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{{galaxybox
{{course infobox
|image=[[Image:Flipsville_Galaxy.png|200px]]
|image=[[File:Flipsville Galaxy.png|250px]]
|area=[[World 4 (SMG2)|World 4]]
|area=[[World 4 (Super Mario Galaxy 2)|World 4]]
|boss=[[Glamdozer]]
|boss=[[Glamdozer]]
|level=[[#Flip Flopping in Flipsville|Flip Flopping in Flipsville]]<br>[[#Flipsville's New Digs|Flipsville's New Digs]]<br>[[#Purple Coin Spin Speed Run|Purple Coin Spin Speed Run]]<br>[[#Green Star 1|Green Star 1]]<br>[[#Green Star 2|Green Star 2]]<br>[[#Green Star 3|Green Star 3]]
|comets=[[Prankster Comet#Purple Comet|Purple Comet]]<br>[[Prankster Comet#Green Comet|Green Comet]]
|stars=[[Image:Smg2_icon_powerstar.png|20px]][[Image:Smg2_icon_powerstar.png|20px]][[Image:Smg2_icon_prankstercomet.png|20px]][[Image:Smg2_icon_greencomet.png|20px]][[Image:Smg2_icon_greencomet.png|20px]][[Image:Smg2_icon_greencomet.png|20px]]
|missions=[[Flip-Flopping in Flipsville]]<br>[[Flipsville's New Digs]]<br>[[Purple Coin Spin Speed Run]]<br>[[#Green Star 1|Green Star 1]]<br>[[#Green Star 2|Green Star 2]]<br>[[#Green Star 3|Green Star 3]]
|unlock=Get any star from [[Supermassive Galaxy]] or [[Sweet Mystery Galaxy]]
|stars=[[File:Smg2_icon_powerstar.png|20px]][[File:Smg2_icon_powerstar.png|20px]][[File:Smg2_icon_prankstercomet.png|20px]][[File:Smg2_icon_greencomet.png|20px]][[File:Smg2_icon_greencomet.png|20px]][[File:Smg2_icon_greencomet.png|20px]]
|unlock=Get a [[Power Star]] from either [[Supermassive Galaxy]] or [[Sweet Mystery Galaxy]]
|icon=[[#Both Side Maze Room Planet|Both Side Maze Room Planet]]
|more=[[Supermassive Galaxy|<<]] [[Starshine Beach Galaxy|>>]]
}}
}}
'''Flipsville Galaxy''' is a galaxy in ''[[Super Mario Galaxy 2]]'' located in [[World 4 (Super Mario Galaxy 2)|World 4]]. The galaxy is homely-themed, with most of it taking place in a dollhouse-like area. Flipping platforms are plentiful in this area and Mario need to perform the [[Ground Pound]] to turn them over and gain access to different areas, or defeat some enemies like the [[Pupdozer]]. A dinosaur-like boss named [[Glamdozer]] resides in the galaxy. The galaxy has some side-scrolling areas, where the [[Spin Drill]] is available. All the galaxy is located in a blue sky with clouds. A bizarre screen of white arrows surrounding the galaxy points the current gravity force involving on Mario (similar to a [[Gravity Wall]]), which may change as the plumber flips some platform.  
{{quote|Is that our captain?! How did he get way up there...?|Banktoad|Super Mario Galaxy 2}}
 
'''Flipsville Galaxy''' is the second level in [[World 4 (Super Mario Galaxy 2)|World 4]] in ''[[Super Mario Galaxy 2]]''. It is home-themed, with a few dollhouse-like planets. The main gimmick in this galaxy is [[grate]]s, which [[Mario]] can [[Ground Pound]] to flip the gravity and switch between the top and underside of each planet. This change is reflected by a screen of white arrows (similar to a [[gravity field]]) against the lavender sky, which always point to the direction of the gravitational pull. Mario can also use grates to defeat the [[Pupdozer]] enemy and its boss variation, [[Glamdozer]], both exclusive to this area. The [[Spin Drill]] is available in later missions.
 
This is one of four galaxies in ''[[Super Mario Galaxy 2]]'' in which the [[Wii#Wii Remote|Wii Remote]] forewarns the player of upcoming obstacles, the other three being the [[Beat Block Galaxy]], the [[Upside Dizzy Galaxy]], and the [[Battle Belt Galaxy]].


