List of Super Mario World 2: Yoshi's Island glitches: Difference between revisions

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===Eating [[Baby Mario]]===
===Eating [[Baby Mario]]===
[[File:YIglitch.png|thumb]]
[[File:YIglitch.png|thumb]]
'''NOTE:''' [[Yoshi]] must have the 10 Stars or 20 Stars item to activate this glitch.
'''NOTE:''' [[Yoshi (species)|Yoshi]] must have the 10 Stars or 20 Stars item to activate this glitch.


In World 5-5: [[Goonie Rides!]], the player should go to the area with the Helicopter [[Morph Bubble]]. The player should hit a [[Goonie]] and wait until the counter reaches zero. While the [[Toady|Toadies]] are taking [[Baby Mario]] away, the player should quickly hit him with Yoshi's tongue and touch the [[Helicopter Yoshi|Helicopter]] [[Morph Bubble]]. Once [[Purple Yoshi]] has already transformed, the Toadies try to take Baby Mario again. When they pop Baby Mario's bubble, the player must open their inventory and select the 10 Stars or 20 stars item. When the Toadies are gone, the player must wait until Yoshi transforms back to normal. Yoshi is able to eat Baby Mario if he grabs him with his tongue. Even though Baby Mario is still missing, the game does not freeze, but the level is rendered impossible to complete.<ref>[http://www.youtube.com/watch?v=D3I7lc63o_M YouTube video of "Eating Baby Mario"]</ref>
In World 5-5: [[Goonie Rides!]], the player should go to the area with the Helicopter [[Morph Bubble]]. The player should hit a [[Goonie]] and wait until the counter reaches zero. While the [[Toady|Toadies]] are taking [[Baby Mario]] away, the player should quickly hit him with Yoshi's tongue and touch the [[Helicopter Yoshi|Helicopter]] [[Morph Bubble]]. Once [[Yoshi (species)|Purple Yoshi]] has already transformed, the Toadies try to take Baby Mario again. When they pop Baby Mario's bubble, the player must open their inventory and select the 10 Stars or 20 stars item. When the Toadies are gone, the player must wait until Yoshi transforms back to normal. Yoshi is able to eat Baby Mario if he grabs him with his tongue. Even though Baby Mario is still missing, the game does not freeze, but the level is rendered impossible to complete.<ref>[http://www.youtube.com/watch?v=D3I7lc63o_M YouTube video of "Eating Baby Mario"]</ref>


In World 2-7: [[Lakitu's Wall]], the player can do the same glitch; after keeping Baby Mario in Yoshi's mouth, he must hit the Message Block to cause Baby Mario to reappear in the air. After doing this two or three times, he should be able to hop back on Yoshi's back; however, his sprite animation while moving Yoshi becomes unstable. The player can fix this by popping a Morph Bubble.<ref>https://youtu.be/kLn2FqOhvFQ?t=527</ref>
In World 2-7: [[Lakitu's Wall]], the player can do the same glitch; after keeping Baby Mario in Yoshi's mouth, he must hit the Message Block to cause Baby Mario to reappear in the air. After doing this two or three times, he should be able to hop back on Yoshi's back; however, his sprite animation while moving Yoshi becomes unstable. The player can fix this by popping a Morph Bubble.<ref>https://youtu.be/kLn2FqOhvFQ?t=527</ref>
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===[[Message Block]]'s hidden power===
===[[Message Block]]'s hidden power===
In World 2-7, [[Lakitu's Wall]], [[Yoshi]] can eat a [[Fat Guy]] for a [[Giant Egg]]. When Yoshi arrives to the part with a [[Car Yoshi|Car]] [[Morph Bubble]], he should hit the Message Block with the Giant Egg to make every thing freeze for a little while. When that is over, the stars from above will fall to the ground and Yoshi becomes invisible. Yoshi can still walk around while unseen. If Yoshi jumps through the [[Goal Ring|goal roulette]] while invisible, the whole game freezes and the player must reset their [[Super Nintendo Entertainment System]]. In the Japanese version, the controller becomes unresponsive after the Message Block text appears, requiring a reset.
In World 2-7, [[Lakitu's Wall]], [[Yoshi (species)|Yoshi]] can eat a [[Fat Guy]] for a [[Giant Egg]]. When Yoshi arrives to the part with a [[Car Yoshi|Car]] [[Morph Bubble]], he should hit the Message Block with the Giant Egg to make every thing freeze for a little while. When that is over, the stars from above will fall to the ground and Yoshi becomes invisible. Yoshi can still walk around while unseen. If Yoshi jumps through the [[Goal Ring|goal roulette]] while invisible, the whole game freezes and the player must reset their [[Super Nintendo Entertainment System]]. In the Japanese version, the controller becomes unresponsive after the Message Block text appears, requiring a reset.


