star (Donkey Kong franchise)|star]]s. After the Kongs or Enguarde collect every star, the Bonus Coin appears at the bottom-center of the area. | ||
== | ==Gallery== | ||
<gallery> | |||
Seabed Shanty GB No Animal Sign.png|Enguarde near a No Animal Sign to the left | |||
Seabed Shanty GB banana right arrow.png|Enguarde at a group of bananas shaping a right arrow | |||
Seabed Shanty GB letter O.png|The letter O | |||
Seabed Shanty GB letter N.png|The letter N | |||
Seabed Shanty GB letter G.png|The letter G | |||
Seabed Shanty GB Level Flag.png|Enguarde reaches the Level Flag | |||
Seabed Shanty shortcut.png|The shortcut required to complete the level in Time Attack mode | |||
</gallery> | |||
==Names in | ==Names in other languages== | ||
{{ | {{foreign names | ||
|Jap= | |Jap=バッザーの湖 | ||
|JapR=Bazzā no mizuumi | |JapR=Bazzā no mizuumi | ||
|JapM=Bazza Lake | |JapM=Bazza Lake | ||
}} | }} | ||
{{DKL3}} | {{DKL3}} | ||
[[Category:Northern Kremisphere]] | [[Category:Northern Kremisphere]] | ||
[[Category: | [[Category:Aquatic areas]] | ||
[[Category:Donkey Kong Land III levels]] | |||
[[Category:Donkey Kong Land III]] |
Latest revision as of 06:39, June 4, 2024
Level | |
---|---|
Seabed Shanty | |
Level code | 1-2 |
Game | Donkey Kong Land III |
<< Directory of levels >> |
Seabed Shanty, named Coral in the Time Attack mode, is the second level of Donkey Kong Land III and of the first world, Cape Codswallop. Following after Red Wharf, Seabed Shanty is the first underwater level. It involves Dixie Kong and Kiddy Kong having to swim between the large coral reefs and avoiding enemies along the path. There are three Animal Barrels of Enguarde, each in a different part of the level. The Kongs can optionally transform into Enguarde, who can defeat the enemies in his path. The different paths of Seabed Shanty make it like a maze, but there are formations of bananas pointing the path to the end. Seabed Shanty is one of the twelve playable levels in Time Attack mode, where the Level Flag has to be reached within one minute and twenty seconds. Unlike other levels in Time Attack, a hidden shortcut is required to reach the Level Flag on time; toward the end, the Kongs have to swim up a long, slanted pathway of coral until going into the wall, where a Barrel Cannon will catch them and blast them through a few more and lastly to the Level Flag.
Layout[edit]
The level begins with the Kongs swimming through a wide, underwater path. If they curve around the bend, they can find an Animal Barrel with Enguarde in it, though it is completely optional to get him. Traveling through more of the level, the heroes follow several arrows, directing them to an area occupied by some Bazzas. Avoiding the swift enemies, they continue along the path, making some twists and turns and occasionally meeting Bazzas. Hovering downwards from a group of Bazzas, the Kongs move past more fish foes and travel to the left at the bottom of the area. Soon, they pass a No Animal Sign, which turns Enguarde back into the Kongs if he was used. Farther into the level, the apes swim along the long passageways and soon find the letter O, as well as the Star Barrel.
About halfway through the level, the heroes head downward through a long pathway. With the help of some banana trails, they soon reach the letter N. After they swim downwards a little more, they have to go east and swim through a slanted pathway around many Lurchins. Going north from here, they meet some Bazzas and then another Animal Barrel. Just as before, the Kongs can optionally turn into Enguarde. Continuing through the stage, the apes encounter more Lurchins and then have to travel downwards past the letter G. Moving down a long, wide pathway, they have to avoid even more enemies, and then follow an arrow to the east. If they swim through this pathway, they find a flagpole. Touching the flagpole ends the level.
Enemies[edit]
The following enemies appear in the following quantities:
- Bazza channels: 8 (each spawn an indefinite number of Bazzas)
- Bounty Bass: 7 (5 in the main level, 2 in a Bonus Level)
- Koco: 17 (14 in the main level, 3 in a Bonus Level)
- Lurchin: 18
Items and objects[edit]
The following items and objects appear in the following quantities:
- Bear coins: 3
- DK Barrels: 6
K-O-N-G Letters[edit]
- K: Below an oval-shaped coral reef
- O: Found while traveling normally through the level
- N: To the right of an oval coral reef
- G: Near a group of bananas shaping a down arrow
DK Coin[edit]
Near the end of the level, there is a trail of bananas pointing downward. Instead of taking the main path, the Kongs or Enguarde must instead swim upwards while moving around the coral reefs and enemies. Like other underwater levels, the DK Coin is obtained by itself, without defeating a Koin, and it can found in the top corner of the coral reef.
Bonus Levels[edit]
Seabed Shanty has two Bonus Levels, listed by type:
- Bash the Baddies!: When the Kongs find the letter N, they must swim down to the left until they reach the bottom of the area. They must pass two Lurchins in a small area to reach the nearby Bonus Barrel. In the Bonus Level, the Kongs transform into Enguarde from an Animal Barrel. Enguarde has thirty seconds to swim around and defeat three Kocos and two Bounty Basses. After defeating every enemy, the Bonus Coin appears just below the starting point for Enguarde to collect.
- Collect the Stars!: After the letter G, the Kongs or Enguarde must swim through a long, wide pathway between the corals. They can find a nearby group of bananas shaping a right arrow. Instead of going in the specified direction, the Kongs or Enguarde must ignore it and swim below into a small oval-shaped area with the second Bonus Barrel. In the Bonus Level, the Kongs or Enguarde have 30 seconds to swim through a large and collect 45 stars. After the Kongs or Enguarde collect every star, the Bonus Coin appears at the bottom-center of the area.
Gallery[edit]
Names in other languages[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | バッザーの湖[?] Bazzā no mizuumi |
Bazza Lake |