==Planets==
==Planets==
===Flipsville===
===Both Side Maze Room Planet===
[[Image:FVG1.png|left|thumb|200px|The Starting Planet.]]
[[File:SMG2 Welcome to Flipsville.png|thumb|left|200px|The Both Side Maze Room Planet.]]
[[Image:FVG1D.png|thumb|200px|The Starting Planet during Mission 2.]]
[[File:SMG2 Flipsville New Digs Starting Planet.png|thumb|200px|The Starting Planet during Mission 2.]]
This planet is basically one, giant dollhouse-like area. There are many gates that the player can use to go under the stage and vice versa. [[Pupdozer]]s are bountiful in this area. Some [[Octoomba]]s can be found here along with the [[Comet Medal]]. The [[Launch Star]] is located at the top of the planet. During the second mission, the gates are absent and are replaced with dirt patches. Pupdozers are replaced by [[Mecha Koopa]]s and the [[Spin Drill]] appears in various places.
The Both Side Maze Room Planet<ref name=Noclip>Texture file names associated with each planet, retrieved from [https://noclip.website/#smg2/OmoteuLandGalaxy noclip.website].</ref> is modeled after the interior of a dollhouse, featuring several rooms separated by wooden walls and the floor. There are many grates that the player can use to go under the stage and vice-versa. [[Pupdozer]]s are bountiful in this area. Some [[Octoomba]]s can be found here along with the [[Comet Medal]]. The [[Launch Star]] is located at the top of the planet. During the second mission, the grates are absent and are replaced with dirt patches. Pupdozers are replaced by [[Mechakoopa|Micro Mecha-Bowser]]s and the [[Spin Drill]] appears in various places.
<br clear=all>
{{multiple image
|align=center
|direction=horizontal
|width=200
|image1=SMG2 Flipsville Starting Planet.png
|caption1=The other rooms in the Both Side Maze Room Planet.
|image2=SMG2 Flipsville Starting Basement.png
|caption2=The basement in Mission 1 (below) and Mission 2 (above).
}}
{{br}}


===Chomp Planet===
===Both Side Wanwan Planet===
[[Image:FVG2.png|thumb|200px|Mario flying to the Chomp Planet.]]
[[File:SMG2 Flipsville Outer House Planet.png|thumb|200px|Mario flying to the Both Side Wanwan Planet.]]
This planet is another dollhouse-like area. The only enemies here are [[Incoming Chomp]]s and [[Octoomba]]s. The player can use the gates to ther advantage to avoid being hit by an Incoming Chomp. The [[Launch Star]] at the end will take the player to the Moving Gate Planet.
The Both Side Wanwan Planet<ref name=Noclip></ref> resembles a big white dollhouse, with Mario exploring its surroundings. The only enemies here are [[Chain Chomp|Chomp]]s and [[Octoomba]]s. The player can use the grates to their advantage to avoid being hit by a Chomp. The [[Launch Star]] at the end will take the player to the Both Side Lift Planet.
<br clear=all>
{{br}}
===Both Side Lift Planet===
[[File:SMG2 Flipsville Moving Gates.png|thumb|200px|Mario riding on a gate.]]
{{multiple image
|align=left
|direction=horizontal
|width=200
|image1=SMG2 Flipsville Moving Gate Planet.png
|caption1=Mario on the Both Side Lift Planet.
|image2=SMG2 Flipsville End Gate Planet.png
|caption2=Mario at the end of the Both Side Lift Planet.
}}
When the player lands on the Both Side Lift Planet<ref name=Noclip></ref>, they will need to flip the gate to get to the underside. The next section involves a series of moving platforms with grates in the middle, which they must use carefully to avoid spikes. At the end of the planet is a generally small area. The only enemies here are two [[Pupdozer]]s on the top and an [[Octoomba]] on the opposite side. The [[Launch Star]] among the Pupdozers will take the player to the [[Starshroom]].
{{br}}


===Moving Gate Planet===
===Starshroom===
[[Image:FVG3.png|left|thumb|200px|Mario fon the the Moving Gate Planet.]]
[[File:SMG2 Flipsville Starshroom.png|thumb|200px|The Starshroom.]]
[[Image:FVG4.png|thumb|200px|Mario riding on a gate.]]
This Starshroom is visited right before the fight with [[Glamdozer]]. [[Hint Toad|Blue Toad]] can be found here to give Mario a hint as to how to defeat Glamdozer. As of this point, the sky becomes blue and the surrounding white arrows disappear. The [[Prima Games]] guide mistakenly colors the Starshroom blue, but in the game, it is actually red.
When the player lands on this planet, he/she will need to flip the gate to get to the underside of the planet. The player will need to wait for the gate to come by so the player can hop onto. The player will contine to ride the gate while avoiding spikes and jumping moving platforms to the Gate End Planet.
<br clear=all>


