Kremling Kamp: Difference between revisions

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{{construction|by February 18, 2011}}
{{level infobox
{{KoSBox
|image=[[File:Kremling Kamp DKKoS.png]]
|image=[[File:KremlingKamp165.PNG|210px]]
|world=[[Aqua World]]
|location=[[Aqua World]]
|game=''[[DK: King of Swing]]''
|levels=[[Risky Reef]]<br>[[Lockjaw Falls]]<br>[[Ship of Souls]]
|before=[[Risky Reef|<<]] [[Ship of Souls|<<]]
|notes=This level features many Kritters.
|after=[[Ship of Souls|>>]] [[Davy Bones' Locker|>>]]
}}
}}
'''Kremling Kamp''' is a level in the [[Aqua World]] area of ''[[DK: King of Swing]]''. Set in a large cave, it is one of the four levels that must be completed to access the world's boss level, [[Davy Bones' Locker]].
'''Kremling Kamp''' is a level in the [[Aqua World]] of ''[[DK: King of Swing]]''. It takes place in a large cave featuring [[Kritter|Kremling]]s, which swing from [[peg]]s and [[Peg Board]]s. [[Flipflap]]s are encountered in the third section. Kremling Kamp has many obstacles, including [[tire (object)|tire]]s, [[crate]]s, [[barrel]]s, [[rock]]s, and [[Spike Trap|spike]]s. [[Spinning Peg]]s appear in the [[Bonus Level]].


As the level's name suggests, many [[Kremling]]s are in this level, specifically [[Kritter]]s, who swing on pegs and peg boards that [[Donkey Kong]] (or [[Diddy Kong]] in Diddy mode) need to use to progress. [[Flip Flap]]s also appear in the later parts of the level. Many obstacles appear in this level, including [[tire]]s, [[crate]]s, [[barrel]]s, rocks that can be thrown, and [[mine]]s. The blue and white pegs from [[Lockjaw Falls]] that can swing Donkey Kong high into the air (if he holds onto them with the correct hand) return here as well, but only in a [[Bonus Level]].
==Layout==
[[File:Kremling Kamp DKKoS shot 2.png|thumb|left|240px|Donkey Kong next to the silver medal]]
The level begins on a wooden platform with some pegs above it. Donkey Kong must use a group of pegs to climb over a wall of tires. The first five pegs have [[banana]]s on them, and barrels stand higher up. As the [[Kong]] continues, they must break some barrels to progress further. When he reaches the top set of pegs, a Kritter can be found to the right swinging on a lone peg. A pathway of pegs leading downwards along the other side of the tires is next to the foe, with barrels all the way down it. The Kong must travel downwards while getting past the barrels to reach a set of pegs that lead to an upward pathway of rectangular peg boards. A single peg moves along the side of the peg boards with a Kritter on it, and bananas cover the boards as well. As the primate climbs the area of peg boards, barrels block his way. Eventually, though, a Kong can get onto a solid platform at the top of the area. Peg boards are placed above it with four barrels on them. A Kritter spinning on a peg is farther to the left, and it can be used to enter a [[Bonus Barrel]] on a small, nearby platform. Outside of the Bonus Level, Donkey Kong can continue to the top-right and go on a platform leading to the second section.


==Level Layout==
In this section, rocks must be used to break [[Question Barrel]]s for more Peg Boards to appear. The first rock is located under two pegs. A peg with three bananas around it is above, while a barrel floats nearby. If this barrel is broken, a trio of peg boards appear below, creating a path to travel on to reach a group of five pegs. If the barrel placed above them is destroyed, a peg board and a pair of pegs appear next to a nearby rock, which can be thrown at a barrel above it to make more peg boards appear to the west. A Kritter on some pegs is below a barrel containing a [[Banana Bunch]]. Using the Peg Boards, the Kong can climb near the top of the area, where another rock is near a few pegs. The rock can be thrown right to break another Question Barrel, which is surrounded by [[Spike Trap|spike]]s. When the barrel is hit, Peg Boards appear above the spikes, and the Kongs can climb the Peg Boards to reach a platform leading to the third area.
The level begins on a wooden platform with some pegs above it. A gap with a wall of tires floating in it blocks the primate's path, so he must climb over them with the pegs. The first five pegs have [[banana]]s on them, and barrels stand higher up. They block the [[Kong]]'s path, forcing him to break them in order to progress. When he reaches the top set of pegs, a Kritter can be found to the right swinging on a lone peg. A pathway of peg leading downwards along the other side of the tires is next to the foe, with barrels all the way done it. The Kong must travel downwards while getting past the barrels to reach a set of pegs that lead to an upward pathway of rectangular peg boards.  