===Nothing in Yoshi's mouth===
===Nothing in Yoshi's mouth===
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This glitch is possible in the SNES version. There are several levels where this glitch can be performed, and all of them rely on Yoshi entering a warp from multiple coordinates. In the Game Boy Advance version, ''[[Yoshi's Island: Super Mario Advance 3]]'', it causes the game to freeze.
This glitch is possible in the SNES version. There are several levels where this glitch can be performed, and all of them rely on Yoshi entering a warp from multiple coordinates. In the Game Boy Advance version, ''[[Yoshi's Island: Super Mario Advance 3]]'', it causes the game to freeze.


In 1-4: [[Burt The Bashful's Fort]], [[Yellow Yoshi]] must go into the second room where the locked door is located and enter the pipe. He must then face right and aim an egg shot, wait for a moment, and hop backwards to be damaged by a [[Piro Dangle]]. Once Baby Mario is floating and just about near Yoshi, he should keep fluttering up to the exit until he grabs him. This causes Yoshi warp out of the fortress and skip the miniboss.
In 1-4: [[Burt The Bashful's Fort]], [[Yoshi (species)|Yellow Yoshi]] must go into the second room where the locked door is located and enter the pipe. He must then face right and aim an egg shot, wait for a moment, and hop backwards to be damaged by a [[Piro Dangle]]. Once Baby Mario is floating and just about near Yoshi, he should keep fluttering up to the exit until he grabs him. This causes Yoshi warp out of the fortress and skip the miniboss.


In 2-4: [[Bigger Boo's Fort]], before [[Yellow Yoshi]] leaves the second section through the [[Warp Pipe]], the player must let the lower [[Boo Blah]] go towards Yoshi and the pipe. When the Boo Blah meets the pipe, Yoshi must jump on it and enter the Warp Pipe at the same time. That way, Yellow Yoshi enters the pipe, but overhead. This causes the game to warp Yoshi out of the fortress.
In 2-4: [[Bigger Boo's Fort]], before [[Yoshi (species)|Yellow Yoshi]] leaves the second section through the [[Warp Pipe]], the player must let the lower [[Boo Blah]] go towards Yoshi and the pipe. When the Boo Blah meets the pipe, Yoshi must jump on it and enter the Warp Pipe at the same time. That way, Yellow Yoshi enters the pipe, but overhead. This causes the game to warp Yoshi out of the fortress.


In 3-1: [[Welcome To Monkey World!]], when [[Green Yoshi]] meets the secret passage to the bonus area, he must simply jump in the water on the left overhead wall and dive in towards the left. Then, the player must press Pause before doing it, making sure to go towards the left and then quickly get back to the warp. If done correctly, Yoshi is warped out of the level.
In 3-1: [[Welcome To Monkey World!]], when [[Yoshi (species)|Green Yoshi]] meets the secret passage to the bonus area, he must simply jump in the water on the left overhead wall and dive in towards the left. Then, the player must press Pause before doing it, making sure to go towards the left and then quickly get back to the warp. If done correctly, Yoshi is warped out of the level.


[[File:Glitched_Huffin_Puffin_chicks.png|thumb]]
[[File:Glitched_Huffin_Puffin_chicks.png|thumb]]
In 4-7: [[Ride Like The Wind]], [[Red Yoshi]] must have used the hidden [[spring ball]] towards the platform before the bonus area. Before Red Yoshi enters the bonus area, he must spring off the spring ball and touch the left wall at the same time. If done right, Red Yoshi touches the left wall and be warped out of the stage. Yoshi can also bring [[Huffin Puffin]] chicks into World 1-1; however, if they are taken to another stage, their sprite becomes glitchy and turns into a red cloud texture, though they still function correctly.<ref>https://youtu.be/kLn2FqOhvFQ?t=99</ref>
In 4-7: [[Ride Like The Wind]], [[Yoshi (species)|Red Yoshi]] must have used the hidden [[spring ball]] towards the platform before the bonus area. Before Red Yoshi enters the bonus area, he must spring off the spring ball and touch the left wall at the same time. If done right, Red Yoshi touches the left wall and be warped out of the stage. Yoshi can also bring [[Huffin Puffin]] chicks into World 1-1; however, if they are taken to another stage, their sprite becomes glitchy and turns into a red cloud texture, though they still function correctly.<ref>https://youtu.be/kLn2FqOhvFQ?t=99</ref>


