Chomp Walker: Difference between revisions
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|image=[[File:MPA Chomp Walker Screenshot.png]] | |image=[[File:MPA Chomp Walker Screenshot.png]] | ||
|appears_in=''[[Mario Party Advance]]'' | |appears_in=''[[Mario Party Advance]]'' | ||
|type=Single-player | |type=Single-player minigame | ||
|time=40 seconds | |time=60 seconds (Shroom City)<br>40 seconds (Play Land and Mini-Game Attack) | ||
|track=Twist and Shake | |track=Twist and Shake | ||
|sample=[[File:MPA Mini-Game Theme 4.oga]] | |sample=[[File:MPA Mini-Game Theme 4.oga]] | ||
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==Gameplay== | ==Gameplay== | ||
The player attempts to pull the [[Chain Chomp]] that they are holding by the chain. There are two objects set up along the path: bones and meat. The bones cause the Chain Chomp to simply be distracted, and eating them takes a few seconds. However, eating the meat causes the Chain Chomp to sprint forward. If the Chain Chomp notices the player, it attempts to lunge at them; the player loses if it rams into them. | The player attempts to pull the [[Chain Chomp]] that they are holding by the chain. There are two objects set up along the path: bones and meat. The bones cause the Chain Chomp to simply be distracted, and eating them takes a few seconds. However, eating the meat causes the Chain Chomp to sprint forward. If the Chain Chomp notices the player, it attempts to lunge at them; the player loses if it rams into them. If the player treads onto the grass, it slows them down. | ||
In the [[Shroom City (Mario Party Advance)|Shroom City]] | In the [[Shroom City (Mario Party Advance)|Shroom City]] and Mini-Game Attack modes, the player must drag the Chain Chomp to the goal within the time limit, given 60 and 40 seconds, respectively. In Play Land, the player must earn as many [[point]]s as possible by dragging the Chain Chomp along. Every so often, there is a checkpoint that adds ten seconds to the timer. | ||
==Controls== | ==Controls== | ||
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==Names in other languages== | ==Names in other languages== | ||
{{foreign names | {{foreign names | ||
| | |Jpn=おさんぽワンワン | ||
| | |JpnR=Osanpo wan wan | ||
| | |JpnM=Walk the Chain Chomp | ||
| | |Fre=Au pied | ||
| | |FreM=Heel | ||
|Ita=Al passo | |Ita=Al passo | ||
|ItaM=Keep up | |ItaM=Keep up |
Latest revision as of 21:38, February 11, 2025
Chomp Walker | ||
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Appears in | Mario Party Advance | |
Type | Single-player minigame | |
Time limit | 60 seconds (Shroom City) 40 seconds (Play Land and Mini-Game Attack) | |
Music track | Twist and Shake | |
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Chomp Walker is a single-player minigame in Mario Party Advance.
Gameplay
The player attempts to pull the Chain Chomp that they are holding by the chain. There are two objects set up along the path: bones and meat. The bones cause the Chain Chomp to simply be distracted, and eating them takes a few seconds. However, eating the meat causes the Chain Chomp to sprint forward. If the Chain Chomp notices the player, it attempts to lunge at them; the player loses if it rams into them. If the player treads onto the grass, it slows them down.
In the Shroom City and Mini-Game Attack modes, the player must drag the Chain Chomp to the goal within the time limit, given 60 and 40 seconds, respectively. In Play Land, the player must earn as many points as possible by dragging the Chain Chomp along. Every so often, there is a checkpoint that adds ten seconds to the timer.
Controls
– Move
In-game text
Don't let Chain Chomp get distracted! Just tug that li'l guy back on track!
Names in other languages
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | おさんぽワンワン[?] Osanpo wan wan |
Walk the Chain Chomp | |
French | Au pied[?] | Heel | |
German | Kette geben[?] | Give chain | |
Italian | Al passo[?] | Keep up | |
Spanish | Chompaseo[?] | Chomp Walk |
show Minigames from Mario Party Advance |
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