A single peg moves along the side of the peg boards with a Kritter on it, and bananas cover the boards as well. As the primate climbs the area of peg boards, barrels block their way. Eventually, though, a Kong can get onto a solid platform at the top of the area. Peg boards are placed above it with four barrels on them. A Kritter spinning on a peg is farther to the left of him. The peg can be used to reach a small platform nearby with a [[Bonus Barrel]] on it. The barrel leads into a Bonus Level, where the Kong must swing on rotating, blue and white pegs, which can throw him high into the air, to collect many bananas located in the air. Once they are all collected, a [[Crystal Coconut]] appear at the top of the area on a small platform. Outside of the Bonus Level, there is also a small platform that leads to the second section of the level.
In the third and final section, the Kong must climb up numerous moving Peg Boards which come in all sizes. Aside from Kremlings, the Kongs also encounter Flipflaps in the section. The first few rows of them have tires above them, making it harder to reach the above peg boards. A pathway of peg boards are at the end of the rows that lead up to the second set of rows. A Kritter swings on a peg boards on the way up. Flipflaps also fly around the area. After the Kong swings to the west on the next row of peg boards, he can find a second path of peg boards leading upwards and another Kritter on one of them. They lead up to some smaller peg boards that have spikes surrounding them. The first pair of spikes float above a small, blue board of pegs, and two others are placed parallel to each other in a vertical angle. A [[DK Coin|silver medal]] stands between the two spikes. One last small peg board is after the spikes, being followed by a platform with the exit sign on it. The level is complete when the primate lands on the platform by the sign.


In this section, rocks must be used to break barrels and alter surroundings. The first rock is located under two pegs. A peg with three bananas around it are above, while a barrel floats nearby. If this barrel is broken, a trio of peg boards appear below, creating a path to travel on to reach a group of five pegs. If the barrel placed above them is destroyed, a peg board and a pair of pegs appear next to a nearby rock, which can be thrown at a barrel above it to make more peg boards appear to the west. A Kritter on some pegs is below the barrel that can be defeated for a [[Banana Bunch]]. Using the previously mentioned peg boards, the hero can climb near the top of the area, where there is another stone near a few pegs. It can be used to break a barrel to the right that is being surrounded by mines. When it is hit, peg boards appear above the mines that can be utilized to climb to a platform that leads to the third area.
==Key items==
*'''[[Crystal Coconut]]:''' Rewarded for completing the Bonus Level.
*'''[[Medal (DK: King of Swing)|Silver medal]]:''' Between two spike balls just before the level exit.


Here, there are many moving peg boards of all sizes scattered all around the area. The first few rows of them have tires above them, making it harder to reach the above peg boards. A pathway of peg boards are at the end of the rows that lead up to the second set of rows. A Kritter swings on a peg boards on the way up. Flip Flaps also fly around the area. After the Kong swings to the west on the next row of peg boards, he can find a second path of peg boards leading upwards and another Kritter on one of them. They lead up to some smaller peg boards that have mines surrounding them. The first pair of mines float above a small, blue board of pegs, and two others are placed parallel to each other in a vertical angle. A [[DK Coin|silver medal]] stands between them two mines. One last small peg board is after the mines, being followed by a platform with the exit sign on it. The level is complete when the primate lands on the platform by the sign.
==Bonus Level==
<br clear=all>
When Donkey Kong reaches the end of the first section, he must go left until he finds a Bonus Barrel on a small platform, located in the northwest corner of the area. In the [[Bonus Level]], Donkey Kong has 50 seconds to collect [[banana]]s in the air by flying from [[Spinning Peg]]s. Donkey Kong quickly collect all the bananas by going to the top and falling to the bananas. After collecting all the bananas, the [[Crystal Coconut]] appears on a small platform at the top-right.
{{KoS}}
 