In 5-4: [[Sluggy The Unshaven's Fort]], [[Yellow Yoshi]] must grab a [[Shy Guy]] in his mouth with some eggs with him. Once he reaches the pipe, he should get rid of the [[thorn]]s on the floor to reveal a pit. Yellow Yoshi must then stand to the left of the pipe and spit out the Shy Guy so it can land on the floor, then step on it and fall to the pit. As soon as Yoshi is off-screen, he should flutter to the left and trigger the exit. This glitch is very difficult and precise to perform.
In 5-4: [[Sluggy The Unshaven's Fort]], [[Yoshi (species)|Yellow Yoshi]] must grab a [[Shy Guy]] in his mouth with some eggs with him. Once he reaches the pipe, he should get rid of the [[thorn]]s on the floor to reveal a pit. Yellow Yoshi must then stand to the left of the pipe and spit out the Shy Guy so it can land on the floor, then step on it and fall to the pit. As soon as Yoshi is off-screen, he should flutter to the left and trigger the exit. This glitch is very difficult and precise to perform.


In each case, Yoshi is warped to coordinate (0, 0): the top-left corner of [[Make Eggs, Throw Eggs]]; he must then flutter around nine times while holding right on {{button|snes|Pad}} in order to reach solid ground. Clearing the stage causes the game to think that Yoshi had cleared the stage he had originally warped from, and the score he obtained upon completion carries over to the starting stage as well.
In each case, Yoshi is warped to coordinate (0, 0): the top-left corner of [[Make Eggs, Throw Eggs]]; he must then flutter around nine times while holding right on {{button|snes|Pad}} in order to reach solid ground. Clearing the stage causes the game to think that Yoshi had cleared the stage he had originally warped from, and the score he obtained upon completion carries over to the starting stage as well.
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===Blue Yoshi on World 6 map===
===Blue Yoshi on World 6 map===
When the player arrives on the World 6 and get to at least 6-6, they can see [[Blue Yoshi]], despite Green Yoshi being playable in the last level. The color is fixed upon reaching 6-8 or pressing right on the D-Pad to reset the Yoshi's positions.
When the player arrives on the World 6 and get to at least 6-6, they can see [[Yoshi (species)|Blue Yoshi]], despite Green Yoshi being playable in the last level. The color is fixed upon reaching 6-8 or pressing right on the D-Pad to reset the Yoshi's positions.


==Minor glitches==
==Minor glitches==
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In World 1-1, if the [[Piranha Plant]] after passing by the third [[Smiley Flower|Flower]] eats Yoshi facing the wall, he will spit Yoshi out being clipped into the wall. The wall will push Yoshi backwards correcting the glitch.
In World 1-1, if the [[Piranha Plant]] after passing by the third [[Smiley Flower|Flower]] eats Yoshi facing the wall, he will spit Yoshi out being clipped into the wall. The wall will push Yoshi backwards correcting the glitch.


A similar result can be achieved in World 1-5: when [[Purple Yoshi]] rides the green platform as far as it goes, he should stand on top of the platform and duck down. If the player waits for the autoscrolling screen to push Purple Yoshi, he should be able to clip into the wall.<ref>https://youtu.be/kLn2FqOhvFQ?t=153</ref>
A similar result can be achieved in World 1-5: when [[Yoshi (species)|Purple Yoshi]] rides the green platform as far as it goes, he should stand on top of the platform and duck down. If the player waits for the autoscrolling screen to push Purple Yoshi, he should be able to clip into the wall.<ref>https://youtu.be/kLn2FqOhvFQ?t=153</ref>


===Blocky map===
===Blocky map===
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===[[Hootie the Blue Fish]] softlock===
===[[Hootie the Blue Fish]] softlock===
In some stages where Hooties appear (e.g. World 3-8), if the player aims an egg shot and throws it at the same time when [[Blue Yoshi]] enters a Hootie's mouth, Blue Yoshi will get stuck in the air unable to move. If the Hootie leaves the screen during this time, the game will be softlocked.
In some stages where Hooties appear (e.g. World 3-8), if the player aims an egg shot and throws it at the same time when [[Yoshi (species)|Blue Yoshi]] enters a Hootie's mouth, Blue Yoshi will get stuck in the air unable to move. If the Hootie leaves the screen during this time, the game will be softlocked.


===Super jump===
===Super jump===