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{{image}}
{{item infobox
|image=[[File:Kremkoin DKC2.png|250px]]<br>Artwork of a Kremkoin from ''Donkey Kong Country 2: Diddy's Kong Quest''
|first_appearance=''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' ([[List of games by date#1995|1995]])
|latest_appearance=''[[Donkey Kong Country 2 (Game Boy Advance)|Donkey Kong Country 2]]'' ([[Game Boy Advance]]) ([[List of games by date#2004|2004]])
|effect=Unlocks levels when given to [[Klubba]].
}}
[[File:Kremkoin Sprite.gif|frame|left]]
A '''Kremkoin''',<ref>{{cite|quote=An' if yers don't pay up, I'll run yer through like the scurvy dogs ye are, A-harrr! It costs 15 Kremkoins to cross over, mateys.|author=[[Klubba]]|title=''Donkey Kong Country 2: Diddy's Kong Quest''}}</ref> also spelled '''Krem Coin''',<ref>{{cite|date=March 1996|title=''Nintendo Magazine System'' (AU) Issue #36|page=24}}</ref><ref>{{cite|date=January 1997|title=''Nintendo Magazine System'' (AU) Issue #46|page=46-49}}</ref><ref>{{cite|date=June 1997|title=''Nintendo Magazine System'' (AU) Issue #51|page=50-53 and 61}}</ref> is a large golden [[coin]] in ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' and ''[[Donkey Kong Land 2]]'' that is rewarded for completing a [[Bonus Area]]. Every Kremkoin has to be collected by [[Diddy Kong|Diddy]] and [[Dixie Kong]] in both games. Every level has usually two or three Kremkoins, and therefore the same number of Bonus Areas, and a Kremkoin is also rewarded for defeating a world boss the first time. If Diddy and Dixie redo an already completed Bonus Area, the Kremkoin is shown with a check mark over it, and collecting it does not count toward the total. Additionally, completing a boss level again will not cause a Kremkoin to appear.


'''Kremkoins''' are large golden coins found in the games ''[[Donkey Kong Country 2: Diddy's Kong Quest]]'' and ''[[Donkey Kong Land 2]]''.
In ''Donkey Kong Country 2: Diddy's Kong Quest'', there are 75 Kremkoins in total. 15 Kremkoins have to be paid to [[Klubba]] at each of [[Klubba's Kiosk|his kiosks]] for the Kongs to enter a specific [[Lost World (Donkey Kong Country 2)|Lost World]] level. The single Bonus Area in every Lost World level rewards a [[DK Coin]], not a Kremkoin unlike most levels. Likewise, the Kongs are rewarded a DK Coin for completing [[Krocodile Kore]]. There is a cheat in [[Pirate Panic (Donkey Kong Country 2)#Trivia|Pirate Panic]] that allows the Kongs to obtain all 75 Kremkoins at once.


In ''Donkey Kong Country 2'' two to three Kremkoins are found in every level. In order to obtain a Kremkoin [[Diddy]] and [[Dixie Kong]] must find a [[Bonus Barrel]] and beat the challenge in the barrel, once the challenge is beaten a Kremkoin will be awarded to them; a Kremkoin can also be obtained by defeating a game boss. Kremkoins are needed to pay off the Kremling [[Klubba]], once Klubba is paid fifteen Kremkoins he will allow the Kongs entrance to a portion of the [[Lost World]]. There are seventy-five Kremkoins in the game.
In ''Donkey Kong Land 2'', there are only 47 Kremkoins to obtain, and rather than pay for each Lost World level, the Kongs pay every Kremkoin at once to unlock the Lost World entirely.


In ''[[Donkey Kong Land 2]]'' Kremkoins serve the same purpose as in ''Donkey Kong Country 2'', they are needed to pay for access to the Lost World. In this game there are only fourty-seven Kremckins and they all have to be given to Klubba at once to enter the Lost World.
Kremkoins were replaced with [[Bonus Coin (Donkey Kong franchise)|Bonus Coin]]s in ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble!]]'' and ''[[Donkey Kong Land III]]''.


In ''[[Donkey Kong Country 3: Dixie Kong's Double Trouble]]'' and ''[[Donkey Kong Land 3]]'' Kremkoins are replaced with [[Bonus Coin]]s.
==Profiles and statistics==
===''Donkey Kong Country 2: Diddy's Kong Quest''===
*'''Wii U Virtual Console manual bio:''' "''If you collect these coins hidden in each bonus level, you can use them to cross the toll bridge to the Lost World.''"


