Swinging Claw Ropes Course: Difference between revisions

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{{Levelbox
{{level infobox
|image=[[File:SMM2 Swinging Claw Ropes Course.jpg|270px]]
|image=[[File:SMM2 Swinging Claw Ropes Course.jpg|270px]]
|code=
|code=
|game=''[[Super Mario Maker 2]]''
|game=''[[Super Mario Maker 2]]''
|style={{SMMstyle|smb3}}
|style={{SMM style|smb3}}
|theme=[[File:SMM2-ThemeIcon-Underground.png|25px]]
|theme=[[File:SMM2-ThemeIcon-Underground.png|25px]]
|difficulty=2
|difficulty={{SMM2 difficulty|2}}
|limit=300 seconds
|limit=300 seconds
|before=[[Underground Coin Collecting|<<]]
|before=[[Underground Coin Collecting|<<]]
|after=[[Shoe-Stopper|>>]]
|after=[[Shoe-Stopper|>>]]
}}
}}
'''Swinging Claw Ropes Course''' is the seventh course in the Story Mode of ''[[Super Mario Maker 2]]''. It is set in the underground theme and in the ''[[Super Mario Bros. 3]]'' style. It is posted by Celebrity MC, and has a difficulty rating of 2/4 stars.
'''Swinging Claw Ropes Course''' is the seventh course in the Story Mode of ''[[Super Mario Maker 2]]''. It is set in the underground theme and in the ''[[Super Mario Bros. 3]]'' style. It is posted by Celebrity MC, and has a difficulty rating of 2/4 stars. Completing this course in Story Mode awards Mario with 150 [[Coin]]s.


==Layout==
==Layout==
The level begins with a single [[Swinging Claw]] with a [[Super Mushroom]], followed by another Swinging Claw leading to a jump over some [[Piranha Plant]]s. After a Swinging Claw jump off some sideways [[Trampoline]]s, Mario will encounter another Swinging Claw over some [[Muncher]]s leading to the [[Checkpoint Flag]] which contains a [[Super Star]]. Next to the checkpoint flag are two [[? Block]]s, one containing a [[Coin]] and the other with a Super Mushroom. Some more Swinging Claws over Munchers follow, along with a red [[Koopa Troopa]] Tower, where one can be thrown to the right to collect a [[10-Coin]]. Afterwards, more Swinging Claws over Munchers appear, as well as a red [[Koopa Paratroopa]] Tower and two more Swinging Claws before the [[Goal (Super Mario Bros. 3)|goal]].
The level begins with a single [[Swinging Claw]] with a [[Super Mushroom]], followed by another Swinging Claw leading to a jump over some [[Piranha Plant]]s. After a Swinging Claw jump off some sideways [[Trampoline]]s, Mario will encounter another Swinging Claw over some [[Muncher]]s leading to the [[Checkpoint Flag]] which contains a [[Super Star]]. Next to the Checkpoint Flag are two [[? Block]]s, one containing a [[Coin]] and the other with a Super Mushroom. Some more Swinging Claws over Munchers follow, along with a tower of red [[Koopa Troopa]]s, where one can be thrown to the right to collect a [[10-Coin]]. Afterwards, more Swinging Claws over Munchers appear, as well as a tower of red [[Koopa Paratroopa]]s and two more Swinging Claws before the [[Goal (Super Mario Bros. 3)|goal]].


==Description==
==Description==
''"Yo, this rope course I made is straight up SLOPPY! I'll pay anyone who can make it to the end. Once you get hooked by a <font color=#0080FF>Swinging Claw</font>, tilt {{button|ns|stick}}←→ to swing, and then press {{button|ns|B}} to go flying!"''
''"Yo, this rope course I made is straight up SLOPPY! I'll pay anyone who can make it to the end. Once you get hooked by a <font color=#0080FF>Swinging Claw</font>, tilt {{button|switch|stick}}←→ to swing, and then press {{button|switch|B}} to go flying!"''


