Monkey Mines: Difference between revisions

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{{world infobox
{{world infobox
|image=[[File:MonkeyMines DKC.png|256px]]
|image=[[File:MonkeyMines DKC.png|200px]]<br>World map in the original version<br>[[File:DKC-GBC-Monkey-Mines.png|200px]]<br>World map in the [[Game Boy Color]] version<br>[[File:Monkey Mines (GBA).png|200px]]<br>World map in the [[Game Boy Advance]] version
|appears_in=''[[Donkey Kong Country]]
|game=''[[Donkey Kong Country]]
|levels=5
|levels=5
|before=[[Kongo Jungle|<<]]
|before=[[Kongo Jungle|<<]]
|after=[[Vine Valley (world)|>>]]
|after=[[Vine Valley (world)|>>]]
}}
}}
{{quote2|The vast mines of Donkey Kong Country have been stripped of any ore they may have once contained. All the tools of the miners remain, however, from mine carts to rickety scaffolding. There are special barrels that turn the lights on and off, and risky mine elevators full of slag. Without a hard hat, mine exploration is not recommended, but [[Klump]] is not about to give up his!|''Donkey Kong Country'' manual, page 23}}
{{quote|The vast mines of Donkey Kong Country have been stripped of any ore they may have once contained. All the tools of the miners remain, however, from mine carts to rickety scaffolding. There are special barrels that turn the lights on and off, and risky mine elevators full of slag. Without a hard hat, mine exploration is not recommended, but [[Klump]] is not about to give up his!|''Donkey Kong Country'' manual, page 23}}
'''Monkey Mines''' (simply known as '''Mines''' in the [[Donkey Kong Country (show)|animated series]]) is the second world of ''[[Donkey Kong Country]]''. It has five levels, most of which take place in a subterranean setting. On [[Donkey Kong Island]], Monkey Mines is located at the foot of the hill leading to next world, [[Vine Valley (world)|Vine Valley]]. [[Winky]] is the only [[Animal Friends|Animal Friend]] who appears in the world. [[Master Necky]] is the boss fought at the end. The [[Ruins]] world from ''[[Donkey Kong Country Returns]]'' is thematically similar and has been suggested to be the same location.<ref>KynanPearson (August 12, 2021). [https://twitter.com/KynanPearson/status/1425940659152769030 Tweet by Kynan Pearson] [https://web.archive.org/web/20210812220225/https://twitter.com/KynanPearson/status/1425940659152769030 (Archived)]. ''Twitter''. Retrieved January 30, 2022.</ref>
'''Monkey Mines''' (simply known as '''Mines''' in the [[Donkey Kong Country (television series)|television series]]) is the second world of ''[[Donkey Kong Country]]''. It has five levels, most of which take place in a subterranean setting. On [[Donkey Kong Island]], Monkey Mines is located at the foot of the hill leading to next world, [[Vine Valley (world)|Vine Valley]]. [[Winky]] is the only [[Animal Friends|Animal Friend]] who appears in the world. [[Master Necky]] is the boss fought at the end. The [[Ruins]] world from ''[[Donkey Kong Country Returns]]'' is thematically similar and has been suggested to be the same location.<ref>KynanPearson (August 12, 2021). [https://twitter.com/KynanPearson/status/1425940659152769030 Tweet by Kynan Pearson] [https://web.archive.org/web/20210812220225/https://twitter.com/KynanPearson/status/1425940659152769030 (Archived)]. ''Twitter''. Retrieved January 30, 2022.</ref>


In the [[Donkey Kong Country (TV series)|cartoon]], this area is closely connected to King K. Rool and his minions' [[Kremkroc Industries, Inc.|base]]. The area is alluded to in the ''[[Mario + Rabbids Kingdom Battle]]'' [[Donkey Kong Adventure]] story expansion, where it is mentioned in the description of [[Rabbid Cranky]]'s [[List of weapons in Mario + Rabbids Kingdom Battle#Croaker Disposer|Croaker Disposer]]. Since this weapon takes its design after Winky the Frog, the description references how the Animal Buddy first appears in this world in ''Donkey Kong Country''.
In the [[Donkey Kong Country (television series)|cartoon]], this area is closely connected to King K. Rool and his minions' [[Kremkroc Industries, Inc.|base]]. The area is alluded to in the ''[[Mario + Rabbids Kingdom Battle]]'' [[Donkey Kong Adventure]] story expansion, where it is mentioned in the description of [[Rabbid Cranky]]'s [[List of weapons in Mario + Rabbids Kingdom Battle#Croaker Disposer|Croaker Disposer]]. Since this weapon takes its design after Winky the Frog, the description references how the Animal Buddy first appears in this world in ''Donkey Kong Country''.
 
