Morton's Compactor Castle: Difference between revisions
Nintendo101 (talk | contribs) m (→Enemies) |
LinkTheLefty (talk | contribs) mNo edit summary |
||
(One intermediate revision by one other user not shown) | |||
Line 1: | Line 1: | ||
{{about|Morton's Compactor Castle, a level in [[New Super Mario Bros. U]]|other uses|[[Layer-Cake Desert-Castle]]}} | {{about|Morton's Compactor Castle, a level in [[New Super Mario Bros. U]]|other uses|[[Layer-Cake Desert-Castle]]}} | ||
{{level infobox | {{level infobox | ||
|image=[[File:NSMBU Morton's Compactor Castle Screenshot.jpg|250px]] | |image=[[File:NSMBU Morton's Compactor Castle Screenshot.jpg|250px]] | ||
|code=Layer-Cake Desert-[[File:Castle Icon.png|18px]] | |code=Layer-Cake Desert-[[File:Castle Icon.png|18px]] | ||
Line 8: | Line 7: | ||
|powerup=[[Ice Flower]] | |powerup=[[Ice Flower]] | ||
|limit=500 seconds | |limit=500 seconds | ||
|boss=[[Morton Koopa Jr.]] | |boss=[[Morton|Morton Koopa Jr.]] | ||
|before_alt= | |before_alt= | ||
|before=[[Blooming Lakitus|<<]] | |before=[[Blooming Lakitus|<<]] | ||
Line 15: | Line 14: | ||
}} | }} | ||
'''Morton's Compactor Castle''', or '''{{world|Cake|castle}}''', is the [[Castle]] course of [[Layer-Cake Desert]] in ''[[New Super Mario Bros. U]]''. It is unlocked via completion of [[Blooming Lakitus]], and its own completion opens a fork for the player to choose either [[Sparkling Waters]] or [[Frosted Glacier]]. | '''Morton's Compactor Castle''', or '''{{world|Cake|castle}}''', is the [[Castle]] course of [[Layer-Cake Desert]] in ''[[New Super Mario Bros. U]]''. It is unlocked via completion of [[Blooming Lakitus]], and its own completion opens a fork for the player to choose either [[Sparkling Waters]] or [[Frosted Glacier]]. | ||
==Layout== | ==Layout== | ||
[[File:MariovsMortonNSMBU.png|thumb|left|Mario battling Morton Koopa Jr.]] | [[File:MariovsMortonNSMBU.png|thumb|left|Mario battling Morton Koopa Jr.]] | ||
The level begins with stone blocks that constantly move back and forth, which can crush the player. Two [[? Block]]s are found in between the platforms, one of which contains a power-up. Using a [[Mini Mushroom]], the player can climb up a wall that leads to a hidden area with [[coin]]s. [[Lava Bubble]]s are found jumping out of pits of [[lava]], and are followed by platforms with [[Dry Bones]] on them and moving blocks in the lava below. A [[Big Dry Bones]] is found, prior to a section in which the player passes through multiple moving blocks in order to continue. A hole in the ceiling can be once again accessed by using [[Mini Mario (form)|Mini Mario]], and leads to an area with multiple coins and a [[Brick Block]] containing a [[1-Up Mushroom]]. The [[Checkpoint Flag]] is found, with a Dry Bones and a ? Block containing a power-up nearby. A section of moving blocks above the lava must then be crossed. A [[Green Ring]] and a Dry Bones are on a platform above a moving block. The Mini Mushroom can be used once again to access a [[Pipe Cannon]] that catapults the player into another hidden area of gold coins. A passage containing a large amount of Lava Bubbles follows. The player must then cross the lava with moving blocks, with coins indicating sections in which there are openings. The boss door is then found at the end of the area. | The level begins with stone blocks that constantly move back and forth, which can crush the player. Two [[? Block]]s are found in between the platforms, one of which contains a power-up. Using a [[Mini Mushroom]], the player can climb up a wall that leads to a hidden area with [[coin]]s. [[Lava Bubble]]s are found jumping out of pits of [[lava]], and are followed by platforms with [[Dry Bones]] on them and moving blocks in the lava below. A [[Mega Dry Bones|Big Dry Bones]] is found, prior to a section in which the player passes through multiple moving blocks in order to continue. A hole in the ceiling can be once again accessed by using [[Mini Mario (form)|Mini Mario]], and leads to an area with multiple coins and a [[Brick Block]] containing a [[1-Up Mushroom]]. The [[Checkpoint Flag]] is found, with a Dry Bones and a ? Block containing a power-up nearby. A section of moving blocks above the lava must then be crossed. A [[Green Ring]] and a Dry Bones are on a platform above a moving block. The Mini Mushroom can be used once again to access a [[Pipe Cannon]] that catapults the player into another hidden area of gold coins. A passage containing a large amount of Lava Bubbles follows. The player must then cross the lava with moving blocks, with coins indicating sections in which there are openings. The boss door is then found at the end of the area. | ||
During the boss battle with [[Morton Koopa Jr.]], he ground pounds the ground, causing a shockwave that can stun the player and causes a [[Big Pokey]] to appear. Morton uses his magic hammer to then knock [[Big Pokey]] segments at the player. After he is jumped on three times, he is defeated. | During the boss battle with [[Morton|Morton Koopa Jr.]], he ground pounds the ground, causing a shockwave that can stun the player and causes a [[Big Pokey]] to appear. Morton uses his magic hammer to then knock [[Big Pokey]] segments at the player. After he is jumped on three times, he is defeated. | ||