[[Category:Donkey Kong Places]]
==Names in other languages==
[[Category:Donkey Kong Levels]]
{{foreign names
[[Category:DK: King of Swing Levels]]
|Jap=クリッターのアジト
|JapR=Kurittā no Ajito
|JapM=Kritter Hideout
|Ita=Kampo Kremling
|ItaM=Kremling Kamp
}}
{{DKKOS}}
[[Category:Underground areas]]
[[Category:Aquatic areas]]
[[Category:DK: King of Swing levels]]

Latest revision as of 14:36, December 22, 2023

Level
Kremling Kamp
Kremling Kamp in DK: King of Swing.
World Aqua World
Game DK: King of Swing
<< << Directory of levels >> >>

Kremling Kamp is a level in the Aqua World of DK: King of Swing. It takes place in a large cave featuring Kremlings, which swing from pegs and Peg Boards. Flipflaps are encountered in the third section. Kremling Kamp has many obstacles, including tires, crates, barrels, rocks, and spikes. Spinning Pegs appear in the Bonus Level.

Layout[edit]

Kremling Kamp
Donkey Kong next to the silver medal

The level begins on a wooden platform with some pegs above it. Donkey Kong must use a group of pegs to climb over a wall of tires. The first five pegs have bananas on them, and barrels stand higher up. As the Kong continues, they must break some barrels to progress further. When he reaches the top set of pegs, a Kritter can be found to the right swinging on a lone peg. A pathway of pegs leading downwards along the other side of the tires is next to the foe, with barrels all the way down it. The Kong must travel downwards while getting past the barrels to reach a set of pegs that lead to an upward pathway of rectangular peg boards. A single peg moves along the side of the peg boards with a Kritter on it, and bananas cover the boards as well. As the primate climbs the area of peg boards, barrels block his way. Eventually, though, a Kong can get onto a solid platform at the top of the area. Peg boards are placed above it with four barrels on them. A Kritter spinning on a peg is farther to the left, and it can be used to enter a Bonus Barrel on a small, nearby platform. Outside of the Bonus Level, Donkey Kong can continue to the top-right and go on a platform leading to the second section.

In this section, rocks must be used to break Question Barrels for more Peg Boards to appear. The first rock is located under two pegs. A peg with three bananas around it is above, while a barrel floats nearby. If this barrel is broken, a trio of peg boards appear below, creating a path to travel on to reach a group of five pegs. If the barrel placed above them is destroyed, a peg board and a pair of pegs appear next to a nearby rock, which can be thrown at a barrel above it to make more peg boards appear to the west. A Kritter on some pegs is below a barrel containing a Banana Bunch. Using the Peg Boards, the Kong can climb near the top of the area, where another rock is near a few pegs. The rock can be thrown right to break another Question Barrel, which is surrounded by spikes. When the barrel is hit, Peg Boards appear above the spikes, and the Kongs can climb the Peg Boards to reach a platform leading to the third area.

In the third and final section, the Kong must climb up numerous moving Peg Boards which come in all sizes. Aside from Kremlings, the Kongs also encounter Flipflaps in the section. The first few rows of them have tires above them, making it harder to reach the above peg boards. A pathway of peg boards are at the end of the rows that lead up to the second set of rows. A Kritter swings on a peg boards on the way up. Flipflaps also fly around the area. After the Kong swings to the west on the next row of peg boards, he can find a second path of peg boards leading upwards and another Kritter on one of them. They lead up to some smaller peg boards that have spikes surrounding them. The first pair of spikes float above a small, blue board of pegs, and two others are placed parallel to each other in a vertical angle. A silver medal stands between the two spikes. One last small peg board is after the spikes, being followed by a platform with the exit sign on it. The level is complete when the primate lands on the platform by the sign.

Key items[edit]

Bonus Level[edit]

When Donkey Kong reaches the end of the first section, he must go left until he finds a Bonus Barrel on a small platform, located in the northwest corner of the area. In the Bonus Level, Donkey Kong has 50 seconds to collect bananas in the air by flying from Spinning Pegs. Donkey Kong quickly collect all the bananas by going to the top and falling to the bananas. After collecting all the bananas, the Crystal Coconut appears on a small platform at the top-right.

Names in other languages[edit]

Language Name Meaning Notes
Japanese クリッターのアジト[?]
Kurittā no Ajito
Kritter Hideout
Italian Kampo Kremling[?] Kremling Kamp