===Gate End Planet===
===Boss Bussun Planet===
[[Image:FVG5.png|thumb|200px|left|Mario on the Gate End Planet.]]
[[File:SMG2 Flipsville Glamdozer Planet.png|thumb|left|200px|Mario on the Boss Bussun Planet.]]
This is a generally small area where the Moving Gate Planet ends. The only enemies here are two [[Pupdozer]]s and an [[Octoomba]]. The [[Launch Star]] will take the player to the [[Starshroom]] right before the fight with [[Glamdozer]].
The Boss Bussun Planet<ref name=Noclip></ref> is a flat, circular green planet with six grates and [[coin]]s. The player fights Glamdozer here. Unlike the planets before it, Mario can travel between its sides alternatively by walking over the edge.
<br clear=all>


===Glamdozer's Planet===
{{br}}
[[Image:FVG6.png|thumb|200px|Mario on Glamdozer's Planet.]]
This planet is just a flat, circular planet with six gates. The player fights [[Glamdozer]] on this planet.
<br clear=all>


===Dirt Tower Planet===
===Both Side Drill Tower Planet===
[[Image:FVG7.png|thumb|200px|left|Mario drilling through the Dirt Tower Planet.]]
[[File:SMG2 Flipsville Dirt Tower Top Side.png|thumb|200px|left|Mario drilling through the Both Side Drill Tower Planet.]]
This area is two circles being transversed by a large dirt tower staright through the middle. The player must use the [[Spin Drill]] located behind the tower to get to the top where the [[Warp Pipe]] is. The only enemies here are [[Twirlip]]s.
[[File:SMG2 Dirt Tower Underside.png|thumb|200px|Mario at the bottom of the Both Side Drill Tower Planet.]]
<br clear=all>
The Both Side Drill Tower Planet<ref name=Noclip></ref> is a small patch of dirt being transversed by a large dirt tower straight through the middle. The player must use the [[Spin Drill]] located behind the tower to get to the top where the [[Warp Pipe]] is. The only enemies here are [[Twirlip]]s.
{{br}}


===Underground Gravity Area===
===Timer Gravity Change Drill Room===
[[Image:FVG8.png|thumb|200px|Mario in the Underground Gravity Area.]]
[[File:SMG2 Flipsville Underground Gravity Area.png|thumb|200px|Mario in the Timer Gravity Change Drill Room.]]
This area can be accessed by taking the [[Warp Pipe]] on the Dirt Tower Planet. This area is separated into nine sections by the dirt. The music will change similar to that of [[Beat Block Galaxy]]'s. After a certain beat, the gravity of the area will change. The player must use the [[Spin Drill]] to collect five [[Silver Star]]s in the second mission and 100 [[Purple Coin]]s in the third mission. The only enemies here are [[Fuzzy|Fuzzies]].
The Timer Gravity Change Drill Room<ref name=Noclip></ref> can be accessed by taking the Warp Pipe on the Both Side Drill Tower Planet. The music played here is  [[Beat Block Galaxy]]'s. This area is separated into nine sections like a 3×3 grid. Each room has its own gravity field, which cycles between two specific directions following the rhythmic signal of the background music. The player must use the [[Spin Drill]] here to find five [[Silver Star]]s in the second mission and 100 [[Purple Coin]]s in the third mission. The only enemies here are [[Fuzzy|Fuzzies]].
<br clear=all>
{{br}}


==Enemies==
==Enemies==
*[[Pupdozer]]s
<gallery>
*[[Octoomba]]s
SMG2 Pupdozer Artwork.png|[[Pupdozer]]s
*[[Incoming Chomp]]s
Electrogoomba.png|[[Octoomba]]s
*[[Mecha Koopa]]s
SMG2 Chomp.png|[[Chain Chomp|Chomp]]s
*[[Twirlip]]s
SMG2 Micro Mecha Bowser Artwork.png|[[Mechakoopa|Micro Mecha-Bowser]]s
*[[Fuzzy|Fuzzies]]
Twirlip.png|[[Twirlip]]s
*[[Glamdozer]] (boss)
Fuzzy Artwork - Super Mario Galaxy 2.png|[[Fuzzy|Fuzzies]]
Glamdozer Artwork - Super Mario Galaxy 2.png|[[Glamdozer]] (boss)
</gallery>


