Mario Golf: Toadstool Tour: Difference between revisions
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'''''Mario Golf: Toadstool Tour''''' is a [[Nintendo GameCube]] game that is the third game in the ''[[Mario Golf (series)|Mario Golf]]'' series and the second home console installment. Its home console counterpart is ''[[Mario Golf: Advance Tour]]'' on the [[Game Boy Advance]]. About a year after its release, ''Mario Golf: Toadstool Tour'' earned a [[Player's Choice]] re-release in North America in 2004 and Australia in 2005. | |||
'''''Mario Golf: Toadstool Tour''''' is the third game in the ''[[Mario Golf (series)|Mario Golf]]'' series and the second home console installment. | |||
==Opening cinematic== | ==Opening cinematic== | ||
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===Game modes=== | ===Game modes=== | ||
[[File:Mario Golf Toadstool Tour Title Screen.png|thumb|The title screen to the game.]] | [[File:Mario Golf Toadstool Tour Title Screen.png|thumb|The title screen to the game.]] | ||
''Mario Golf: Toadstool Tour'' offers a wide variety of game modes, including tournaments, training sessions, collecting coins and shooting the ball through rings. Multiplayer for up to four players is supported, and can be played with one to four controllers. All of the game modes are explained briefly below. Note that multi-player game modes not marked with an asterisk (*) can also be played with 1 player and AI opponents. | |||
====Single-player==== | ====Single-player==== | ||
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*'''Ring Shot''' - Hit the ball through all the rings and finish the hole in par or better. | *'''Ring Shot''' - Hit the ball through all the rings and finish the hole in par or better. | ||
**'''Face-Off''' - Play six holes against opponents to see who can complete the most holes successfully.* | **'''Face-Off''' - Play six holes against opponents to see who can complete the most holes successfully.* | ||
*'''Coin Shoot''' - Hit the ball near coins to collect them. Earn the highest coin total to win. The coins make up various | *'''Coin Shoot''' - Hit the ball near coins to collect them. Earn the highest coin total to win. The coins make up various patterns, such as the Triforce from the ''Legend of Zelda'' series, while another looks like the [[Nintendo GameCube]]. | ||
**'''Quick Cash''' - Collect as many coins as possible in two shots under par (for example, on a par 5 hole, the player has 3 shots to collect coins), without worrying about sinking the ball. | **'''Quick Cash''' - Collect as many coins as possible in two shots under par (for example, on a par 5 hole, the player has 3 shots to collect coins), without worrying about sinking the ball. | ||
**'''Cash Cup''' - Collect as many coins as possible and finish the hole with par or better. Failure to do so will result in 0 coins for the hole. | **'''Cash Cup''' - Collect as many coins as possible and finish the hole with par or better. Failure to do so will result in 0 coins for the hole. | ||
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===Starting characters=== | ===Starting characters=== | ||
{| border=1 cellspacing=0 cellpadding=4 style="border:1px solid black; border-collapse:collapse" width =100% | {| border=1 cellspacing=0 cellpadding=4 style="border:1px solid black; border-collapse:collapse" width=100% | ||
|- | |- | ||
! colspan=8|Default characters | ! colspan=8|Default characters | ||
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!width=15% |Image | !width=15% |Image | ||
!width=15% |Description | !width=15% |Description | ||
!width=15% | | !width=15% |How to unlock | ||
|- | |- | ||
|[[Lakitu Valley]] | |[[Lakitu Valley]] | ||
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{{main|List of Mario Golf: Toadstool Tour staff}} | {{main|List of Mario Golf: Toadstool Tour staff}} | ||
==Regional | ==Regional differences== | ||
As the game was first released in North America, the NTSC-J and PAL versions of the game were subjected to further refinements. | As the game was first released in North America, the NTSC-J and PAL versions of the game were subjected to further refinements. | ||
*Ball in-flight trails were made much shorter in length. Most full-power shot particle effects were toned down as well, excluding those of Mario, Bowser, Shadow Mario, and Bowser Jr. | *Ball in-flight trails were made much shorter in length. Most full-power shot particle effects were toned down as well, excluding those of Mario, Bowser, Shadow Mario, and Bowser Jr. |