==Enemies==
==Enemies==
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|Jap=ブランコクレーンのアスレチック場
|Jap=ブランコクレーンのアスレチック場
|JapR=Buranko Kurēn no Asurechikku-jō
|JapR=Buranko Kurēn no Asurechikku-jō
|JapM=Swinging Claw Athletics Course
|JapM=Athletics Course of Swinging Claw
|Spa=Acrobacias con garras oscilantes
|Spa=Acrobacias con garras oscilantes
|SpaM=Acrobatics with Swinging Claws
|SpaM=Acrobatics with Swinging Claws
|Fra=De pince en pince
|Fre=De pince en pince
|FraM=From Claw to Claw
|FreM=From Claw to Claw
|Ger=Kettengreifer-Trimm-dich-Pfad
|Ger=Kettengreifer-Trimm-dich-Pfad
|GerM=
|GerM=Chain Grapple Trim Path
|Ita=Percorso con funi e gru oscillanti
|Ita=Percorso con funi e gru oscillanti
|ItaM=Path with Ropes and Swinging Claws
|ItaM=Path with Ropes and Swinging Claws
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|KorR=Geunekeurein hullyeonjang
|KorR=Geunekeurein hullyeonjang
|KorM=Swinging Claw Training Center
|KorM=Swinging Claw Training Center
|ChiS=摇摆吊臂的运动场
|ChiSR=Yáobǎi Diàobì de Yùndòng Chǎng
|ChiSM=Athletics Course of Swinging Claw
|ChiT=搖擺吊臂伸展運動場
|ChiTR=Yáobǎi Diàobì Shēnzhǎn Yùndòng Chǎng
|ChiTM=Swinging Claw Athletics Course
}}
}}


{{SMM2 Levels}}
{{SMM2 levels}}
[[Category:Subterranean Areas]]
[[Category:Underground areas]]
[[Category:Super Mario Maker 2 Levels]]
[[Category:Super Mario Maker 2 levels]]
[[it:Percorso con funi e gru oscillanti]]
[[it:Percorso con funi e gru oscillanti]]

Latest revision as of 08:47, January 8, 2024

Level
Swinging Claw Ropes Course
Swinging Claw Ropes Course
Game Super Mario Maker 2
Game style Super Mario Bros. 3 style
Theme(s) Underground theme icon from Super Mario Maker 2
Difficulty ★★☆☆
Time limit 300 seconds
<< Directory of levels >>

Swinging Claw Ropes Course is the seventh course in the Story Mode of Super Mario Maker 2. It is set in the underground theme and in the Super Mario Bros. 3 style. It is posted by Celebrity MC, and has a difficulty rating of 2/4 stars. Completing this course in Story Mode awards Mario with 150 Coins.

Layout[edit]

The level begins with a single Swinging Claw with a Super Mushroom, followed by another Swinging Claw leading to a jump over some Piranha Plants. After a Swinging Claw jump off some sideways Trampolines, Mario will encounter another Swinging Claw over some Munchers leading to the Checkpoint Flag which contains a Super Star. Next to the Checkpoint Flag are two ? Blocks, one containing a Coin and the other with a Super Mushroom. Some more Swinging Claws over Munchers follow, along with a tower of red Koopa Troopas, where one can be thrown to the right to collect a 10-Coin. Afterwards, more Swinging Claws over Munchers appear, as well as a tower of red Koopa Paratroopas and two more Swinging Claws before the goal.

Description[edit]

"Yo, this rope course I made is straight up SLOPPY! I'll pay anyone who can make it to the end. Once you get hooked by a Swinging Claw, tilt Control Stick←→ to swing, and then press B Button to go flying!"

Enemies[edit]

Names in other languages[edit]

Language Name Meaning Notes
Japanese ブランコクレーンのアスレチック場[?]
Buranko Kurēn no Asurechikku-jō
Athletics Course of Swinging Claw
Chinese (simplified) 摇摆吊臂的运动场[?]
Yáobǎi Diàobì de Yùndòng Chǎng
Athletics Course of Swinging Claw
Chinese (traditional) 搖擺吊臂伸展運動場[?]
Yáobǎi Diàobì Shēnzhǎn Yùndòng Chǎng
Swinging Claw Athletics Course
Dutch Grijpkraan-hindernisbaan[?] Swinging Claw Obstacle Course
French De pince en pince[?] From Claw to Claw
German Kettengreifer-Trimm-dich-Pfad[?] Chain Grapple Trim Path
Italian Percorso con funi e gru oscillanti[?] Path with Ropes and Swinging Claws
Korean 그네크레인 훈련장[?]
Geunekeurein hullyeonjang
Swinging Claw Training Center
Russian Цепляйся за хваталки на цепях[?]
Tseplyaysya za khvatalki na tsepyakh
Cling on Swinging Claws
Spanish Acrobacias con garras oscilantes[?] Acrobatics with Swinging Claws