==Missions==
==Missions==
{{spoiler}}
{{SMG missions table|sortable=yes
===Flip Flopping in Flipsville===
|mission1=[[Flip-Flopping in Flipsville]]
[[Image:Flip Glamdozer.png|thumb|200px|Mario flips Glamdozer over.]]
|image1=[[File:Flip Glamdozer.png|200px]]
The player will land on the [[#Starting Planet|Flipsville]], where he/she will notice [[Pupdozer]]s walking around. The player can defeat these enemies by flipping them over with the gates on the ground. The player will have to make his/her way to the Launch Star by flipping gates. One of the gates leads to the level's [[Comet Medal]]. After the player finds the Launch Star at the top, he/she will be taken to the [[#Chomp Planet|Chomp Planet]]. The player will basically just have to progress through this area while using the gates to avoid being hit by an [[Incoming Chomp]]. After the player takes the Launch Star to the [[#Moving Gate Planet|Moving Gate Planet]], he/she will need to go under the level and wait for the gate to come by. The player will need to continuously switch gates and avoid spikes until he/she reaches the [[#Gate End Planet|Gate End Planet]]. The player should take the Launch Star to a nearby [[Starshroom]] where a [[Midway Point]] and [[Luma Shop]] are. After that, the player should take the Launch Star to [[#Glamdozer's Planet|Glamdozer's Planet]] where he/she will fight [[Glamdozer]]. After Glamdozer is defeated, the player will earn the [[Power Star]].
|summary1=This mission's objective is to defeat [[Glamdozer]].
|mission2=[[Flipsville's New Digs]]
|image2=[[File:Flipsville New Digs.png|200px]]
|summary2=This mission's objective is to navigate a series of planets and obstacles using the [[Spin Drill]] to find the [[Power Star]].
|mission3=[[Purple Coin Spin Speed Run]]
|image3=[[File:Purple Coin Spin.png|200px]]
|summary3=This mission's objective is to collect all 100 Purple Coins within two minutes and thirty seconds.
}}
 
===Green Stars===
====Green Star 1====
[[File:SMG2 Flipsville Green Star 1.png|thumb|200px|Luigi near the first Green Star.]]
The player will redo the [[Flip-Flopping in Flipsville]] mission. This time, when the player gets to the [[Launch Star]] on the [[#Both Side Maze Room Planet|Both Side Maze Room Planet]], they should look around for an edge of a wall that is glimmering. The player will need to stay close to the edge of the wall and fall down to get the Star.


;Enemies
*[[Pupdozer]]s
*[[Octoomba]]s
*[[Incoming Chomp]]
*[[Glamdozer]] (boss)
;Planets Visited
;Planets Visited
*[[#Starting Planet|Starting Planet]]
<gallery widths="80px" heights="80px">
*[[#Chomp Planet|Chomp Planet]]
SMG2 Welcome to Flipsville.png|[[Flipsville Galaxy#Both Side Maze Room Planet|Both Side Maze Room Planet]]
*[[#Moving Gate Planet|Moving Gate Planet]]
</gallery>
*[[#Gate End Planet|Gate End Planet]]
*[[#Glamdozer's Planet|Glamdozer's Planet]]
<br=clear all>


===Flipsville's New Digs===
;Enemies
[[Image:Flipsville New Digs.png|thumb|200px|Mario about to collect the Power Star.]]
<gallery widths="80px" heights="80px">
When the player lands on the [[#Starting Planet|Starting Planet]], he/she should notice some drastic changes. The gates have been removed and are now replaced with dirt patches. Also, the walls and floors on the first planet have dirt on them. [[Mecha Koopa]]s replace the [[Pupdozer]]s and the [[Spin Drill]] is available. The [[Launch Star]] is located in the same area as the first one, but the player will need to travel through the dirt patches instead of flipping gates. The Launch Star will take the player to the [[#Dirt Tower Planet|Dirt Tower Planet]], where the player must find his/her way to the [[Warp Pipe]] above using the [[Spin Drill]] located behind the tower. Once the player enters the warp pipe, he/she should notice the music change and the gravity changing to the beat. The player will need to collect the five [[Silver Star]]s located in the sections of the area. [[Fuzzy|Fuzzies]] block some of the stars, but they can easily be defeated by the Spin Drill. The [[Power Star]] will appear in the middle section.
SMG2 Pupdozer Artwork.png|[[Pupdozer]]s
Electrogoomba.png|[[Octoomba]]s
</gallery>
{{br}}
====Green Star 2====
[[File:SMG2 Flipsville Green Star 2.png|thumb|200px|Luigi about to get the second Green Star.]]
The player will redo the [[Flip-Flopping in Flipsville]] mission. When the player gets to the [[#Both Side Wanwan Planet|Both Side Wanwan Planet]], they should avoid the first [[Chain Chomp|Chomp]] and use the gate to get to the second area. When the player reaches the circle with the [[Life Mushroom]], they should notice a raised platform with an [[Octoomba]] on it. The player must execute either a backflip followed by Star Spin or a wall jump and Star Spin to get the [[Green Star]] on the roof.