==Levels==
{{DKC map}}
{{DKC map}}
==Levels==
{{content description|dk=yes
{|class="dktable-brown"width=75%
|image1=[[File:Winky's Walkway SNES 5.png]]
|-style="background:#bb8855;"
|name1=[[Winky's Walkway]]
!Name!!Description!!Enemies!!Animal Friends
|description1=The first level of Monkey Mines, Winky's Walkway introduces [[Winky]], whom the level is named after. It is the shortest level in the game, though it is longer in the Game Boy Color version. The level is an odd series of walkways, featuring [[Kritter]]s, [[Gnawty|Gnawties]], and some [[Necky]]s.
|-
|image2=[[File:Mine Cart Carnage SNES.png]]
|align=center|[[File:Winky's Walkway SNES 5.png]]<br>'''[[Winky's Walkway]]'''
|name2=[[Mine Cart Carnage]]
|The first level features [[Winky the Frog]], whom the level is named after. [[Donkey Kong]] and [[Diddy Kong]] can reach his [[Animal Crate]] by jumping off a [[Necky]]. With Winky, the Kongs can reach collectibles and even a [[Bonus Barrel]]. Winky's Walkway is the shortest level in the game, and is about half the length of other levels. The level is an odd series of walkways, riddled with [[Kritter]]s, [[Gnawty]]s, and some [[Necky]]s. The level was made longer in the [[Game Boy Color]] version.
|description2=The second level of Monkey Mines, Mine Cart Carnage involves Donkey Kong and Diddy Kong riding an unstoppable [[Mine Cart]] on numerous rail segments. There are tipped over Mine Carts that have to be jumped over along the way. [[Krash]]es are the only enemies in the level. There is a [[Warp Barrel]] around the start that allows most of the level to be skipped.
|[[Kritter]]<br>[[Necky]]<br>[[Gnawty]]<br>[[Zinger]]
|image3=[[File:Bouncy Bonanza 5.png]]
|[[Winky the Frog|Winky]]
|name3=[[Bouncy Bonanza]]
|-
|description3=The third level of Monkey Mines, Bouncy Bonanza features a lot of bouncing. There are many bouncing [[tire]]s that the Kongs can bounce on, mostly to reach higher areas. Many bouncing Kritters and [[Zinger]]s also get in the Kongs' way. About halfway into the level is a room with Winky, who can be freed from his animal crate.
|align=center|[[File:Mine Cart Carnage SNES.png]]<br>'''[[Mine Cart Carnage]]'''
|image4=[[File:Stop & Go Station tire bouncing.png]]
|The second level of Monkey Mines and the first [[Mine Cart]] level. It involves Donkey Kong and Diddy Kong riding an unstoppable Mine Cart on numerous rail segments. There are tipped over Mine Carts lying on the tracks, and the Kongs must jump over them to avoid hitting into them. [[Krash]]es are the only enemies in the level. At the start, the Kongs can enter a warp to skip the entire level: to do so, they must jump over the [[Blast Barrel]] at the start, and move left against the wall to land into the [[Warp Barrel]]. The warp does not appear in the Game Boy Color version.
|name4=[[Stop & Go Station]]
|[[Krash]]
|description4=The fourth level of Monkey Mines, Stop & Go Station features rapid, invulnerable [[Rock Kroc]]s. However, jumping at the Stop and Go Barrels along the way can stop the Rock Krocs' movement temporarily, but after a few seconds, the barrels revert to "GO," causing the Rock Krocs to resume their movement.
|None
|image5=[[File:Millstone Mayhem SNES 6.png]]
|-
|name5=[[Millstone Mayhem]]
|align=center|[[File:Bouncy Bonanza 5.png]]<br>'''[[Bouncy Bonanza]]'''
|description5=The fifth and final regular level of Monkey Mines, Millstone Mayhem takes place in a temple-like setting spewed with millstone-operating Gnawties, blue Kritters, perched Neckys, [[Slippa]]s, and Zingers. It is the first level where [[Krusha]]s appear.
|The third level of Monkey Mines is the only cavern-themed level. As its name suggests, Bouncy Bonanza features a lot of bouncing. There are many bouncing [[tire]]s that the Kongs can bounce on, mostly to reach higher areas. Many bouncing Kritters and [[Zinger]]s also get in the Kongs' way. Halfway into the level, the Kongs can optionally enter a room to find Winky and utilize his high-jumping ability.
|image6=[[File:DKC-NeckyNuts.png]]
|Kritter<br>Zinger
|name6=[[Necky's Nuts]]
|Winky
|description6=The boss level of Monkey Mines, Necky's Nuts involves a boss fight against the giant vulture, [[Master Necky]].
|-
}}
|align=center|[[File:Stop & Go Station tire bouncing.png]]<br>'''[[Stop & Go Station]]'''
|In this level, Donkey Kong and Diddy Kong encounter rapid, invulnerable [[Rock Kroc]]s. Throughout the level, the Kongs must use the Stop and Go Barrels to manipulate the Rock Krocs' movement. When they jump at a Stop and Go Barrel, it changes to "STOP", causing the Rock Krocs stop moving. After a few seconds, the barrels revert to "GO" which allows the Rock Krocs resume with moving.
|[[Klaptrap]]<br>[[Rock Kroc]]
|None
|-
|align=center|[[File:Millstone Mayhem SNES 6.png]]<br>'''[[Millstone Mayhem]]'''
|The final regular level of Monkey Mines, Millstone Mayhem takes place in a temple-like setting. The level introduces a strong enemy, [[Krusha]], who can either be defeated by throwing a [[TNT Barrel]] at it or by Donkey Kong jumping on it. Winky makes his third level appearance hiding inside an Animal Crate about halfway into the level.
|[[Krusha]]<br>Gnawty<br>Kritter<br>[[Slippa]]<br>Necky<br>Zinger
|Winky
|-
|align=center|[[File:DKC-NeckyNuts.png]]<br>'''Boss level: [[Necky's Nuts]]'''
|The Kongs engage in a boss fight against the giant vulture, [[Master Necky]].
|None
|None
|}