== Trivia ==
==Names in other languages==
{{foreign names
|Jap=クレムコイン
|JapR=Kuremukoin
|JapM=Kremkoin
|Ita=Kremkoin<ref>''[[Donkey Kong Country 2: Diddy's Kong Quest]]'', GIG's Italian manual{{page needed}}</ref><ref>{{cite|title=''[[Donkey Kong Land 2]]'' Italian manual|page=14}}</ref>
|Ita2=Kremcoin{{sic}}<ref>{{cite|title=''[[Donkey Kong Land 2]]'' Italian manual|page=7}}</ref>
|Ita3=Moneta Kremkoin<ref>{{cite|title=''[[Donkey Kong Land 2]]'' e-manual|page=12}}</ref>
|Ita4=Kremoneta
|Ita3M=Kremkoin coin
|Ita4M=Krem-coin; portmanteau of ''Kremling'' and ''moneta'' ("coin")
}}


* Interestingy in the [[Lost World]] there are Bonus Barrels, but when beaten these Bonus Barrels yeild a [[DK Coin]]s instead of a Kremkoin. Due to this there are no Kremkoins in the Lost World.
==References==
<references/>


{{Coins}}
{{Coins}}
 
{{DKC2}}
 
{{DKL2}}
[[Category: Donkey Kong Items]]
[[Category:Coins]]
[[Category: Coins]]
[[Category:Collectibles]]
[[Category: Donkey Kong Objects]]
[[Category:Donkey Kong Country 2: Diddy's Kong Quest items]]
[[Category:Donkey Kong Land 2 items]]
[[de:Krem-Münze]]

Latest revision as of 10:38, July 26, 2024

Kremkoin
A Kremkoin
Artwork of a Kremkoin from Donkey Kong Country 2: Diddy's Kong Quest
First appearance Donkey Kong Country 2: Diddy's Kong Quest (1995)
Latest appearance Donkey Kong Country 2 (Game Boy Advance) (2004)
Effect Unlocks levels when given to Klubba.
Kremkoin

A Kremkoin,[1] also spelled Krem Coin,[2][3][4] is a large golden coin in Donkey Kong Country 2: Diddy's Kong Quest and Donkey Kong Land 2 that is rewarded for completing a Bonus Area. Every Kremkoin has to be collected by Diddy and Dixie Kong in both games. Every level has usually two or three Kremkoins, and therefore the same number of Bonus Areas, and a Kremkoin is also rewarded for defeating a world boss the first time. If Diddy and Dixie redo an already completed Bonus Area, the Kremkoin is shown with a check mark over it, and collecting it does not count toward the total. Additionally, completing a boss level again will not cause a Kremkoin to appear.

In Donkey Kong Country 2: Diddy's Kong Quest, there are 75 Kremkoins in total. 15 Kremkoins have to be paid to Klubba at each of his kiosks for the Kongs to enter a specific Lost World level. The single Bonus Area in every Lost World level rewards a DK Coin, not a Kremkoin unlike most levels. Likewise, the Kongs are rewarded a DK Coin for completing Krocodile Kore. There is a cheat in Pirate Panic that allows the Kongs to obtain all 75 Kremkoins at once.

In Donkey Kong Land 2, there are only 47 Kremkoins to obtain, and rather than pay for each Lost World level, the Kongs pay every Kremkoin at once to unlock the Lost World entirely.

Kremkoins were replaced with Bonus Coins in Donkey Kong Country 3: Dixie Kong's Double Trouble! and Donkey Kong Land III.

Profiles and statistics[edit]

Donkey Kong Country 2: Diddy's Kong Quest[edit]

  • Wii U Virtual Console manual bio: "If you collect these coins hidden in each bonus level, you can use them to cross the toll bridge to the Lost World."

Names in other languages[edit]

Language Name Meaning Notes
Japanese クレムコイン[?]
Kuremukoin
Kremkoin
Italian Kremkoin[5][6] -
Kremcoin[sic][7]
Moneta Kremkoin[8] Kremkoin coin
Kremoneta[?] Krem-coin; portmanteau of Kremling and moneta ("coin")

References[edit]

  1. ^ "An' if yers don't pay up, I'll run yer through like the scurvy dogs ye are, A-harrr! It costs 15 Kremkoins to cross over, mateys." – Klubba. Donkey Kong Country 2: Diddy's Kong Quest.
  2. ^ March 1996. Nintendo Magazine System (AU) Issue #36. Page 24.
  3. ^ January 1997. Nintendo Magazine System (AU) Issue #46. Page 46-49.
  4. ^ June 1997. Nintendo Magazine System (AU) Issue #51. Page 50-53 and 61.
  5. ^ Donkey Kong Country 2: Diddy's Kong Quest, GIG's Italian manual[page number needed]
  6. ^ Donkey Kong Land 2 Italian manual. Page 14.
  7. ^ Donkey Kong Land 2 Italian manual. Page 7.
  8. ^ Donkey Kong Land 2 e-manual. Page 12.