;Enemies
*[[Mecha Koopa]]s
*[[Twirlip]]s
*[[Fuzzy|Fuzzies]]
;Planets Visited
;Planets Visited
*[[#Starting Planet|Starting Planet]]
<gallery widths="80px" heights="80px">
*[[#Dirt Tower Planet|Dirt Tower Planet]]
SMG2 Welcome to Flipsville.png|[[Flipsville Galaxy#Starting Planet|Both Side Maze Room Planet]]
*[[#Underground Gravity Area|Underground Gravity Area]]
SMG2 Flipsville Outer House Planet.png|[[Flipsville Galaxy#Both Side Wanwan Planet|Both Side Wanwan Planet]]
<br=clear all>
</gallery>


===Purple Coin Spin Speed Run===
;Enemies
[[Image:Purple Coin Spin.png|thumb|200px|Mario collecting Purple Coins.]]
<gallery widths="80px" heights="80px">
The player will automatically go down the [[Warp Pipe]] on the [[#Dirt Tower Planet|Dirt Tower Planet]] to the [[#Underground Gravity Area|Underground Gravity Area]]. The player will need to collect all the [[Purple Coin]]s using the [[Spin Drill]] in 2 minutes and 30 seconds. The [[Power Star]] will appear in the middle of the area after the task is accomplished.
SMG2 Pupdozer Artwork.png|[[Pupdozer]]s
Electrogoomba.png|[[Octoomba]]s
SMG2 Chomp.png|[[Chain Chomp|Chomp]]s
</gallery>
{{br}}


;Enemies
====Green Star 3====
*[[Fuzzy|Fuzzies]]
[[File:SMG2 Flipsville Green Star 3.png|thumb|200px|Luigi looking at the third Green Star.]]
;Planets Visited
The player will redo the [[Flip-Flopping in Flipsville]] mission. When the player gets to the end of the [[#Both Side Lift Planet Planet|Both Side Lift Planet]], they should notice the Green Star out of reach in the top right corner. The player must flip the grate to get under the level, causing the gravity to change as shown by the arrows. The player will then need to jump from the bottom right corner to get the star. If the player misses the Star, they will automatically lose a life.
*[[#Dirt Tower Planet|Dirt Tower Planet]]
*[[#Underground Gravity Area|Underground Gravity Area]]
<br=clear all>


===Green Star 1===
Alternatively, the player can perform a [[Ground Pound#Super Mario Galaxy|homing Ground Pound]] to collect the Star, though the player should be positioned close enough to the star to avoid missing.
[[Image:FVG GS1.png|thumb|200px|Luigi near the first Green Star.]]
The player will redo the [[#Flip Flopping in Flipsville|Flip Flopping in Flipsville]] mission. This time, when the player gets to the [[Launch Star]] on the [[#Starting Planet|Starting Planet]], they should look around for an edge of a wall that is glimmering. The player will need to stay close to the edge of the wall and fall down to get the Star.


;Enemies
*[[Pupdozer]]s
*[[Octoomba]]s
;Planets Visited
;Planets Visited
*[[#Starting Planet|Starting Planet]]
<gallery widths="80px" heights="80px">
<br=clear all>
SMG2 Welcome to Flipsville.png|[[Flipsville Galaxy#Both Side Maze Room Planet|Both Side Maze Room Planet]]
 
SMG2 Flipsville Outer House Planet.png|[[Flipsville Galaxy#Both Side Wanwan Planet|Both Side Wanwan Planet]]
===Green Star 2===
SMG2 Flipsville Moving Gate Planet.png|[[Flipsville Galaxy#Both Side Lift Planet|Both Side Lift Planet]]
[[Image:FVG GS2.png|thumb|200px|Luigi about to get the second Green Star.]]
</gallery>
The player will redo the [[#Flip Flopping in Flipsville|Flip Flopping in Flipsville]] mission. When the player gets to the [[#Chomp Planet|Chomp Planet]], they should avoid the first [[Incoming Chomp]] and use the gate to get to the second area. When the player reaches the circle with the [[Life Mushroom]], they should notice a raised platform. The player must execute either a backflip followed by Star Spin or a wall jump and Star Spin to get the [[Green Star]] on the roof.