==Gallery==
==Gallery==
<gallery>
<gallery>
Monkey Mines design.jpg|Monkey Mines design plan
Monkey Mines design.jpg|Monkey Mines design plan
DKC-GBC-Monkey-Mines.png|World map in the [[Game Boy Color]] version
Monkey Mines (GBA).png|World map in the [[Game Boy Advance]] version
</gallery>
</gallery>


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|Spa=Minas Mono
|Spa=Minas Mono
|SpaM=Monkey Mines
|SpaM=Monkey Mines
|Fre=Mines Macaques
|Fre=Mines des Macaques
|FreM=''Macaques'' is a type of monkey
|FreM=Macaque Mines
|Ger=Affen-Minen
|Ger=Affen-Minen
|GerM=Monkey Mines
|GerM=Monkey Mines
Line 71: Line 56:
==References==
==References==
<references/>
<references/>
{{DKC}}
{{DKC}}
[[Category:Mines]]
[[Category:Donkey Kong Island]]
[[Category:Donkey Kong Island]]
[[Category:Mines]]
[[Category:Underground areas]]
[[Category:Donkey Kong Country worlds]]
[[Category:Donkey Kong Country worlds]]
[[de:Affen-Minen]]
[[de:Affen-Minen]]
[[it:Mondo di Miniere]]
[[it:Mondo di Miniere]]

