400m Hurdles: Difference between revisions

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{{M&S-Athletics}}
'''400m Hurdles''' may refer to:
{{event-infobox
*[[400m Hurdles (Mario & Sonic at the Olympic Games for Nintendo DS)|400m Hurdles]], an [[event]] in the [[Nintendo DS]] version of ''[[Mario & Sonic at the Olympic Games (Nintendo DS)|Mario & Sonic at the Olympic Games]]''.
|image=[[File:410mhurtles.PNG|200px]]
*[[400m Hurdles (Mario & Sonic at the Olympic Games for Wii)|400m Hurdles]], an [[event]] in the [[Wii]] version of ''[[Mario & Sonic at the Olympic Games (Wii)|Mario & Sonic at the Olympic Games]]''.
|controls='''Shake Wiimote:''' Run<br>'''{{button|wii|A}}:''' Sprint (at end)
*[[400m Hurdles (2D)|400m Hurdles]], a [[2D Event]] in ''[[Mario & Sonic at the Olympic Games Tokyo 2020]]''.
|appeared_in=''[[Mario & Sonic at the Olympic Games]]''
|type=[[Athletics]], Track
|info=''Kick off from the starting blocks and complete a 400-meter race to the finish line, leaping across the hurdles positioned along your path.''
|circuits=Meteorite Circuit
}}
'''400m Hurdles''' is an Athletics (Track) event in ''[[Mario & Sonic at the Olympic Games]]'' consisting of a 400-meter race with ten hurdles. The goal of the event is to cross the finish line first while jumping over the hurdles. The event shares many properties with the [[400m]] race and [[110m Hurdles]].


==Controls==
{{disambig}}
Racers begin at their starting line. When the announcer announces '''On Your Marks''' and '''Get Set''', pressing {{button|wii|B}} on the {{button|wii|Wiimote}} makes the character ready themself and build up potential energy. Once the gunshot is heard, releasing {{button|wii|B}} and swinging down the {{button|wii|Wiimote}} will give the player a boost. Running is controlled by alternating the movement of the {{button|wii|Wiimote}} and {{button|wii|Nunchuk}}. Jumping over hurdles is done by pressing the {{button|wii|B}} button.
 
Like the 400m, the characters have stamina that will run out if they run too fast. If it depletes, the player will stop running for a short time as the meter refills. If it runs out when a racer is about to jump over a hurdle, if the player's timing is poor, the hurdle is not cleared. The sprint at the last hundred meters is also present. Like the [[110m]], if a hurdle is cleared with perfect timing, characters receive a speed boost. If they hit a hurdle, they stumble and lose their current speed.
 
==Missions==
===Wii Version===
====Bowser====
This event is [[Bowser]]'s third mission, and he must finish first with a time between forty-five and fifty-three seconds without knocking down a single hurdle.
 
====Daisy====
This event is [[Princess Daisy]]'s third mission and is identical to Bowser's.
 
====Wario====
This event is [[Wario]]'s sixth and final mission. To complete the mission, Wario must beat [[Luigi]]. Luigi starts ahead of Wario, but Wario has the inside track therefore giving him the advantage in the race.
 
====Sonic====
This event is [[Sonic the Hedgehog]]'s fifth mission. He has to finish first while using up all of his energy sprinting so that he staggers across the finish line.
 
===DS Version===
====Daisy====
This event is [[Daisy]]'s first mission. She must win without knocking down a single hurdle.
 
====Yoshi====
This event is [[Yoshi]]'s sixth and final mission, and he has to beat [[Tails]].
 
====Waluigi====
This event is [[Waluigi]]'s first mission, and he has to finish first while starting three seconds after the other competitors.
 
====Sonic====
This event is Sonic's third mission. He has to perform the sprint jump seven times.
 
{{M&SATOG}}
[[Category:Athletics]]
[[Category:Mario & Sonic at the Olympic Games Events]]

Latest revision as of 23:12, August 7, 2024

400m Hurdles may refer to:

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