;Enemies
;Enemies
*[[Pupdozer]]s
<gallery widths="80px" heights="80px">
*[[Octoomba]]s
SMG2 Pupdozer Artwork.png|[[Pupdozer]]s
*[[Incoming Chomp]]s
Electrogoomba.png|[[Octoomba]]s
;Planets Visited
SMG2 Chomp.png|[[Chain Chomp|Chomp]]s
*[[#Starting Planet|Starting Planet]]
</gallery>
*[[#Chomp Planet|Chomp Planet]]
<br=clear all>


===Green Star 3===
==Music==
[[Image:FVG GS3.png|thumb|200px|Luigi looking at the third Green Star.]]
{{media table
The player will redo the [[#Flip Flopping in Flipsville|Flip Flopping in Flipsville]] mission. When the player gets to the [[#Gate End Planet|Gate End Planet]], they should notice the [[Green Star]] out of reach in the top right corner. The player must flip the gate to get under the level, causing the gravity to change as shown by the arrows. The player will then need to jump from the bottom right corner to get the star. If the player misses the Star, they will automatically lose a life.
|file1=Super Mario Galaxy 2 Flipsville Chompworks.oga
|title1=Flipsville Galaxy
|description1=Soundtrack for Flipsville Galaxy (full version). [[Chompworks Galaxy]] also shares this theme.
|length1=0:30
}}


;Enemies
==Prima Official Game Guide description==
*[[Pupdozer]]s
*''"Flipsville Galaxy has fun with the pull of gravity. You are usually pulled toward the floor, no matter which side of the planet you stand on. Use grates to flip back and forth between sides of the planets as you pursue the [[Power Star]]s."''
*[[Octoomba]]s
*[[Incoming Chomp]]
;Planets Visited
*[[#Starting Planet|Starting Planet]]
*[[#Chomp Planet|Chomp Planet]]
*[[#Moving Gate Planet|Moving Gate Planet]]
*[[#Gate End Planet|Gate End Planet]]
{{endspoiler}}
<br=clear all>


==Names in Other Languages==
==Names in other languages==
{{Foreignname|
{{foreign names
|Jap=オモテウランドギャラクシー<br>''omoteurando gyarakushii''
|Jap=オモテウランドギャラクシー
|JapM=Top-Bottomland Galaxy
|JapR=Omoteurando Gyarakushī
|JapM=Portmanteau of「表裏」(''omote-ura'', two sides) and "land" + "galaxy"
|Spa=Galaxia Cara y Cruz
|Spa=Galaxia Cara y Cruz
|SpaM=Heads and Tails Galaxy
|SpaM=Heads and Tails Galaxy
|FraE=Monde à l'envers
|FreA=Galaxie du Monde à l'envers
|FraEM=Upside world
|FreAM=Upside World Galaxy
|FreE=Monde à l'envers
|FreEM=Upside world
|Ita=Galassia Sottosopra
|Ita=Galassia Sottosopra
|ItaM=Upside-down Galaxy
|ItaM=Upside-down Galaxy
|Ger=Klappstadt-Galaxie
|Ger=Klappstadt-Galaxie
|GerM=compounded word, "Klapp" is derived from "klappen" and means "to fold" and "Stadt" simply means "city"}}
|GerM=From "klappen" (to fold) and "stadt" (city)
<br clear=all>
|Chi=正反顛倒銀河
|ChiR=Zhèngfǎn Diāndǎo Yínhé
|ChiM=Upside Down Galaxy
|Kor=앞뒤랜드 갤럭시
|KorR=Apdwi Raendeu Gaelleoksi
|KorM=Front-and-Back Land Galaxy
}}
 
==Trivia==
*A glitch can occur in the first mission if the player gets to the second planet, touches the [[Checkpoint Flag]], backflips onto a nearby overhang, long jumps and spin to the first planet, and takes the Launch Star. About halfway through, [[Mario]] will lose a life.


