Hop, Drop, and Roll: Difference between revisions
Spongyoshi (talk | contribs) (→In-game text: In Mario Party Mode, whenever you can freely select the minigame you want, there's a very brief description for each minigame, I'm updating all the pages with all the ones I could find.) |
mNo edit summary Tag: Mobile edit |
||
(3 intermediate revisions by 3 users not shown) | |||
Line 9: | Line 9: | ||
}} | }} | ||
'''Hop, Drop, and Roll''' is a 1-vs.-2 or 3 [[minigame]] appearing in ''[[Mario Party 10]]''. Its name is a pun on the phrase "stop, drop, and roll." | '''Hop, Drop, and Roll''' is a 1-vs.-2 or 3 [[minigame]] appearing in ''[[Mario Party 10]]''. Its name is a pun on the phrase "stop, drop, and roll." | ||
==Introduction== | |||
The minigame is set in a castle. The solo player fires [[Bullet Bill]]s as the rivals duck in fear, then a [[Grrrol]] drops on the ground and rolls towards the rightmost rival, who [[jump]]s over it. | |||
==Gameplay== | ==Gameplay== | ||
The rivals must survive for as long as they can, while the solo player must eliminate all the rivals as fast as they can. Grrrols spawn every three seconds, but the solo player commands when Bullet Bills are fired. Any player that hits a Grrrol or Bullet Bill gets eliminated. If the solo player manages to eliminate all the rivals within 30 seconds, the solo player wins. If at least one rival survives for the entire 30 seconds, the rivals win. | |||
==Controls== | ==Controls== | ||
Line 19: | Line 22: | ||
===Rivals (2 or 3 players)=== | ===Rivals (2 or 3 players)=== | ||
*{{button|wii|pad}} − Move | *{{button|wii|pad}} − Move | ||
*{{button|wii|2}} − | *{{button|wii|2}} − Jump | ||
==In-game text== | ==In-game text== | ||
Line 32: | Line 35: | ||
|Por=Entre Canhões e Picos | |Por=Entre Canhões e Picos | ||
|PorM=Between Cannons and Spikes | |PorM=Between Cannons and Spikes | ||
| | |Fre= Mabroule chamboule tout | ||
| | |FreM= Grrrol Brings Chaos to Everything | ||
|Spa=A diestro y siniestro | |Spa=A diestro y siniestro | ||
|SpaM=Every Which Way | |SpaM=Every Which Way |
Latest revision as of 09:19, October 23, 2024
Hop, Drop, and Roll | |||
---|---|---|---|
Appears in | Mario Party 10 | ||
Type | 1-vs.-2 or 3 minigame | ||
Time limit | 30 seconds | ||
Music track | Quick Avoidance | ||
|
Hop, Drop, and Roll is a 1-vs.-2 or 3 minigame appearing in Mario Party 10. Its name is a pun on the phrase "stop, drop, and roll."
Introduction[edit]
The minigame is set in a castle. The solo player fires Bullet Bills as the rivals duck in fear, then a Grrrol drops on the ground and rolls towards the rightmost rival, who jumps over it.
Gameplay[edit]
The rivals must survive for as long as they can, while the solo player must eliminate all the rivals as fast as they can. Grrrols spawn every three seconds, but the solo player commands when Bullet Bills are fired. Any player that hits a Grrrol or Bullet Bill gets eliminated. If the solo player manages to eliminate all the rivals within 30 seconds, the solo player wins. If at least one rival survives for the entire 30 seconds, the rivals win.
Controls[edit]
Solo (1 player)[edit]
- − Activate Bill Blasters
Rivals (2 or 3 players)[edit]
- − Move
- − Jump
In-game text[edit]
Solo Player: Press to attack with Bullet Bills! - Rivals: Use to jump out of the way!
- Minigame Space Description – "A bit of a challenge"
Names in other languages[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | ごろごろゴロー[?] Gorogoro Gorō |
Rolling Grrrol | |
Dutch | Grrrols op hol[?] | Grrrols stampeding | |
French | Mabroule chamboule tout[?] | Grrrol Brings Chaos to Everything | |
German | Auswichmanöver[?] | Dodging Manoeuvre | |
Italian | A destra e a manca[?] | To the right and left | |
Portuguese | Entre Canhões e Picos[?] | Between Cannons and Spikes | |
Spanish | A diestro y siniestro[?] | Every Which Way |