Bombs Away (microgame): Difference between revisions
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{{minigame infobox | {{minigame infobox | ||
|image=[[File:PasstheBomb.png|200px]] | |image=[[File:PasstheBomb.png|200px]] | ||
| | |appears_in = ''[[WarioWare: D.I.Y. Showcase]] | ||
|type = [[Wario-Man]] | |type = [[Wario-Man]] | ||
|intro = ''Keep away!'' | |intro = ''Keep away!'' | ||
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==Gameplay== | ==Gameplay== | ||
Wario is standing on the side of a mat, and the player (represented by a boy) on the opposite side. There are two countdown bombs on each side. The player can touch the bombs to push them to Wario's direction, as Wario can push them toward the player, too. The objective is to pass one of the bombs to Wario when it | Wario is standing on the side of a mat, and the player (represented by a boy) on the opposite side. There are two countdown bombs on each side. The player can touch the bombs to push them to Wario's direction, as Wario can push them toward the player, too. The objective is to pass one of the bombs to Wario when it is reaching zero, causing it to explode on him. However, the countdown is restored each time the bomb is pushed. The player wins if Wario is blown up by a bomb, but loses if Wario hits them. | ||
{{Wario's | {{Wario's microgames}} | ||
{{WWDIYS | {{WWDIYS microgames}} | ||
[[Category:WarioWare: D.I.Y. Showcase microgames]] | [[Category:WarioWare: D.I.Y. Showcase microgames]] |
Latest revision as of 14:17, August 23, 2024
Bombs Away | |
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Appears in | WarioWare: D.I.Y. Showcase |
Type | Wario-Man |
Command(s) | Keep away! |
Info | "I hope no bombs go off near you..." |
Controls | - Move cursor while the cursor is positioned over a bomb - Pass |
Bombs Away is the boss microgame featured in Wario-Man's stage, in WarioWare: D.I.Y. Showcase.
Gameplay[edit]
Wario is standing on the side of a mat, and the player (represented by a boy) on the opposite side. There are two countdown bombs on each side. The player can touch the bombs to push them to Wario's direction, as Wario can push them toward the player, too. The objective is to pass one of the bombs to Wario when it is reaching zero, causing it to explode on him. However, the countdown is restored each time the bomb is pushed. The player wins if Wario is blown up by a bomb, but loses if Wario hits them.