{{Galaxy2}}
==References==
<references/>


[[Category:Places]]
{{SMG2 missions}}
[[Category:Outer Space Locations]]
[[Category:Homes]]
[[Category:Galaxies]]
[[Category:Galaxies]]
[[Category:Super Mario Galaxy 2]]
[[Category:Super Mario Galaxy 2 locations]]
[[de:Klappstadt-Galaxie]]

Latest revision as of 09:34, November 4, 2024

Flipsville Galaxy
Flipsville Galaxy.png
Area World 4
How to unlock Get a Power Star from either Supermassive Galaxy or Sweet Mystery Galaxy
Boss(es) Glamdozer
Comet(s) Purple Comet
Green Comet
Mission(s) Flip-Flopping in Flipsville
Flipsville's New Digs
Purple Coin Spin Speed Run
Green Star 1
Green Star 2
Green Star 3
Stars Power Star icon from Super Mario Galaxy 2.Power Star icon from Super Mario Galaxy 2.Prankster Comet icon in Super Mario Galaxy 2.Cosmic Jewel icon in Super Mario Galaxy 2.Cosmic Jewel icon in Super Mario Galaxy 2.Cosmic Jewel icon in Super Mario Galaxy 2.
Galaxy icon Both Side Maze Room Planet
<< >>
“Is that our captain?! How did he get way up there...?”
Banktoad, Super Mario Galaxy 2

Flipsville Galaxy is the second level in World 4 in Super Mario Galaxy 2. It is home-themed, with a few dollhouse-like planets. The main gimmick in this galaxy is grates, which Mario can Ground Pound to flip the gravity and switch between the top and underside of each planet. This change is reflected by a screen of white arrows (similar to a gravity field) against the lavender sky, which always point to the direction of the gravitational pull. Mario can also use grates to defeat the Pupdozer enemy and its boss variation, Glamdozer, both exclusive to this area. The Spin Drill is available in later missions.

This is one of four galaxies in Super Mario Galaxy 2 in which the Wii Remote forewarns the player of upcoming obstacles, the other three being the Beat Block Galaxy, the Upside Dizzy Galaxy, and the Battle Belt Galaxy.

Planets[edit]

Both Side Maze Room Planet[edit]

Mission Starter
The Both Side Maze Room Planet.
The Starting Planet during Mission 2.

The Both Side Maze Room Planet[1] is modeled after the interior of a dollhouse, featuring several rooms separated by wooden walls and the floor. There are many grates that the player can use to go under the stage and vice-versa. Pupdozers are bountiful in this area. Some Octoombas can be found here along with the Comet Medal. The Launch Star is located at the top of the planet. During the second mission, the grates are absent and are replaced with dirt patches. Pupdozers are replaced by Micro Mecha-Bowsers and the Spin Drill appears in various places.

Mario on the starting planet in the Flipsville Galaxy.
The other rooms in the Both Side Maze Room Planet.
Mario on the starting planet in the Flipsville Galaxy.
The basement in Mission 1 (below) and Mission 2 (above).

Both Side Wanwan Planet[edit]

Mario flying to the Both Side Wanwan Planet.

The Both Side Wanwan Planet[1] resembles a big white dollhouse, with Mario exploring its surroundings. The only enemies here are Chomps and Octoombas. The player can use the grates to their advantage to avoid being hit by a Chomp. The Launch Star at the end will take the player to the Both Side Lift Planet.

Both Side Lift Planet[edit]

Mario riding on a gate.
SMG2 Flipsville Moving Gate Planet.png
Mario on the Both Side Lift Planet.
SMG2 Flipsville End Gate Planet.png
Mario at the end of the Both Side Lift Planet.

When the player lands on the Both Side Lift Planet[1], they will need to flip the gate to get to the underside. The next section involves a series of moving platforms with grates in the middle, which they must use carefully to avoid spikes. At the end of the planet is a generally small area. The only enemies here are two Pupdozers on the top and an Octoomba on the opposite side. The Launch Star among the Pupdozers will take the player to the Starshroom.

Starshroom[edit]

The Starshroom in the Flipsville Galaxy
The Starshroom.

This Starshroom is visited right before the fight with Glamdozer. Blue Toad can be found here to give Mario a hint as to how to defeat Glamdozer. As of this point, the sky becomes blue and the surrounding white arrows disappear. The Prima Games guide mistakenly colors the Starshroom blue, but in the game, it is actually red.

Boss Bussun Planet[edit]

Mario on the Boss Bussun Planet.

The Boss Bussun Planet[1] is a flat, circular green planet with six grates and coins. The player fights Glamdozer here. Unlike the planets before it, Mario can travel between its sides alternatively by walking over the edge.

Both Side Drill Tower Planet[edit]

Mario drilling through the Both Side Drill Tower Planet.
Mario on the Dirt Tower Planet in the Flipsville Galaxy.
Mario at the bottom of the Both Side Drill Tower Planet.

