Spiny Desert: Difference between revisions

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{{board infobox
{{board infobox
|image=[[File:MP3 Spiny Desert Board.png|300px]]
|image=[[File:MP3 Spiny Desert Board.png|250px]]
|appears_in=''Mario Party 3''
|appears_in=''Mario Party 3''
|difficulty=☆☆
|difficulty=☆☆
|skill=
|luck=
|minigames=
|availability=Default
|availability=Default
|description=Shifting sands & burning sun.
|description=Shifting sands & burning sun
|music=[[File:Mario Party 3 Music - Spiny Desert.oga]]
|sample=[[File:Mario Party 3 Music - Spiny Desert.oga]]
}}
}}
{{quote|You’re all here! Welcome to the legendary {{color|Spiny Desert|green}}! In this land of the burning sun, you’ll battle to become the Superstar.|Millennium Star|Mario Party 3}}
{{quote|You’re all here! Welcome to the legendary {{color|green|Spiny Desert}}! In this land of the burning sun, you’ll battle to become the Superstar.|Millennium Star|Mario Party 3}}


[[File:MP3 Spiny Desert Logo.png|thumb|left|The Spiny Desert logo]]
[[File:MP3 Spiny Desert Logo.png|thumb|left|The Spiny Desert logo]]
'''Spiny Desert''', as the name implies, is a desert-based board in ''[[Mario Party 3]]''. It is inhabited by [[Pokey]]s, [[Klepto]]s and a [[Chain Chomp]]. The board is divided into two sections: one half day, and the other (smaller) half night. The constant challenge of this board is to get to the real [[Millennium Star]], because there are two on the board, but one of them is always a mirage (a usual illusion in deserts), making this the only board with an objective for getting the [[Star (Mario Party series)|Star]] different from the other boards. [[Green Space|Happening Space]]s are around sand pits on both sides of the board. Players who land on one on either side are caught by the pit (along with anyone else around it) by a creature called [[Arijigokun]],<ref>[https://www.nintendo.co.jp/n01/n64/software/nus_p_nmvj/boardmap/bmap/page3.html Official Japanese ''Mario Party 3'' website (Spiny Desert)]. ''Nintendo''. Retrieved May 31, 2019.</ref> and are transported to the sandpit on the other side. Action Time happens when players decide to take the path with 2 cacti on it. Players have to jump over both cacti to get to the other side of the path. If they hit the first cactus, they bounce in pain over to the sign with the cactus picture on the right side of the board. If they hit the second cactus (the one with the flowers on its head), they bounce in pain over to the sign with the cactus picture on the left side of the board.  
'''Spiny Desert''', as the name implies, is a desert-based board in ''[[Mario Party 3]]''. It is inhabited by [[Pokey]]s, [[Klepto]]s and a [[Chain Chomp]]. The board is divided into two sections: one half day, and the other (smaller) half night. The constant challenge of this board is to get to the real [[Millennium Star]], because there are two on the board, but one of them is always a mirage (a usual illusion in deserts), making this the only board with an objective for getting the [[Star (Mario Party series)|Star]] different from the other boards. [[Genie Lamp]]s always bring players to the correct Millennium Star. [[Green Space|Happening Space]]s are around sand pits on both sides of the board. Players who land on one on either side are caught by the pit (along with anyone else around it) by a [[Arijigokun|pit-dwelling creature]] and are transported to the sandpit on the other side. Action Time happens when players decide to take the path with 2 cacti on it. Players have to jump over both cacti to get to the other side of the path. If they hit the first cactus, they bounce in pain over to the sign with the cactus picture on the right side of the board. If they hit the second cactus (the one with the flowers on its head), they bounce in pain over to the sign with the cactus picture on the left side of the board.  


In Story Mode, the human player goes up against 3 opponents and battles here to get the Strength [[Star Stamp]].
In Story Mode, the human player goes up against 3 opponents and battles here to get the Strength [[Star Stamp]].
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SpinyDesertCactusHit.png|Daisy being flung to the right after failing to jump over the cacti
SpinyDesertCactusHit.png|Daisy being flung to the right after failing to jump over the cacti
Spiny Desert Results Icon.png|The board results icon
Spiny Desert Results Icon.png|The board results icon
Spiny Desert Pause Menu.png
</gallery>
</gallery>


Line 79: Line 77:
|JapR=Jirijiri sabaku
|JapR=Jirijiri sabaku
|JapM=Scorching Desert
|JapM=Scorching Desert
|Fra=Desert Épineux
|Fre=Desert Épineux
|FraM=Thorny Desert
|FreM=Thorny Desert
|Ger=Dornen-Dürrwüste
|Ger=Dornen-Dürrwüste
|GerM=Thorny Dry Desert
|GerM=Thorny Dry Desert
|Spa=Spiny Desert
}}
}}


==References==
{{Mario Party boards}}
<references/>
 
{{Mario Party Board List}}
{{MP3}}
{{MP3}}
[[Category:Deserts]]
[[Category:Deserts]]
[[Category:Mario Party 3 boards]]
[[Category:Mario Party 3 boards]]

Latest revision as of 21:10, August 28, 2024

Spiny Desert
MP3 Spiny Desert Board.png
Appears in Mario Party 3
Difficulty ☆☆
Availability Default
Description Shifting sands & burning sun
Music sample
“You’re all here! Welcome to the legendary Spiny Desert! In this land of the burning sun, you’ll battle to become the Superstar.”
Millennium Star, Mario Party 3
The Spiny Desert logo

Spiny Desert, as the name implies, is a desert-based board in Mario Party 3. It is inhabited by Pokeys, Kleptos and a Chain Chomp. The board is divided into two sections: one half day, and the other (smaller) half night. The constant challenge of this board is to get to the real Millennium Star, because there are two on the board, but one of them is always a mirage (a usual illusion in deserts), making this the only board with an objective for getting the Star different from the other boards. Genie Lamps always bring players to the correct Millennium Star. Happening Spaces are around sand pits on both sides of the board. Players who land on one on either side are caught by the pit (along with anyone else around it) by a pit-dwelling creature and are transported to the sandpit on the other side. Action Time happens when players decide to take the path with 2 cacti on it. Players have to jump over both cacti to get to the other side of the path. If they hit the first cactus, they bounce in pain over to the sign with the cactus picture on the right side of the board. If they hit the second cactus (the one with the flowers on its head), they bounce in pain over to the sign with the cactus picture on the left side of the board.

In Story Mode, the human player goes up against 3 opponents and battles here to get the Strength Star Stamp.

Spaces[edit]

The following table shows how many spaces there are on the board, and how many there are of a certain type.

Type of Space Number of Spaces
BlueSpace MP3.png
Blue Spaces
57
RedSpace MP3.png
Red Spaces
6
ItemSpace MP3.png
Item Spaces
11
HappeningSpace MP3.png
Happening Spaces
9
BowserSpace MP3.png
Bowser Spaces
5
BattleSpace MP3.png
Battle Spaces
5
BankSpace MP3.png
Bank Spaces
2
ChanceSpace MP3.png
Chance Time Spaces
3
GameGuySpace MP3.png
Game Guy Spaces
2
Total of Spaces 100

Gallery[edit]

Names in other languages[edit]

Language Name Meaning Notes
Japanese ジリジリさばく[?]
Jirijiri sabaku
Scorching Desert
French Desert Épineux[?] Thorny Desert
German Dornen-Dürrwüste[?] Thorny Dry Desert
Spanish Spiny Desert[?] -