Latest revision as of 09:17, September 22, 2024

Monkey Mines
MonkeyMines DKC.png
World map in the original version
Monkey Mines in Donkey Kong Country for the Game Boy Color.
World map in the Game Boy Color version
The world map of Monkey Mines from Donkey Kong Country on Game Boy Advance.
World map in the Game Boy Advance version
Game Donkey Kong Country
Level(s) 5
<< List of worlds >>
“The vast mines of Donkey Kong Country have been stripped of any ore they may have once contained. All the tools of the miners remain, however, from mine carts to rickety scaffolding. There are special barrels that turn the lights on and off, and risky mine elevators full of slag. Without a hard hat, mine exploration is not recommended, but Klump is not about to give up his!”
Donkey Kong Country manual, page 23

Monkey Mines (simply known as Mines in the television series) is the second world of Donkey Kong Country. It has five levels, most of which take place in a subterranean setting. On Donkey Kong Island, Monkey Mines is located at the foot of the hill leading to next world, Vine Valley. Winky is the only Animal Friend who appears in the world. Master Necky is the boss fought at the end. The Ruins world from Donkey Kong Country Returns is thematically similar and has been suggested to be the same location.[1]

In the cartoon, this area is closely connected to King K. Rool and his minions' base. The area is alluded to in the Mario + Rabbids Kingdom Battle Donkey Kong Adventure story expansion, where it is mentioned in the description of Rabbid Cranky's Croaker Disposer. Since this weapon takes its design after Winky the Frog, the description references how the Animal Buddy first appears in this world in Donkey Kong Country.

Levels[edit]

Kongo JungleMonkey MinesVine ValleyGorilla GlacierKremkroc Industries, Inc.Chimp CavernsGang-Plank GalleonDonkey Kong Country - New version of the DKCMap.jpg file, but this time in PNG. Thanks, Scrooge200!
Click a level icon to open the relevant article.
Image Name Description

Winky's Walkway Winky's Walkway The first level of Monkey Mines, Winky's Walkway introduces Winky, whom the level is named after. It is the shortest level in the game, though it is longer in the Game Boy Color version. The level is an odd series of walkways, featuring Kritters, Gnawties, and some Neckys.
Mine Cart Carnage SNES.png Mine Cart Carnage The second level of Monkey Mines, Mine Cart Carnage involves Donkey Kong and Diddy Kong riding an unstoppable Mine Cart on numerous rail segments. There are tipped over Mine Carts that have to be jumped over along the way. Krashes are the only enemies in the level. There is a Warp Barrel around the start that allows most of the level to be skipped.
Bouncy Bonanza Bouncy Bonanza The third level of Monkey Mines, Bouncy Bonanza features a lot of bouncing. There are many bouncing tires that the Kongs can bounce on, mostly to reach higher areas. Many bouncing Kritters and Zingers also get in the Kongs' way. About halfway into the level is a room with Winky, who can be freed from his animal crate.
Donkey Kong bouncing at a Stop & Go Barrel from a tire near the end of Stop & Go Station in Donkey Kong Country Stop & Go Station The fourth level of Monkey Mines, Stop & Go Station features rapid, invulnerable Rock Krocs. However, jumping at the Stop and Go Barrels along the way can stop the Rock Krocs' movement temporarily, but after a few seconds, the barrels revert to "GO," causing the Rock Krocs to resume their movement.
Millstone Mayhem Millstone Mayhem The fifth and final regular level of Monkey Mines, Millstone Mayhem takes place in a temple-like setting spewed with millstone-operating Gnawties, blue Kritters, perched Neckys, Slippas, and Zingers. It is the first level where Krushas appear.
Necky's Nuts Necky's Nuts The boss level of Monkey Mines, Necky's Nuts involves a boss fight against the giant vulture, Master Necky.

Gallery[edit]

Names in other languages[edit]

Language Name Meaning Notes
Japanese レベル2 モンキーマインズ[?]
Reberu 2 Monkī mainzu
Level 2 Monkey Mines
French Mines des Macaques[?] Macaque Mines
German Affen-Minen[?] Monkey Mines
Italian Mondo di Miniere[?] World of Mines
Spanish Minas Mono[?] Monkey Mines

References[edit]

  1. ^ KynanPearson (August 12, 2021). Tweet by Kynan Pearson (Archived). Twitter. Retrieved January 30, 2022.