The Both Side Drill Tower Planet[1] is a small patch of dirt being transversed by a large dirt tower straight through the middle. The player must use the Spin Drill located behind the tower to get to the top where the Warp Pipe is. The only enemies here are Twirlips.

Timer Gravity Change Drill Room[edit]

Mario in the Timer Gravity Change Drill Room.

The Timer Gravity Change Drill Room[1] can be accessed by taking the Warp Pipe on the Both Side Drill Tower Planet. The music played here is Beat Block Galaxy's. This area is separated into nine sections like a 3×3 grid. Each room has its own gravity field, which cycles between two specific directions following the rhythmic signal of the background music. The player must use the Spin Drill here to find five Silver Stars in the second mission and 100 Purple Coins in the third mission. The only enemies here are Fuzzies.

Enemies[edit]

Missions[edit]

Mission Image Summary

Flip-Flopping in Flipsville Flip Glamdozer.png This mission's objective is to defeat Glamdozer.
Flipsville's New Digs Flipsville New Digs.png This mission's objective is to navigate a series of planets and obstacles using the Spin Drill to find the Power Star.
Purple Coin Spin Speed Run Purple Coin Spin.png This mission's objective is to collect all 100 Purple Coins within two minutes and thirty seconds.

Green Stars[edit]

Green Star 1[edit]

Luigi near the first Green Star.

The player will redo the Flip-Flopping in Flipsville mission. This time, when the player gets to the Launch Star on the Both Side Maze Room Planet, they should look around for an edge of a wall that is glimmering. The player will need to stay close to the edge of the wall and fall down to get the Star.

Planets Visited
Enemies

Green Star 2[edit]

Luigi about to get the second Green Star.

The player will redo the Flip-Flopping in Flipsville mission. When the player gets to the Both Side Wanwan Planet, they should avoid the first Chomp and use the gate to get to the second area. When the player reaches the circle with the Life Mushroom, they should notice a raised platform with an Octoomba on it. The player must execute either a backflip followed by Star Spin or a wall jump and Star Spin to get the Green Star on the roof.

Planets Visited
Enemies

Green Star 3[edit]

Luigi looking at the third Green Star.

The player will redo the Flip-Flopping in Flipsville mission. When the player gets to the end of the Both Side Lift Planet, they should notice the Green Star out of reach in the top right corner. The player must flip the grate to get under the level, causing the gravity to change as shown by the arrows. The player will then need to jump from the bottom right corner to get the star. If the player misses the Star, they will automatically lose a life.

Alternatively, the player can perform a homing Ground Pound to collect the Star, though the player should be positioned close enough to the star to avoid missing.

Planets Visited
Enemies

Music[edit]

Audio.svg Flipsville Galaxy - Soundtrack for Flipsville Galaxy (full version). Chompworks Galaxy also shares this theme.
File infoMedia:Super Mario Galaxy 2 Flipsville Chompworks.oga
0:30
Help:MediaHaving trouble playing?

Prima Official Game Guide description[edit]

  • "Flipsville Galaxy has fun with the pull of gravity. You are usually pulled toward the floor, no matter which side of the planet you stand on. Use grates to flip back and forth between sides of the planets as you pursue the Power Stars."

Names in other languages[edit]

Language Name Meaning Notes
Japanese オモテウランドギャラクシー[?]
Omoteurando Gyarakushī
Portmanteau of「表裏」(omote-ura, two sides) and "land" + "galaxy"
Chinese 正反顛倒銀河[?]
Zhèngfǎn Diāndǎo Yínhé
Upside Down Galaxy
French (NOA) Galaxie du Monde à l'envers[?] Upside World Galaxy
French (NOE) Monde à l'envers[?] Upside world
German Klappstadt-Galaxie[?] From "klappen" (to fold) and "stadt" (city)
Italian Galassia Sottosopra[?] Upside-down Galaxy
Korean 앞뒤랜드 갤럭시[?]
Apdwi Raendeu Gaelleoksi
Front-and-Back Land Galaxy
Spanish Galaxia Cara y Cruz[?] Heads and Tails Galaxy

Trivia[edit]

  • A glitch can occur in the first mission if the player gets to the second planet, touches the Checkpoint Flag, backflips onto a nearby overhang, long jumps and spin to the first planet, and takes the Launch Star. About halfway through, Mario will lose a life.

References[edit]

  1. ^ a b c d e f Texture file names associated with each planet, retrieved from noclip.website.