==[[Star Coin]]s== | ==[[Star Coin]]s== | ||
Line 45: | Line 43: | ||
|count1=8 | |count1=8 | ||
|image2=[[File:NSMBU Asset Model Dry Bones.png|50px]] | |image2=[[File:NSMBU Asset Model Dry Bones.png|50px]] | ||
|name2=[[Big Dry Bones]] | |name2=[[Mega Dry Bones|Big Dry Bones]] | ||
|count2=1 | |count2=1 | ||
|image3=[[File:NSMBW Asset Model Lava Bubble.png|50px]] | |image3=[[File:NSMBW Asset Model Lava Bubble.png|50px]] | ||
Line 51: | Line 49: | ||
|count3=18 | |count3=18 | ||
|image4=[[File:MortonNSMBU.png|50px]] | |image4=[[File:MortonNSMBU.png|50px]] | ||
|name4=[[Morton Koopa Jr.]] | |name4=[[Morton|Morton Koopa Jr.]] | ||
|count4=(boss) | |count4=(boss) | ||
|image5=[[File:NSMBU Screenshot Big Pokey.png|50px]] | |image5=[[File:NSMBU Screenshot Big Pokey.png|50px]] | ||
Line 88: | Line 86: | ||
==Level map== | ==Level map== | ||
[[File:NSMBU Morton's Compactor Castle Map.png|600px|thumb|left|]] | [[File:NSMBU Morton's Compactor Castle Map.png|600px|thumb|left|]] | ||
{{NSMBU levels}} | {{NSMBU levels}} | ||
[[Category:Castles]] | [[Category:Castles]] |
Latest revision as of 07:49, October 18, 2024
- This article is about Morton's Compactor Castle, a level in New Super Mario Bros. U. For other uses, see Layer-Cake Desert-Castle.
Level | |
---|---|
Morton's Compactor Castle | |
Level code | Layer-Cake Desert- |
World | Layer-Cake Desert |
Game | New Super Mario Bros. U |
Primary power-up | Ice Flower |
Time limit | 500 seconds |
Boss | Morton Koopa Jr. |
<< Directory of levels >> >> |
Morton's Compactor Castle, or Layer-Cake Desert-Castle, is the Castle course of Layer-Cake Desert in New Super Mario Bros. U. It is unlocked via completion of Blooming Lakitus, and its own completion opens a fork for the player to choose either Sparkling Waters or Frosted Glacier.
Layout[edit]
The level begins with stone blocks that constantly move back and forth, which can crush the player. Two ? Blocks are found in between the platforms, one of which contains a power-up. Using a Mini Mushroom, the player can climb up a wall that leads to a hidden area with coins. Lava Bubbles are found jumping out of pits of lava, and are followed by platforms with Dry Bones on them and moving blocks in the lava below. A Big Dry Bones is found, prior to a section in which the player passes through multiple moving blocks in order to continue. A hole in the ceiling can be once again accessed by using Mini Mario, and leads to an area with multiple coins and a Brick Block containing a 1-Up Mushroom. The Checkpoint Flag is found, with a Dry Bones and a ? Block containing a power-up nearby. A section of moving blocks above the lava must then be crossed. A Green Ring and a Dry Bones are on a platform above a moving block. The Mini Mushroom can be used once again to access a Pipe Cannon that catapults the player into another hidden area of gold coins. A passage containing a large amount of Lava Bubbles follows. The player must then cross the lava with moving blocks, with coins indicating sections in which there are openings. The boss door is then found at the end of the area.
During the boss battle with Morton Koopa Jr., he ground pounds the ground, causing a shockwave that can stun the player and causes a Big Pokey to appear. Morton uses his magic hammer to then knock Big Pokey segments at the player. After he is jumped on three times, he is defeated.
Star Coins[edit]
Image | Location |
---|---|
The player must run across the gap when the blocks are in the right position and grab the Star Coin. | |
The player must find a hidden Warp Pipe above the level, before the Checkpoint Flag. Some wall jumps in the bonus room can be used to access the second Star Coin. | |
After the Checkpoint Flag, the player must carefully maneuver on the blocks to reach the third Star Coin. |
Enemies[edit]
Image | Name | Count |
---|---|---|
Dry Bones | 8 | |
Big Dry Bones | 1 | |
Lava Bubble | 18 | |
Morton Koopa Jr. | (boss) | |
Big Pokey | (spawned by Morton Koopa Jr.) |
Names in other languages[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | モートンの せまるブロックの城[?] Mōton no Semaru Burokku no Shiro |
Morton's Castle of Approaching Blocks | |
Chinese | 莫顿的移动砖块城堡 (Simplified) 莫頓的移動磚塊城堡 (Traditional)[?] Mòdùn de Yídòng Zhuānkuài Chéngbǎo |
Morton's Moving Block Castle | |
Dutch | Mortons zandkasteel[?] | Morton's sand castle | |
French | Château Pilon de Morton[?] | Morton's Pestle Castle | |
German | Mortons Pressfestung[?] | Morton's Squeeze Fortress | |
Italian | Castello compattatore di Morton[?] | Morton's compactor castle | |
Korean | 모톤이 버티는 블록의 성[?] Moton-i Beotineun Beullok-ui Seong |
Castle of Block Where Morton Stands | |
Portuguese | Castelo Compactante do Morton[?] | Morton's Compacting Castle | |
Russian | Мортон и его замок-давилка[?] Morton i yego zamok-davilka |
Morton and his masher-castle | |
Spanish | El Castillo Desencajado de Morton[?] | Morton's Dislocated Castle |